[Keyboard] Add support for Soyuz numpad (#6030)
* Generate project, fill in the details * Repair json * Separate keymaps to numpad and all-1U * Apply suggestions from code review Co-Authored-By: Elliot Powell <32494740+e11i0t23@users.noreply.github.com> Co-Authored-By: Drashna Jaelre <drashna@live.com>
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245
keyboards/ai03/soyuz/config.h
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245
keyboards/ai03/soyuz/config.h
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/*
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Copyright 2019 Ryota Goto
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xA103
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#define PRODUCT_ID 0x0004
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#define DEVICE_VER 0x0001
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#define MANUFACTURER ai03 Design Studio
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#define PRODUCT Soyuz
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#define DESCRIPTION Single-PCB Numpad Kit
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 4
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D4, C6, B6, E6, B4 }
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#define MATRIX_COL_PINS { F4, B3, D7, B5 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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// #define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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// #define RGBLED_NUM 16
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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33
keyboards/ai03/soyuz/info.json
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keyboards/ai03/soyuz/info.json
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{
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"keyboard_name": "Soyuz",
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"url": "https://github.com/ai03-2725/soyuz",
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"maintainer": "ai03",
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"width": 4,
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"height": 5,
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"layouts": {
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"LAYOUT_ortho_5x4": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":3, "y":0},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1},
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{"x":3, "y":1},
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{"x":0, "y":2},
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{"x":1, "y":2},
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{"x":2, "y":2},
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{"x":3, "y":2},
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{"x":0, "y":3},
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{"x":1, "y":3},
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{"x":2, "y":3},
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{"x":3, "y":3},
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{"x":0, "y":4},
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{"x":1, "y":4},
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{"x":2, "y":4},
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{"x":3, "y":4}
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]
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}
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}
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}
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57
keyboards/ai03/soyuz/keymaps/1U/keymap.c
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keyboards/ai03/soyuz/keymaps/1U/keymap.c
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/* Copyright 2019 Ryota Goto
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||||
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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DBLZERO = SAFE_RANGE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_5x4( /* Base */
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KC_NLCK, KC_PSLS, KC_PAST, KC_BSPC, \
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KC_P7, KC_P8, KC_P9, KC_MINS, \
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KC_P4, KC_P5, KC_P6, KC_PPLS, \
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KC_P1, KC_P2, KC_P3, KC_EQL, \
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DBLZERO, KC_P0, KC_PDOT, KC_PENT \
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case DBLZERO:
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if (record->event.pressed) {
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// when keycode QMKBEST is pressed
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SEND_STRING("00");
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} else {
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// when keycode QMKBEST is released
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}
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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void led_set_user(uint8_t usb_led) {
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}
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3
keyboards/ai03/soyuz/keymaps/1U/readme.md
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3
keyboards/ai03/soyuz/keymaps/1U/readme.md
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# The 1U keymap for Soyuz
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A keymap that uses 1U keys everywhere for a 20-key numpad.
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42
keyboards/ai03/soyuz/keymaps/default/keymap.c
Normal file
42
keyboards/ai03/soyuz/keymaps/default/keymap.c
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/* Copyright 2019 Ryota Goto
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*
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* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
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* (at your option) any later version.
|
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*
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||||||
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* This program is distributed in the hope that it will be useful,
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||||||
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[0] = LAYOUT_ortho_5x4( /* Base */
|
||||||
|
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
|
||||||
|
KC_P7, KC_P8, KC_P9, KC_PPLS, \
|
||||||
|
KC_P4, KC_P5, KC_P6, KC_PPLS, \
|
||||||
|
KC_P1, KC_P2, KC_P3, KC_PENT, \
|
||||||
|
KC_P0, KC_P0, KC_PDOT, KC_PENT \
|
||||||
|
)
|
||||||
|
};
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void matrix_scan_user(void) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void led_set_user(uint8_t usb_led) {
|
||||||
|
|
||||||
|
}
|
3
keyboards/ai03/soyuz/keymaps/default/readme.md
Normal file
3
keyboards/ai03/soyuz/keymaps/default/readme.md
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# The default keymap for Soyuz
|
||||||
|
|
||||||
|
A very basic keymap for a "typical" numpad layout using 2U keys wherever applicable.
|
15
keyboards/ai03/soyuz/readme.md
Normal file
15
keyboards/ai03/soyuz/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
# Soyuz
|
||||||
|
|
||||||
|
![soyuz](https://raw.githubusercontent.com/ai03-2725/Soyuz/master/Renders/Front.png)
|
||||||
|
|
||||||
|
A single-PCB numpad kit
|
||||||
|
|
||||||
|
Keyboard Maintainer: [ai03](https://github.com/ai03-2725)
|
||||||
|
Hardware Supported: [Soyuz PCB](https://github.com/ai03-2725/soyuz)
|
||||||
|
Hardware Availability: Various vendors - List will be maintained in the [PCB repo](https://github.com/ai03-2725/soyuz)
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make ai03/soyuz:default
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
82
keyboards/ai03/soyuz/rules.mk
Normal file
82
keyboards/ai03/soyuz/rules.mk
Normal file
|
@ -0,0 +1,82 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Processor frequency.
|
||||||
|
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||||
|
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||||
|
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||||
|
# automatically to create a 32-bit value in your source code.
|
||||||
|
#
|
||||||
|
# This will be an integer division of F_USB below, as it is sourced by
|
||||||
|
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||||
|
# does not *change* the processor frequency - it should merely be updated to
|
||||||
|
# reflect the processor speed set externally so that the code can use accurate
|
||||||
|
# software delays.
|
||||||
|
F_CPU = 16000000
|
||||||
|
|
||||||
|
|
||||||
|
#
|
||||||
|
# LUFA specific
|
||||||
|
#
|
||||||
|
# Target architecture (see library "Board Types" documentation).
|
||||||
|
ARCH = AVR8
|
||||||
|
|
||||||
|
# Input clock frequency.
|
||||||
|
# This will define a symbol, F_USB, in all source code files equal to the
|
||||||
|
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||||
|
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||||
|
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||||
|
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||||
|
# at the end, this will be done automatically to create a 32-bit value in your
|
||||||
|
# source code.
|
||||||
|
#
|
||||||
|
# If no clock division is performed on the input clock inside the AVR (via the
|
||||||
|
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||||
|
F_USB = $(F_CPU)
|
||||||
|
|
||||||
|
# Interrupt driven control endpoint task(+60)
|
||||||
|
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||||
|
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
# Teensy halfkay
|
||||||
|
# Pro Micro caterina
|
||||||
|
# Atmel DFU atmel-dfu
|
||||||
|
# LUFA DFU lufa-dfu
|
||||||
|
# QMK DFU qmk-dfu
|
||||||
|
# atmega32a bootloadHID
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
|
||||||
|
# If you don't know the bootloader type, then you can specify the
|
||||||
|
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
|
||||||
|
# Teensy halfKay 512
|
||||||
|
# Teensy++ halfKay 1024
|
||||||
|
# Atmel DFU loader 4096
|
||||||
|
# LUFA bootloader 4096
|
||||||
|
# USBaspLoader 2048
|
||||||
|
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||||
|
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||||
|
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
|
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||||
|
UNICODE_ENABLE = no # Unicode
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
AUDIO_ENABLE = no # Audio output on port C6
|
||||||
|
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||||
|
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
|
||||||
|
|
||||||
|
LAYOUTS = ortho_5x4
|
43
keyboards/ai03/soyuz/soyuz.c
Normal file
43
keyboards/ai03/soyuz/soyuz.c
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
/* Copyright 2019 Ryota Goto
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include "soyuz.h"
|
||||||
|
|
||||||
|
void matrix_init_kb(void) {
|
||||||
|
// put your keyboard start-up code here
|
||||||
|
// runs once when the firmware starts up
|
||||||
|
|
||||||
|
matrix_init_user();
|
||||||
|
}
|
||||||
|
|
||||||
|
void matrix_scan_kb(void) {
|
||||||
|
// put your looping keyboard code here
|
||||||
|
// runs every cycle (a lot)
|
||||||
|
|
||||||
|
matrix_scan_user();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
// put your per-action keyboard code here
|
||||||
|
// runs for every action, just before processing by the firmware
|
||||||
|
|
||||||
|
return process_record_user(keycode, record);
|
||||||
|
}
|
||||||
|
|
||||||
|
void led_set_kb(uint8_t usb_led) {
|
||||||
|
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||||
|
|
||||||
|
led_set_user(usb_led);
|
||||||
|
}
|
41
keyboards/ai03/soyuz/soyuz.h
Normal file
41
keyboards/ai03/soyuz/soyuz.h
Normal file
|
@ -0,0 +1,41 @@
|
||||||
|
/* Copyright 2019 Ryota Goto
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
/* This a shortcut to help you visually see your layout.
|
||||||
|
*
|
||||||
|
* The first section contains all of the arguments representing the physical
|
||||||
|
* layout of the board and position of the keys.
|
||||||
|
*
|
||||||
|
* The second converts the arguments into a two-dimensional array which
|
||||||
|
* represents the switch matrix.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#define LAYOUT_ortho_5x4( \
|
||||||
|
K00, K01, K02, K03, \
|
||||||
|
K10, K11, K12, K13, \
|
||||||
|
K20, K21, K22, K23, \
|
||||||
|
K30, K31, K32, K33, \
|
||||||
|
K40, K41, K42, K43 \
|
||||||
|
) { \
|
||||||
|
{ K00, K01, K02, K03 }, \
|
||||||
|
{ K10, K11, K12, K13 }, \
|
||||||
|
{ K20, K21, K22, K23 }, \
|
||||||
|
{ K30, K31, K32, K33 }, \
|
||||||
|
{ K40, K41, K42, K43 } \
|
||||||
|
}
|
Loading…
Reference in a new issue