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[Keymap] Add nblyumberg 1upkeyboards super16 keymap (#8902)

* Updated with my super16 version for my keypad

* Added my folder to super16

* Set max LED brightness to 50%

* Added custom keycodes for enter/shift+enter and copy/paste on one key

* Fixed the boot up layer color

* Renamed folder

* Revert changes to root super16 files

* Update keymap config.h and rules.mk files

* Restore deleted 15game keymap files

* Corrected the hold keycode for CCCV

* Removed unnecessary comments

* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c

Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h

Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c

Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>

* Rewriting the layer color functionality

* Revisions

* Fixed the layer switching

* Fixed the default layer color problem

* Added a function suggested by Drashna but it won't compile

* Cleaned up the code for PR

* Removed unnecessary define for layer colors

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
This commit is contained in:
Nick Blyumberg 2020-05-09 17:52:58 -04:00 committed by GitHub
parent 7b11dcce10
commit 179c868059
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4 changed files with 148 additions and 0 deletions

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#pragma once
// Time out one shot layers after 3 seconds
#define ONESHOT_TIMEOUT 3000
#define RGBLED_NUM 16
// Undef and redefine default brightness to half of 255
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 128
#define TAPPING_TERM 200

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#include QMK_KEYBOARD_H
uint16_t copy_paste_timer;
uint16_t enter_timer;
extern rgblight_config_t rgblight_config;
// Define custom keycodes
enum my_keycodes {
KC_CCCV = SAFE_RANGE,
KC_2ENTER
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3,4)
[0] = LAYOUT_ortho_4x4(
KC_F13, KC_F14, KC_F15, KC_F16,
KC_F17, KC_CCCV, KC_F19, KC_F20,
KC_F21, KC_F22, KC_F23, KC_2ENTER,
OSL(1), OSL(2), OSL(3), TG(4) //Transparent to let you go between layers
),
[1] = LAYOUT_ortho_4x4(
LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16),
LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20),
LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 2 - Shift + Function Key Layer
[2] = LAYOUT_ortho_4x4(
LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16),
LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20),
LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 3 - Control + Function Key
[3] = LAYOUT_ortho_4x4(
LCTL(KC_F13), LCTL(KC_F14), LCTL(KC_F15), LCTL(KC_F16),
LCTL(KC_F17), LCTL(KC_F18), LCTL(KC_F19), LCTL(KC_F20),
LCTL(KC_F21), LCTL(KC_F22), LCTL(KC_F23), LCTL(KC_F24),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
//Layer 4 - Keyboard Lights. Programming and Special Functions
[4] = LAYOUT_ortho_4x4(
KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLU,
RGB_TOG, RGB_MOD, RGB_RMOD, KC_MUTE,
TO(0), RESET, EEP_RST, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS //Transparent to let you go between layers
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_CCCV: // One key copy/paste
if (record->event.pressed) {
copy_paste_timer = timer_read();
} else {
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
tap_code16(LCTL(KC_C));
} else { // Tap, paste
tap_code16(LCTL(KC_V));
}
} return true;
case KC_2ENTER:
if (record->event.pressed) {
enter_timer = timer_read();
} else {
if (timer_elapsed(enter_timer) > TAPPING_TERM) { // Hold, shift+enter
tap_code16(LSFT(KC_ENTER));
} else { // Tap, enter
tap_code16(KC_F24);
}
}
return true;
default:
return true;
}
}
void keyboard_post_init_user(void) {
//Enable the LED layers
layer_state_set_user(layer_state);
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_sethsv_noeeprom(HSV_WHITE);
switch(get_highest_layer(state)) {
case 1:
// Green
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(HSV_GREEN);
break;
case 2:
// Red
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(HSV_RED);
break;
case 3:
// Blue
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom(HSV_BLUE);
break;
case 4:
// Orange
rgblight_enable_noeeprom();
// rgblight_sethsv_noeeprom(HSV_PURPLE);
rgblight_sethsv_noeeprom(HSV_ORANGE);
break;
default:
// White
//Read RGB Light State
rgblight_config.raw = eeconfig_read_rgblight();
//If enabled, set white
if (rgblight_config.enable) {
rgblight_sethsv_noeeprom(HSV_WHITE);
} else { //Otherwise go back to disabled
rgblight_disable_noeeprom();
}
break;
}
return state;
}

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# Nick B's Super16 keymap
A modification of the default keymap to include layer indicators with RGB
* Added a time out of 3 seconds to 1 shot layers
* Reduced brightness to half to reduce power draw
* Added a one key copy/paste keycode

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RGB_MATRIX_ENABLE = no
RGBLIGHT_ENABLE = yes