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[Keymap] Add RGB config and controls to userspace (#5299)

* Add INSERT and EEP_RST to HS60 keymap

* Add INSERT to keymap

* Layer based RGB colors

* Move RGB code to layer_rgb.c

* New file with layer based RGB colors

* Use RGB code if RGBLIGHT is enabled

* Set RGB options in config.h

* Remove rgb enable from init user
This commit is contained in:
stanrc85 2019-03-03 18:31:12 -05:00 committed by MechMerlin
parent 3305df8e79
commit 043ef40b92
3 changed files with 36 additions and 0 deletions

View file

@ -2,3 +2,8 @@
#define TAPPING_TERM 200 #define TAPPING_TERM 200
#define RETRO_TAPPING #define RETRO_TAPPING
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_LIMIT_VAL 175
#define RGBLIGHT_SLEEP
#endif

View file

@ -0,0 +1,26 @@
#include "stanrc85.h"
void matrix_init_user(void) {
rgblight_setrgb(0xFF, 0x00, 0x00);
};
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case 0:
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
case 1:
rgblight_setrgb (0x00, 0xFF, 0x00);
break;
case 2:
rgblight_setrgb (0x00, 0x00, 0xFF);
break;
case 3:
rgblight_setrgb (0xFF, 0xFF, 0xFF);
break;
default: // for any other layers, or the default layer
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
}
return state;
}

View file

@ -7,3 +7,8 @@ MOUSEKEY_ENABLE = no
AUDIO_ENABLE = no AUDIO_ENABLE = no
CONSOLE_ENABLE = no CONSOLE_ENABLE = no
NKRO_ENABLE = no NKRO_ENABLE = no
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
# Include my fancy rgb functions source here
SRC += layer_rgb.c
endif