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qmk_firmware/keyboards/telophase/rules.mk

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Keyboard: add Telophase board (and Graham's keymaps) (#3244) * add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace
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# MCU name
MCU = atmega32u4
# Bootloader selection
Keyboard: add Telophase board (and Graham's keymaps) (#3244) * add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace
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BOOTLOADER = caterina
# Build Options
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# change yes to no to disable
Keyboard: add Telophase board (and Graham's keymaps) (#3244) * add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace
2018-08-19 20:29:11 +00:00
#
Remove Full Bootmagic (#13846) * disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
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BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
CUSTOM_MATRIX = lite
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# project specific files
SRC += matrix.c
QUANTUM_LIB_SRC += uart.c
# Disable unsupported hardware
RGBLIGHT_SUPPORTED = no
AUDIO_SUPPORTED = no
BACKLIGHT_SUPPORTED = no
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LAYOUTS = ortho_4x12