Add keyboardio-dvorak.scm layout.
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2 changed files with 80 additions and 1 deletions
3
Makefile
3
Makefile
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MCU=atmega32u4
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F_CPU=16000000
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MODEL?=LEO
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LAYOUT?=qwerty
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USB=/dev/ttyACM0
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@ -25,7 +26,7 @@ $(LAYOUT).hex: $(LAYOUT).elf
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avr-objcopy --output-target=ihex $(LAYOUT).elf $(LAYOUT).hex
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$(LAYOUT).s: $(LAYOUT).scm menelaus.scm keycodes.scm
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microscheme -m LEO $(LAYOUT).scm
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microscheme -m $(MODEL) $(LAYOUT).scm
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%.elf: %.s usb_keyboard.s
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avr-gcc -mmcu=$(MCU) -o $(LAYOUT).elf $(LAYOUT).s usb_keyboard.s
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78
keyboardio-dvorak.scm
Normal file
78
keyboardio-dvorak.scm
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;;; This is the soft dvorak Kebyoardio layout.
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;; It is written with the assumption that the host OS is set to dvorak mode, so
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;; it sends keycodes with the assumption that the OS will apply the dvorak
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;; mapping; for instance it sends [ as -, which the OS then turns back into [.
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;; Currently requires this branch of microscheme:
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;; https://github.com/ryansuchocki/microscheme/pull/36
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(include "keycodes.scm")
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;; What are the rows and columns we care about?
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(define rows (list 0 1 2 3))
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(define columns (list 0 1 2 3 4 5 6 7 8 9 10 11))
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;; Which GPIO pins are responsible for each row or column?
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;; These are the pins used by the Keyboardio Atreus.
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(define row-pins (vector 0 1 2 3))
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(define column-pins (vector 4 5 6 7 8 9 10 11 12 13 14 15))
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;; We have to declare this up front and set it later because of circularity.
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(define layers #f)
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(define current-layer #f)
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(define momentary-layer #f)
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(define (fn on?) (set! momentary-layer (and on? (vector-ref layers 1))))
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(define (set-layer n)
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(lambda (_) (set! current-layer (vector-ref layers n))))
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;;;; Layers
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(define base-layer
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(vector key-q key-w key-e key-r key-t 0
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0 key-y key-u key-i key-o key-p
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key-a key-s key-d key-f key-g 0
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0 key-h key-j key-k key-l key-semicolon
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key-z key-x key-c key-v key-b key-backtick
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key-backslash key-n key-m key-comma key-period key-slash
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key-esc key-tab mod-super mod-shift key-backspace mod-ctrl
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mod-alt key-space fn key-quote key-left-bracket key-enter))
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(define fn-layer
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(vector (sft key-1) (sft key-2) key-up (sft key-4) (sft key-5) 0
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0 key-page-up key-7 key-8 key-9 key-backspace
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(sft key-9) key-left key-down key-right (sft key-0) 0
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0 key-page-down key-4 key-5 key-6 0
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key-dash key-equal (sft key-3) (sft key-dash) (sft key-equal) (sft key-6)
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(sft key-7) (sft key-8) key-1 key-2 key-3 (sft key-right-bracket)
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;; set-layer 2 takes us to l2-layer below; doesn't need to be held
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(set-layer 2) key-insert mod-super mod-shift key-backspace mod-ctrl
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mod-alt key-space fn key-e key-0 key-right-bracket))
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(define l2-layer
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(vector key-insert key-home key-up key-end key-page-up 0
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0 key-up key-f7 key-f8 key-f9 key-f10
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key-delete key-left key-down key-right key-page-down 0
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0 key-down key-f4 key-f5 key-f6 key-f11
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;; the B key enters the bootloader
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0 key-vol-up 0 0 reset 0
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0 0 key-f1 key-f2 key-f3 key-f12
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(set-layer 0) key-vol-down mod-super mod-shift key-backspace mod-ctrl
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;; tapping the fn key brings us back to the base layer
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0 0 (set-layer 0) key-printscreen key-scroll-lock key-pause))
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(set! layers (vector base-layer fn-layer l2-layer))
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(set! current-layer (vector-ref layers 0))
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(include "menelaus.scm")
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