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qmk_firmware/quantum/audio/song_list.h

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/* Any song or sound without a license explicitly stated is:
*
* Copyright 2016 Jack Humbert
* Copyright 2017 Zach White
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include "musical_notes.h"
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#define NO_SOUND
/* Ode to Joy
* Author: Friedrich Schiller
+ License: Public Domain
*/
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#define ODE_TO_JOY \
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Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
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/* Rock-a-bye Baby
* Author: Unknown
+ License: Public Domain
*/
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#define ROCK_A_BYE_BABY \
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QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
H__NOTE(_A5), Q__NOTE(_G5), \
QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
H__NOTE(_FS5),
#define CLUEBOARD_SOUND \
HD_NOTE(_C3), HD_NOTE(_D3), HD_NOTE(_E3), HD_NOTE(_F3), HD_NOTE(_G3), HD_NOTE(_A4), HD_NOTE(_B4), HD_NOTE(_C4)
/*
HD_NOTE(_G3), HD_NOTE(_E3), HD_NOTE(_C3), \
Q__NOTE(_E3), Q__NOTE(_C3), Q__NOTE(_G3), \
Q__NOTE(_E3)
*/
/*
HD_NOTE(_C3), HD_NOTE(_G3), HD_NOTE(_E3), \
Q__NOTE(_G3), Q__NOTE(_E3), Q__NOTE(_G3), \
Q__NOTE(_F3)
*/
#define STARTUP_SOUND \
E__NOTE(_E6), \
E__NOTE(_A6), \
ED_NOTE(_E7),
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#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
#define PLANCK_SOUND \
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ED_NOTE(_E7 ), \
E__NOTE(_CS7), \
E__NOTE(_E6 ), \
E__NOTE(_A6 ), \
M__NOTE(_CS7, 20),
#define PREONIC_SOUND \
M__NOTE(_B5, 20), \
E__NOTE(_B6), \
M__NOTE(_DS6, 20), \
E__NOTE(_B6),
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#define QWERTY_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
Q__NOTE(_E7 ),
#define COLEMAK_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ), \
S__NOTE(_REST), \
ED_NOTE(_GS7 ),
#define DVORAK_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
E__NOTE(_E7 ), \
S__NOTE(_REST), \
E__NOTE(_FS7 ), \
S__NOTE(_REST), \
E__NOTE(_E7 ),
#define WORKMAN_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_FS7 ), \
S__NOTE(_REST), \
ED_NOTE(_A7 ),
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#define PLOVER_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ), \
S__NOTE(_REST), \
ED_NOTE(_A7 ),
#define PLOVER_GOODBYE_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_A7 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ),
#define MUSIC_ON_SOUND \
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E__NOTE(_A5 ), \
E__NOTE(_B5 ), \
E__NOTE(_CS6), \
E__NOTE(_D6 ), \
E__NOTE(_E6 ), \
E__NOTE(_FS6), \
E__NOTE(_GS6), \
E__NOTE(_A6 ),
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#define AUDIO_ON_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_A6 ),
#define AUDIO_OFF_SOUND \
E__NOTE(_A6 ), \
E__NOTE(_A5 ),
#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
#define MUSIC_OFF_SOUND \
E__NOTE(_A6 ), \
E__NOTE(_GS6 ), \
E__NOTE(_FS6), \
E__NOTE(_E6 ), \
E__NOTE(_D6 ), \
E__NOTE(_CS6), \
E__NOTE(_B5), \
E__NOTE(_A5 ),
#define VOICE_CHANGE_SOUND \
Q__NOTE(_A5 ), \
Q__NOTE(_CS6), \
Q__NOTE(_E6 ), \
Q__NOTE(_A6 ),
#define CHROMATIC_SOUND \
Q__NOTE(_A5 ), \
Q__NOTE(_AS5 ), \
Q__NOTE(_B5), \
Q__NOTE(_C6 ), \
Add kuatsure map to preonic board (#3087) * preonic-keymap: kuatsure keymap * preonic-kuatsure: move arrows and braces and stuffs * preonic-kuatsure: give more time for leader * preonic-kuatsure: move _ to lower o * preonic-kuatsure: tap dance space to enter * preonic-kuatsure: move vol buttons around conflicted with kaleidoscope file navigation * preonic-kuatsure: lower+spc = esc * preonic-kuatsure: add lock key & remove led stuff * preonic-kuatsure: little bit of tmux leadering * preonic-kuatsure: remove colemak and dvorak * preonic-kuatsure: remove lock key and tap dance * preonic-kuatsure: lower space -> enter -- raise space -> esc * preonice-kuatsure: move tmux stuff to homerow keys * preonic-kuatsure: set tmux prefix to a function * preonic-kuatsure: hello game layers * preonic-kuatsure: instead of zelda, ffvii for game mode :) * preonic-kuatsure: mild changes after playing games to game modes * preonice-kuatsure: omg comma dangles and spaces in switch! * preonic-kuatsure: kinda make lower a shift on special characters * preonic-kuatsure: I don't use these * preonic-kuatsure: move vol- to the begining of media row * preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane ) * preonic-kuatsure: abstract out tmux pane zooming * preonic-kuatsure: abstract pane switch * preonic-kuatsure: game_mod is carries over lower positions starting to wonder if I need game_mod ... lol * preonic-kuatsure: switch lwr/rse esc / ent * preonic-kuatsure: add leaders for window switching * preonic-kuatsure: major pruning of adjust layer * preonic-kuatsure: major rework on raise layer * preonic-kuatsure: game mods f layer is raise now * user-kuatsure: hello * various-kuatsure: use layout format + globalize querty / number keys * preonic-kuatsure: don't use tap dance anymore * various-kuatsure: code formatting * various-kuatsure: add function layer vars * preonic-kuatsure: moar formatting * preonic-kuatsure: add home / end keys
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Q__NOTE(_CS6 ),
#define MAJOR_SOUND \
Q__NOTE(_A5 ), \
Q__NOTE(_B5 ), \
Q__NOTE(_CS6), \
Q__NOTE(_D6 ), \
Q__NOTE(_E6 ),
#define MINOR_SOUND \
Q__NOTE(_A5 ), \
Q__NOTE(_B5 ), \
Q__NOTE(_C6 ), \
Q__NOTE(_D6 ), \
Q__NOTE(_E6 ),
#define GUITAR_SOUND \
Q__NOTE(_E5 ), \
Q__NOTE(_A5), \
Q__NOTE(_D6 ), \
Q__NOTE(_G6 ),
#define VIOLIN_SOUND \
Q__NOTE(_G5 ), \
Q__NOTE(_D6), \
Q__NOTE(_A6 ), \
Q__NOTE(_E7 ),
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#define CAPS_LOCK_ON_SOUND \
E__NOTE(_A3), \
E__NOTE(_B3),
#define CAPS_LOCK_OFF_SOUND \
E__NOTE(_B3), \
E__NOTE(_A3),
#define SCROLL_LOCK_ON_SOUND \
E__NOTE(_D4), \
E__NOTE(_E4),
#define SCROLL_LOCK_OFF_SOUND \
E__NOTE(_E4), \
E__NOTE(_D4),
#define NUM_LOCK_ON_SOUND \
E__NOTE(_D5), \
E__NOTE(_E5),
#define NUM_LOCK_OFF_SOUND \
E__NOTE(_E5), \
E__NOTE(_D5),
#define AG_NORM_SOUND \
E__NOTE(_A5), \
E__NOTE(_A5),
#define AG_SWAP_SOUND \
SD_NOTE(_B5), \
SD_NOTE(_A5), \
SD_NOTE(_B5), \
SD_NOTE(_A5),
#define UNICODE_WINDOWS \
E__NOTE(_B5), \
S__NOTE(_E6),
#define UNICODE_LINUX \
E__NOTE(_E6), \
S__NOTE(_B5),
#define TERMINAL_SOUND \
E__NOTE(_C5 )
/* Title: La Campanella
* Author/Composer: Frank Lizst
+ License: Public Domain
*/
#define CAMPANELLA \
Q__NOTE(_DS4), E__NOTE(_DS4), E__NOTE(_DS5), Q__NOTE(_DS5), E__NOTE(_DS5), E__NOTE(_DS6), Q__NOTE(_DS5), E__NOTE(_DS5), \
E__NOTE(_DS6), Q__NOTE(_CS5), E__NOTE(_CS5), E__NOTE(_DS6), Q__NOTE(_B4), E__NOTE(_B4), E__NOTE(_DS6), \
Q__NOTE(_B4), E__NOTE(_B4), E__NOTE(_DS6), Q__NOTE(_AS4), E__NOTE(_AS4), E__NOTE(_DS6), Q__NOTE(_GS4), \
E__NOTE(_GS4), E__NOTE(_DS6), Q__NOTE(_G4), E__NOTE(_G4), E__NOTE(_DS6), Q__NOTE(_GS4), E__NOTE(_GS4), \
E__NOTE(_DS6), Q__NOTE(_AS4), E__NOTE(_AS4), E__NOTE(_DS6), Q__NOTE(_DS4), E__NOTE(_DS4), E__NOTE(_DS6), \
Q__NOTE(_DS5), E__NOTE(_DS5), E__NOTE(_DS6), Q__NOTE(_E5), E__NOTE(_E5), E__NOTE(_DS6), Q__NOTE(_DS5), \
E__NOTE(_DS5), E__NOTE(_DS6), Q__NOTE(_CS5), E__NOTE(_CS5), E__NOTE(_DS6), Q__NOTE(_B4), E__NOTE(_B4), \
E__NOTE(_DS6), Q__NOTE(_B4), E__NOTE(_B4), E__NOTE(_DS6), Q__NOTE(_AS4), E__NOTE(_AS4), E__NOTE(_DS6), \
Q__NOTE(_GS4), E__NOTE(_GS4), E__NOTE(_DS6), Q__NOTE(_G4), E__NOTE(_G4), E__NOTE(_DS6), Q__NOTE(_GS4), \
E__NOTE(_GS4), E__NOTE(_DS6), Q__NOTE(_AS4), E__NOTE(_AS4), E__NOTE(_DS6), Q__NOTE(_DS4), E__NOTE(_DS4), \
E__NOTE(_DS5), Q__NOTE(_DS5), E__NOTE(_DS5), E__NOTE(_DS6), Q__NOTE(_DS6), E__NOTE(_DS6), E__NOTE(_DS7), \
Q__NOTE(_DS6), E__NOTE(_DS6), E__NOTE(_DS7), Q__NOTE(_CS6), E__NOTE(_CS6), E__NOTE(_DS7), Q__NOTE(_B5), \
E__NOTE(_B5), E__NOTE(_DS7), Q__NOTE(_B5), E__NOTE(_B5), E__NOTE(_DS7), Q__NOTE(_AS5), E__NOTE(_AS5), \
E__NOTE(_DS7), Q__NOTE(_GS5), E__NOTE(_GS5), E__NOTE(_DS7), Q__NOTE(_G5), E__NOTE(_G5), E__NOTE(_DS7), \
Q__NOTE(_GS5), E__NOTE(_GS5), E__NOTE(_DS7), Q__NOTE(_AS5), E__NOTE(_AS5), E__NOTE(_DS7), Q__NOTE(_DS5), \
E__NOTE(_DS5), E__NOTE(_DS7), W__NOTE(_DS6), W__NOTE(_GS5),
/* Title: Fantaisie-Impromptu
* Author/Composer: Chopin
* License: Public Domain
*/
#define FANTASIE_IMPROMPTU \
E__NOTE(_GS4), E__NOTE(_A4), E__NOTE(_GS4), E__NOTE(_REST), E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), \
E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_C5), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_GS4), E__NOTE(_A4), \
E__NOTE(_GS4), E__NOTE(_REST), E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_DS5), \
E__NOTE(_CS5), E__NOTE(_C5), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_A4), E__NOTE(_CS5), E__NOTE(_DS5), \
E__NOTE(_FS5), E__NOTE(_A5), E__NOTE(_CS6), E__NOTE(_DS6), E__NOTE(_B6), E__NOTE(_A6), E__NOTE(_GS6), E__NOTE(_FS6), \
E__NOTE(_E6), E__NOTE(_DS6), E__NOTE(_FS6), E__NOTE(_CS6), E__NOTE(_C5), E__NOTE(_DS6), E__NOTE(_A5), E__NOTE(_GS5), \
E__NOTE(_FS5), E__NOTE(_A5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_FS5), E__NOTE(_CS5), E__NOTE(_C5), E__NOTE(_DS5), \
E__NOTE(_A4), E__NOTE(_GS4), E__NOTE(_B4), E__NOTE(_A4), E__NOTE(_A4), E__NOTE(_GS4), E__NOTE(_A4), E__NOTE(_GS4), \
E__NOTE(_REST), E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_DS5), E__NOTE(_CS5), \
E__NOTE(_C5), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_GS4), E__NOTE(_AS4), E__NOTE(_GS4), E__NOTE(_REST), \
E__NOTE(_GS4), E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_DS5), E__NOTE(_CS5), E__NOTE(_C5), \
E__NOTE(_CS5), E__NOTE(_E5), E__NOTE(_GS5), E__NOTE(_DS5), E__NOTE(_E5), E__NOTE(_DS5), E__NOTE(_REST), E__NOTE(_DS5), \
E__NOTE(_B5), E__NOTE(_AS5), E__NOTE(_GS5), E__NOTE(_REST), E__NOTE(_E6), E__NOTE(_DS6), E__NOTE(_CS6), E__NOTE(_B5), \
E__NOTE(_AS5), E__NOTE(_GS5), E__NOTE(_REST), E__NOTE(_AS5), WD_NOTE(_GS5),
/* Title: Nocturne Op. 9 No. 1 in B flat minor
* Author/Composer: Chopin
License: Public Domain
*/
#define NOCTURNE_OP_9_NO_1 \
H__NOTE(_BF5), H__NOTE(_C6), H__NOTE(_DF6), H__NOTE(_A5), H__NOTE(_BF5), H__NOTE(_GF5), W__NOTE(_F5), W__NOTE(_F5), W__NOTE(_F5), \
W__NOTE(_F5), H__NOTE(_GF5), H__NOTE(_F5), H__NOTE(_EF5), H__NOTE(_C5), B__NOTE(_DF5), W__NOTE(_BF4), Q__NOTE(_BF5), \
Q__NOTE(_C6), Q__NOTE(_DF6), Q__NOTE(_A5), Q__NOTE(_BF5), Q__NOTE(_A5), Q__NOTE(_GS5), Q__NOTE(_A5), Q__NOTE(_C6), \
Q__NOTE(_BF5), Q__NOTE(_GF5), Q__NOTE(_F5), Q__NOTE(_GF5), Q__NOTE(_E5), Q__NOTE(_F5), Q__NOTE(_BF5), Q__NOTE(_A5), \
Q__NOTE(_AF5), Q__NOTE(_G5), Q__NOTE(_GF5), Q__NOTE(_F5), Q__NOTE(_E5), Q__NOTE(_EF5), Q__NOTE(_D5), Q__NOTE(_DF5), \
Q__NOTE(_C5), Q__NOTE(_DF5), Q__NOTE(_C5), Q__NOTE(_B4), Q__NOTE(_C5), Q__NOTE(_F5), Q__NOTE(_E5), Q__NOTE(_EF5), \
B__NOTE(_DF5), W__NOTE(_BF4), W__NOTE(_BF5), W__NOTE(_BF5), W__NOTE(_BF5), BD_NOTE(_AF5), W__NOTE(_DF5), H__NOTE(_BF4), \
H__NOTE(_C5), H__NOTE(_DF5), H__NOTE(_GF5), H__NOTE(_GF5), BD_NOTE(_F5), W__NOTE(_EF5), H__NOTE(_F5), H__NOTE(_EF5), \
H__NOTE(_DF5), H__NOTE(_A4), B__NOTE(_AF4), W__NOTE(_DF5), W__NOTE(_EF5), H__NOTE(_F5), H__NOTE(_EF5), H__NOTE(_DF5), \
H__NOTE(_EF5), BD_NOTE(_F5),
/* Removed sounds
+ This list is here solely for compatibility, so that removed songs don't just break things
* If you think that any of these songs were wrongfully removed, let us know and provide
* proof of permission to use them, or public domain status.
*/
#define CLOSE_ENCOUNTERS_5_NOTE
#define DOE_A_DEER
#define IN_LIKE_FLINT
#define IMPERIAL_MARCH
#define BASKET_CASE
#define COIN_SOUND
#define ONE_UP_SOUND
#define SONIC_RING
#define ZELDA_PUZZLE
#define ZELDA_TREASURE
#define OVERWATCH_THEME
#define MARIO_THEME
#define MARIO_GAMEOVER
#define MARIO_MUSHROOM
#define E1M1_DOOM
#define DISNEY_SONG
#define NUMBER_ONE
#define CABBAGE_SONG
#define OLD_SPICE
#define VICTORY_FANFARE_SHORT
#define ALL_STAR
#define RICK_ROLL
#define FF_PRELUDE
#define TO_BOLDLY_GO
#define KATAWARE_DOKI
#define MEGALOVANIA
#define MICHISHIRUBE
#define LIEBESLEID
#define MELODIES_OF_LIFE
#define EYES_ON_ME
#define SONG_OF_THE_ANCIENTS
#define NIER_AMUSEMENT_PARK
#define COPIED_CITY
#define VAGUE_HOPE_COLD_RAIN
#define KAINE_SALVATION
#define WEIGHT_OF_THE_WORLD
#define ISABELLAS_LULLABY
#define TERRAS_THEME
#define RENAI_CIRCULATION
#define PLATINUM_DISCO
#define LP_NUMB