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Personal keymap for dztech DZ60RGB plus README.md (#12485)

* Personal keymap and README to go along with it.

* Noticed typo in README and removed name from comment in keymap

* Added GPL copyright notice
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# Mechmaster48 keymap
-Personal keyboard layout
-Mainly following the default layout.
-Picture of the map below with 3 total layers 0-2
-More to come as I figure QMK out
## Layer 0
![alt text](https://i.imgur.com/yi8BCCf.gif)
## Layer 1
![alt text](https://i.imgur.com/aG2cCn9.gif)
## Layer 2
![alt text](https://i.imgur.com/79RAh1G.gif)

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/*
Copyright 2021 MechMaster48 admin@mechbox.net
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
/*
-This is just a diagram that makes it easier for me to see what keys I have bound and where.
-The README has a better image to see the exact keymap.
--Layer 0--
_________________________________________________________________________________________________
|[esc] [1!]-[2@]-[3#]-[4$]-[5%]-[6^]-[7&]-[8*]-[9(]-[0)]-[-_]-[+=] [ BackSpace ]|
|[ Tab ] [Q]-[W]-[E]-[R]-[T]-[Y]-[U]-[I]-[O]-[P]-[[{]-[]}] [ |\ ]|
|[CapsLock] [A]-[S]-[D]-[F]-[G]-[H]-[J]-[K]-[L]-[;/:]-['/"] [Enter]|
|[ Shift ] [Z]-[X]-[C]-[V]-[B]-[N]-[M]-[</,]-[>/.]-[?//] [↑][del]|
|[ctrl][win][alt] [____________________SPACE__________________][fn/OSL(1)][ctrl][][][] |
|_________________________________________________________________________________________________|
--Layer 1--
_____________________________________________________________________________________
|[TO(2)] [F1]-[F2]-[F3]-[F4]-[F5]-[F6]-[F7]-[F8]-[F9]-[F10]-[F11]-[F12] [ ]|
|[ ] [~]-[]-[]-[]-[]-[]-[PS]-[]-[]-[]-[play/pause]-[] [ RESET ]|
|[ ] []-[]-[]-[]-[]-[]-[]-[]-[PU]-[]-[] [ ]|
|[ Shift ] []-[]-[]-[]-[]-[]-[]-[]-[PD]-[] [vol] [ ]|
|[ctrl][ ][alt] [_________________________________] [][ ][prvs][vol][next]|
|_____________________________________________________________________________________|
--Layer 2--
_________________________________________________________________________________________________
|[ ] []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] [ ]|
|[ ] [RGBTgg]-[]-[Hue+]-[Hue-]-[Sat+]-[Sat-]-[Brt+]-[Brt-]-[RGBmd]-[]-[]-[] [ RESET ]|
|[ ] []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] [ ]|
|[ ] []-[]-[]-[]-[]-[]-[]-[]-[]-[] [ ][ ]|
|[ ][ ][] [_______________TO(0)________________] [][ ] [ ][ ][ ]|
|_________________________________________________________________________________________________|
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH), KC_UP, LT(2, KC_DEL),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, OSL(1), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
TO(2), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, KC_GRV, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, KC_MPLY, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, EEP_RST,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, _______, KC_VOLU, KC_MUTE,
KC_LCTL, _______, KC_LALT, TO(0), _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_MOD, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, RGB_SPI, RGB_SPD, _______, _______, EEP_RST,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, TO(0), _______, _______, _______, _______, _______
)
};