add dots wave
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3275179fc1
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6 changed files with 122 additions and 12 deletions
45
README.md
45
README.md
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@ -36,6 +36,7 @@ This package is still working in progress. More types would be added. Welcome an
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- Ocean Fish
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- Ocean Fish
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- Circle Loop2
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- Circle Loop2
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- Pixel Hole
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- Pixel Hole
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- Dots Wave
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For these kinds of art, the package provides as many parameters to control the appearance.
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For these kinds of art, the package provides as many parameters to control the appearance.
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@ -69,6 +70,7 @@ NewContourLine(lineNum int)
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NewNoiseLine(n int)
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NewNoiseLine(n int)
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NewCircleLoop2(depth int)
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NewCircleLoop2(depth int)
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NewPixelHole(dotN int)
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NewPixelHole(dotN int)
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NewDotsWave(dotsN int)
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```
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```
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## Docs
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## Docs
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@ -233,25 +235,28 @@ func main() {
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![](images/pixelhole.png)
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![](images/pixelhole.png)
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### Silk Smoke
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### Dots Wave
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```go
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```go
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func main() {
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func main() {
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rand.Seed(time.Now().Unix())
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rand.Seed(time.Now().Unix())
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colors := []color.RGBA{
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{0xFF, 0xBE, 0x0B, 0xFF},
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{0xFB, 0x56, 0x07, 0xFF},
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{0xFF, 0x00, 0x6E, 0xFF},
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{0x83, 0x38, 0xEC, 0xFF},
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{0x3A, 0x86, 0xFF, 0xFF},
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}
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c := generativeart.NewCanva(500, 500)
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c := generativeart.NewCanva(500, 500)
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c.SetBackground(generativeart.Black)
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c.SetBackground(common.Black)
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c.SetLineWidth(1.0)
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c.SetLineColor(generativeart.MediumAquamarine)
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c.SetAlpha(30)
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c.SetColorSchema(generativeart.Plasma)
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c.SetIterations(4)
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c.FillBackground()
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c.FillBackground()
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c.Draw(generativeart.NewSilkSmoke(400, 20, 0.2, 2, 10, 30, false))
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c.SetColorSchema(colors)
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c.ToPNG("silksmoke.png")
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c.Draw(generativeart.NewDotsWave(300))
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c.ToPNG("dotswave.png")
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}
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}
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```
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```
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![](images/silksmoke.png)
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![](images/dotswave.png)
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### Contour Line
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### Contour Line
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@ -338,6 +343,26 @@ func main() {
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![](images/oceanfish.png)
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![](images/oceanfish.png)
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### Silk Smoke
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```go
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func main() {
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rand.Seed(time.Now().Unix())
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c := generativeart.NewCanva(500, 500)
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c.SetBackground(generativeart.Black)
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c.SetLineWidth(1.0)
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c.SetLineColor(generativeart.MediumAquamarine)
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c.SetAlpha(30)
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c.SetColorSchema(generativeart.Plasma)
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c.SetIterations(4)
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c.FillBackground()
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c.Draw(generativeart.NewSilkSmoke(400, 20, 0.2, 2, 10, 30, false))
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c.ToPNG("silksmoke.png")
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}
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```
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![](images/silksmoke.png)
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### Circle Loop
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### Circle Loop
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```go
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```go
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12
docs/doc.md
12
docs/doc.md
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@ -151,3 +151,15 @@ ph := generativeart.NewPixelHole(60)
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```
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```
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![](../images/pixelhole.png)
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![](../images/pixelhole.png)
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## Dots Wave
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### parameters
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- dotsN: The number of dots wave in the image.
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```go
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d := generativeart.NewDotsWave(300)
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```
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![](../images/dotswave.png)
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48
dotswave.go
Normal file
48
dotswave.go
Normal file
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@ -0,0 +1,48 @@
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package generativeart
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import (
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"github.com/fogleman/gg"
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"github.com/jdxyw/generativeart/common"
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"math"
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"math/rand"
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)
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type dotsWave struct {
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dotsN int
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}
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// NewDotsWave returns a dotsWave object.
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func NewDotsWave(dotsN int) *dotsWave {
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return &dotsWave{
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dotsN: dotsN,
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}
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}
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// Generative draws a dots wave images.
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func (d *dotsWave) Generative(c *canva) {
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ctex := gg.NewContextForRGBA(c.img)
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noise := common.NewPerlinNoise()
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for i := 0; i < d.dotsN; i++ {
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x := common.RandomRangeFloat64(-0.1, 1.1) * float64(c.width)
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y := common.RandomRangeFloat64(-0.1, 1.1) * float64(c.height)
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num := common.RandomRangeFloat64(100, 1000)
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r := rand.Float64() * float64(c.width) * 0.15 * rand.Float64()
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ind := common.RandomRangeFloat64(1, 8)
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ctex.Push()
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ctex.Translate(x, y)
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ctex.Rotate(float64(rand.Intn(8)) * math.Pi / 4)
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rand.Shuffle(len(c.opts.colorSchema), func(i, j int) {
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c.opts.colorSchema[i], c.opts.colorSchema[j] = c.opts.colorSchema[j], c.opts.colorSchema[i]
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})
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for j := 0.0; j < num; j += ind {
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s := float64(c.width) * 0.15 * common.RandomRangeFloat64(0, common.RandomRangeFloat64(0, common.RandomRangeFloat64(0, common.RandomRangeFloat64(0, common.RandomRangeFloat64(0, common.RandomRangeFloat64(0, rand.Float64()))))))
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ci := int(float64(len(c.opts.colorSchema)) * noise.Noise3D(j*0.01, x, y))
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ctex.SetColor(c.opts.colorSchema[ci])
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ctex.DrawCircle(j, r*math.Sin(j*0.05), s*2/3)
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ctex.Fill()
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}
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ctex.Pop()
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}
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}
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26
example/example_dotswave.go
Normal file
26
example/example_dotswave.go
Normal file
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@ -0,0 +1,26 @@
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package main
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import (
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"github.com/jdxyw/generativeart"
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"github.com/jdxyw/generativeart/common"
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"image/color"
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"math/rand"
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"time"
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)
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func main() {
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rand.Seed(time.Now().Unix())
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colors := []color.RGBA{
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{0xFF, 0xBE, 0x0B, 0xFF},
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{0xFB, 0x56, 0x07, 0xFF},
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{0xFF, 0x00, 0x6E, 0xFF},
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{0x83, 0x38, 0xEC, 0xFF},
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{0x3A, 0x86, 0xFF, 0xFF},
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}
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c := generativeart.NewCanva(500, 500)
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c.SetBackground(common.Black)
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c.FillBackground()
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c.SetColorSchema(colors)
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c.Draw(generativeart.NewDotsWave(300))
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c.ToPNG("dotswave.png")
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}
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BIN
images/dotswave.png
Normal file
BIN
images/dotswave.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 191 KiB |
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@ -23,7 +23,6 @@ func NewPixelHole(dotN int) *pixelHole {
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// Generative draws a pixel hole images.
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// Generative draws a pixel hole images.
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func (p *pixelHole) Generative(c *canva) {
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func (p *pixelHole) Generative(c *canva) {
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ctex := gg.NewContextForRGBA(c.img)
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ctex := gg.NewContextForRGBA(c.img)
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//ctex.Translate(float64(c.width)/2, float64(c.height)/2)
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for i := 0.0; i < float64(c.opts.nIters); i += 1.0 {
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for i := 0.0; i < float64(c.opts.nIters); i += 1.0 {
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ctex.Push()
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ctex.Push()
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ctex.Translate(float64(c.width)/2, float64(c.height)/2)
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ctex.Translate(float64(c.width)/2, float64(c.height)/2)
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