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qmk_firmware/keyboards/lime/keymaps/default/keymap.c

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/* Copyright 2021 HellSingCoder
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef JOYSTICK_ENABLE
# include "joystick.h"
# include "analog.h"
#endif
enum lime_layers {
/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
_QWERTY,
_COLEMAK,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
KC_QWERTY = SAFE_RANGE,
KC_COLEMAK,
KC_LOWER,
KC_RAISE,
KC_ADJUST,
KC_PRVWD,
KC_NXTWD,
KC_LSTRT,
KC_LEND,
KC_DLINE,
KC_BSPC_DEL,
KC_THUMB_SWAP,
KC_THUMB_LEFT,
KC_THUMB_RIGHT,
KC_JOYSTICK_DEBUG,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | [ | ] | - | = |
* | | | | | |/ / \ \ | | | | | |
* `----------------------------------------' '------''----------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, KC_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
KC_LOWER, KC_LGUI,KC_LALT,KC_DEL, KC_LCTRL, KC_THUMB_LEFT, KC_THUMB_RIGHT, KC_RAISE, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
),
/*
* COLEMAK
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' |
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| K | M | , | . | / | \ |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | [ | ] | - | = |
* | | | | | |/ / \ \ | | | | | |
* `----------------------------------------' '------''----------------------------------'
*/
[_COLEMAK] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_GRV,
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, KC_MUTE, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
KC_LOWER, KC_LGUI,KC_LALT,KC_DEL, KC_LCTRL, KC_THUMB_LEFT, KC_THUMB_RIGHT, KC_RAISE, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
),
/* RAISE
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | LAt | LCtl |LShift| | |-------. ,-------| | Left | Down | Rigth| | |
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------|
* |LShift| | | | | |-------| |-------| | LStr | DLine| LEnd | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | | | | |
* | | | | | |/ / \ \ | | | | | |
* `----------------------------------------' '------''----------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______ , _______ , _______ , _______,
_______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD, XXXXXXX, XXXXXXX,
_______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, KC_DLINE, KC_LEND, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------|
* |LShift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | ` |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |Lower | LGUI | LAlt | DEL | LCTR | /Enter / \Space \ |Raise | | | | |
* | | | | | |/ / \ \ | | | | | |
* `----------------------------------------' '------''----------------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
_______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, KC_GRV,
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | RESET| | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |QWERTY| | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |JDEBUG| | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
* |------+------+------+------+------+------| | | Mute |------+------+------+------+------+------|
* | | | |COLEMA| | |-------| |-------| | PREV | PLAY | NEXT | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |Lower |MACWIN| | | | / Swap / \ \ |Raise | | | | |
* | | | | | |/ / \ \ | | | | | |
* `----------------------------------------' '------''----------------------------------'
*/
[_ADJUST] = LAYOUT(
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_QWERTY, XXXXXXX, XXXXXXX, CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_JOYSTICK_DEBUG,XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_COLEMAK, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
_______, CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, KC_THUMB_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
#ifdef JOYSTICK_ENABLE
/* Joystick pins */
# ifndef JOYSTICK_X_PIN
# define JOYSTICK_X_PIN F5
# define JOYSTICK_Y_PIN F4
# endif
/* Joystick + Encoder fix */
void keyboard_post_init_kb(void) {
if (is_keyboard_master()) {
writePinLow(JOYSTICK_X_PIN);
writePinLow(JOYSTICK_Y_PIN);
}
}
/* Joystick axes settings */
joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
[0] = JOYSTICK_AXIS_IN(JOYSTICK_X_PIN, 268, 514, 813),
[1] = JOYSTICK_AXIS_IN(JOYSTICK_Y_PIN, 865, 519, 260)
};
#endif
/* Joystick Debug */
bool joystick_debug = false;
/* Space Enter swap */
bool swap_space_enter = false;
/* Smart Backspace Delete */
bool shift_held = false;
static uint16_t held_shift = 0;
/* keyboard pet jump status variables */
bool isJumping = false;
bool showedJump = true;
#ifdef OLED_ENABLE
/* Keyboard logo (from gdlcfont.c) */
static void render_logo(void) {
static const char PROGMEM lime_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0
};
oled_write_P(lime_logo, false);
}
/* Keyboard Pet settings */
#define MIN_WALK_SPEED 10
#define MIN_RUN_SPEED 50
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
#define ANIM_SIZE 96 // number of bytes per image
/* Keyboard Pet status variables */
led_t led_usb_state;
uint8_t current_wpm = 0;
uint8_t current_frame = 0;
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
/* Keyboard Pet logic */
static void render_keyboard_pet(int KEYBOARD_PET_X, int KEYBOARD_PET_Y) {
/* Sit */
static const char PROGMEM sit[2][ANIM_SIZE] = {
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
/* Walk */
static const char PROGMEM walk[2][ANIM_SIZE] = {
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
/* Run */
static const char PROGMEM run[2][ANIM_SIZE] = {
{
0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
/* Bark */
static const char PROGMEM bark[2][ANIM_SIZE] = {
{
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
/* animation */
void animate_keyboard_pet(void) {
/* jump */
if (isJumping || !showedJump) {
oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y +2);
oled_write_P(PSTR(" "), false);
oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y -1);
showedJump = true;
} else {
oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y -1);
oled_write_P(PSTR(" "), false);
oled_set_cursor(KEYBOARD_PET_X,KEYBOARD_PET_Y);
}
/* switch frame */
current_frame = (current_frame + 1) % 2;
/* current animation status */
if(led_usb_state.caps_lock) {
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
} else if(current_wpm <= MIN_WALK_SPEED) {
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
} else if(current_wpm <= MIN_RUN_SPEED) {
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
} else {
oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
}
}
/* animation timer */
if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
if(timer_elapsed32(anim_sleep) < OLED_TIMEOUT) {
animate_keyboard_pet();
}
}
if (current_wpm > 0) {
anim_sleep = timer_read32();
} else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
oled_off();
}
}
static void print_logo_narrow(void) {
/* Keyboard logo */
render_logo();
/* wpm counter */
char wpm_str[5];
wpm_str[4] = '\0';
wpm_str[3] = '0' + current_wpm % 10;
wpm_str[2] = '0' + ( current_wpm /= 10) % 10;
wpm_str[1] = '0' + current_wpm / 10;
wpm_str[0] = ' ';
oled_set_cursor(0,14);
oled_write(wpm_str, false);
oled_write_P(PSTR(" wpm"), false);
}
static void print_status_narrow(void) {
/* Print current OS */
oled_set_cursor(2,0);
if (keymap_config.swap_lctl_lgui) {
oled_write_P(PSTR("\x9E"), false);
} else {
oled_write_P(PSTR("\x9F"), false);
}
/* Print current layout */
oled_set_cursor(0,2);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR("QWRTY"), false);
break;
case _COLEMAK:
oled_write_P(PSTR("COLMK"), false);
break;
default:
oled_write_P(PSTR("UNDEF"), false);
}
/* Print current layer */
oled_set_cursor(0,4);
oled_write_P(PSTR("LAYER"), false);
oled_set_cursor(0,5);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Base "), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adj "), false);
break;
default:
oled_write_P(PSTR("Undef"), false);
}
/* caps lock */
oled_set_cursor(0,7);
oled_write_P(PSTR("CAPS"), false);
if (led_usb_state.caps_lock) {
oled_write_P(PSTR("\x9A"), false);
} else {
oled_write_P(PSTR("\x99"), false);
}
/* Space Enter swap */
oled_set_cursor(0,9);
oled_write_P(PSTR("\x9B"), false);
oled_set_cursor(2,9);
oled_write_P(PSTR("\x9C"), !swap_space_enter);
oled_set_cursor(4,9);
oled_write_P(PSTR("\x9D"), swap_space_enter);
/* Joystick debugging */
# ifdef JOYSTICK_ENABLE
if (joystick_debug) {
oled_set_cursor(0,10);
oled_write_P(PSTR("X:"), false);
uint16_t val = analogReadPin(JOYSTICK_X_PIN);
char val_str[3];
itoa(val, val_str, 10);
oled_write(val_str, false);
oled_set_cursor(0,11);
oled_write_P(PSTR("Y:"), false);
val = analogReadPin(JOYSTICK_Y_PIN);
itoa(val, val_str, 10);
oled_write(val_str, false);
} else {
oled_set_cursor(0,10);
oled_write_P(PSTR(" "), false);
oled_set_cursor(0,11);
oled_write_P(PSTR(" "), false);
}
# endif
/* Keyboard Pet Render */
render_keyboard_pet(0,13);
}
/* vertical screens orientation fix */
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_270;
}
void oled_task_user(void) {
/* Keyboard Pet Variables */
current_wpm = get_current_wpm();
led_usb_state = host_keyboard_led_state();
if (is_keyboard_master()) {
print_status_narrow();
} else {
print_logo_narrow();
}
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case KC_COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case KC_LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case KC_PRVWD:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_LEFT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_LEFT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
}
}
break;
case KC_NXTWD:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_RIGHT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_RIGHT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
}
}
break;
case KC_LSTRT:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
/* CMD-arrow on Mac, but we have CTL and GUI swapped */
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
} else {
register_code(KC_HOME);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
} else {
unregister_code(KC_HOME);
}
}
break;
case KC_LEND:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
/* CMD-arrow on Mac, but we have CTL and GUI swapped */
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
} else {
register_code(KC_END);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
} else {
unregister_code(KC_END);
}
}
break;
case KC_DLINE:
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_BSPC);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_BSPC);
}
break;
case KC_JOYSTICK_DEBUG:
if (record->event.pressed) {
joystick_debug = !joystick_debug;
}
return false;
break;
/* Space Enter swap */
case KC_THUMB_SWAP:
if (record->event.pressed) {
swap_space_enter = !swap_space_enter;
}
return false;
break;
case KC_THUMB_LEFT:
if (record->event.pressed) {
if (swap_space_enter) {
register_code(KC_SPC);
/*Keyboard Pet jump*/
isJumping = true;
showedJump = false;
} else {
register_code(KC_ENT);
}
} else {
if (swap_space_enter) {
unregister_code(KC_SPC);
/*Keyboard Pet jump reset*/
isJumping = false;
} else {
unregister_code(KC_ENT);
}
}
return false;
case KC_THUMB_RIGHT:
if (record->event.pressed) {
if (swap_space_enter) {
register_code(KC_ENT);
} else {
register_code(KC_SPC);
isJumping = true;
showedJump = false;
}
} else {
if (swap_space_enter) {
unregister_code(KC_ENT);
} else {
unregister_code(KC_SPC);
isJumping = false;
}
}
return false;
/* Smart Backspace Delete */
case KC_RSFT:
case KC_LSFT:
shift_held = record->event.pressed;
held_shift = keycode;
break;
case KC_BSPC_DEL:
if (record->event.pressed) {
if (shift_held) {
unregister_code(held_shift);
register_code(KC_DEL);
} else {
register_code(KC_BSPC);
}
} else {
unregister_code(KC_DEL);
unregister_code(KC_BSPC);
if (shift_held) {
register_code(held_shift);
}
}
return false;
}
return true;
}
/* The default rotary encoder code can be found at the bottom of qmk_firmware/keyboards/lime/rev1/rev1.c
* These default settings can be overriden by your own settings in your keymap.c
* For your convenience, here's a copy of those settings so that you can uncomment them if you wish to apply your own modifications.
* DO NOT edit the rev1.c file; instead override the weakly defined default functions by your own.
*/
/* DELETE THIS LINE TO UNCOMMENT (1/2)
// Encoders
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
} else if (index == 1) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return false;
}
#endif
#endif
DELETE THIS LINE TO UNCOMMENT (2/2) */