From b862b4f030b447e067d307a548ed92182515404e Mon Sep 17 00:00:00 2001 From: tmk Date: Mon, 25 Mar 2013 00:01:30 +0900 Subject: [PATCH] Fix hid_liber for new keymap framework by yeeeargh --- keyboard/hid_liber/Makefile.lufa | 27 +++++--- keyboard/hid_liber/Makefile.pjrc | 22 ++++-- keyboard/hid_liber/config.h | 3 - keyboard/hid_liber/keymap.c | 103 ++++++++++++++++++----------- keyboard/hid_liber/keymap_custom.h | 65 ++++++++++++++++++ 5 files changed, 165 insertions(+), 55 deletions(-) create mode 100644 keyboard/hid_liber/keymap_custom.h diff --git a/keyboard/hid_liber/Makefile.lufa b/keyboard/hid_liber/Makefile.lufa index 2d560b9a66..498f17ed78 100644 --- a/keyboard/hid_liber/Makefile.lufa +++ b/keyboard/hid_liber/Makefile.lufa @@ -93,15 +93,8 @@ ARCH = AVR8 # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. F_USB = $(F_CPU) - -# Build Options -# comment out to disable the options. -# -#MOUSEKEY_ENABLE = yes # Mouse keys -EXTRAKEY_ENABLE = yes # Audio control and System control -CONSOLE_ENABLE = yes # Console for debug -#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA -#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support +# Interrupt driven control endpoint task(+60) +#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT # Boot Section Size in bytes @@ -111,6 +104,19 @@ CONSOLE_ENABLE = yes # Console for debug OPT_DEFS += -DBOOT_SIZE=4096 +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +#MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA +#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support + + # Search Path VPATH += $(TARGET_DIR) VPATH += $(TOP_DIR) @@ -118,3 +124,6 @@ VPATH += $(TOP_DIR) include $(TOP_DIR)/protocol/lufa.mk include $(TOP_DIR)/common.mk include $(TOP_DIR)/rules.mk + +custom: OPT_DEFS += -DKEYMAP_CUSTOM +custom: all diff --git a/keyboard/hid_liber/Makefile.pjrc b/keyboard/hid_liber/Makefile.pjrc index 8e349c8da6..70ad47f29a 100644 --- a/keyboard/hid_liber/Makefile.pjrc +++ b/keyboard/hid_liber/Makefile.pjrc @@ -71,14 +71,23 @@ MCU = atmega32u4 # Teensy 2.0 F_CPU = 16000000 +# Boot Section Size in bytes +# Teensy halfKay 512 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +OPT_DEFS += -DBOOT_SIZE=4096 + + # Build Options # comment out to disable the options. # -#MOUSEKEY_ENABLE = yes # Mouse keys -#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support -EXTRAKEY_ENABLE = yes # Audio control and System control -NKRO_ENABLE = yes # USB Nkey Rollover -CONSOLE_ENABLE = yes # Console for debug +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +#MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA +#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support # Search Path @@ -88,3 +97,6 @@ VPATH += $(TOP_DIR) include $(TOP_DIR)/protocol/pjrc.mk include $(TOP_DIR)/common.mk include $(TOP_DIR)/rules.mk + +custom: OPT_DEFS += -DKEYMAP_CUSTOM +custom: all diff --git a/keyboard/hid_liber/config.h b/keyboard/hid_liber/config.h index 61a75dd0cf..17fc2ed892 100644 --- a/keyboard/hid_liber/config.h +++ b/keyboard/hid_liber/config.h @@ -41,9 +41,6 @@ along with this program. If not, see . /* Set 0 if need no debouncing */ #define DEBOUNCE 8 -/* legacy keymap support */ -#define USE_LEGACY_KEYMAP - /* key combination for command */ #define IS_COMMAND() ( \ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ diff --git a/keyboard/hid_liber/keymap.c b/keyboard/hid_liber/keymap.c index e35f7245d0..f3d6bfa2ef 100644 --- a/keyboard/hid_liber/keymap.c +++ b/keyboard/hid_liber/keymap.c @@ -22,9 +22,13 @@ along with this program. If not, see . #include #include #include "keycode.h" +#include "action.h" +#include "action_macro.h" +#include "layer_switch.h" +#include "report.h" +#include "host.h" #include "print.h" #include "debug.h" -#include "util.h" #include "keymap.h" @@ -59,34 +63,12 @@ along with this program. If not, see . /* R */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KR4, KC_NO , KC_NO , KC_NO } \ } -#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) - - -// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. -static const uint8_t PROGMEM fn_layer[] = { - 0, // Fn0 - 1, // Fn1 - 2, // Fn2 - 3, // Fn3 - 4, // Fn4 - 5, // Fn5 - 6, // Fn6 - 7 // Fn7 -}; - -// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. -// See layer.c for details. -static const uint8_t PROGMEM fn_keycode[] = { - KC_NO, // Fn0 - KC_NO, // Fn1 - KC_NO, // Fn2 - KC_NO, // Fn3 - KC_NO, // Fn4 - KC_NO, // Fn5 - KC_NO, // Fn6 - KC_NO // Fn7 -}; - +/* + * Add custom layouts. If no custom layout is defined the default layout is used. +*/ +#if defined(KEYMAP_CUSTOM) + #include "keymap_custom.h" +#else /* * Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift * and Z, and the ANSI \ key above Return/Enter is used for the additional ISO @@ -178,18 +160,63 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; +static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {}; -uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) +/* + * Fn action definition + */ +static const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_DEFAULT_LAYER_SET(0), + [1] = ACTION_DEFAULT_LAYER_SET(1), + [2] = ACTION_DEFAULT_LAYER_SET(2), + [3] = ACTION_DEFAULT_LAYER_SET(3), + [4] = ACTION_DEFAULT_LAYER_SET(4), + [5] = ACTION_DEFAULT_LAYER_SET(5), + [6] = ACTION_DEFAULT_LAYER_SET(6), + [7] = ACTION_DEFAULT_LAYER_SET(7), + [8] = ACTION_DEFAULT_LAYER_SET(8), +}; +#endif + +#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) +#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0])) +#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) + +/* translates key to keycode */ +uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) { - return KEYCODE(layer, row, col); + /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */ + if (layer & OVERLAY_BIT) { + layer &= OVERLAY_MASK; + if (layer < OVERLAYS_SIZE) { + return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]); + } else { + // XXX: this may cuaes bootlaoder_jump incositent fail. + //debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n"); + return KC_TRANSPARENT; + } + } + /* Keymap: 0-15 */ + else { + if (layer < KEYMAPS_SIZE) { + return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); + } else { + // XXX: this may cuaes bootlaoder_jump incositent fail. + //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n"); + // fall back to layer 0 + return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]); + } + } } -uint8_t keymap_fn_layer(uint8_t index) +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint8_t keycode) { - return pgm_read_byte(&fn_layer[index]); -} - -uint8_t keymap_fn_keycode(uint8_t index) -{ - return pgm_read_byte(&fn_keycode[index]); + action_t action; + if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) { + action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); + } else { + action.code = ACTION_NO; + } + return action; } diff --git a/keyboard/hid_liber/keymap_custom.h b/keyboard/hid_liber/keymap_custom.h new file mode 100644 index 0000000000..d138ab20e9 --- /dev/null +++ b/keyboard/hid_liber/keymap_custom.h @@ -0,0 +1,65 @@ +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Layer 0: Default Layer + * + * ANSI: + * + * ,---. ,---------------. ,---------------. ,---------------. ,-----------. + * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| + * `---' `---------------' `---------------' `---------------' `-----------' + * ,-----------------------------------------------------------. ,-----------. + * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| + * |-----------------------------------------------------------| |-----------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| + * |-----------------------------------------------------------| `-----------' + * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| ,---. + * |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | + * |-----------------------------------------------------------| ,-----------. + * |Ctl|Gui|Alt| Space |Alt|Gui|FN0|Ctl| |Lef|Dow|Rig| + * `-----------------------------------------------------------' `-----------' + */ + + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \ + LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, FN0, RCTL, LEFT, DOWN, RGHT), + + + +}; + +static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = { +/* + * Layer 1: Media Keys + * + * ,---. ,---------------. ,---------------. ,---------------. ,-----------. + * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| + * `---' `---------------' `---------------' `---------------' `-----------' + * ,-----------------------------------------------------------. ,-----------. + * |~ |KP1|KP2|KP3|KP4|KP5|KP6|KP7|KP8|KP9|KP0| -| =|Backsp | |Ins|Med|Vl+| + * |-----------------------------------------------------------| |-----------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|Mut|Vl-| + * |-----------------------------------------------------------| `-----------' + * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| ,---. + * |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Ply| + * |-----------------------------------------------------------| ,-----------. + * |Ctl|Gui|Alt| Space |Alt|Gui|FN0|Ctl| |Prv|Stp|Nxt| + * `-----------------------------------------------------------' `-----------' + */ + + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MSEL, VOLU, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MUTE, VOLD, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MPLY, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN0, TRNS, MPRV, MSTP, MNXT), +}; + +static const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_OVERLAY_MOMENTARY(0), // activate LAYER1 when FN0 pressed +};