fix implementation issues from SSD1306 clean up, added rotation (#1494)
* moved OLED update task to keymap * fix splitting render display to keymap * Added rotation option for OLED, fixed splitting display render update to keymap * issues with attribute
This commit is contained in:
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cc468523df
commit
087af43dee
8 changed files with 203 additions and 14 deletions
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@ -134,14 +134,17 @@ bool iota_gfx_init(void) {
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send_cmd2(SetChargePump, 0x14 /* Enable */);
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send_cmd2(SetChargePump, 0x14 /* Enable */);
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send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
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send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
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/// Flips the display orientation 0 degrees
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#ifdef OLED_ROTATE180
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send_cmd1(SegRemap | 0x1);
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send_cmd1(ComScanDec);
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/*
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// the following Flip the display orientation 180 degrees
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// the following Flip the display orientation 180 degrees
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send_cmd1(SegRemap);
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send_cmd1(SegRemap);
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send_cmd1(ComScanInc);
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send_cmd1(ComScanInc);
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// end flip */
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#endif
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#ifndef OLED_ROTATE180
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// Flips the display orientation 0 degrees
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send_cmd1(SegRemap | 0x1);
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send_cmd1(ComScanDec);
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#endif
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send_cmd2(SetComPins, 0x2);
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send_cmd2(SetComPins, 0x2);
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send_cmd2(SetContrast, 0x8f);
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send_cmd2(SetContrast, 0x8f);
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send_cmd2(SetPreCharge, 0xf1);
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send_cmd2(SetPreCharge, 0xf1);
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@ -304,9 +307,8 @@ void iota_gfx_flush(void) {
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matrix_render(&display);
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matrix_render(&display);
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}
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}
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__attribute__((weak))
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__attribute__ ((weak))
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void iota_gfx_task_user(void) {
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void iota_gfx_task_user(void) {
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}
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}
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void iota_gfx_task(void) {
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void iota_gfx_task(void) {
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@ -79,7 +79,6 @@ void iota_gfx_write(const char *data);
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void iota_gfx_write_P(const char *data);
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void iota_gfx_write_P(const char *data);
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void iota_gfx_clear_screen(void);
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void iota_gfx_clear_screen(void);
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__attribute__((weak))
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void iota_gfx_task_user(void);
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void iota_gfx_task_user(void);
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void matrix_clear(struct CharacterMatrix *matrix);
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void matrix_clear(struct CharacterMatrix *matrix);
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@ -9,6 +9,7 @@
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#define USE_I2C
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#define USE_I2C
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#define SSD1306OLED
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#define SSD1306OLED
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#define OLED_ROTATE180
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/* ws2812 RGB LED*/
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/* ws2812 RGB LED*/
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#define RGB_DI_PIN D4
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#define RGB_DI_PIN D4
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@ -406,3 +406,91 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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return MACRO_NONE;
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return MACRO_NONE;
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}
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}
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void matrix_update(struct CharacterMatrix *dest,
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const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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memcpy(dest->display, source->display, sizeof(dest->display));
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dest->dirty = true;
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}
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}
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//assign the right code to your layers for OLED display
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#define L_BASE 0
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#define L_LOWER 8
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#define L_RAISE 16
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#define L_FNLAYER 64
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#define L_NUMLAY 128
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#define L_NLOWER 136
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#define L_NFNLAYER 192
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#define L_MOUSECURSOR 256
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#define L_ADJUST 65560
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void iota_gfx_task_user(void) {
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#if DEBUG_TO_SCREEN
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if (debug_enable) {
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return;
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}
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#endif
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struct CharacterMatrix matrix;
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matrix_clear(&matrix);
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matrix_write_P(&matrix, PSTR("USB: "));
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#ifdef PROTOCOL_LUFA
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switch (USB_DeviceState) {
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case DEVICE_STATE_Unattached:
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matrix_write_P(&matrix, PSTR("Unattached"));
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break;
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case DEVICE_STATE_Suspended:
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matrix_write_P(&matrix, PSTR("Suspended"));
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break;
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case DEVICE_STATE_Configured:
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matrix_write_P(&matrix, PSTR("Connected"));
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break;
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case DEVICE_STATE_Powered:
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matrix_write_P(&matrix, PSTR("Powered"));
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break;
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case DEVICE_STATE_Default:
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matrix_write_P(&matrix, PSTR("Default"));
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break;
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case DEVICE_STATE_Addressed:
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matrix_write_P(&matrix, PSTR("Addressed"));
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break;
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default:
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matrix_write_P(&matrix, PSTR("Invalid"));
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}
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#endif
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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char buf[40];
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snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
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matrix_write_P(&matrix, PSTR("\n\nLayer: "));
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switch (layer_state) {
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case L_BASE:
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matrix_write_P(&matrix, PSTR("Default"));
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break;
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case L_RAISE:
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matrix_write_P(&matrix, PSTR("Raise"));
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break;
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case L_LOWER:
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matrix_write_P(&matrix, PSTR("Lower"));
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break;
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case L_ADJUST:
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matrix_write_P(&matrix, PSTR("ADJUST"));
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break;
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default:
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matrix_write(&matrix, buf);
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}
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// Host Keyboard LED Status
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char led[40];
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snprintf(led, sizeof(led), "\n%s %s %s",
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(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
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(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
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(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
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matrix_write(&matrix, led);
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matrix_update(&display, &matrix);
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}
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@ -9,6 +9,7 @@
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#define USE_I2C
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#define USE_I2C
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#define SSD1306OLED
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#define SSD1306OLED
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#define OLED_ROTATE180
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/* ws2812 RGB LED*/
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/* ws2812 RGB LED*/
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#define RGB_DI_PIN D4
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#define RGB_DI_PIN D4
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@ -416,3 +416,90 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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return MACRO_NONE;
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return MACRO_NONE;
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}
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}
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void matrix_update(struct CharacterMatrix *dest,
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const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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memcpy(dest->display, source->display, sizeof(dest->display));
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dest->dirty = true;
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}
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}
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//assign the right code to your layers for OLED display
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#define L_BASE 0
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#define L_LOWER 8
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#define L_RAISE 16
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#define L_FNLAYER 64
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#define L_NUMLAY 128
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#define L_NLOWER 136
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#define L_NFNLAYER 192
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#define L_MOUSECURSOR 256
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#define L_ADJUST 65560
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void iota_gfx_task_user(void) {
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#if DEBUG_TO_SCREEN
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if (debug_enable) {
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return;
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}
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#endif
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struct CharacterMatrix matrix;
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matrix_clear(&matrix);
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matrix_write_P(&matrix, PSTR("USB: "));
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#ifdef PROTOCOL_LUFA
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switch (USB_DeviceState) {
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case DEVICE_STATE_Unattached:
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matrix_write_P(&matrix, PSTR("Unattached"));
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break;
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case DEVICE_STATE_Suspended:
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matrix_write_P(&matrix, PSTR("Suspended"));
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break;
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case DEVICE_STATE_Configured:
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matrix_write_P(&matrix, PSTR("Connected"));
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break;
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case DEVICE_STATE_Powered:
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matrix_write_P(&matrix, PSTR("Powered"));
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break;
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case DEVICE_STATE_Default:
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matrix_write_P(&matrix, PSTR("Default"));
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break;
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case DEVICE_STATE_Addressed:
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matrix_write_P(&matrix, PSTR("Addressed"));
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break;
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default:
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matrix_write_P(&matrix, PSTR("Invalid"));
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}
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#endif
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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char buf[40];
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snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
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matrix_write_P(&matrix, PSTR("\n\nLayer: "));
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switch (layer_state) {
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case L_BASE:
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matrix_write_P(&matrix, PSTR("Default"));
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break;
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case L_RAISE:
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matrix_write_P(&matrix, PSTR("Raise"));
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break;
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case L_LOWER:
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matrix_write_P(&matrix, PSTR("Lower"));
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break;
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case L_ADJUST:
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matrix_write_P(&matrix, PSTR("ADJUST"));
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break;
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default:
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matrix_write(&matrix, buf);
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}
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// Host Keyboard LED Status
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char led[40];
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snprintf(led, sizeof(led), "\n%s %s %s",
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(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
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(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
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(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
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matrix_write(&matrix, led);
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matrix_update(&display, &matrix);
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}
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@ -36,6 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define FLIP_HALF
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#define FLIP_HALF
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#define SSD1306OLED
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#define SSD1306OLED
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//#define OLED_ROTATE180
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#define PREVENT_STUCK_MODIFIERS
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#define PREVENT_STUCK_MODIFIERS
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@ -358,6 +358,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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return MACRO_NONE;
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return MACRO_NONE;
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}
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}
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void matrix_update(struct CharacterMatrix *dest,
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void matrix_update(struct CharacterMatrix *dest,
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const struct CharacterMatrix *source) {
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const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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@ -366,6 +367,17 @@ void matrix_update(struct CharacterMatrix *dest,
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}
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}
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}
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}
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//assign the right code to your layers for OLED display
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#define L_BASE 0
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#define L_LOWER 8
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#define L_RAISE 16
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#define L_FNLAYER 64
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#define L_NUMLAY 128
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#define L_NLOWER 136
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#define L_NFNLAYER 192
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#define L_MOUSECURSOR 256
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#define L_ADJUST 65560
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void iota_gfx_task_user(void) {
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void iota_gfx_task_user(void) {
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#if DEBUG_TO_SCREEN
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#if DEBUG_TO_SCREEN
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if (debug_enable) {
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if (debug_enable) {
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@ -408,18 +420,16 @@ void iota_gfx_task_user(void) {
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snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
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snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
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matrix_write_P(&matrix, PSTR("\n\nLayer: "));
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matrix_write_P(&matrix, PSTR("\n\nLayer: "));
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switch (layer_state) {
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switch (layer_state) {
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case _QWERTY:
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case L_BASE:
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case _COLEMAK:
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case _DVORAK:
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matrix_write_P(&matrix, PSTR("Default"));
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matrix_write_P(&matrix, PSTR("Default"));
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break;
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break;
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case _RAISE:
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case L_RAISE:
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matrix_write_P(&matrix, PSTR("Raise"));
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matrix_write_P(&matrix, PSTR("Raise"));
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break;
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break;
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case _LOWER:
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case L_LOWER:
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matrix_write_P(&matrix, PSTR("Lower"));
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matrix_write_P(&matrix, PSTR("Lower"));
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break;
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break;
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case _ADJUST:
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case L_ADJUST:
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matrix_write_P(&matrix, PSTR("ADJUST"));
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matrix_write_P(&matrix, PSTR("ADJUST"));
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break;
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break;
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default:
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default:
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