add yarn; update readme
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5 changed files with 135 additions and 20 deletions
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@ -71,6 +71,7 @@ This package is still working in progress. More types would be added. Welcome an
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- Dots Wave
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- Circle Move
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- Circle Noise
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- Yarn
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For these kinds of art, the package provides as many parameters to control the appearance.
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@ -107,6 +108,7 @@ NewPixelHole(dotN int)
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NewDotsWave(dotsN int)
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NewCircleMove(circleNum int)
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NewCircleNoise(dotsN, colorMin, colorMax int)
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NewYarn(n int)
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```
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## Docs
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@ -137,6 +139,8 @@ For those parameters specified for different kinds of art types, they have their
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## Usage and example
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Below are some selective examples. For more examples, you could check the example folder.
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### Junas
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```go
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44
arts/yarn.go
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44
arts/yarn.go
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@ -0,0 +1,44 @@
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package arts
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import (
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"github.com/fogleman/gg"
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"github.com/jdxyw/generativeart"
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"github.com/jdxyw/generativeart/common"
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)
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type yarn struct {
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n int
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}
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// NewYarn returns a yarn object.
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func NewYarn(n int) *yarn {
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return &yarn{
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n: n,
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}
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}
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// Generative draws a yarn image.
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func (y *yarn) Generative(c *generativeart.Canva) {
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ctex := gg.NewContextForRGBA(c.Img())
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ctex.SetLineWidth(c.Opts().LineWidth())
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ctex.SetColor(c.Opts().LineColor())
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noise := common.NewPerlinNoise()
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var offset = 0.0
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var inc = 0.005
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for i := 0; i < y.n; i++ {
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x0 := float64(c.Width()) * noise.Noise1D(offset+15)
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x1 := float64(c.Width()) * noise.Noise1D(offset+25)
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x2 := float64(c.Width()) * noise.Noise1D(offset+35)
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x3 := float64(c.Width()) * noise.Noise1D(offset+45)
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y0 := float64(c.Height()) * noise.Noise1D(offset+55)
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y1 := float64(c.Height()) * noise.Noise1D(offset+65)
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y2 := float64(c.Height()) * noise.Noise1D(offset+75)
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y3 := float64(c.Height()) * noise.Noise1D(offset+85)
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ctex.MoveTo(x0, y0)
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ctex.CubicTo(x1, y1, x2, y2, x3, y3)
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ctex.Stroke()
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ctex.ClearPath()
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offset += inc
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}
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}
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66
docs/doc.md
66
docs/doc.md
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@ -1,3 +1,37 @@
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# Table of Contents
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- [Table of Contents](#table-of-contents)
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- [Color Circle 2](#color-circle-2)
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- [parameters](#parameters)
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- [Dot Line](#dot-line)
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- [parameters](#parameters-1)
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- [Random Shape](#random-shape)
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- [parameters](#parameters-2)
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- [Janus](#janus)
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- [TODO](#todo)
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- [parameters](#parameters-3)
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- [Contour Line](#contour-line)
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- [parameters](#parameters-4)
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- [Silk Sky](#silk-sky)
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- [parameters](#parameters-5)
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- [Julia](#julia)
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- [parameters](#parameters-6)
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- [Noise Line](#noise-line)
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- [parameters](#parameters-7)
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- [Ocean Fish](#ocean-fish)
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- [parameters](#parameters-8)
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- [Circle Loop2](#circle-loop2)
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- [parameters](#parameters-9)
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- [Pixel Hole](#pixel-hole)
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- [parameters](#parameters-10)
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- [Dots Wave](#dots-wave)
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- [parameters](#parameters-11)
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- [Circle Move](#circle-move)
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- [parameters](#parameters-12)
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- [Circle Noise](#circle-noise)
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- [parameters](#parameters-13)
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- [Yarn](#yarn)
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- [parameters](#parameters-14)
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## Color Circle 2
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`Color Circle2` is version 2 of `Color Circle`. It still draws the circle and point cloud.
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@ -7,7 +41,7 @@
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- circleNum: The number of the circle in this drawing.
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```go
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cc := generativeart.NewColorCircle2(30)
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cc := arts.NewColorCircle2(30)
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```
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![](../images/colorcircle2.png)
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@ -23,7 +57,7 @@ cc := generativeart.NewColorCircle2(30)
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- randColor: Use the specified color or random colors.
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```go
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dl := generativeart.NewDotLine(100, 20, 50, false)
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dl := arts.NewDotLine(100, 20, 50, false)
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```
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![](../images/dotline.png)
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@ -90,7 +124,7 @@ func julia1(z complex128) complex128 {
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z = z*z + c
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return z
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}
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julia := generativeart.NewJulia(julia1, 40, 1.5, 1.5)
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julia := arts.NewJulia(julia1, 40, 1.5, 1.5)
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```
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![](../images/julia.png)
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@ -104,7 +138,7 @@ julia := generativeart.NewJulia(julia1, 40, 1.5, 1.5)
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- n: The number of random line.
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```go
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nl := generativeart.NewNoiseLine(1000)
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nl := arts.NewNoiseLine(1000)
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```
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![](../images/noiseline.png)
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@ -119,7 +153,7 @@ nl := generativeart.NewNoiseLine(1000)
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- fishNum: The number of fish.
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```go
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o := generativeart.NewOceanFish(100, 8)
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o := arts.NewOceanFish(100, 8)
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```
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![](../images/oceanfish.png)
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- depth: Control the number of circles.
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```go
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cl := generativeart.NewCircleLoop2(7)
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cl := arts.NewCircleLoop2(7)
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```
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![](../images/colorloop2.png)
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@ -147,7 +181,7 @@ cl := generativeart.NewCircleLoop2(7)
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- dotN: The number of point in each iteration.
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```go
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ph := generativeart.NewPixelHole(60)
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ph := arts.NewPixelHole(60)
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```
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![](../images/pixelhole.png)
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@ -159,7 +193,7 @@ ph := generativeart.NewPixelHole(60)
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- dotsN: The number of dots wave in the image.
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```go
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d := generativeart.NewDotsWave(300)
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d := arts.NewDotsWave(300)
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```
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![](../images/dotswave.png)
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```go
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cm := generativeart.NewCircleMove(1000)
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cm := arts.NewCircleMove(1000)
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```
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![](../images/circlemove.png)
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### Circle Noise
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## Circle Noise
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### parameters
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- colorMax: The maximum color.
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![](../images/circlenoise.png)
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## Yarn
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### parameters
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- n: The number of curve.
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```go
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y := arts.NewYarn(2000)
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```
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![](../images/yarn.png)
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example/example_yarn.go
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21
example/example_yarn.go
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package main
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import (
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"github.com/jdxyw/generativeart"
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"github.com/jdxyw/generativeart/arts"
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"github.com/jdxyw/generativeart/common"
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"image/color"
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"math/rand"
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"time"
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)
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func main() {
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rand.Seed(time.Now().Unix())
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c := generativeart.NewCanva(500, 500)
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c.SetBackground(common.Orange)
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c.FillBackground()
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c.SetLineWidth(0.3)
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c.SetLineColor(color.RGBA{A: 60})
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c.Draw(arts.NewYarn(2000))
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c.ToPNG("yarn.png")
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}
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images/yarn.png
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images/yarn.png
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