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qmk_firmware/keyboards/melgeek/mj63/config.h

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[Keyboard] Melgeek mj63 (#10424) * [Keyboard] Support MJ61 which is a 60% ANSI STD Hotswap RGB keyboard * Update keyboards/melgeek/mj61/mj61.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/melgeek/mj61/mj61.c Co-authored-by: Drashna Jaelre <drashna@live.com> * [Keyboard] MJ61 Add license header for files and the link for readme * Update keyboards/melgeek/mj61/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/melgeek/mj61/rev1/config.h Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/melgeek/mj61/rev1/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/melgeek/mj61/mj61.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/melgeek/mj61/mj61.c Co-authored-by: Ryan <fauxpark@gmail.com> * [Keyboard] Support MJ63 which is a 60% hotswap RGB keyboard with arrows and the size of left shift is 2U * Update keyboards/melgeek/mj63/mj63.h Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/default/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/via/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/via/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/rev1/rules.mk Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/via/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/info.json Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/default/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/via/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/keymaps/default/keymap.c Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/melgeek/mj63/mj63.c Co-authored-by: Joel Challis <git@zvecr.com> * [Keyboard] MelGeek MJ63 * Change the VID and PID * move the mj63.c to the rev1/rev1.c Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Joel Challis <git@zvecr.com>
2020-10-13 11:31:45 +00:00
/* Copyright 2020 MelGeek <melgeek001365@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xEDED
#define PRODUCT_ID 0x6063
#define DEVICE_VER 0x0001
#define MANUFACTURER MelGeek
#define PRODUCT MJ63
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
2021-06-10 05:59:19 +00:00
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define ENABLE_RGB_MATRIX_SPLASH
// # define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
//#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b0110000
#define DRIVER_COUNT 1