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Add led_controller.h to user keymap.c

This commit is contained in:
jpetermans 2017-04-06 13:51:33 -07:00
parent f66361d678
commit 02ef122cbb

View file

@ -1,5 +1,5 @@
#include "infinity60.h"
#include "backlight.h"
#include "led_controller.h"
//Helpful Defines
#define _______ KC_TRNS
@ -57,7 +57,7 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\
_______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \
_______,_______,F(2),M(1),_______,_______,_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \
_______,_______,F(2),F(3),_______,_______,_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \
_______,_______,_______, KC_MPLY, _______,_______, _______,_______ \
),
/* ~ */
@ -85,12 +85,15 @@ enum function_id {
enum macro_id {
ACTION_LEDS_ALL,
ACTION_LEDS_GAME
};
const uint16_t fn_actions[] = {
[0] = ACTION_KEY(LALT(LCTL(KC_DEL))),
[1] = ACTION_LAYER_MODS(_TILDE, MOD_LSFT),
[2] = ACTION_BACKLIGHT_TOGGLE()
[2] = ACTION_FUNCTION(ACTION_LEDS_ALL),
[3] = ACTION_FUNCTION(ACTION_LEDS_GAME)
/* [1] = ACTION_FUNCTION(ACTION_LEDS_GAME),
[4] = ACTION_USAGE_CONSUMER(0x1B4),
@ -101,27 +104,29 @@ const uint16_t fn_actions[] = {
};
/* custom action function */
/*
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
(void)opt;
switch(id) {
case 1:
case ACTION_LEDS_ALL:
if(record->event.pressed) {
// signal the LED controller thread
chMBPost(&led_mailbox, LED_MSG_GAME_TOGGLE, TIME_IMMEDIATE);
}
break;
case ACTION_LEDS_GAME:
if(record->event.pressed) {
// signal the LED controller thread
chMBPost(&led_mailbox, LED_MSG_ALL_TOGGLE, TIME_IMMEDIATE);
}
break;
}
}
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case 0:
if (record->event.pressed) {
return MACRO( I(5), END);
}
break;
case 1:
@ -135,7 +140,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
led_controller_init();
};
// Runs constantly in the background, in a loop.