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[Keymap] Revamp spidey3 userspace and keymaps (#11768)

* Don't block keys during startup animation

* More refinements related to startup and debug state

* restore key logging

* some cleanup on scan rate reporting

* trim some fat

* better lighting to indicate jumped to bootloader

* use eeprom for state restoration

* a little reorganization

* report version immediately when turn on debug

* hold-to-adjust for hue, sat, val

* cformat

* reorg rules.mk settings, fix compile with CONSOLE_ENABLE=no

* simplify spidey3 userspace

* NULL in layer list caused buggy behavior

* more bugfix

* update numpad layout to match matt30 MT3 /dev/tty keycaps

* swap emdash and endash

* map shift+backspace to delete

* removing NO_ACTION_ONSHOT makes the firmware SMALLER ?!

* cformat

* improve spi_glow

* disable shift-backspace = delete by default
This commit is contained in:
Joshua Diamond 2021-02-06 16:04:25 -05:00 committed by GitHub
parent f5a38b95c1
commit 07a1574732
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 421 additions and 193 deletions

View file

@ -1,6 +1,5 @@
#pragma once
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#undef LOCKING_SUPPORT_ENABLE

View file

@ -3,7 +3,7 @@
#define FN_MENU LT(_FN,KC_APP)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Linux / Win layout
// Base
[_BASE] = LAYOUT_75_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
@ -12,31 +12,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, FN_MENU, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
// OSX layout
[_OSX] = LAYOUT_75_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, _______
),
// Numpad
[_NUMPAD] = LAYOUT_75_ansi(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUMLOCK, KC_PEQL, KC_PSLS, KC_PAST, XXXXXXX, XXXXXXX, _______, _______, _______,
XXXXXXX, XXXXXXX, XXXXXXX, KC_NUMLOCK, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PSLS, KC_PMNS, KC_PEQL, _______, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PAST, _______, _______, _______, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PMNS, KC_SCLN, KC_PENT, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_0, KC_PDOT, KC_PCMM, KC_PPLS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
XXXXXXX, XXXXXXX, XXXXXXX, KC_NUMLOCK, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_0, KC_PMNS, KC_PEQL, _______, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PCMM, _______, _______, _______, _______,
KC_NUMLOCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PPLS, KC_PAST, KC_PENT, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_0, SPI_KP_00, KC_PDOT, KC_PSLS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
// FN
[_FN] = LAYOUT_75_ansi(
RESET, SPI_NORMAL, SPI_WIDE, SPI_SCRIPT, SPI_BLOCKS, SPI_CIRCLE, SPI_SQUARE, SPI_PARENS, SPI_FRAKTR, _______, _______, _______, SPI_GFLOCK, KC_SLEP, KC_WAKE, KC_PWR,
EEP_RST, X(SAD), X(MEH), X(HAPPY), X(ANGRY), X(THUMBDN), X(THUMBUP), X(SPIDER), X_BUL, X(LOL), X(SURPRISE),X_DASH, _______, KC_PAUS, KC_SLCK,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, VLK_TOG, _______, _______, KC_BRIU,
_______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_G, RGB_M_T, SPI_LNX, _______, _______, _______, KC_BRID,
_______, SPI_GLO, CH_SUSP, SPI_WIN, _______, NK_TOGG, TG(_NUMPAD),SPI_OSX, X(LARR), X(RARR), DEBUG, _______, KC_VOLU, KC_MUTE,
RESET, SPI_NORMAL, SPI_WIDE, SPI_SCRIPT, SPI_BLOCKS, SPI_CIRCLE, SPI_SQUARE, SPI_PARENS, SPI_FRAKTR, XXXXXXX, XXXXXXX, XXXXXXX, SPI_GFLOCK, KC_SLEP, CH_SUSP, KC_PWR,
EEP_RST, X(SAD), X(MEH), X(HAPPY), X(ANGRY), X(THUMBDN), X(THUMBUP), X(SPIDER), X_BUL, X(LOL), X(SURPRISE),X_DASH, XXXXXXX, KC_PAUS, KC_SLCK,
XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, VLK_TOG, XXXXXXX, XXXXXXX, KC_BRIU,
XXXXXXX, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_G, RGB_M_T, SPI_LNX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BRID,
_______, SPI_GLO, XXXXXXX, SPI_WIN, UC_MOD, NK_TOGG, TG(_NUMPAD),SPI_OSX, X(LARR), X(RARR), DEBUG, _______, KC_VOLU, KC_MUTE,
_______, _______, _______, KC_MPLY, CH_ASST, _______, CH_CPNL, KC_MPRV, KC_VOLD, KC_MNXT
)
};

View file

@ -2,8 +2,6 @@
# comment out to disable the options.
#
MOUSEKEY_ENABLE = no # Mouse keys
CONSOLE_ENABLE = yes # Console for debug
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
UNICODEMAP_ENABLE = yes
VELOCIKEY_ENABLE = yes
GRAVE_ESC_ENABLE = no

View file

@ -3,9 +3,10 @@
#define LED_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGBLIGHT_LAYERS
#define RGBLIGHT_MAX_LAYERS 16
#define RGBLIGHT_MAX_LAYERS 17
#define RGBLIGHT_LAYER_BLINK
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#define RGBLIGHT_STARTUP_ANIMATION
#undef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
@ -17,6 +18,8 @@
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX, UC_WINC
#define SPI_DEBUG_SCAN_RATE
#undef MANUFACTURER

View file

@ -18,11 +18,6 @@ void eeconfig_init_user(void) {
#endif
}
void shutdown_user() {
#ifdef RGBLIGHT_ENABLE
clear_rgb_layers();
rgblight_enable();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
rgblight_sethsv_noeeprom(HSV_RED);
void shutdown_user(void) { shutdown_user_rgb(); }
#endif
}

View file

@ -2,6 +2,7 @@
#include "spidey3.h"
#include "velocikey.h"
#include <lib/lib8tion/lib8tion.h>
uint32_t rgb_mode;
uint16_t rgb_hue;
@ -9,10 +10,17 @@ uint8_t rgb_sat;
uint8_t rgb_val;
bool rgb_saved = 0;
extern bool spi_gflock;
extern uint16_t spi_replace_mode;
void spidey_glow(void) {
rgblight_enable();
rgblight_mode(RGBLIGHT_MODE_TWINKLE + 4);
rgblight_sethsv(213, 255, 128);
if ((RGBLIGHT_MODE_TWINKLE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_TWINKLE_end)) {
rgblight_step();
} else {
rgblight_mode(RGBLIGHT_MODE_TWINKLE);
}
#ifdef VELOCIKEY_ENABLE
if (velocikey_enabled()) velocikey_toggle();
#endif
@ -23,6 +31,7 @@ void eeconfig_init_user_rgb(void) { spidey_glow(); }
// clang-format off
// Convenience macros
#define NONE { RGBLIGHT_END_SEGMENTS }
#define CORNER_BL(color) { 0, 1, color }
#define CORNER_BR(color) { RGBLED_NUM / 2 - 1, 1, color }
#define CORNER_FR(color) { RGBLED_NUM / 2, 1, color }
@ -31,10 +40,12 @@ void eeconfig_init_user_rgb(void) { spidey_glow(); }
#define FRONT(inset, color) { RGBLED_NUM / 2 + inset, RGBLED_NUM / 2 - 2 * inset, color }
#define BACK(inset, color) { inset, RGBLED_NUM / 2 - 2 * inset, color }
const rgblight_segment_t PROGMEM _none[] = NONE;
#define LAYER_OFFSET 0
const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE));
const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_MAGENTA));
const rgblight_segment_t PROGMEM _layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_GREEN));
// No indicator for base layer
const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_MAGENTA)); // _NUMPAD
const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_GREEN)); // _FN
#define LOCK_OFFSET 3
const rgblight_segment_t PROGMEM _numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(3, HSV_YELLOW));
@ -49,12 +60,20 @@ const rgblight_segment_t PROGMEM _glyphreplace_layer[] = RGBLIGHT_LAYER_SEGMENTS
const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_RED));
const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_GREEN));
const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_YELLOW));
const rgblight_segment_t PROGMEM _huh_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_YELLOW), FRONT(1, HSV_BLUE), BACK(1, HSV_BLUE));
#define UNICODE_OFFSET 12
const rgblight_segment_t PROGMEM _uc_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE));
// No indicator for UC_LNX
// UC_WIN disabled in config.h
// UC_BSD not implemented
const rgblight_segment_t PROGMEM _uc_winc_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_CYAN));
// Now define the array of layers. Higher numbered layers take precedence.
const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
[LAYER_OFFSET + 0] = _layer1_layer,
[LAYER_OFFSET + 1] = _layer2_layer,
[LAYER_OFFSET + 2] = _layer3_layer,
[LAYER_OFFSET + _BASE] = _none,
[LAYER_OFFSET + _NUMPAD] = _layer1_layer,
[LAYER_OFFSET + _FN] = _layer2_layer,
[LOCK_OFFSET + USB_LED_NUM_LOCK] = _numlock_layer,
[LOCK_OFFSET + USB_LED_CAPS_LOCK] = _capslock_layer,
@ -66,8 +85,15 @@ const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
[ACK_OFFSET + ACK_NO] = _no_layer,
[ACK_OFFSET + ACK_YES] = _yes_layer,
[ACK_OFFSET + ACK_MEH] = _meh_layer,
[ACK_OFFSET + ACK_HUH] = _huh_layer,
[ACK_OFFSET + ACK_MEH + 1] = NULL
[UNICODE_OFFSET + UC_MAC] = _uc_mac_layer,
[UNICODE_OFFSET + UC_LNX] = _none,
[UNICODE_OFFSET + UC_WIN] = _none,
[UNICODE_OFFSET + UC_BSD] = _none,
[UNICODE_OFFSET + UC_WINC] = _uc_winc_layer,
[UNICODE_OFFSET + UC__COUNT] = NULL
};
// clang-format on
@ -84,118 +110,259 @@ void clear_rgb_layers() {
void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
for (uint8_t i = start; i < end; i++) {
bool is_on = layer_state_cmp(state, i);
dprintf("layer[%u]=%u\n", i, is_on);
rgblight_set_layer_state(LAYER_OFFSET + i - 1, is_on);
dprintf("layer[%u]=rl[%u]=%u\n", i, LAYER_OFFSET + i, is_on);
rgblight_set_layer_state(LAYER_OFFSET + i, is_on);
}
}
void do_rgb_unicode(void) {
uint8_t uc_mode = get_unicode_input_mode();
for (uint8_t i = 0; i < UC__COUNT; i++) {
bool is_on = i == uc_mode;
dprintf("unicode[%u]=rl[%u]=%u\n", i, UNICODE_OFFSET + i, is_on);
rgblight_set_layer_state(UNICODE_OFFSET + i, is_on);
}
}
void do_rgb_all(void) {
do_rgb_layers(default_layer_state, LAYER_BASE_DEFAULT, LAYER_BASE_REGULAR);
do_rgb_layers(layer_state, LAYER_BASE_REGULAR, LAYER_BASE_END);
do_rgb_unicode();
rgblight_set_layer_state(MISC_OFFSET + 0, spi_gflock);
rgblight_set_layer_state(MISC_OFFSET + 1, spi_replace_mode != SPI_NORMAL);
}
// flags. 0 = no change, 1 = increment, -1 = decrement.
int8_t change_hue = 0;
int8_t change_sat = 0;
int8_t change_val = 0;
// timer to control color change speed
uint16_t change_timer = 0;
const uint16_t change_tick = 15;
extern rgblight_config_t rgblight_config;
extern rgblight_status_t rgblight_status;
static bool startup_animation_done = false;
#if defined(RGBLIGHT_STARTUP_ANIMATION)
#define STARTUP_ANIMATION_SATURATION 200
#define STARTUP_ANIMATION_VALUE 255
#define STARTUP_ANIMATION_FADE_STEP 5
#define STARTUP_ANIMATION_CYCLE_STEP 2
#define STARTUP_ANIMATION_RAMP_TO_STEPS 70
#define STARTUP_ANIMATION_STEP_TIME 10
#define STARTUP_ANIMATION_INITIAL_DELAY 0 // milliseconds, must be < 255 * STEP_TIME
typedef enum {
DISABLED,
WAITING,
RESTART,
START,
FADE_OLD,
FADE_IN,
CYCLE,
RAMP_DOWN,
RAMP_TO,
CLEAN_UP,
DONE
} startup_animation_state_t;
static rgblight_config_t old_config;
static uint8_t old_base_mode;
static startup_animation_state_t startup_animation_state = DISABLED;
static uint16_t rgblight_startup_loop_timer;
void startup_animation_init(void) {
old_config.raw = rgblight_config.raw;
old_base_mode = rgblight_status.base_mode;
if (!old_config.enable)
rgblight_enable_noeeprom();
}
#endif
void keyboard_post_init_user_rgb(void) {
// Enable the LED layers
rgblight_layers = _rgb_layers;
do_rgb_layers(default_layer_state, LAYER_BASE_DEFAULT + 1, LAYER_BASE_REGULAR);
do_rgb_layers(layer_state, LAYER_BASE_REGULAR, LAYER_BASE_END);
do_rgb_all();
// Startup animation
{
bool is_enabled = rgblight_config.enable;
uint8_t old_hue = rgblight_config.hue;
uint8_t old_sat = rgblight_config.sat;
uint8_t old_val = rgblight_config.val;
uint8_t old_mode = rgblight_config.mode;
#if defined(RGBLIGHT_STARTUP_ANIMATION)
startup_animation_init();
startup_animation_state = STARTUP_ANIMATION_INITIAL_DELAY ? WAITING : START;
#endif
}
bool ramp_down =
void matrix_scan_user_rgb(void) {
#if defined(RGBLIGHT_STARTUP_ANIMATION)
if (startup_animation_state != DONE && is_keyboard_master()) {
if (startup_animation_state == START || timer_elapsed(rgblight_startup_loop_timer) > STARTUP_ANIMATION_STEP_TIME) {
static uint8_t counter;
rgblight_startup_loop_timer = timer_read();
switch (startup_animation_state) {
case WAITING:
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua WAITING counter=%u\n", counter);
#endif
if (counter < STARTUP_ANIMATION_INITIAL_DELAY / STARTUP_ANIMATION_STEP_TIME) {
counter++;
} else {
startup_animation_state = START;
}
break;
case RESTART:
dprintln("sua RESTART");
startup_animation_init();
case START:
dprintln("sua START");
startup_animation_state = FADE_OLD;
counter = old_config.val;
// No break! Just roll into FADE_OLD in the same iteration...
case FADE_OLD:
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua FADE_OLD counter=%u\n", counter);
#endif
if (counter >= STARTUP_ANIMATION_FADE_STEP) {
rgblight_sethsv_noeeprom(old_config.hue, old_config.sat, counter);
counter -= STARTUP_ANIMATION_FADE_STEP;
} else {
counter = 0;
startup_animation_state = FADE_IN;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
}
break;
case FADE_IN:
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua FADE_IN counter=%u\n", counter);
#endif
if (counter < STARTUP_ANIMATION_VALUE) {
rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
counter += STARTUP_ANIMATION_FADE_STEP;
} else {
counter = 255;
startup_animation_state = CYCLE;
}
break;
case CYCLE:
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua CYCLE counter=%u\n", counter);
#endif
if (counter >= STARTUP_ANIMATION_CYCLE_STEP) {
rgblight_sethsv_noeeprom((counter + old_config.hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
counter -= STARTUP_ANIMATION_CYCLE_STEP;
} else {
if (
#ifdef RGBLIGHT_EFFECT_BREATHING
(rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) ||
(old_base_mode == RGBLIGHT_MODE_BREATHING) ||
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE) ||
(old_base_mode == RGBLIGHT_MODE_SNAKE) ||
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
(rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT) ||
(old_base_mode == RGBLIGHT_MODE_KNIGHT) ||
#endif
#ifdef RGBLIGHT_EFFECT_TWINKLE
(rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) ||
(old_base_mode == RGBLIGHT_MODE_TWINKLE) ||
#endif
!is_enabled;
bool ramp_to =
!old_config.enable) {
counter = STARTUP_ANIMATION_VALUE;
startup_animation_state = RAMP_DOWN;
} else if (
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
(rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
(old_base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
(rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
(old_base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
(rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
(old_base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
(rgblight_status.base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
(old_base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_
(rgblight_status.base_mode == RGBLIGHT_MODE_RGB_TEST) ||
(old_base_mode == RGBLIGHT_MODE_RGB_TEST) ||
#endif
(rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_LIGHT);
#define STARTUP_ANIMATION_SATURATION 200
#define STARTUP_ANIMATION_VALUE 255
#define STARTUP_ANIMATION_STEP 5
rgblight_enable_noeeprom();
if (rgblight_config.enable) {
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (uint8_t i = 0; i < STARTUP_ANIMATION_VALUE; i += STARTUP_ANIMATION_STEP) {
rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i);
matrix_scan();
wait_ms(10);
}
for (uint8_t i = 255; i > 0; i -= STARTUP_ANIMATION_STEP) {
rgblight_sethsv_noeeprom((i + old_hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
matrix_scan();
wait_ms(10);
}
if (ramp_down) {
dprintln("ramp_down");
for (uint8_t i = STARTUP_ANIMATION_VALUE; i > 0; i -= STARTUP_ANIMATION_STEP) {
rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i);
matrix_scan();
wait_ms(10);
}
} else if (ramp_to) {
dprintf("ramp_to s=%u, v=%u\n", old_sat, old_val);
uint8_t steps = 50;
for (uint8_t i = 0; i < steps; i++) {
uint8_t s = STARTUP_ANIMATION_SATURATION + i * (((float)old_sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
uint8_t v = STARTUP_ANIMATION_VALUE + i * (((float)old_val - STARTUP_ANIMATION_VALUE) / (float)steps);
rgblight_sethsv_noeeprom(old_hue, s, v);
matrix_scan();
wait_ms(10);
}
}
rgblight_mode_noeeprom(old_mode);
}
if (is_enabled) {
rgblight_sethsv_noeeprom(old_hue, old_sat, old_val);
(old_base_mode == RGBLIGHT_MODE_STATIC_LIGHT)) {
counter = 0;
startup_animation_state = RAMP_TO;
} else {
rgblight_disable_noeeprom();
// Hack!
// rgblight_sethsv_noeeprom() doesn't update these if rgblight is disabled,
// but if do it before disabling we get an ugly flash.
rgblight_config.hue = old_hue;
rgblight_config.sat = old_sat;
rgblight_config.val = old_val;
startup_animation_state = CLEAN_UP;
}
dprint("done\n");
startup_animation_done = true;
}
break;
case RAMP_DOWN:
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua RAMP_DOWN counter=%u\n", counter);
#endif
if (counter >= STARTUP_ANIMATION_FADE_STEP) {
rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
counter -= STARTUP_ANIMATION_FADE_STEP;
} else {
startup_animation_state = CLEAN_UP;
}
break;
case RAMP_TO:
{
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua RAMP_TO s=%u, v=%u, counter=%u\n", old_config.sat, old_config.val, counter);
#endif
uint8_t steps = STARTUP_ANIMATION_RAMP_TO_STEPS;
if (counter < steps) {
uint8_t s = STARTUP_ANIMATION_SATURATION + counter * (((float)old_config.sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
uint8_t v = STARTUP_ANIMATION_VALUE + counter * (((float)old_config.val - STARTUP_ANIMATION_VALUE) / (float)steps);
rgblight_sethsv_noeeprom(old_config.hue, s, v);
counter++;
} else {
startup_animation_state = CLEAN_UP;
}
}
break;
case CLEAN_UP:
dprintln("sua CLEAN_UP");
rgblight_reload_from_eeprom();
startup_animation_state = DONE;
dprintln("sua DONE");
break;
default:
break;
}
}
}
#endif
if (change_hue != 0 || change_val != 0 || change_sat != 0) {
if (timer_elapsed(change_timer) > change_tick) {
HSV hsv = rgblight_get_hsv();
hsv.h += change_hue;
hsv.s = change_sat > 0 ? qadd8(hsv.s, (uint8_t) change_sat) : qsub8(hsv.s, (uint8_t) -change_sat);
hsv.v = change_val > 0 ? qadd8(hsv.v, (uint8_t) change_val) : qsub8(hsv.v, (uint8_t) -change_val);
rgblight_sethsv_noeeprom(hsv.h, hsv.s, hsv.v);
change_timer = timer_read();
}
}
}
void shutdown_user_rgb(void) {
clear_rgb_layers();
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (int i = 0; i < RGBLED_NUM; i++) {
rgblight_setrgb_at(0xFF, 0x80 * (i % 2), 0, i);
}
}
layer_state_t default_layer_state_set_user_rgb(layer_state_t state) {
do_rgb_layers(state, 1u, LAYER_BASE_REGULAR);
do_rgb_layers(state, LAYER_BASE_DEFAULT, LAYER_BASE_REGULAR);
return state;
}
@ -225,15 +392,45 @@ void rgb_layer_ack(layer_ack_t n) {
extern keymap_config_t keymap_config;
extern rgblight_config_t rgblight_config;
extern bool spi_gflock;
extern uint16_t spi_replace_mode;
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case SPI_GLO:
spidey_glow();
return false;
// clang-format off
case RGB_HUI: change_timer = timer_read(); change_hue = 1; return false;
case RGB_HUD: change_timer = timer_read(); change_hue = -1; return false;
case RGB_SAI: change_timer = timer_read(); change_sat = 1; return false;
case RGB_SAD: change_timer = timer_read(); change_sat = -1; return false;
case RGB_VAI: change_timer = timer_read(); change_val = 1; return false;
case RGB_VAD: change_timer = timer_read(); change_val = -1; return false;
// clang-format on
}
} else {
bool rgb_done = false;
switch (keycode) {
case RGB_HUI:
case RGB_HUD:
change_hue = 0;
rgb_done = true;
break;
case RGB_SAI:
case RGB_SAD:
change_sat = 0;
rgb_done = true;
break;
case RGB_VAI:
case RGB_VAD:
change_val = 0;
rgb_done = true;
break;
}
if (rgb_done) {
HSV final = rgblight_get_hsv();
rgblight_sethsv(final.h, final.s, final.v);
}
}
@ -244,13 +441,12 @@ void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// Acks follow...
case DEBUG:
rgb_layer_ack_yn(debug_enable);
break;
case SPI_LNX:
case SPI_OSX:
case SPI_WIN:
rgb_layer_ack(ACK_MEH);
if (debug_matrix || debug_keyboard)
rgb_layer_ack(ACK_HUH);
else if (debug_enable)
rgb_layer_ack(ACK_YES);
else
rgb_layer_ack(ACK_NO);
break;
case SPI_GFLOCK:
@ -280,5 +476,16 @@ void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
rgb_layer_ack_yn(keymap_config.nkro);
break;
#endif
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
case SPI_LNX:
case SPI_OSX:
case SPI_WIN:
case UC_MOD:
case UC_RMOD:
rgb_layer_ack(ACK_MEH);
do_rgb_unicode();
break;
#endif
}
}

View file

@ -1,4 +1,6 @@
BOOTMAGIC_ENABLE = lite
CONSOLE_ENABLE = yes # Console for debug
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
LTO_ENABLE = yes
SRC += init.c

View file

@ -15,48 +15,43 @@ static bool reported_version = false;
# if defined(SPI_DEBUG_SCAN_RATE)
static uint32_t matrix_timer = 0;
static uint32_t last_matrix_scan_count = 0;
# endif
void report_version(void) {
uprintln(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE);
reported_version = true;
}
#endif
void matrix_scan_user(void) {
#if defined(CONSOLE_ENABLE) && !defined(NO_DEBUG)
# if defined(SPI_DEBUG_SCAN_RATE)
matrix_scan_count++;
if (debug_enable) {
uint32_t timer_now = timer_read32();
if (matrix_timer == 0) {
matrix_timer = timer_now;
last_matrix_scan_count = matrix_scan_count;
matrix_scan_count = 0;
} else if (TIMER_DIFF_32(timer_now, matrix_timer) > SPI_SCAN_RATE_INTERVAL * 1000) {
matrix_timer = timer_now;
last_matrix_scan_count = matrix_scan_count;
uprintf("scan rate: %lu/s\n", matrix_scan_count / SPI_SCAN_RATE_INTERVAL);
matrix_scan_count = 0;
if (!reported_version) {
uprintln(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE);
reported_version = true;
}
uprintf("scan rate: %lu/s\n", last_matrix_scan_count / SPI_SCAN_RATE_INTERVAL);
if (!reported_version) report_version();
}
}
# else
if (!reported_version) {
matrix_scan_count++;
if (matrix_scan_count > 300) {
uprintln(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE);
reported_version = true;
}
if (matrix_scan_count > 300) report_version();
}
# endif
}
#endif
#ifdef RGBLIGHT_ENABLE
matrix_scan_user_rgb();
#endif
}
bool process_record_glyph_replacement(uint16_t keycode, keyrecord_t *record, uint32_t baseAlphaLower, uint32_t baseAlphaUpper, uint32_t zeroGlyph, uint32_t baseNumberOne, uint32_t spaceGlyph) {
uint8_t temp_mod = get_mods();
#ifndef NO_ACTION_ONESHOT
uint8_t temp_osm = get_oneshot_mods();
#else
uint8_t temp_osm = 0;
#endif
bool process_record_glyph_replacement(uint16_t keycode, keyrecord_t *record, uint32_t baseAlphaLower, uint32_t baseAlphaUpper, uint32_t zeroGlyph, uint32_t baseNumberOne, uint32_t spaceGlyph, uint8_t temp_mod, uint8_t temp_osm) {
if ((((temp_mod | temp_osm) & (MOD_MASK_CTRL | MOD_MASK_ALT | MOD_MASK_GUI))) == 0) {
switch (keycode) {
case KC_A ... KC_Z:
@ -121,21 +116,43 @@ bool process_gflock(uint16_t keycode, keyrecord_t *record) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
dprintf("key event: kc: %02X, col: %02u, row: %02u, pressed: %u mods: %08b "
#if !defined(NO_ACTION_ONESHOT)
"os: %08b "
#endif
"weak: %08b\n",
keycode, record->event.key.col, record->event.key.row, record->event.pressed, bitrev(get_mods()),
#if !defined(NO_ACTION_ONESHOT)
bitrev(get_oneshot_mods()),
#endif
bitrev(get_weak_mods()));
if (!rand_seeded) {
srand(record->event.time % keycode);
rand_seeded = true;
}
uint8_t mods = get_mods();
#ifndef NO_ACTION_ONESHOT
uint8_t osm = get_oneshot_mods();
#else
uint8_t osm = 0;
#endif
if (record->event.pressed) {
switch (keycode) {
#ifndef NO_DEBUG
// Re-implement this here, but fix the persistence!
case DEBUG:
if (!debug_enable) {
if (get_mods() & MOD_MASK_SHIFT) {
debug_enable = 0;
debug_keyboard = 0;
debug_matrix = 0;
} else if (!debug_enable) {
debug_enable = 1;
# if defined(SPI_DEBUG_SCAN_RATE)
matrix_timer = 0;
reported_version = false;
report_version();
# endif
} else if (!debug_keyboard) {
debug_keyboard = 1;
@ -157,32 +174,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case CH_ASST: host_consumer_send(AL_ASSISTANT); return false;
case CH_SUSP: tap_code16(LGUI(LSFT(KC_L))); return true;
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
case SPI_LNX: set_unicode_input_mode(UC_LNX); break;
case SPI_OSX: set_unicode_input_mode(UC_OSX); break;
case SPI_WIN: set_unicode_input_mode(UC_WINC); break;
#endif
// clang-format on
case SPI_LNX:
dprint("SPI_LNX\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_LNX);
#endif
break;
case SPI_OSX:
dprint("SPI_OSX\n");
set_single_persistent_default_layer(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_OSX);
#endif
break;
case SPI_WIN:
dprint("SPI_WIN\n");
set_single_persistent_default_layer(_BASE);
layer_off(_OSX);
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE)
set_unicode_input_mode(UC_WINC);
#endif
break;
case SPI_NORMAL ... SPI_FRAKTR:
spi_replace_mode = (spi_replace_mode == keycode) ? SPI_NORMAL : keycode;
dprintf("spi_replace_mode = %u\n", spi_replace_mode);
@ -193,14 +191,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
dprintf("spi_gflock = %u\n", spi_gflock);
break;
case KC_PSCR: {
uint8_t mods = get_mods();
#ifndef NO_ACTION_ONESHOT
uint8_t osm = get_oneshot_mods();
#else
uint8_t osm = 0;
case SPI_KP_00:
tap_code(KC_KP_0);
#if TAP_CODE_DELAY > 0
wait_ms(TAP_CODE_DELAY);
#endif
register_code(KC_KP_0);
return false;
case KC_PSCR: {
// It's kind of a hack, but we use unicode input mode
// to determine what Print Screen key should do. The
// idea here is to make it consistent across hosts.
switch (get_unicode_input_mode()) {
case UC_MAC:
if ((mods | osm) & MOD_MASK_ALT) {
@ -265,6 +267,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case CH_ASST:
host_consumer_send(0);
return false;
case SPI_KP_00:
unregister_code(KC_KP_0);
return false;
}
}
@ -273,32 +279,56 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_SPACE:
switch (spi_replace_mode) {
case SPI_WIDE:
return process_record_glyph_replacement(keycode, record, 0xFF41, 0xFF21, 0xFF10, 0xFF11, 0x2003);
return process_record_glyph_replacement(keycode, record, 0xFF41, 0xFF21, 0xFF10, 0xFF11, 0x2003, mods, osm);
case SPI_SCRIPT:
return process_record_glyph_replacement(keycode, record, 0x1D4EA, 0x1D4D0, 0x1D7CE, 0x1D7CF, 0x2002);
return process_record_glyph_replacement(keycode, record, 0x1D4EA, 0x1D4D0, 0x1D7CE, 0x1D7CF, 0x2002, mods, osm);
case SPI_BLOCKS:
return process_record_glyph_replacement(keycode, record, 0x1F170, 0x1F170, '0', '1', 0x2002);
return process_record_glyph_replacement(keycode, record, 0x1F170, 0x1F170, '0', '1', 0x2002, mods, osm);
case SPI_CIRCLE:
return process_record_glyph_replacement(keycode, record, 0x1F150, 0x1F150, '0', '1', 0x2002);
return process_record_glyph_replacement(keycode, record, 0x1F150, 0x1F150, '0', '1', 0x2002, mods, osm);
case SPI_SQUARE:
return process_record_glyph_replacement(keycode, record, 0x1F130, 0x1F130, '0', '1', 0x2002);
return process_record_glyph_replacement(keycode, record, 0x1F130, 0x1F130, '0', '1', 0x2002, mods, osm);
case SPI_PARENS:
return process_record_glyph_replacement(keycode, record, 0x1F110, 0x1F110, '0', '1', 0x2002);
return process_record_glyph_replacement(keycode, record, 0x1F110, 0x1F110, '0', '1', 0x2002, mods, osm);
case SPI_FRAKTR:
return process_record_glyph_replacement(keycode, record, 0x1D586, 0x1D56C, '0', '1', 0x2002);
return process_record_glyph_replacement(keycode, record, 0x1D586, 0x1D56C, '0', '1', 0x2002, mods, osm);
}
break;
case KC_F1 ... KC_F12:
return process_gflock(keycode, record);
#ifdef SHIFT_BACKSPACE_DELETE
case KC_BSPC: {
static bool delkey_registered;
if (record->event.pressed) {
if ((mods | osm) & MOD_MASK_SHIFT) {
del_mods(MOD_MASK_SHIFT);
#ifndef NO_ACTION_ONESHOT
clear_oneshot_mods();
#endif
register_code(KC_DEL);
delkey_registered = true;
set_mods(mods);
return false;
}
} else { // on release of KC_BSPC
// In case KC_DEL is still being sent even after the release of KC_BSPC
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
}
#endif
}
#ifdef RGBLIGHT_ENABLE
bool res = process_record_user_rgb(keycode, record);
if (!res) return false;
#endif
return process_record_user_rgb(keycode, record);
#else
return true;
#endif
}
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {

View file

@ -8,7 +8,6 @@
enum userspace_layers {
_BASE = 0,
_OSX,
_NUMPAD,
_FN,
};
@ -31,6 +30,7 @@ enum custom_keycodes {
SPI_PARENS,
SPI_FRAKTR,
SPI_GFLOCK,
SPI_KP_00,
};
#ifdef RGBLIGHT_ENABLE
@ -45,12 +45,14 @@ typedef enum layer_ack {
ACK_NO = 0,
ACK_YES,
ACK_MEH,
ACK_HUH,
} layer_ack_t;
# define RGB_LAYER_ACK_DURATION 500
void eeconfig_init_user_rgb(void);
void matrix_init_user_rgb(void);
void matrix_scan_user_rgb(void);
void keyboard_post_init_user_rgb(void);
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
@ -60,6 +62,7 @@ bool led_update_user_rgb(led_t led_state);
void rgb_layer_ack(layer_ack_t n);
void rgb_layer_ack_yn(bool yn);
void clear_rgb_layers(void);
void shutdown_user_rgb(void);
#endif
#ifdef UNICODEMAP_ENABLE

View file

@ -23,6 +23,6 @@ enum unicode_names {
};
# define X_BUL (XP(BUL1, BUL2))
# define X_DASH (XP(ENDASH, EMDASH))
# define X_DASH (XP(EMDASH, ENDASH))
#endif