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[Keyboard] Add EndZone34 (#13847)

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
sato-takashi 2021-08-12 23:43:01 +09:00 committed by GitHub
parent b61613ccb4
commit 1e9d91d4ef
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/*
Copyright 2021 takashicompany
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7463 // tc = takashicompany
#define PRODUCT_ID 0x0006
#define DEVICE_VER 0x0001
#define MANUFACTURER takashicompany
#define PRODUCT EndZone34
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 10
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B2, B6, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, D4, C6, D7, E6, B4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 9
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2021 takashicompany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "endzone34.h"

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/* Copyright 2021 takashicompany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k20, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, \
k31, k32, k33, k34 \
) { \
{ k01, k02, k03, k04, k05, k06, k07, k08, k09, k10 }, \
{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k20 }, \
{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k30 }, \
{ KC_NO, KC_NO, KC_NO, k31, k32, k33, k34, KC_NO, KC_NO, KC_NO } \
}

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{
"keyboard_name": "EndZone34",
"url": "https://github.com/takashicompany/endzone34",
"maintainer": "takashicompany",
"width": 12,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{
"label": "W",
"x": 1,
"y": 0
},
{
"label": "E",
"x": 2,
"y": 0
},
{
"label": "R",
"x": 3,
"y": 0
},
{
"label": "T",
"x": 4,
"y": 0
},
{
"label": "Y",
"x": 7,
"y": 0
},
{
"label": "U",
"x": 8,
"y": 0
},
{
"label": "I",
"x": 9,
"y": 0
},
{
"label": "O",
"x": 10,
"y": 0
},
{
"label": "Q",
"x": 0,
"y": 0.5
},
{
"label": "P",
"x": 11,
"y": 0.5
},
{
"label": "S",
"x": 1,
"y": 1
},
{
"label": "D",
"x": 2,
"y": 1
},
{
"label": "F",
"x": 3,
"y": 1
},
{
"label": "G",
"x": 4,
"y": 1
},
{
"label": "H",
"x": 7,
"y": 1
},
{
"label": "J",
"x": 8,
"y": 1
},
{
"label": "K",
"x": 9,
"y": 1
},
{
"label": "L",
"x": 10,
"y": 1
},
{
"label": "A",
"x": 0,
"y": 1.5
},
{
"label": "Enter",
"x": 11,
"y": 1.5
},
{
"label": "X",
"x": 1,
"y": 2
},
{
"label": "C",
"x": 2,
"y": 2
},
{
"label": "V",
"x": 3,
"y": 2
},
{
"label": "B",
"x": 4,
"y": 2
},
{
"label": "N",
"x": 7,
"y": 2
},
{
"label": "M",
"x": 8,
"y": 2
},
{
"label": ",",
"x": 9,
"y": 2
},
{
"label": ".",
"x": 10,
"y": 2
},
{
"label": "Z",
"x": 0,
"y": 2.5
},
{
"label": "Back Space",
"x": 11,
"y": 2.5
},
{
"label": "&dArr;",
"x": 4,
"y": 3
},
{
"label": "Tab",
"x": 5,
"y": 3
},
{
"label": "Space",
"x": 6,
"y": 3
},
{
"label": "&uArr;",
"x": 7,
"y": 3
}
]
}
}
}

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/* Copyright 2021 takashicompany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
LT(2, KC_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, LT(2, KC_D), KC_F, KC_G, KC_H, KC_J, LT(2, KC_K), KC_L, KC_ENT,
SFT_T(KC_Z), GUI_T(KC_X), KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, CTL_T(KC_DOT), KC_BSPC,
ALT_T(KC_LANG2), SFT_T(KC_TAB), KC_SPC, LT(1, KC_LANG1)),
LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
CTL_T(KC_EQL), KC_LBRC, KC_SLSH, KC_MINS, KC_RO, KC_SCLN, KC_QUOT, KC_RBRC, KC_NUHS, KC_JYEN,
KC_LSFT, KC_LGUI, KC_LALT, KC_LANG2, KC_LSFT, KC_SPC, KC_LANG1, KC_TRNS, KC_TRNS, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_ESC, KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO,
KC_LCTL, KC_TRNS, KC_QUES, KC_EXLM, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,
KC_LSFT, KC_LGUI, KC_LALT, KC_LANG2, KC_TRNS, KC_TRNS, KC_LANG1, KC_NO, MO(3), KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, RGB_M_T, KC_F11, KC_F12, KC_CAPS, KC_NO, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_270;
}
//Variable that stores the number of times the key was pressed
static uint16_t press_count = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Increment the counter when a key is pressed
if (record->event.pressed) {
press_count++;
}
return true;
}
#ifdef OLED_DRIVER_ENABLE
static void render_logo(void) {
static const char PROGMEM my_logo[] = {
0x00, 0x00, 0x00, 0xff, 0x01, 0x01, 0x39, 0x29, 0x29, 0x29, 0x29, 0x29, 0xe9, 0x0f, 0x00, 0x00,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xf8, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x80, 0xbf, 0xa0, 0xa0, 0xa7, 0xa5, 0xa5, 0xa5, 0xa5, 0x25, 0x25, 0x3c, 0x00, 0x1f,
0x20, 0x3e, 0x02, 0x3e, 0x20, 0x1f, 0x20, 0x2e, 0x2a, 0x2e, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
0x87, 0x44, 0x24, 0x14, 0x0c, 0x00, 0xc0, 0xa0, 0x90, 0x88, 0x87, 0x00, 0xe0, 0x10, 0xd0, 0x50,
0xd0, 0x10, 0xe0, 0x10, 0xd0, 0x50, 0xd0, 0x10, 0xe0, 0x10, 0xd0, 0x50, 0x50, 0x10, 0xf0, 0x00,
0x07, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x07, 0x00, 0x03, 0x04, 0x05, 0x05,
0x05, 0x04, 0x03, 0x04, 0x07, 0x00, 0x07, 0x04, 0x03, 0x04, 0x05, 0x05, 0x05, 0x05, 0x07, 0x00
};
oled_write_raw_P(my_logo, sizeof(my_logo));
}
void oled_task_user(void) {
render_logo();
oled_set_cursor(0, 5);
oled_write_ln_P(PSTR("Layer"), false);
uint8_t n = get_highest_layer(layer_state);
char layer_str[4];
layer_str[3] = '\0';
layer_str[2] = '0' + n % 10;
layer_str[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
layer_str[0] = n / 10 ? '0' + n / 10 : ' ';
oled_write_ln(layer_str, false);
oled_write_ln_P(PSTR(" "), false);
oled_write_ln_P(PSTR(" "), false);
oled_write_ln_P(PSTR("Count"), false);
uint16_t m = press_count;
char count_str[6];
count_str[5] = '\0';
count_str[4] = '0' + m % 10;
count_str[3] = (m /= 10) % 10 ? '0' + (m) % 10 : (m / 10) % 10 ? '0' : ' ';
count_str[2] = (m /= 10) % 10 ? '0' + (m) % 10 : (m / 10) % 10 ? '0' : ' ';
count_str[1] = (m /= 10) % 10 ? '0' + (m) % 10 : (m / 10) % 10 ? '0' : ' ';
count_str[0] = m / 10 ? '0' + m / 10 : ' ';
oled_write_ln(count_str, false);
}
#endif

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/* Copyright 2021 takashicompany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
LT(2, KC_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, LT(2, KC_D), KC_F, KC_G, KC_H, KC_J, LT(2, KC_K), KC_L, KC_ENT,
SFT_T(KC_Z), GUI_T(KC_X), KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, CTL_T(KC_DOT), KC_BSPC,
ALT_T(KC_LANG2), SFT_T(KC_TAB), KC_SPC, LT(1, KC_LANG1)),
LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
CTL_T(KC_EQL), KC_LBRC, KC_SLSH, KC_MINS, KC_RO, KC_SCLN, KC_QUOT, KC_RBRC, KC_NUHS, KC_JYEN,
KC_LSFT, KC_LGUI, KC_LALT, KC_LANG2, KC_LSFT, KC_SPC, KC_LANG1, KC_TRNS, KC_TRNS, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_ESC, KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UP, KC_NO, KC_NO,
KC_LCTL, KC_TRNS, KC_QUES, KC_EXLM, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,
KC_LSFT, KC_LGUI, KC_LALT, KC_LANG2, KC_TRNS, KC_TRNS, KC_LANG1, KC_NO, MO(3), KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, RGB_M_T, KC_F11, KC_F12, KC_CAPS, KC_NO, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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VIA_ENABLE = yes

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# EndZone34
![endzone34](https://github.com/takashicompany/endzone34/blob/master/images/main_qmk.jpg?raw=true)
A simple yet fun to use 30% keyboard.
Also supports MX sockets and OLED.
* Keyboard Maintainer: [takashicompany](https://github.com/takashicompany)
* Hardware Supported: EndZone34 PCB, Pro Micro
* Hardware Availability: https://github.com/takashicompany/endzone34
Make example for this keyboard (after setting up your build environment):
make takashicompany/endzone34:default
Flashing example for this keyboard:
make takashicompany/endzone34:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
OLED_DRIVER_ENABLE = yes