410 lines
11 KiB
Go
410 lines
11 KiB
Go
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// Copyright (c) 2017 Couchbase, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package zap
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"math"
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"github.com/RoaringBitmap/roaring"
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"github.com/Smerity/govarint"
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"github.com/blevesearch/bleve/index/scorch/segment"
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)
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// PostingsList is an in-memory represenation of a postings list
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type PostingsList struct {
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sb *SegmentBase
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term []byte
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postingsOffset uint64
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freqOffset uint64
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locOffset uint64
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locBitmap *roaring.Bitmap
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postings *roaring.Bitmap
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except *roaring.Bitmap
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postingKey []byte
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}
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// Iterator returns an iterator for this postings list
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func (p *PostingsList) Iterator() segment.PostingsIterator {
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rv := &PostingsIterator{
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postings: p,
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}
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if p.postings != nil {
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// prepare the freq chunk details
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var n uint64
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var read int
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var numFreqChunks uint64
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numFreqChunks, read = binary.Uvarint(p.sb.mem[p.freqOffset+n : p.freqOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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rv.freqChunkLens = make([]uint64, int(numFreqChunks))
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for i := 0; i < int(numFreqChunks); i++ {
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rv.freqChunkLens[i], read = binary.Uvarint(p.sb.mem[p.freqOffset+n : p.freqOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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}
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rv.freqChunkStart = p.freqOffset + n
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// prepare the loc chunk details
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n = 0
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var numLocChunks uint64
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numLocChunks, read = binary.Uvarint(p.sb.mem[p.locOffset+n : p.locOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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rv.locChunkLens = make([]uint64, int(numLocChunks))
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for i := 0; i < int(numLocChunks); i++ {
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rv.locChunkLens[i], read = binary.Uvarint(p.sb.mem[p.locOffset+n : p.locOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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}
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rv.locChunkStart = p.locOffset + n
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rv.locBitmap = p.locBitmap
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rv.all = p.postings.Iterator()
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if p.except != nil {
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allExcept := roaring.AndNot(p.postings, p.except)
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rv.actual = allExcept.Iterator()
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} else {
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rv.actual = p.postings.Iterator()
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}
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}
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return rv
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}
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// Count returns the number of items on this postings list
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func (p *PostingsList) Count() uint64 {
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if p.postings != nil {
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n := p.postings.GetCardinality()
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if p.except != nil {
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e := p.except.GetCardinality()
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if e > n {
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e = n
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}
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return n - e
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}
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return n
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}
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return 0
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}
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func (rv *PostingsList) read(postingsOffset uint64, d *Dictionary) error {
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rv.postingsOffset = postingsOffset
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// read the location of the freq/norm details
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var n uint64
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var read int
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rv.freqOffset, read = binary.Uvarint(d.sb.mem[postingsOffset+n : postingsOffset+binary.MaxVarintLen64])
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n += uint64(read)
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rv.locOffset, read = binary.Uvarint(d.sb.mem[postingsOffset+n : postingsOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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var locBitmapOffset uint64
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locBitmapOffset, read = binary.Uvarint(d.sb.mem[postingsOffset+n : postingsOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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var locBitmapLen uint64
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locBitmapLen, read = binary.Uvarint(d.sb.mem[locBitmapOffset : locBitmapOffset+binary.MaxVarintLen64])
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locRoaringBytes := d.sb.mem[locBitmapOffset+uint64(read) : locBitmapOffset+uint64(read)+locBitmapLen]
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rv.locBitmap = roaring.NewBitmap()
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_, err := rv.locBitmap.FromBuffer(locRoaringBytes)
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if err != nil {
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return fmt.Errorf("error loading roaring bitmap of locations with hits: %v", err)
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}
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var postingsLen uint64
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postingsLen, read = binary.Uvarint(d.sb.mem[postingsOffset+n : postingsOffset+n+binary.MaxVarintLen64])
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n += uint64(read)
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roaringBytes := d.sb.mem[postingsOffset+n : postingsOffset+n+postingsLen]
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rv.postings = roaring.NewBitmap()
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_, err = rv.postings.FromBuffer(roaringBytes)
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if err != nil {
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return fmt.Errorf("error loading roaring bitmap: %v", err)
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}
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return nil
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}
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// PostingsIterator provides a way to iterate through the postings list
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type PostingsIterator struct {
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postings *PostingsList
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all roaring.IntIterable
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offset int
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locoffset int
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actual roaring.IntIterable
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currChunk uint32
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currChunkFreqNorm []byte
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currChunkLoc []byte
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freqNormDecoder *govarint.Base128Decoder
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locDecoder *govarint.Base128Decoder
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freqChunkLens []uint64
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freqChunkStart uint64
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locChunkLens []uint64
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locChunkStart uint64
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locBitmap *roaring.Bitmap
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next Posting
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}
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func (i *PostingsIterator) loadChunk(chunk int) error {
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if chunk >= len(i.freqChunkLens) || chunk >= len(i.locChunkLens) {
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return fmt.Errorf("tried to load chunk that doesn't exist %d/(%d %d)", chunk, len(i.freqChunkLens), len(i.locChunkLens))
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}
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// load correct chunk bytes
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start := i.freqChunkStart
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for j := 0; j < chunk; j++ {
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start += i.freqChunkLens[j]
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}
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end := start + i.freqChunkLens[chunk]
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i.currChunkFreqNorm = i.postings.sb.mem[start:end]
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i.freqNormDecoder = govarint.NewU64Base128Decoder(bytes.NewReader(i.currChunkFreqNorm))
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start = i.locChunkStart
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for j := 0; j < chunk; j++ {
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start += i.locChunkLens[j]
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}
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end = start + i.locChunkLens[chunk]
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i.currChunkLoc = i.postings.sb.mem[start:end]
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i.locDecoder = govarint.NewU64Base128Decoder(bytes.NewReader(i.currChunkLoc))
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i.currChunk = uint32(chunk)
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return nil
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}
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func (i *PostingsIterator) readFreqNorm() (uint64, uint64, error) {
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freq, err := i.freqNormDecoder.GetU64()
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if err != nil {
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return 0, 0, fmt.Errorf("error reading frequency: %v", err)
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}
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normBits, err := i.freqNormDecoder.GetU64()
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if err != nil {
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return 0, 0, fmt.Errorf("error reading norm: %v", err)
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}
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return freq, normBits, err
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}
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// readLocation processes all the integers on the stream representing a single
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// location. if you care about it, pass in a non-nil location struct, and we
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// will fill it. if you don't care about it, pass in nil and we safely consume
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// the contents.
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func (i *PostingsIterator) readLocation(l *Location) error {
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// read off field
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fieldID, err := i.locDecoder.GetU64()
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if err != nil {
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return fmt.Errorf("error reading location field: %v", err)
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}
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// read off pos
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pos, err := i.locDecoder.GetU64()
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if err != nil {
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return fmt.Errorf("error reading location pos: %v", err)
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}
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// read off start
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start, err := i.locDecoder.GetU64()
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if err != nil {
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return fmt.Errorf("error reading location start: %v", err)
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}
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// read off end
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end, err := i.locDecoder.GetU64()
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if err != nil {
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return fmt.Errorf("error reading location end: %v", err)
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}
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// read off num array pos
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numArrayPos, err := i.locDecoder.GetU64()
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if err != nil {
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return fmt.Errorf("error reading location num array pos: %v", err)
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}
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// group these together for less branching
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if l != nil {
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l.field = i.postings.sb.fieldsInv[fieldID]
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l.pos = pos
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l.start = start
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l.end = end
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if numArrayPos > 0 {
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l.ap = make([]uint64, int(numArrayPos))
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}
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}
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// read off array positions
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for k := 0; k < int(numArrayPos); k++ {
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ap, err := i.locDecoder.GetU64()
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if err != nil {
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return fmt.Errorf("error reading array position: %v", err)
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}
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if l != nil {
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l.ap[k] = ap
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}
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}
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return nil
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}
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// Next returns the next posting on the postings list, or nil at the end
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func (i *PostingsIterator) Next() (segment.Posting, error) {
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if i.actual == nil || !i.actual.HasNext() {
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return nil, nil
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}
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n := i.actual.Next()
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nChunk := n / i.postings.sb.chunkFactor
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allN := i.all.Next()
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allNChunk := allN / i.postings.sb.chunkFactor
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// n is the next actual hit (excluding some postings)
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// allN is the next hit in the full postings
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// if they don't match, adjust offsets to factor in item we're skipping over
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// incr the all iterator, and check again
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for allN != n {
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// in different chunks, reset offsets
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if allNChunk != nChunk {
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i.locoffset = 0
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i.offset = 0
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} else {
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if i.currChunk != nChunk || i.currChunkFreqNorm == nil {
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err := i.loadChunk(int(nChunk))
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if err != nil {
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return nil, fmt.Errorf("error loading chunk: %v", err)
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}
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}
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// read off freq/offsets even though we don't care about them
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freq, _, err := i.readFreqNorm()
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if err != nil {
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return nil, err
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}
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if i.locBitmap.Contains(allN) {
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for j := 0; j < int(freq); j++ {
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err := i.readLocation(nil)
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if err != nil {
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return nil, err
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}
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}
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}
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// in same chunk, need to account for offsets
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i.offset++
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}
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allN = i.all.Next()
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}
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if i.currChunk != nChunk || i.currChunkFreqNorm == nil {
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err := i.loadChunk(int(nChunk))
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if err != nil {
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return nil, fmt.Errorf("error loading chunk: %v", err)
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}
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}
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i.next = Posting{} // clear the struct.
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rv := &i.next
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rv.iterator = i
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rv.docNum = uint64(n)
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var err error
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var normBits uint64
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rv.freq, normBits, err = i.readFreqNorm()
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if err != nil {
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return nil, err
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}
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rv.norm = math.Float32frombits(uint32(normBits))
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if i.locBitmap.Contains(n) {
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// read off 'freq' locations
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rv.locs = make([]segment.Location, rv.freq)
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locs := make([]Location, rv.freq)
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for j := 0; j < int(rv.freq); j++ {
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err := i.readLocation(&locs[j])
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if err != nil {
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return nil, err
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}
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rv.locs[j] = &locs[j]
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}
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}
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return rv, nil
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}
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// Posting is a single entry in a postings list
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type Posting struct {
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iterator *PostingsIterator
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docNum uint64
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freq uint64
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norm float32
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locs []segment.Location
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}
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// Number returns the document number of this posting in this segment
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func (p *Posting) Number() uint64 {
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return p.docNum
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}
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// Frequency returns the frequence of occurance of this term in this doc/field
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func (p *Posting) Frequency() uint64 {
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return p.freq
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}
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// Norm returns the normalization factor for this posting
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func (p *Posting) Norm() float64 {
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return float64(p.norm)
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}
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// Locations returns the location information for each occurance
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func (p *Posting) Locations() []segment.Location {
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return p.locs
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}
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// Location represents the location of a single occurance
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type Location struct {
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field string
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pos uint64
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start uint64
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end uint64
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ap []uint64
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}
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// Field returns the name of the field (useful in composite fields to know
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// which original field the value came from)
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func (l *Location) Field() string {
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return l.field
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}
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// Start returns the start byte offset of this occurance
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func (l *Location) Start() uint64 {
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return l.start
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}
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// End returns the end byte offset of this occurance
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func (l *Location) End() uint64 {
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return l.end
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}
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// Pos returns the 1-based phrase position of this occurance
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func (l *Location) Pos() uint64 {
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return l.pos
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}
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// ArrayPositions returns the array position vector associated with this occurance
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func (l *Location) ArrayPositions() []uint64 {
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return l.ap
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}
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