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rgblight: Fix rgblight_blink_layer when multiple layers are active (#16824)

This commit is contained in:
Simon Arlott 2022-04-21 17:33:29 +01:00 committed by GitHub
parent fb4f25c0b5
commit 1e389c7904
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@ -829,18 +829,19 @@ void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t ti
void rgblight_blink_layer_repeat_helper(void) {
if (_blinking_layer_mask != 0 && timer_expired(sync_timer_read(), _repeat_timer)) {
for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) {
if ((_blinking_layer_mask & (rgblight_layer_mask_t)1 << layer) != 0 && _times_remaining > 0) {
if ((_blinking_layer_mask & (rgblight_layer_mask_t)1 << layer) != 0) {
if (_times_remaining % 2 == 1) {
rgblight_set_layer_state(layer, false);
} else {
rgblight_set_layer_state(layer, true);
}
_times_remaining--;
_repeat_timer = sync_timer_read() + _dur;
}
}
_times_remaining--;
if (_times_remaining <= 0) {
_blinking_layer_mask = 0;
} else {
_repeat_timer = sync_timer_read() + _dur;
}
}
}