fixed conflict in readme
This commit is contained in:
commit
10975bd4c0
7 changed files with 268 additions and 21 deletions
|
@ -37,9 +37,9 @@ QMK uses [Hue, Saturation, and Value](https://en.wikipedia.org/wiki/HSL_and_HSV)
|
||||||
|
|
||||||
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250"/>
|
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250"/>
|
||||||
|
|
||||||
Changing the **Hue** cycles around the circle.
|
Changing the **Hue** cycles around the circle.<br>
|
||||||
Changing the **Saturation** moves between the inner and outer sections of the wheel, affecting the intensity of the color.
|
Changing the **Saturation** moves between the inner and outer sections of the wheel, affecting the intensity of the color.<br>
|
||||||
Changing the **Value** sets the overall brightness.
|
Changing the **Value** sets the overall brightness.<br>
|
||||||
|
|
||||||
## Keycodes
|
## Keycodes
|
||||||
|
|
||||||
|
@ -77,8 +77,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
|
||||||
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|
||||||
|`RGBLIGHT_SPLIT` |*Not defined*|If defined, synchronization functionality for split keyboards is added|
|
|`RGBLIGHT_SPLIT` |*Not defined*|If defined, synchronization functionality for split keyboards is added|
|
||||||
|
|
||||||
## Animations
|
## Effects and Animations
|
||||||
|
|
||||||
|
|
||||||
Not only can this lighting be whatever color you want,
|
Not only can this lighting be whatever color you want,
|
||||||
if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|
if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|
||||||
|
@ -100,29 +99,54 @@ Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstrat
|
||||||
|
|
||||||
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
|
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
|
||||||
|
|
||||||
The following options can be used to tweak the various animations:
|
### Effect and Animation Toggles
|
||||||
|
|
||||||
|
Use these defines to add or remove animations from the firmware. When you are running low on flash space, it can be helpful to disable animations you are not using.
|
||||||
|
|
||||||
|
|Define |Default |Description |
|
||||||
|
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|
||||||
|
|`RGBLIGHT_ANIMATIONS` |*Not defined*|Enable all additional animation modes. |
|
||||||
|
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|Enable alternating animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|Enable breathing animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_CHRISTMAS` |*Not defined*|Enable christmas animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_KNIGHT` |*Not defined*|Enable knight animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_RAINBOW_MOOD` |*Not defined*|Enable rainbow mood animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_RAINBOW_SWIRL` |*Not defined*|Enable rainbow swirl animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|Enable RGB test animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|Enable snake animation mode. |
|
||||||
|
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|Enable static gradient mode. |
|
||||||
|
|
||||||
|
### Effect and Animation Settings
|
||||||
|
|
||||||
|
The following options are used to tweak the various animations:
|
||||||
|
|
||||||
|Define |Default |Description |
|
|Define |Default |Description |
|
||||||
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|
||||||
|`RGBLIGHT_EFFECT_BREATHING` |*Not defined*|If defined, enable breathing animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_RAINBOW_MOOD` |*Not defined*|If defined, enable rainbow mood animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_RAINBOW_SWIRL` |*Not defined*|If defined, enable rainbow swirl animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_SNAKE` |*Not defined*|If defined, enable snake animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_KNIGHT` |*Not defined*|If defined, enable knight animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_CHRISTMAS` |*Not defined*|If defined, enable christmas animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_STATIC_GRADIENT` |*Not defined*|If defined, enable static gradient mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_RGB_TEST` |*Not defined*|If defined, enable RGB test animation mode. |
|
|
||||||
|`RGBLIGHT_EFFECT_ALTERNATING` |*Not defined*|If defined, enable alternating animation mode. |
|
|
||||||
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables all additional animation modes |
|
|
||||||
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |*Not defined*|If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |*Not defined*|If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|
||||||
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|
||||||
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|
|
||||||
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
|
|
||||||
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|
|
||||||
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|
|
||||||
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|
||||||
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
|
||||||
|
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|
||||||
|
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
|
||||||
|
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|
||||||
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`360` |Range adjustment for the rainbow swirl effect to get different swirls |
|
|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`360` |Range adjustment for the rainbow swirl effect to get different swirls |
|
||||||
|
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|
||||||
|
|
||||||
|
### Example Usage to Reduce Memory Footprint
|
||||||
|
1. Remove `RGBLIGHT_ANIMATIONS` from `config.h`.
|
||||||
|
1. Selectively add the animations you want to enable. The following would enable two animations and save about 4KiB:
|
||||||
|
|
||||||
|
```diff
|
||||||
|
#undef RGBLED_NUM
|
||||||
|
-#define RGBLIGHT_ANIMATIONS
|
||||||
|
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||||
|
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||||
|
#define RGBLED_NUM 12
|
||||||
|
#define RGBLIGHT_HUE_STEP 8
|
||||||
|
#define RGBLIGHT_SAT_STEP 8
|
||||||
|
```
|
||||||
|
|
||||||
|
### Animation Speed
|
||||||
|
|
||||||
You can also modify the speeds that the different modes animate at:
|
You can also modify the speeds that the different modes animate at:
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,7 @@ Settings:
|
||||||
* Del is available as `Fn` + `Backspace`
|
* Del is available as `Fn` + `Backspace`
|
||||||
* `/ ?` are available when you tap the right shift. Otherwise RShift is shift when held down
|
* `/ ?` are available when you tap the right shift. Otherwise RShift is shift when held down
|
||||||
* RESET is available as `Fn`+ ` ESC`
|
* RESET is available as `Fn`+ ` ESC`
|
||||||
* Underglow toggle and mode selection are available as `Fn` + `Q` and `Fn` + `S`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
|
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
|
||||||
|
|
||||||
### Initial Installation
|
### Initial Installation
|
||||||
|
|
||||||
|
|
5
keyboards/minidox/keymaps/norman/config.h
Normal file
5
keyboards/minidox/keymaps/norman/config.h
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define PERMISSIVE_HOLD
|
||||||
|
#define QMK_KEYS_PER_SCAN 4
|
||||||
|
#define TAPPING_TERM 160
|
69
keyboards/minidox/keymaps/norman/keymap.c
Normal file
69
keyboards/minidox/keymaps/norman/keymap.c
Normal file
|
@ -0,0 +1,69 @@
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
#include <sendstring_norman.h>
|
||||||
|
|
||||||
|
|
||||||
|
extern keymap_config_t keymap_config;
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
|
// entirely and just use numbers.
|
||||||
|
enum layers {
|
||||||
|
_NORMAN,
|
||||||
|
_LOWER,
|
||||||
|
_RAISE,
|
||||||
|
_ADJUST
|
||||||
|
};
|
||||||
|
|
||||||
|
enum custom_keycodes {
|
||||||
|
QWERTY = SAFE_RANGE,
|
||||||
|
LOWER,
|
||||||
|
RAISE,
|
||||||
|
ADJUST
|
||||||
|
};
|
||||||
|
|
||||||
|
// Defines for task manager and such
|
||||||
|
#define CALTDEL LCTL(LALT(KC_DEL))
|
||||||
|
#define TSKMGR LCTL(LSFT(KC_ESC))
|
||||||
|
#define DSK_LFT LGUI(LCTL(KC_LEFT))
|
||||||
|
#define DSK_RT LGUI(LCTL(KC_RIGHT))
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
|
||||||
|
|
||||||
|
[_NORMAN] = LAYOUT( \
|
||||||
|
NM_Q, NM_W, NM_D, NM_F, NM_K, NM_J, NM_U, NM_R, NM_L, NM_SCLN, \
|
||||||
|
NM_A, NM_S, NM_E, NM_T, NM_G, NM_Y, NM_N, NM_I, NM_O, NM_H, \
|
||||||
|
NM_Z, NM_X, NM_C, NM_V, NM_B, NM_P, NM_M, NM_COMM, NM_DOT, NM_SLSH, \
|
||||||
|
LGUI_T(KC_ENT), LT(_RAISE, KC_ESC), SFT_T(KC_BSPC), CTL_T(KC_SPC), LT(_LOWER, KC_TAB), ALT_T(KC_ENT) \
|
||||||
|
),
|
||||||
|
|
||||||
|
[_RAISE] = LAYOUT( \
|
||||||
|
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_PLUS, KC_7, KC_8, KC_9, KC_0, \
|
||||||
|
KC_CIRC, KC_AMPR, KC_TILD, KC_PIPE, KC_BSLS, KC_MINUS, KC_4, KC_5, KC_6, KC_EQL, \
|
||||||
|
KC_DQT, KC_QUOT, KC_UNDS, KC_GRV, _______, KC_ASTR, KC_1, KC_2, KC_3, _______, \
|
||||||
|
_______, _______, _______, _______, MO(_ADJUST), _______ \
|
||||||
|
),
|
||||||
|
|
||||||
|
|
||||||
|
[_LOWER] = LAYOUT( \
|
||||||
|
KC_ESC, KC_HOME, KC_UP, KC_END, _______, _______, KC_LPRN, KC_RPRN, _______, _______,
|
||||||
|
KC_VOLU, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, _______, KC_LBRC, KC_RBRC, _______, _______, \
|
||||||
|
KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGDN, _______, KC_LCBR, KC_RCBR, _______, _______, \
|
||||||
|
_______, MO(_ADJUST), _______, _______, _______, _______ \
|
||||||
|
),
|
||||||
|
|
||||||
|
[_ADJUST] = LAYOUT( \
|
||||||
|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
|
||||||
|
_______, DSK_LFT, _______, DSK_RT, _______, TSKMGR, CALTDEL, _______, KC_F11, KC_F12, \
|
||||||
|
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
|
_______, _______, _______, _______, _______, _______ \
|
||||||
|
)
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
void persistant_default_layer_set(uint16_t default_layer) {
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
56
keyboards/minidox/keymaps/norman/readme.md
Normal file
56
keyboards/minidox/keymaps/norman/readme.md
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
# Minidox Norman Layout by LeHoff
|
||||||
|
Based on the QWERTY layout created by Khitsule.
|
||||||
|
![lehoff](https://i.imgur.com/rKTdymp.png)
|
||||||
|
|
||||||
|
[KLE link](http://www.keyboard-layout-editor.com/#/gists/86ec49f9f820a8b9b36f6e0d2ef8fff7)
|
||||||
|
|
||||||
|
## Layers
|
||||||
|
| Layer | Legend |
|
||||||
|
| ----- | ------ |
|
||||||
|
| Base | Top left (black) |
|
||||||
|
| Lower | Bottom right (red) |
|
||||||
|
| Raise | Top right (orange) |
|
||||||
|
| Adjust | Front print |
|
||||||
|
|
||||||
|
## Features
|
||||||
|
* Raise/lower layers focus first on one-handed use
|
||||||
|
* Numpad on right hand with raise layer
|
||||||
|
* Navigation on left hand with lower layer (ESDF)
|
||||||
|
* D refers to desktop left/right on Win 10 (win+ctrl+left/right)
|
||||||
|
* Heavy use of hold/tap dual function keys - from left to right:
|
||||||
|
* Cmd/Enter
|
||||||
|
* Raise/Esc
|
||||||
|
* Shift/Backspace
|
||||||
|
* Ctrl/Space
|
||||||
|
* Lower/Tab
|
||||||
|
* Alt/Enter
|
||||||
|
|
||||||
|
|
||||||
|
## Modifier Placement Rationale
|
||||||
|
|
||||||
|
There are several major driving forces at play:
|
||||||
|
|
||||||
|
* I use MacOS.
|
||||||
|
* I'm Danish so the Alt and Shift-Alt layers in MacOS simply have to work.
|
||||||
|
* I use Vim for coding.
|
||||||
|
* I use org-mode in Emacs to keep track of my time.
|
||||||
|
|
||||||
|
* Space is on the right hand side because I almost exclusively use my right hand thumb for
|
||||||
|
space.
|
||||||
|
* Cmd is on the left since I often use Cmd+click to open a link in a new tab in Safari.
|
||||||
|
* Due to my usage of Vim Esc got a spot on the modifier row.
|
||||||
|
* Tab is on the right to enable easy navigation between winows with Cmd+Tab.
|
||||||
|
* Shift is on the left since org-mode uses Ctrl+arrows to manipulate task state quickly,
|
||||||
|
and since the arrow keys are activated using Lower (which has been moved to the right) and S, E, T,
|
||||||
|
and D, it works well that way.
|
||||||
|
* Ctrl is on the right since Ctrl+<0-9> is used in MacOS to switch between spaces.
|
||||||
|
* Enter is on both sides since Enter is often used together with all of the modifiers. E.g.,
|
||||||
|
Cmd+Enter to send mails in most situations, but Ctrl+Enter is used in Emacs to create a
|
||||||
|
new task in org-mode.
|
||||||
|
|
||||||
|
This means that arrows and digits are being modified from the other hand, which could be
|
||||||
|
bad for gaming, so if you're into that you might want to re-think a few things, but in
|
||||||
|
that case you are probably using a Windows machine and then there are other constraints
|
||||||
|
you have to deal with.
|
||||||
|
|
||||||
|
|
54
quantum/keymap_extras/keymap_norman.h
Normal file
54
quantum/keymap_extras/keymap_norman.h
Normal file
|
@ -0,0 +1,54 @@
|
||||||
|
|
||||||
|
/* Copyright 2019 Torben Hoffmann
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "keymap.h"
|
||||||
|
// For software implementation of norman
|
||||||
|
#define NM_Q KC_Q
|
||||||
|
#define NM_W KC_W
|
||||||
|
#define NM_D KC_E
|
||||||
|
#define NM_F KC_R
|
||||||
|
#define NM_K KC_T
|
||||||
|
#define NM_J KC_Y
|
||||||
|
#define NM_U KC_U
|
||||||
|
#define NM_R KC_I
|
||||||
|
#define NM_L KC_O
|
||||||
|
#define NM_SCLN KC_P
|
||||||
|
#define NM_COLN LSFT(NM_SCLN)
|
||||||
|
|
||||||
|
#define NM_A KC_A
|
||||||
|
#define NM_S KC_S
|
||||||
|
#define NM_E KC_D
|
||||||
|
#define NM_T KC_F
|
||||||
|
#define NM_G KC_G
|
||||||
|
#define NM_Y KC_H
|
||||||
|
#define NM_N KC_J
|
||||||
|
#define NM_I KC_K
|
||||||
|
#define NM_O KC_L
|
||||||
|
#define NM_H KC_SCLN
|
||||||
|
|
||||||
|
#define NM_Z KC_Z
|
||||||
|
#define NM_X KC_X
|
||||||
|
#define NM_C KC_C
|
||||||
|
#define NM_V KC_V
|
||||||
|
#define NM_B KC_B
|
||||||
|
#define NM_P KC_N
|
||||||
|
#define NM_M KC_M
|
||||||
|
#define NM_COMM KC_COMM
|
||||||
|
#define NM_DOT KC_DOT
|
||||||
|
#define NM_SLSH KC_SLSH
|
||||||
|
|
39
quantum/keymap_extras/sendstring_norman.h
Normal file
39
quantum/keymap_extras/sendstring_norman.h
Normal file
|
@ -0,0 +1,39 @@
|
||||||
|
/* Copyright 2019 Torben Hoffmann
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
/* Sendstring definitions for the Colemak layout */
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "keymap_norman.h"
|
||||||
|
|
||||||
|
const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, KC_ESC, 0, 0, 0, 0,
|
||||||
|
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
|
||||||
|
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
|
||||||
|
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
|
||||||
|
KC_8, KC_9, NM_SCLN, NM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
|
||||||
|
KC_2, NM_A, NM_B, NM_C, NM_D, NM_E, NM_F, NM_G,
|
||||||
|
NM_H, NM_I, NM_J, NM_K, NM_L, NM_M, NM_N, NM_O,
|
||||||
|
NM_P, NM_Q, NM_R, NM_S, NM_T, NM_U, NM_V, NM_W,
|
||||||
|
NM_X, NM_Y, NM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
|
||||||
|
KC_GRV, NM_A, NM_B, NM_C, NM_D, NM_E, NM_F, NM_G,
|
||||||
|
NM_H, NM_I, NM_J, NM_K, NM_L, NM_M, NM_N, NM_O,
|
||||||
|
NM_P, NM_Q, NM_R, NM_S, NM_T, NM_U, NM_V, NM_W,
|
||||||
|
NM_X, NM_Y, NM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
|
||||||
|
};
|
||||||
|
|
Loading…
Reference in a new issue