228 lines
9.3 KiB
C
228 lines
9.3 KiB
C
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/* Copyright 2015-2017 Jack Humbert
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* Copyright 2021 Jacob Jerrell <@jjerrell>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "jjerrell.h"
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enum planck_layers {
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_GAME_LOWER = LAYER_SAFE_RANGE,
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// _GAME_RAISE,
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};
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#define LAYOUT_planck_plain(...) WRAPPER_ortho_4x12(__VA_ARGS__)
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_WORKMAN] = LAYOUT_planck_base(
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__________________WORKMN_L1__________________, __________________WORKMN_R1__________________,
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__________________WORKMN_L2__________________, __________________WORKMN_R2__________________,
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__________________WORKMN_L3__________________, __________________WORKMN_R3__________________
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),
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/* Lower - Nav/Select/Nums
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* ,-----------------------------------------------------------------------------------.
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* | PGUP | BSPC | UP | DEL | PGDN | | | | 7 | 8 | 9 | * |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | HOME | LEFT | DOWN | RGHT | END | | | | 4 | 5 | 6 | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ESC | TAB | | ENTR | | | | | 1 | 2 | 3 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | held | SPACE | ENTR | 0 | . | , | + |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_planck_mods(
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__________________LOWER_L1___________________, XXXXXXX, XXXXXXX, __________________LOWER_R1___________________,
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__________________LOWER_L2___________________, XXXXXXX, XXXXXXX, __________________LOWER_R2___________________,
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__________________LOWER_L3___________________, XXXXXXX, XXXXXXX, __________________LOWER_R3___________________,
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_________________________________________PLANCK_LOWER_BOTTOM_ROW_________________________________________
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),
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/* Raise - Symbols
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* ,-----------------------------------------------------------------------------------.
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* | % | _ | [ | ] | ^ | | | ! | < | > | = | : |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | \ | / | { | } | * | | | ? | ( | ) | - | ; |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | # | $ | | | ~ | ` | | | @ | " | ' | + | & |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | LEAD | | | BSPC | SPACE | held | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_common(
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__________________RAISE_L1___________________, __________________RAISE_R1___________________,
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__________________RAISE_L2___________________, __________________RAISE_R2___________________,
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__________________RAISE_L3___________________, __________________RAISE_R3___________________
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | Make | Debug|Reset |TermOn|TrmOff| | |MusMod|Mus On|MusOff|MidiOn|MidOff|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Mute | Vol- | Vol+ | Play | Skip | | |Voice-| HUE+ | HUE- | SAT+ | SAT- |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Vrsn | AudOn|AudOff|CGswap|CGnorm| | |Voice+|RGBTog|RGBMod|BRGHT+|BRGHT-|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | held | | held | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_planck_common(
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__________________ADJUST_L1__________________, __________________ADJUST_R1__________________,
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__________________ADJUST_L2__________________, __________________ADJUST_R2__________________,
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__________________ADJUST_L3__________________, __________________ADJUST_R3__________________
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),
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[_GAME] = LAYOUT_planck_plain(
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__________________QWERTY_L1__________________, _______, _______, XXXXXXX, KC_9, KC_0, KC_MINS, KC_EQL,
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__________________QWERTY_L2__________________, XXXXXXX, XXXXXXX, XXXXXXX, KC_5, KC_6, KC_7, KC_8,
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__________________QWERTY_L3__________________, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_4,
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KC_LSFT, KC_LGUI, KC_LALT, KC_LCTL, LT(_LOWER, KC_BSPC), KC_SPC, XXXXXXX, LT(_WORKMAN, KC_ENT), MACRO_1, MACRO_2, MACRO_3, MACRO_4
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),
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[_GAME_LOWER] = LAYOUT_planck_plain(
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_______, _______, _______, _______, _______, _______, _______, _______, C(_______), C(_______), C(_______), C(_______),
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_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, C(_______), C(_______), C(_______), C(_______),
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_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, C(_______), C(_______), C(_______), C(_______),
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MACRO_1, MACRO_2, MACRO_3, MACRO_4, _______, _______, XXXXXXX, _______, MACRO_5, MACRO_6, MACRO_7, MACRO_8
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)
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};
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// clang-format on
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bool muse_mode = false;
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uint8_t last_muse_note = 0;
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uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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#ifdef KEYBOARD_planck_ez
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void planck_ez_teeth_set(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case _LOWER:
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planck_ez_left_led_level(40);
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break;
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case _RAISE:
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planck_ez_right_led_level(40);
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break;
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case _ADJUST:
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planck_ez_left_led_level(40);
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planck_ez_right_led_level(40);
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break;
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case _GAME_LOWER:
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planck_ez_left_led_level(20);
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break;
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// todo case _GAME_RAISE:
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// planck_ez_right_led_level(20);
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// break;
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case _WORKMAN:
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if (IS_LAYER_ON(_GAME)) {
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planck_ez_left_led_level(60);
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planck_ez_right_led_level(60);
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break;
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}
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default:
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planck_ez_left_led_off();
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planck_ez_right_led_off();
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break;
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}
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}
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layer_state_t layer_state_set_keymap(layer_state_t state) {
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planck_ez_left_led_off();
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planck_ez_right_led_off();
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state = update_tri_layer_state(state, _GAME, _LOWER, _GAME_LOWER);
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planck_ez_teeth_set(state);
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return state;
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}
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#endif
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bool encoder_update(bool clockwise) {
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if (muse_mode) {
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if (IS_LAYER_ON(_RAISE)) {
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if (clockwise) {
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muse_offset++;
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} else {
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muse_offset--;
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}
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} else {
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if (clockwise) {
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muse_tempo+=1;
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} else {
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muse_tempo-=1;
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}
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}
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} else {
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if (clockwise) {
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# ifdef MOUSEKEY_ENABLE
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tap_code(KC_MS_WH_DOWN);
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# else
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tap_code(KC_PGDN);
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# endif
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} else {
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# ifdef MOUSEKEY_ENABLE
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tap_code(KC_MS_WH_UP);
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# else
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tap_code(KC_PGUP);
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# endif
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}
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}
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return true;
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}
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void dip_switch_update_keymap(uint8_t index, bool active) {
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switch (index) {
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case 0: {
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if (active) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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break;
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}
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case 1:
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if (active) {
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muse_mode = true;
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} else {
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muse_mode = false;
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}
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}
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}
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#ifdef AUDIO_ENABLE
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void matrix_scan_keymap(void) {
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if (muse_mode) {
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if (muse_counter == 0) {
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uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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if (muse_note != last_muse_note) {
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stop_note(compute_freq_for_midi_note(last_muse_note));
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play_note(compute_freq_for_midi_note(muse_note), 0xF);
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last_muse_note = muse_note;
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}
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}
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muse_counter = (muse_counter + 1) % muse_tempo;
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} else {
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if (muse_counter) {
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stop_all_notes();
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muse_counter = 0;
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}
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}
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}
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#endif
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bool music_mask_keymap(uint16_t keycode) {
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switch (keycode) {
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case _RAISE:
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case _LOWER:
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return false;
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default:
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return true;
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}
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}
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