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qmk_firmware/keyboards/planck/keymaps/eosti/keymap.c

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2020-10-15 01:10:15 +00:00
/* Copyright 2020 Reid Sox-Harris
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
enum planck_layers {
_QWERTY,
_GAME,
_UPPER,
_LOWER,
_UTILS
};
enum planck_keycodes {
TMUX_WN = SAFE_RANGE,
TMUX_WL
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TMUX_WN: // Moves to the next tmux window
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("a") "n");
}
break;
case TMUX_WL: // Moves to the last tmux window
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("a") "n");
}
break;
}
return true;
};
#define UPPER MO(_UPPER)
#define LOWER MO(_LOWER)
#define UTILS MO(_UTILS)
#define GAME TG(_GAME)
#define WM_R LCTL(KC_RGHT) // Moves the MacOS WM window to the right
#define WM_L LCTL(KC_LEFT) // ...and to the left
#define WM_MC LCTL(KC_UP) // Opens MacOS Mission Control
#define WEB_R LGUI(KC_RCBR) // Move one tab to the right, works on Firefox, Chrome
#define WEB_L LGUI(KC_LCBR) // ...and to the left
#define TMUX_U RALT(KC_UP) // Changes focus in tmux, requires a keybinding in tmux.conf
#define TMUX_D RALT(KC_DOWN)
#define TMUX_R RALT(KC_RGHT)
#define TMUX_L RALT(KC_LEFT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_planck_grid(
// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSPC,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_NO, KC_NO, KC_LCTL, KC_LGUI, UPPER, KC_ENT, KC_SPC, LOWER, KC_RALT, KC_VOLU, KC_VOLD, KC_MUTE
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_GAME] = LAYOUT_planck_grid(
// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, KC_SPC, KC_ENT, _______, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_UPPER] = LAYOUT_planck_grid(
// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, WEB_L, WEB_R, WM_MC, WM_L, WM_R, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, KC_BSLS,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_NO, KC_LABK, KC_LBRC, KC_LPRN, KC_LCBR, KC_RCBR, KC_RPRN, KC_RBRC, KC_RABK, KC_PGDN, _______,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, UPPER, _______, _______, UTILS, _______, KC_MPRV, KC_MPLY, KC_MNXT
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_LOWER] = LAYOUT_planck_grid(
// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, TMUX_WL, TMUX_WN, KC_NO, KC_NO, KC_NO, TMUX_L, TMUX_D, TMUX_U, TMUX_R, KC_NO, KC_PIPE,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, KC_NO, KC_DEL,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, UTILS, _______, _______, LOWER, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_UTILS] = LAYOUT_planck_grid(
// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_NO, KC_INS, KC_HOME, AU_ON, KC_NO, GAME,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_NO, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_SLEP, KC_DEL, KC_END, AU_OFF, KC_NO, RESET,
// ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, UTILS, _______, _______, UTILS, _______, _______, _______, _______
// └────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};