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[Keyboard] Add TA-65 PCB to QMK (#6180)

* [keyboard] TA-65 by maartenwut

 Add ta65 to QMK with 4 layouts

* Simplify config.h

* Simplify keymap

* Update bootloader

 - confirmed to be qmk-dfu by maartenwut

* Update keyboards/ta65/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Review feedback

 - fauxpark recommendations
 - noroadsleft recommendations

* Repair info.json structure

JSON objects were not properly nested according to the QMK specification.

* Switch info.json to "debug linting"

So I can read the file more easily.

* Remove k2c and k31 from LAYOUT_tsangan

k2c was the Non-US Hash position, and k31 was the Non-US Backslash position, but this layout is intended for ANSI.

* Correct LAYOUT_tsangan data in info.json

* Update tsangan keymap to use updated LAYOUT_tsangan macro correctly

* Rename LAYOUT_tsangan to LAYOUT_ansi_tsangan

Increased clarity.

* Rename tsangan keymap as default_ansi_tsangan

Per QMK Keyboard Guidelines.

* Fix object ordering for ISO layouts in info.json

ISO Enter's object was out of sequence in both layouts.

* Rename ISO keymaps per QMK Keyboard Guidelines

- rename iso keymap as default_iso
- rename iso_tsangan keymap as default_iso_tsangan

* Add default_ansi keymap

For user reference.

* Enable Community Layout support

LAYOUT_ansi and LAYOUT_iso conform to the 65_ansi and 65_iso Community Layouts, respectively.

- rename LAYOUT_ansi to LAYOUT_65_ansi
- rename LAYOUT_iso to LAYOUT_65_iso
- update keymaps as appropriate
- add LAYOUTS rule to rules.mk

* Disambiguate key labels in info.json

* Remove trailing white space from info.json

* Update keyboards/ta65/keymaps/maartenwut/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>
This commit is contained in:
Yan-Fa Li 2019-06-24 12:29:54 -07:00 committed by Drashna Jaelre
parent 0a2894fc99
commit 1a2a54c326
13 changed files with 744 additions and 0 deletions

62
keyboards/ta65/config.h Normal file
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/*
Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4705
#define PRODUCT_ID 0x7465
#define DEVICE_VER 0x0001
#define MANUFACTURER Maartenwut
#define PRODUCT TA-65
#define DESCRIPTION A universal 65% PCB with underglow.
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS {B4,D7,D6,D4,B3}
#define MATRIX_COL_PINS {D2,D1,D0,D3,D5,C7,C6,B6,B5,F0,F1,F4,F5,F6,F7,B0}
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Backlight configuration
*/
#define RGB_DI_PIN E6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#define QMK_ESC_OUTPUT D2 // usually COL
#define QMK_ESC_INPUT B4 // usually ROW
#define QMK_LED E6

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keyboards/ta65/info.json Normal file
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{
"keyboard_name": "ta65",
"url": "",
"maintainer": "qmk",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"|", "x":13, "y":0},
{"label":"Backspace", "x":14, "y":0},
{"label":"~", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Non-US Hash", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":2, "w":1.25},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"Non-US Backslash", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"Up", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4},
{"label":"Win", "x":11, "y":4},
{"label":"Ctrl", "x":12, "y":4},
{"label":"Left", "x":13, "y":4},
{"label":"Down", "x":14, "y":4},
{"label":"Right", "x":15, "y":4}
]
},
"LAYOUT_65_ansi": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"~", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"Up", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4},
{"label":"Win", "x":11, "y":4},
{"label":"Ctrl", "x":12, "y":4},
{"label":"Left", "x":13, "y":4},
{"label":"Down", "x":14, "y":4},
{"label":"Right", "x":15, "y":4}
]
},
"LAYOUT_ansi_tsangan": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"|", "x":13, "y":0},
{"label":"Backspace", "x":14, "y":0},
{"label":"~", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"Up", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.5},
{"label":"Win", "x":1.5, "y":4},
{"label":"Alt", "x":2.5, "y":4, "w":1.5},
{"label":"Space", "x":4, "y":4, "w":7},
{"label":"Alt", "x":11, "y":4, "w":1.5},
{"label":"Left", "x":13, "y":4},
{"label":"Down", "x":14, "y":4},
{"label":"Right", "x":15, "y":4}
]
},
"LAYOUT_65_iso": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"\"", "x":2, "y":0},
{"label":"\u00a3", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"\u00ac", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Delete", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"@", "x":11.75, "y":2},
{"label":"~", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"|", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"Up", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"label":"Space", "x":3.75, "y":4, "w":6.25},
{"label":"AltGr", "x":10, "y":4},
{"label":"Win", "x":11, "y":4},
{"label":"Ctrl", "x":12, "y":4},
{"label":"Left", "x":13, "y":4},
{"label":"Down", "x":14, "y":4},
{"label":"Right", "x":15, "y":4}
]
},
"LAYOUT_iso_tsangan": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"\"", "x":2, "y":0},
{"label":"\u00a3", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"~", "x":13, "y":0},
{"label":"Backspace", "x":14, "y":0},
{"label":"\u00ac", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Delete", "x":15, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"@", "x":11.75, "y":2},
{"label":"~", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"PgUp", "x":15, "y":2},
{"label":"Shift", "x":0, "y":3, "w":1.25},
{"label":"|", "x":1.25, "y":3},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"Up", "x":14, "y":3},
{"label":"PgDn", "x":15, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.5},
{"label":"Win", "x":1.5, "y":4},
{"label":"Alt", "x":2.5, "y":4, "w":1.5},
{"label":"Space", "x":4, "y":4, "w":7},
{"label":"AltGr", "x":11, "y":4, "w":1.5},
{"label":"Left", "x":13, "y":4},
{"label":"Down", "x":14, "y":4},
{"label":"Right", "x":15, "y":4}
]
}
}
}

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_APP, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT)
};

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_65_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT)
};

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_ansi_tsangan(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT)
};

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_65_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT)
};

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _MA 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_iso_tsangan(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT)
};

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#pragma once
#define RETRO_TAPPING

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum {
_MA,
_GA,
_FL,
_SP
};
#define SPACE LT(_SP, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_65_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_MPLY,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_CAPS, KC_LGUI, KC_LALT, SPACE, KC_RALT, KC_RCTRL,MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
[_GA] = LAYOUT_65_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, _______),
[_FL] = LAYOUT_65_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, TG(_GA), _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
[_SP] = LAYOUT_65_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};

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keyboards/ta65/readme.md Normal file
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TA-65
=====
A 65% PCB designed to fit the TADA68, Kayak and others by [maartenwut](https://maartenwut.com).
![kle](https://maartenwut.com/wp-content/uploads/2019/02/ta-65-layouts-768x420.png)
Keyboard Maintainer: QMK Community<br>
Hardware Supported: TA-65 PCB<br>
Hardware Availability: [maartenwut.com](https://maartenwut.com/product/ta-65/)<br>
Make example for this keyboard (after setting up your build environment):
make ta65:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
BOOTLOADER = qmk-dfu
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
LAYOUTS = 65_ansi 65_iso

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#include "ta65.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};

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#pragma once
#include "quantum.h"
// readability
#define ___ KC_NO
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0f, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k49, k4a, k4b, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, ___}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, ___}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, ___}, \
{k40, k41, k42, ___, ___, ___, k46, ___, ___, k49, k4a, k4b, k4c, k4d, k4e, ___} \
}
#define LAYOUT_65_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k49, k4a, k4b, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, ___}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, ___}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___, k2d, k2e, ___}, \
{k30, ___, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, ___}, \
{k40, k41, k42, ___, ___, ___, k46, ___, ___, k49, k4a, k4b, k4c, k4d, k4e, ___} \
}
#define LAYOUT_ansi_tsangan( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0f, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k49, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, ___}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___, k2d, k2e, ___}, \
{k30, ___, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, ___}, \
{k40, k41, k42, ___, ___, ___, k46, ___, ___, k49, ___, ___, k4c, k4d, k4e, ___} \
}
#define LAYOUT_iso_tsangan( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0f, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k49, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, ___, k1e, ___}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, ___}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, ___}, \
{k40, k41, k42, ___, ___, ___, k46, ___, ___, k49, ___, ___, k4c, k4d, k4e, ___} \
}
#define LAYOUT_65_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k49, k4a, k4b, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, ___}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, ___}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, ___}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, ___}, \
{k40, k41, k42, ___, ___, ___, k46, ___, ___, k49, k4a, k4b, k4c, k4d, k4e, ___} \
}
void matrix_init_user(void);
void matrix_scan_user(void);