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qmk_firmware/keyboards/orthodox/keymaps/drashna/keymap.c

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/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
Migrated most code from keymaps to userspace (#1980) * Add woodpad * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add woodpad * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Fix rebasing issues * remove head files * Fix "macro" issue * Rename ez keymaps for userspace * Revert "Rename ez keymaps for userspace" This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4. * Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces * Fix ergodox code * Remove "drashna-ez" keymap as it's no longer needed * Migrate majority of code to Userspace
2017-11-07 05:11:08 +00:00
#include "drashna.h"
#ifdef INDICATOR_LIGHTS
extern userspace_config_t userspace_config;
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
bool has_mods_changed = false;
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(\
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI
),
[_COLEMAK] = LAYOUT_wrapper(\
KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC,
KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI
),
[_DVORAK] = LAYOUT_wrapper(\
KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC,
KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS,
KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI
),
[_WORKMAN] = LAYOUT_wrapper(\
KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC,
KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS,
KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI
),
[_MODS] = LAYOUT_wrapper(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
_______, _________________FUNC_LEFT_________________, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _________________FUNC_RIGHT________________, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______
),
[_RAISE] = LAYOUT_wrapper(\
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_BSPC,
_______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______
),
[_ADJUST] = LAYOUT_wrapper(\
KC_MAKE, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RESET,
VRSN, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, EPRM,
TG(_MODS),RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
)
};
void matrix_init_keymap(void) {
#ifdef INDICATOR_LIGHTS
last_mod = get_mods();
last_led = host_keyboard_leds();
last_osm =get_oneshot_mods();
#endif
}
uint32_t layer_state_set_keymap (uint32_t state) {
#ifdef INDICATOR_LIGHTS
uint8_t modifiders = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
}
if (modifiders & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
}
if (modifiders & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
}
#endif
return state;
}
void matrix_scan_keymap (void) {
#ifdef INDICATOR_LIGHTS
uint8_t current_mod = get_mods();
uint8_t current_led = host_keyboard_leds();
uint8_t current_osm =get_oneshot_mods();
if (last_mod == current_mod) {
last_mod = current_mod;
has_mods_changed = true;
}
if (last_led == current_led) {
last_led = current_led;
has_mods_changed = true;
}
if (last_osm == current_osm) {
last_osm = current_osm;
has_mods_changed = true;
}
if (userspace_config.rgb_layer_change && has_mods_changed && biton32(layer_state) == 0) {
if (current_mod & MODS_SHIFT_MASK || current_led & (1<<USB_LED_CAPS_LOCK) || current_osm & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
} else {
rgblight_sethsv_default_helper(5);
rgblight_sethsv_default_helper(10);
}
if (current_mod & MODS_CTRL_MASK || current_osm & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
} else {
rgblight_sethsv_default_helper(6);
rgblight_sethsv_default_helper(9);
}
if (current_mod & MODS_GUI_MASK || current_osm & MODS_GUI_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
} else {
rgblight_sethsv_default_helper(7);
rgblight_sethsv_default_helper(8);
}
}
#endif
}