Merge branch 'master' into to_push
1
.gitignore
vendored
|
@ -1,5 +1,6 @@
|
|||
.dep
|
||||
*.o
|
||||
*.bin
|
||||
*.eep
|
||||
*.elf
|
||||
*.hex
|
||||
|
|
28
.travis.yml
|
@ -2,23 +2,26 @@ os: linux
|
|||
dist: trusty
|
||||
sudo: required
|
||||
language: c
|
||||
compiler: avr-gcc
|
||||
branches:
|
||||
except:
|
||||
- /^.*-automated-build$/
|
||||
- /^[0-9]+\.[0-9]+\.[0-9]+/
|
||||
env:
|
||||
global:
|
||||
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
|
||||
matrix:
|
||||
- TARGET=all-keyboards AUTOGEN=true
|
||||
- TARGET=test AUTOGEN=false
|
||||
before_install:
|
||||
- wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
|
||||
install:
|
||||
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
|
||||
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
|
||||
before_script:
|
||||
- avr-gcc --version
|
||||
script:
|
||||
- make $TARGET AUTOGEN=$AUTOGEN
|
||||
- make test AUTOGEN=false
|
||||
- bash util/travis_build.sh
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- avr-libc
|
||||
- gcc-avr
|
||||
- dfu-programmer
|
||||
- pandoc
|
||||
- gcc-arm-none-eabi
|
||||
|
@ -26,6 +29,11 @@ addons:
|
|||
- libnewlib-arm-none-eabi
|
||||
- diffutils
|
||||
after_success:
|
||||
if [ "$AUTOGEN" == "true" ]; then
|
||||
bash util/travis_compiled_push.sh;
|
||||
fi
|
||||
bash util/travis_compiled_push.sh
|
||||
notifications:
|
||||
webhooks:
|
||||
urls:
|
||||
- https://webhooks.gitter.im/e/cca31de3d44b9adb617b
|
||||
on_success: change # options: [always|never|change] default: always
|
||||
on_failure: always # options: [always|never|change] default: always
|
||||
on_start: never # options: [always|never|change] default: always
|
48
Makefile
|
@ -16,10 +16,10 @@ ifdef SILENT
|
|||
endif
|
||||
|
||||
# We need to make sure that silent is always turned off at the top level
|
||||
# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly
|
||||
# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
|
||||
override SILENT := false
|
||||
|
||||
ON_ERROR := error_occured=1
|
||||
ON_ERROR := error_occurred=1
|
||||
|
||||
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
|
||||
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
|
||||
|
@ -34,13 +34,13 @@ ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
|
|||
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
|
||||
BUILD_DIR := $(ROOT_DIR)/.build
|
||||
TEST_DIR := $(BUILD_DIR)/test
|
||||
ERROR_FILE := $(BUILD_DIR)/error_occured
|
||||
ERROR_FILE := $(BUILD_DIR)/error_occurred
|
||||
|
||||
MAKEFILE_INCLUDED=yes
|
||||
|
||||
# Helper function to process the newt element of a space separated path
|
||||
# It works a bit like the traditional functional head tail
|
||||
# so the CURRENT_PATH_ELEMENT will beome the new head
|
||||
# so the CURRENT_PATH_ELEMENT will become the new head
|
||||
# and the PATH_ELEMENTS are the rest that are still unprocessed
|
||||
define NEXT_PATH_ELEMENT
|
||||
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
|
||||
|
@ -84,7 +84,7 @@ endif
|
|||
# Only consider folders with makefiles, to prevent errors in case there are extra folders
|
||||
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
|
||||
|
||||
#Compability with the old make variables, anything you specify directly on the command line
|
||||
#Compatibility with the old make variables, anything you specify directly on the command line
|
||||
# always overrides the detected folders
|
||||
ifdef keyboard
|
||||
KEYBOARD := $(keyboard)
|
||||
|
@ -106,7 +106,7 @@ endif
|
|||
#$(info Keyboards: $(KEYBOARDS))
|
||||
|
||||
|
||||
# Set the default goal depening on where we are running make from
|
||||
# Set the default goal depending on where we are running make from
|
||||
# this handles the case where you run make without any arguments
|
||||
.DEFAULT_GOAL := all
|
||||
ifneq ($(KEYMAP),)
|
||||
|
@ -170,7 +170,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
|
|||
endef
|
||||
|
||||
# A recursive helper function for finding the longest match
|
||||
# $1 The list to be checed
|
||||
# $1 The list to be checked
|
||||
# It works by always removing the currently matched item from the list
|
||||
# and call itself recursively, until a match is found
|
||||
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
|
||||
|
@ -180,7 +180,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
|
|||
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
|
||||
# If a match is found in the current list, otherwise just return what we had before
|
||||
ifeq ($$(RULE_FOUND),true)
|
||||
# Save the best match so far and call itself recursivel
|
||||
# Save the best match so far and call itself recursively
|
||||
BEST_MATCH := $$(MATCHED_ITEM)
|
||||
BEST_MATCH_RULE := $$(RULE)
|
||||
RULE_FOUND := false
|
||||
|
@ -337,7 +337,7 @@ define PARSE_SUBPROJECT
|
|||
$$(eval $$(call PARSE_ALL_KEYMAPS))
|
||||
endif
|
||||
else
|
||||
# As earlier mentione,d when allsb is specified, we call our self recursively
|
||||
# As earlier mentioned when allsb is specified, we call our self recursively
|
||||
# for all of the subprojects
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
|
||||
endif
|
||||
|
@ -403,11 +403,11 @@ define BUILD
|
|||
printf "$$(MAKE_MSG)\n\n"; \
|
||||
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
|
||||
if [ $$$$? -gt 0 ]; \
|
||||
then error_occured=1; \
|
||||
then error_occurred=1; \
|
||||
fi;
|
||||
endef
|
||||
|
||||
# Just parse all the keymaps for a specifc keyboard
|
||||
# Just parse all the keymaps for a specific keyboard
|
||||
define PARSE_ALL_KEYMAPS
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
|
||||
endef
|
||||
|
@ -428,7 +428,7 @@ define BUILD_TEST
|
|||
printf "$$(TEST_MSG)\n"; \
|
||||
$$(TEST_EXECUTABLE); \
|
||||
if [ $$$$? -gt 0 ]; \
|
||||
then error_occured=1; \
|
||||
then error_occurred=1; \
|
||||
fi; \
|
||||
printf "\n";
|
||||
endif
|
||||
|
@ -448,7 +448,7 @@ endef
|
|||
|
||||
|
||||
# Set the silent mode depending on if we are trying to compile multiple keyboards or not
|
||||
# By default it's on in that case, but it can be overriden by specifying silent=false
|
||||
# By default it's on in that case, but it can be overridden by specifying silent=false
|
||||
# from the command line
|
||||
define SET_SILENT_MODE
|
||||
ifdef SUB_IS_SILENT
|
||||
|
@ -465,16 +465,16 @@ include $(ROOT_DIR)/message.mk
|
|||
# The empty line is important here, as it will force a new shell to be created for each command
|
||||
# Otherwise the command line will become too long with a lot of keyboards and keymaps
|
||||
define RUN_COMMAND
|
||||
+error_occured=0;\
|
||||
+error_occurred=0;\
|
||||
$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
|
||||
if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi;
|
||||
if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
|
||||
|
||||
|
||||
endef
|
||||
define RUN_TEST
|
||||
+error_occured=0;\
|
||||
$($(TEST)_COMMAND))\
|
||||
if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi;
|
||||
+error_occurred=0;\
|
||||
$($(TEST)_COMMAND)\
|
||||
if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
|
||||
|
||||
endef
|
||||
|
||||
|
@ -487,8 +487,9 @@ $(SUBPROJECTS): %: %-allkm
|
|||
.PHONY: %
|
||||
%:
|
||||
# Check if we have the CMP tool installed
|
||||
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
|
||||
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
|
||||
# Check if the submodules are dirty, and display a warning if they are
|
||||
ifndef SKIP_GIT
|
||||
git submodule status --recursive 2>/dev/null | \
|
||||
while IFS= read -r x; do \
|
||||
case "$$x" in \
|
||||
|
@ -496,6 +497,7 @@ $(SUBPROJECTS): %: %-allkm
|
|||
*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
|
||||
esac \
|
||||
done
|
||||
endif
|
||||
rm -f $(ERROR_FILE) > /dev/null 2>&1
|
||||
$(eval $(call PARSE_RULE,$@))
|
||||
$(eval $(call SET_SILENT_MODE))
|
||||
|
@ -512,7 +514,7 @@ $(SUBPROJECTS): %: %-allkm
|
|||
.PHONY: all
|
||||
all: all-keyboards test-all
|
||||
|
||||
# Define some shortcuts, mostly for compability with the old syntax
|
||||
# Define some shortcuts, mostly for compatibility with the old syntax
|
||||
.PHONY: all-keyboards
|
||||
all-keyboards: allkb-allsp-allkm
|
||||
|
||||
|
@ -526,7 +528,11 @@ test: test-all
|
|||
test-clean: test-all-clean
|
||||
|
||||
# Generate the version.h file
|
||||
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
|
||||
ifndef SKIP_GIT
|
||||
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
|
||||
else
|
||||
GIT_VERSION := NA
|
||||
endif
|
||||
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
|
||||
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
|
||||
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
|
||||
|
|
|
@ -131,35 +131,64 @@ ifndef CUSTOM_MATRIX
|
|||
SRC += $(QUANTUM_DIR)/matrix.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
|
||||
OPT_DEFS += -DAPI_SYSEX_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/api/api_sysex.c
|
||||
OPT_DEFS += -DAPI_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/api.c
|
||||
MIDI_ENABLE=yes
|
||||
endif
|
||||
|
||||
MUSIC_ENABLE := 0
|
||||
|
||||
ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
||||
OPT_DEFS += -DAUDIO_ENABLE
|
||||
MUSIC_ENABLE := 1
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
|
||||
SRC += $(QUANTUM_DIR)/audio/audio.c
|
||||
SRC += $(QUANTUM_DIR)/audio/voices.c
|
||||
SRC += $(QUANTUM_DIR)/audio/luts.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MIDI_ENABLE)), yes)
|
||||
OPT_DEFS += -DMIDI_ENABLE
|
||||
MUSIC_ENABLE := 1
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
|
||||
endif
|
||||
|
||||
ifeq ($(MUSIC_ENABLE), 1)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(COMBO_ENABLE)), yes)
|
||||
OPT_DEFS += -DCOMBO_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
|
||||
OPT_DEFS += -DVIRTSER_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
||||
OPT_DEFS += -DAUDIO_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
|
||||
SRC += $(QUANTUM_DIR)/audio/audio.c
|
||||
SRC += $(QUANTUM_DIR)/audio/voices.c
|
||||
SRC += $(QUANTUM_DIR)/audio/luts.c
|
||||
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
|
||||
OPT_DEFS += -DFAUXCLICKY_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/fauxclicky.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UCIS_ENABLE)), yes)
|
||||
OPT_DEFS += -DUCIS_ENABLE
|
||||
UNICODE_ENABLE = yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODEMAP_ENABLE
|
||||
UNICODE_ENABLE = yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODE_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
|
||||
endif
|
||||
|
||||
|
@ -174,6 +203,12 @@ ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
|||
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(PRINTING_ENABLE)), yes)
|
||||
OPT_DEFS += -DPRINTING_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
|
||||
SRC += $(TMK_DIR)/protocol/serial_uart.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
|
||||
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
|
||||
OPT_DEFS += $(SERIAL_DEFS)
|
||||
|
@ -199,6 +234,7 @@ endif
|
|||
VPATH += $(KEYBOARD_PATH)
|
||||
VPATH += $(COMMON_VPATH)
|
||||
|
||||
include $(TMK_PATH)/protocol.mk
|
||||
|
||||
include $(TMK_PATH)/common.mk
|
||||
SRC += $(TMK_COMMON_SRC)
|
||||
|
@ -206,7 +242,11 @@ OPT_DEFS += $(TMK_COMMON_DEFS)
|
|||
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
|
||||
|
||||
ifeq ($(PLATFORM),AVR)
|
||||
ifeq ($(strip $(PROTOCOL)), VUSB)
|
||||
include $(TMK_PATH)/protocol/vusb.mk
|
||||
else
|
||||
include $(TMK_PATH)/protocol/lufa.mk
|
||||
endif
|
||||
include $(TMK_PATH)/avr.mk
|
||||
endif
|
||||
|
||||
|
|
|
@ -23,4 +23,5 @@ COMMON_VPATH += $(QUANTUM_PATH)
|
|||
COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/audio
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/api
|
||||
COMMON_VPATH += $(SERIAL_PATH)
|
|
@ -6,7 +6,7 @@
|
|||
1. If you have ever installed WinAVR, uninstall it.
|
||||
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
|
||||
3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
|
||||
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
|
||||
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
|
||||
5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
|
||||
6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
|
||||
7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell".
|
||||
|
@ -38,7 +38,7 @@ Debian/Ubuntu example:
|
|||
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md).
|
||||
|
||||
## Verify Your Installation
|
||||
1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
|
||||
1. If you haven't already, obtain this repository ([https://github.com/qmk/qmk_firmware](https://github.com/qmk/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
|
||||
2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead.
|
||||
3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`.
|
||||
4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below.
|
||||
|
|
|
@ -1,339 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
|
@ -1,674 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -234,7 +234,7 @@ If you did everything else right. This part should be a snap! Grab the latest so
|
|||
###Build Planck and Load the Firmware
|
||||
```
|
||||
$ cd ~/src
|
||||
$ git clone https://github.com/jackhumbert/qmk_firmware.git
|
||||
$ git clone https://github.com/qmk/qmk_firmware.git
|
||||
$ cd qmk_firmware/keyboards/planck
|
||||
$ make
|
||||
```
|
||||
|
|
|
@ -183,7 +183,7 @@ As you move along, be sure that the Teensy is staying in place - recutting and s
|
|||
|
||||
From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
|
||||
|
||||
To start out, download [the firmware](https://github.com/jackhumbert/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
|
||||
To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
|
||||
|
||||
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
|
||||
|
||||
|
@ -276,7 +276,7 @@ This can be accomplished by using the following `keymaps` definition:
|
|||
),
|
||||
};
|
||||
|
||||
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file.
|
||||
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file.
|
||||
|
||||
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
|
||||
|
||||
|
@ -306,7 +306,7 @@ If you've done all of these things, keep in mind that sometimes you might have h
|
|||
|
||||
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
|
||||
|
||||
There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/jackhumbert/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
|
||||
There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/qmk/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
|
||||
|
||||
## Trouble-shooting compiling
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
### Windows
|
||||
1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
|
||||
2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
|
||||
3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
|
||||
3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
|
||||
4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
|
||||
5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
|
||||
|
||||
|
@ -32,7 +32,7 @@ Note that, since it will be directly accessing USB hardware, the
|
|||
`dfu-programmer` program needs to be run as root.
|
||||
|
||||
## Verify Your Installation
|
||||
1. Clone the following repository: https://github.com/jackhumbert/qmk_firmware
|
||||
1. Clone the following repository: https://github.com/qmk/qmk_firmware
|
||||
2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck`
|
||||
3. Run `make`. This should output a lot of information about the build process.
|
||||
|
||||
|
@ -80,7 +80,7 @@ when trying to 'make dfu' on Windows you need to copy the dfu-programmer.exe to
|
|||
|
||||
### Keymap
|
||||
|
||||
Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/jackhumbert/qmk_firmware/blob/master/quantum/keymap_common.h).
|
||||
Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/qmk/qmk_firmware/blob/master/quantum/keymap_common.h).
|
||||
|
||||
You can use modifiers with keycodes like this:
|
||||
|
||||
|
|
|
@ -549,6 +549,9 @@ Layer switching with tap key:
|
|||
|
||||
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
|
||||
|
||||
When user hold a key after tap, it repeat the tapped key rather to hold a modifier key.
|
||||
If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
|
||||
See https://github.com/qmk/qmk_firmware/issues/889 for the detail.
|
||||
|
||||
### 4.2 Tap Toggle
|
||||
This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps.
|
||||
|
|
|
@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
*/
|
||||
|
||||
#define RGB_DI_PIN E2
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 8 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
|
|
3
keyboards/amjpad/Makefile
Normal file
|
@ -0,0 +1,3 @@
|
|||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
30
keyboards/amjpad/amjpad.c
Normal file
|
@ -0,0 +1,30 @@
|
|||
#include "amjpad.h"
|
||||
#include "led.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
matrix_init_user();
|
||||
led_init_ports();
|
||||
};
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
matrix_scan_user();
|
||||
};
|
||||
|
||||
void led_init_ports(void) {
|
||||
// * Set our LED pins as output
|
||||
DDRD |= (1<<6);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
|
||||
// Turn numlock on
|
||||
PORTD &= ~(1<<6);
|
||||
} else {
|
||||
// Turn numlock off
|
||||
PORTD |= (1<<6);
|
||||
}
|
||||
}
|
46
keyboards/amjpad/amjpad.h
Normal file
|
@ -0,0 +1,46 @@
|
|||
#ifndef AMJPAD_H
|
||||
#define ADMJPAD_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// readability
|
||||
#define XXX KC_NO
|
||||
|
||||
/* AMJPAD matrix layout
|
||||
* ,-------------------.
|
||||
* | 00 | 01 | 02 | 03 |
|
||||
* |----|----|----|----|
|
||||
* | 10 | 11 | 12 | 13 |
|
||||
* |----|----|----|----|
|
||||
* | 20 | 21 | 22 | |
|
||||
* |----|----|----| 23 |
|
||||
* | 30 | 31 | 32 | |
|
||||
* |----|----|----|----|
|
||||
* | 40 | 41 | 42 | |
|
||||
* |----|----|----| 43 |
|
||||
* | 50 | 52 | |
|
||||
* `-------------------'
|
||||
*/
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
k00, k01, k02, k03, \
|
||||
k10, k11, k12, k13, \
|
||||
k20, k21, k22, k23, \
|
||||
k30, k31, k32, \
|
||||
k40, k41, k42, k43, \
|
||||
k50, k52 \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03}, \
|
||||
{k10, k11, k12, k13}, \
|
||||
{k20, k21, k22, k23}, \
|
||||
{k30, k31, k32, XXX}, \
|
||||
{k40, k41, k42, k43}, \
|
||||
{k50, XXX, k52, XXX} \
|
||||
}
|
||||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
|
||||
#endif
|
94
keyboards/amjpad/config.h
Normal file
|
@ -0,0 +1,94 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0003
|
||||
#define MANUFACTURER AMJ
|
||||
#define PRODUCT PAD
|
||||
#define DESCRIPTION QMK keyboard firmware for AMJ PAD
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 6
|
||||
#define MATRIX_COLS 4
|
||||
|
||||
// ROWS: Top to bottom, COLS: Left to right
|
||||
|
||||
#define MATRIX_ROW_PINS { F7, F6, F5, F4, D5, D0 }
|
||||
#define MATRIX_COL_PINS { F1, F0, E6, C7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
#define BACKLIGHT_PIN B6
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* Backlight configuration
|
||||
*/
|
||||
#define BACKLIGHT_LEVELS 4
|
||||
|
||||
/* Underlight configuration
|
||||
*/
|
||||
|
||||
#define RGB_DI_PIN E2
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 8 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
101
keyboards/amjpad/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,101 @@
|
|||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* |Esc |TAB |BS | = |
|
||||
* |----|----|----|----|
|
||||
* | NL | / | * | - |
|
||||
* |----|----|----|----|
|
||||
* | 7 | 8 | 9 | |
|
||||
* |----|----|----| + |
|
||||
* | 4 | 5 | 6 | |
|
||||
* |----|----|----|----|
|
||||
* | 1 | 2 | 3 | |
|
||||
* |----|----|----| En |
|
||||
* | 0 |./FN| |
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = KEYMAP(
|
||||
KC_ESC,KC_TAB,KC_BSPC,KC_PEQL, \
|
||||
KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS, \
|
||||
KC_P4, KC_P5, KC_P6, \
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, \
|
||||
KC_P0, LT(_FL,KC_PDOT)),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* |Esc |TAB |BS | = |
|
||||
* |----|----|----|----|
|
||||
* | NL | / | * | - |
|
||||
* |----|----|----|----|
|
||||
* | 7 | 8 | 9 | |
|
||||
* |----|----|----|RST |
|
||||
* | 4 | 5 | 6 | |
|
||||
* |----|----|----|----|
|
||||
* | 1 | 2 | 3 | |
|
||||
* |----|----|----| En |
|
||||
* | 0 |./FN| |
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
|
||||
KC_ESC,KC_TAB,KC_BSPC,KC_PEQL, \
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
|
||||
KC_P7, KC_P8, KC_P9, RESET, \
|
||||
KC_P4, KC_P5, KC_P6, \
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, \
|
||||
KC_P0, LT(_FL,KC_PDOT)),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
66
keyboards/amjpad/rules.mk
Normal file
|
@ -0,0 +1,66 @@
|
|||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality (+4870)
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality (+1150)
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
|
@ -15,8 +15,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_QW] = { /* Qwerty */
|
||||
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
||||
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
|
||||
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
|
||||
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
|
||||
},
|
||||
/*
|
||||
* ! @ up { } || pgup 7 8 9 *
|
||||
|
@ -27,8 +27,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_RS] = { /* [> RAISE <] */
|
||||
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
|
||||
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
|
||||
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LALT, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
|
||||
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
|
||||
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
|
||||
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
|
||||
},
|
||||
/*
|
||||
* insert home up end pgup || up F7 F8 F9 F10
|
||||
|
@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_LW] = { /* [> LOWER <] */
|
||||
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
|
||||
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
|
||||
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
|
||||
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
|
||||
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LCTL, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
|
||||
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
|
||||
}};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
|
Before Width: | Height: | Size: 74 KiB |
BIN
keyboards/atreus/keymaps/replicaJunction/atreus-replica-base.png
Normal file
After Width: | Height: | Size: 74 KiB |
Before Width: | Height: | Size: 89 KiB After Width: | Height: | Size: 90 KiB |
Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 90 KiB |
Before Width: | Height: | Size: 71 KiB After Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 73 KiB |
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
* Keyboard: Atreus
|
||||
* Keymap: replicaJunction
|
||||
* Version: 0.3
|
||||
* Version: 0.4
|
||||
*
|
||||
* This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
|
||||
* The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox. I now
|
||||
|
@ -42,51 +42,157 @@
|
|||
#define KX_PAST LCTL(KC_V)
|
||||
#define KX_UNDO LCTL(KC_Z)
|
||||
|
||||
#define _USER 0 // User macro
|
||||
|
||||
; // This doesn't do anything. It's just for VSCode because its syntax highlighting is weird for the above #define statements.
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/*
|
||||
* Colemak-ModDH
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | Q | W | F | P | B | | J | L | U | Y | ; |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | A | R | S | T | G | | M | N | E | I | O |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* |Z Shft| X | C | D | V | ,------. ,------. | K | H | , | . |/ Shft|
|
||||
* +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
|
||||
* | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
[_CO] = KEYMAP(
|
||||
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
|
||||
KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O,
|
||||
SFT_T(KC_Z), KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
|
||||
KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
|
||||
KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
|
||||
),
|
||||
|
||||
/*
|
||||
* QWERTY
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | Q | W | E | R | T | | Y | U | I | O | P |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | A | S | D | F | G | | H | J | K | L | ; |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* |Z Shft| X | C | V | B | ,------. ,------. | N | M | , | . |/ Shft|
|
||||
* +------+------+------+------+------| | Ctrl | | Alt | +------+------+------+------+------|
|
||||
* | Esc | Gui | Tab | _FN | Bksp | | Del | | Enter| |Sp/_NU| _EX | - | ' | = |
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
[_QW] = KEYMAP( /* Qwerty */
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
|
||||
SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH),
|
||||
KC_ESC, KC_LGUI, KC_TAB, KC_LALT, KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
|
||||
KC_ESC, KC_LGUI, KC_TAB, MO(_FN), KC_BSPC, CTL_T(KC_DEL), ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_EX), KC_MINS, KC_QUOT, KC_EQL
|
||||
),
|
||||
|
||||
/*
|
||||
* Extend
|
||||
*
|
||||
* Ctrl+` is a keyboard shortcut for the program ConEmu, which brings up a dropdown console window.
|
||||
*
|
||||
* Also note that some dual-role keys are overridden here with their modifiers
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | | | | |Ctrl `| | PgUp | Home | Up | End | Del |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | Gui | Shift| Alt | Ctrl | | | PgDn | Left | Down | Right| Bksp |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | Shift| Cut | Copy | | Paste| ,------. ,------. | | ^Tab | Tab | |Insert|
|
||||
* +------+------+------+------+------| | Del | | Enter| +------+------+------+------+------|
|
||||
* | | | | | | | | | | | Space|XXXXXX| | |PrntSc|
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
[_EX] = KEYMAP( /* Extend */
|
||||
KC_CAPS, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
|
||||
_______, KC_LGUI, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
|
||||
_______, KX_CUT, KX_COPY, _______, KX_PAST, _______, KC_TAB, KCX_LST, _______, KC_INSERT,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, KC_PSCR
|
||||
_______, _______, _______, _______, LCTL(KC_GRV), KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL,
|
||||
KC_LGUI, KC_LSFT, KC_LALT, KC_LCTL, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
|
||||
KC_LSFT, KX_CUT, KX_COPY, _______, KX_PAST, _______, KCX_LST, KC_TAB, _______, KC_INS,
|
||||
_______, _______, _______, _______, _______, KC_DEL, KC_ENT, KC_SPC, _______, _______, _______, KC_PSCR
|
||||
),
|
||||
|
||||
/*
|
||||
* Numbers and symbols
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | ! | @ | { | } | & | | / | 7 | 8 | 9 | * |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | # | $ | ( | ) | ~ | | | | 4 | 5 | 6 | - |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | % | ^ | [ | ] | ` | ,------. ,------. | \ | 1 | 2 | 3 | + |
|
||||
* +------+------+------+------+------| | | | | +------+------+------+------+------|
|
||||
* | | _GA | | | | | | | | |XXXXXX| 0 | . | = | |
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
[_NU] = KEYMAP( /* Numbers and symbols */
|
||||
KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, KC_SLSH, KC_7, KC_8, KC_9, KC_ASTR,
|
||||
KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_TILD, KC_PIPE, KC_4, KC_5, KC_6, KC_MINS,
|
||||
KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, KC_BSLS, KC_1, KC_2, KC_3, KC_PLUS,
|
||||
_______, TG(_GA), _______, MO(_FN), _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
|
||||
_______, TG(_GA), _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_EQL, _______
|
||||
),
|
||||
|
||||
/*
|
||||
* Functions
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | Caps | F9 | F10 | F11 | F12 | | _USER|Whl Up| MUp |Whl Dn| |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | | F5 | F6 | F7 | F8 | | Vol ^| MLeft| MDown|MRight| |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | | F1 | F2 | F3 | F4 | ,------. ,------. | Vol v| | | | |
|
||||
* +------+------+------+------+------| | | |RClick| +------+------+------+------+------|
|
||||
* | | | |XXXXXX| | | | | | |LClick|MClick| _CO | _GA | RESET|
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
[_FN] = KEYMAP( /* Functions */
|
||||
KC_DEL, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_F7, KC_F8, KC_F9, KC_F10,
|
||||
KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_F4, KC_F5, KC_F6, KC_F11,
|
||||
_______, KC_VOLU, KC_MUTE, KC_VOLD, KC_MPLY, _______, KC_F1, KC_F2, KC_F3, KC_F12,
|
||||
_______, _______, _______, _______, KC_MSTP, _______, _______, _______, KC_NO, DF(_CO), DF(_QW), RESET
|
||||
KC_CAPS, KC_F9, KC_F10, KC_F11, KC_F12, M(_USER),KC_WH_U, KC_MS_U, KC_WH_D, _______,
|
||||
_______, KC_F5, KC_F6, KC_F7, KC_F8, KC_VOLU, KC_MS_L, KC_MS_D, KC_MS_R, _______,
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_VOLD, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, KC_BTN2, KC_BTN1, KC_BTN3, DF(_CO), DF(_QW), RESET
|
||||
),
|
||||
|
||||
/*
|
||||
* Gaming
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | | | | | | | |Whl Up| MUp |Whl Dn| |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | | | | | | | | MLeft| MDown|MRight| |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | Z | | | | | ,------. ,------. | | | | | |
|
||||
* +------+------+------+------+------| | Bksp | |RClick| +------+------+------+------+------|
|
||||
* | | _GA | | Shift| Space| | | | | |LClick|MClick| | | |
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
[_GA] = KEYMAP( /* Gaming */
|
||||
_______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______,
|
||||
_______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
|
||||
KC_Z, _______, _______, _______, _______, KC_BTN3, _______, KC_MS_D, _______, _______,
|
||||
_______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______
|
||||
KC_Z, _______, _______, _______, _______, _______, _______, KC_MS_D, _______, _______,
|
||||
_______, TG(_GA), _______, KC_LSFT, KC_SPC, KC_BSPC, KC_BTN2, KC_BTN1, KC_BTN3, _______, _______, _______
|
||||
)};
|
||||
|
||||
/*
|
||||
* Template
|
||||
*
|
||||
* ,----------------------------------. ,----------------------------------.
|
||||
* | | | | | | | | | | | |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* +------+------+------+------+------| +------+------+------+------+------|
|
||||
* | | | | | | ,------. ,------. | | | | | |
|
||||
* +------+------+------+------+------| | | | | +------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `----------------------------------' `------' `------' `----------------------------------'
|
||||
*
|
||||
*/
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
@ -95,7 +201,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
case _USER:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
|
|
|
@ -10,13 +10,15 @@ I won't claim that this layout is perfect for everyone. It does make several sig
|
|||
|
||||
## Base Layer ##
|
||||
|
||||
![Atreus base layout](atreus-replica-base-colemakdh.png)
|
||||
![Atreus base layout](atreus-replica-base.png)
|
||||
|
||||
The letters on this layout are arranged in the [Colemak Mod-DH layout](https://colemakmods.github.io/mod-dh/).
|
||||
|
||||
Note that there are four dual-purpose keys: Shift (Backspace), Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key by double-tapping the key and holding on the second tap. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead.
|
||||
The primary mechanism for the Shift keys in this keyboard are the dual-role Z and slash keys. Pressing the key sends the keystroke, while holding the key sends a shift. This is a design choice taken from the xyverz layout, and one I find much more intuitive than a thumb shift. In addition, the pinky doesn't need to stretch as far to reach these keys as it does to reach a standard Shift key.
|
||||
|
||||
The secondary Alt on the left bottom row exists to provide a single-hand Alt+Tab shortcut, which would take two rows otherwise.
|
||||
Occasionally, when typing the letter Z, I'll hold the key down a fraction of a second too long, and the keyboard will shift instead. If you're not a confident typist, this dual-role Shift key layout is probably not a good solution. In that case, I'd suggest moving Shift onto the Backspace key (press for Backspace, hold for Shift).
|
||||
|
||||
In addition to the Shift keys, there are three dual-purpose keys: Ctrl (Delete), Alt (Enter), and Space (Number layer). In QMK, these dual-role keys can be made to hold their primary key with a tap and hold. For example, if I wanted to insert a long string of Spaces, I would tap the Space key, then tap it again and hold. A single press and hold would trigger the secondary function of the key instead.
|
||||
|
||||
## Extend Layer ##
|
||||
|
||||
|
@ -42,9 +44,11 @@ This layer also provides plenty of symbol shortcuts. Most of these can be access
|
|||
|
||||
![Atreus function layer](atreus-replica-function.png)
|
||||
|
||||
Function keys (F1-F12) are on this layer, as well as some more generic "functions" such as media keys. I've also set up a mirror image of the arrows from the Extend layer in case I need to use these with my left hand, but I don't do this very often.
|
||||
Function keys (F1-F12) are on this layer. Their layout in groups of four comes from Jeremy's Atreus layout in this repository. I'd been using 1-9 in a numpad layout, then adding 10-12 on the side...I suppose it took seeing someone else do it this way for me to realize how much more sense it makes.
|
||||
|
||||
The reset key is on this layer, as well as a toggle from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions.
|
||||
On the right side are mouse keys - cursor left/right/up/down, and scroll up/down. Volume keys are also here, though really only because there was room for them (I'm not entirely happy with their positions).
|
||||
|
||||
Finally, the reset key is on this layer, as well as toggles from Colemak to QWERTY and back. The QWERTY layer is not currently documented, but it is functionally identical to the base layer except for letter positions.
|
||||
|
||||
## Gaming Layer ##
|
||||
|
||||
|
@ -54,4 +58,4 @@ This is a small layer developed to allow some simple gameplay without a mouse. T
|
|||
|
||||
The keys on the left hand bring Space into the left thumb's reach, as well as overriding the dual-role Shift with its standard function (Z in both QWERTY and in Colemak). This allows easy Shift presses without blocking the Z key, commonly used in games.
|
||||
|
||||
I would probably not consider this a hard-core gaming keyboard, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it.
|
||||
I would probably not consider the Atreus a hard-core gaming keyboard in the first place, and this layout does have the huge problem of blocking access to the number keys, but for more casual games, it plays quite well. I've used it quite a bit on Minecraft, for example, and I'm quite pleased with it.
|
|
@ -88,7 +88,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
|
|||
|
||||
### Remember: These are just aliases
|
||||
|
||||
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
|
||||
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
|
||||
|
||||
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
|
||||
|
||||
|
@ -169,7 +169,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar
|
|||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
|
||||
Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
|
|
3
keyboards/atreus62/Makefile
Normal file
|
@ -0,0 +1,3 @@
|
|||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
1
keyboards/atreus62/atreus62.c
Normal file
|
@ -0,0 +1 @@
|
|||
#include "atreus62.h"
|
42
keyboards/atreus62/atreus62.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
#ifndef ATREUS62_H
|
||||
#define ATREUS62_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
void promicro_bootloader_jmp(bool program);
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguements
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
|
||||
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
|
||||
) \
|
||||
{ \
|
||||
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
|
||||
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
|
||||
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
|
||||
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
|
||||
}
|
||||
|
||||
// Used to create a keymap using only KC_ prefixed keys.
|
||||
#define KC_KEYMAP( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
|
||||
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
|
||||
) \
|
||||
{ \
|
||||
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
|
||||
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
|
||||
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_NO, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
|
||||
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k46, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b }, \
|
||||
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c, KC_##k4d } \
|
||||
}
|
||||
|
||||
#endif
|
83
keyboards/atreus62/config.h
Normal file
|
@ -0,0 +1,83 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6062
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Profet
|
||||
#define PRODUCT Atreus62
|
||||
#define DESCRIPTION q.m.k. keyboard firmware for Atreus62
|
||||
|
||||
/* key matrix size */
|
||||
// Rows are doubled-up
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 13
|
||||
|
||||
// wiring of each half
|
||||
#define MATRIX_ROW_PINS { D2, D3, D1, D0, D4 }
|
||||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, B5, B4, E6, D7, C6 }
|
||||
|
||||
#define CATERINA_BOOTLOADER
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
// #define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
// #define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
71
keyboards/atreus62/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,71 @@
|
|||
// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
|
||||
#include "atreus62.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DEFAULT 0
|
||||
#define _NAV 1
|
||||
#define _RESET 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DEFAULT] = { /* qwerty */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
||||
{ KC_BSLS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC },
|
||||
{ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DELT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LBRC },
|
||||
{ KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO(_NAV),KC_BSPC, KC_ENT, KC_SPC, KC_EQL, KC_MINS, KC_QUOT, KC_ENT, KC_RGUI }
|
||||
},
|
||||
|
||||
[_NAV] = {
|
||||
{ TO(_DEFAULT), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS },
|
||||
{ TO(_RESET), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS }
|
||||
},
|
||||
|
||||
[_RESET] = {
|
||||
{ TO(_DEFAULT), KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
|
||||
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
|
||||
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
|
||||
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO },
|
||||
{ KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , RESET }
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
[_TRNS] = {
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS },
|
||||
{ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS }
|
||||
},
|
||||
*/
|
||||
};
|
||||
|
||||
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch (id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
}
|
||||
else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
5
keyboards/atreus62/keymaps/mneme/Makefile
Normal file
|
@ -0,0 +1,5 @@
|
|||
TAP_DANCE_ENABLE = yes
|
||||
NKRO_ENABLE = true
|
||||
MOUSEKEY_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
58
keyboards/atreus62/keymaps/mneme/README.md
Normal file
|
@ -0,0 +1,58 @@
|
|||
<!-- -*- mode: markdown; fill-column: 8192 -*- -->
|
||||
|
||||
Mnemes Swedish Bonanza
|
||||
=======================
|
||||
|
||||
My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout
|
||||
|
||||
[algernon]: https://github.com/algernon/ergodox-layout
|
||||
|
||||
It's for Windows (current work forces me to) and Swedish (matter of birth) so ymmw.
|
||||
|
||||
## Table of Contents
|
||||
|
||||
* [Layouts](#layouts)
|
||||
- [Base layer](#base-layer)
|
||||
- [Nav layer](#nav-layer)
|
||||
- [Sym layer](#sym-layer)
|
||||
- [LED states](#led-states)
|
||||
|
||||
# Layouts
|
||||
|
||||
## Base layer
|
||||
|
||||
![Base layer](img/base.png)
|
||||
|
||||
|
||||
* The number row doubles as a function row. Short presses produces numbers, long presses produces Fxx
|
||||
* The `Shift`, `Alt`, and `Control` modifiers are one-shot.
|
||||
* `Backspace` and `Enter` doubles as switches to the `sym` layer when held
|
||||
* The `ESC` key also doubles as a one-shot cancel key.
|
||||
* The **Lead** key is followed by a sequence of keys.
|
||||
- `LEAD l` : `lgui+l`.
|
||||
- `LEAD s l` : `λ`.
|
||||
- `LEAD s s` : `¯\_(ツ)_/¯`
|
||||
- `LEAD s f` : `凸(ツ)凸`
|
||||
- `LEAD u l` : Set unicode input mode to linux.
|
||||
- `LEAD s w` : Set unicode input mode to windows.
|
||||
- `LEAD a *` : Application switching based on position in start menu. Very specific to my computer.
|
||||
|
||||
|
||||
## Nav layer
|
||||
|
||||
![Nav layer](img/fun.png)
|
||||
|
||||
Basic navigation on the right hand and modifiers close
|
||||
by for the left. The latter because I tend to use `ctrl+arrows` quite a lot.
|
||||
|
||||
## Sym layer
|
||||
|
||||
![Sym layer](img/sym.png)
|
||||
|
||||
* Easy access to most symbols I use on a daily basis. Most common are on the home row, the rest are grouped as best as I could.
|
||||
|
||||
- `eq` : Tapdance, produces `===` and `!==`
|
||||
- `fun`: Tapdance, produces `=>` and `() => {\n`
|
||||
|
||||
# License
|
||||
GPL-3+
|
7
keyboards/atreus62/keymaps/mneme/config.h
Normal file
|
@ -0,0 +1,7 @@
|
|||
#define ONESHOT_TIMEOUT 3000
|
||||
#define TAPPING_TERM 200
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
#define FORCE_NKRO
|
||||
#define LEADER_TIMEOUT 1000
|
||||
|
||||
#include "../../config.h"
|
BIN
keyboards/atreus62/keymaps/mneme/img/base.png
Normal file
After Width: | Height: | Size: 446 KiB |
BIN
keyboards/atreus62/keymaps/mneme/img/fun.png
Normal file
After Width: | Height: | Size: 415 KiB |
BIN
keyboards/atreus62/keymaps/mneme/img/sym.png
Normal file
After Width: | Height: | Size: 423 KiB |
344
keyboards/atreus62/keymaps/mneme/keymap.c
Normal file
|
@ -0,0 +1,344 @@
|
|||
#include <stdarg.h>
|
||||
#include "atreus62.h"
|
||||
#include "led.h"
|
||||
#include "action_layer.h"
|
||||
#include "action_util.h"
|
||||
|
||||
/*
|
||||
*WINDOWS SWEDISH
|
||||
*/
|
||||
/*
|
||||
*WINDOWS SWEDISH
|
||||
*/
|
||||
#define KN_HALF KC_GRV // 1/2
|
||||
#define KN_PLUS KC_MINS // +
|
||||
#define KN_ACUT KC_EQL // ´
|
||||
#define KN_AO KC_LBRC // Å
|
||||
#define KN_UMLA KC_RBRC // ¨
|
||||
#define KN_OE KC_SCLN // Ö
|
||||
#define KN_AE KC_QUOT // Ä
|
||||
#define KN_QUOT KC_NUHS // '
|
||||
#define KN_LABK KC_NUBS // <
|
||||
#define KN_MINS KC_SLSH // -
|
||||
#define KN_EXLM LSFT(KC_1) // !
|
||||
#define KN_DQT LSFT(KC_2) // "
|
||||
#define KN_AT RALT(KC_2) // @
|
||||
#define KN_HASH LSFT(KC_3) // #
|
||||
#define KN_EUR LSFT(KC_4) // €
|
||||
#define KN_DLR RALT(KC_4) // $
|
||||
#define KN_PERC LSFT(KC_5) // %
|
||||
#define KN_AMPR LSFT(KC_6) // &
|
||||
#define KN_SLSH LSFT(KC_7) // /
|
||||
#define KN_LPRN LSFT(KC_8) // (
|
||||
#define KN_RPRN LSFT(KC_9) // )
|
||||
#define KN_EQL LSFT(KC_0) // =
|
||||
#define KN_UNDS LSFT(KN_MINS) // _
|
||||
#define KN_QUES LSFT(KN_PLUS) // ?
|
||||
#define KN_GRAV LSFT(KN_ACUT) // `
|
||||
#define KN_LCBR RALT(KC_7) // {
|
||||
#define KN_RCBR RALT(KC_0) // }
|
||||
#define KN_LBRC RALT(KC_8) // [
|
||||
#define KN_RBRC RALT(KC_9) // ]
|
||||
#define KN_RABK LSFT(KN_LABK) // <
|
||||
#define KN_COLN LSFT(KC_DOT) // :
|
||||
#define KN_SCLN LSFT(KC_COMM) // :
|
||||
#define KN_PIPE RALT(KN_LABK) // |
|
||||
#define KN_QUES LSFT(KN_PLUS) // ?
|
||||
#define KN_CIRC LSFT(KN_UMLA) // ^
|
||||
#define KN_ASTR LSFT(KN_QUOT) // *
|
||||
#define KN_TILD RALT(KN_UMLA) // ~
|
||||
#define KN_BSLS RALT(KN_PLUS) //
|
||||
|
||||
#define OSM_LCTL OSM(MOD_LCTL)
|
||||
#define OSM_LALT OSM(MOD_LALT)
|
||||
#define OSM_LSFT OSM(MOD_LSFT)
|
||||
|
||||
#define KC_HYP LSFT(LALT(LCTL(KC_LGUI)))
|
||||
|
||||
#define KC_COPY LCTL(KC_C)
|
||||
#define KC_PASTE LCTL(KC_V)
|
||||
#define KC_UNDO LCTL(KC_Z)
|
||||
#define KC_REDO LCTL(LSFT(KC_Z))
|
||||
|
||||
// Layers
|
||||
enum {
|
||||
BASE = 0,
|
||||
NAV,
|
||||
SYM
|
||||
};
|
||||
|
||||
//Macros
|
||||
enum {
|
||||
KF_1 = 0, // 1, F1
|
||||
KF_2, // ...
|
||||
KF_3,
|
||||
KF_4,
|
||||
KF_5,
|
||||
KF_6,
|
||||
KF_7,
|
||||
KF_8,
|
||||
KF_9,
|
||||
KF_10,
|
||||
KF_11,
|
||||
KF_12
|
||||
};
|
||||
|
||||
// Tapdance
|
||||
enum {
|
||||
TD_FUN = 0,
|
||||
TD_EQ
|
||||
};
|
||||
|
||||
//State and timers
|
||||
uint16_t kf_timers[12];
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[BASE] = {
|
||||
|
||||
{ M(KF_11) ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,KC_NO ,M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_12) },
|
||||
{ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO },
|
||||
{ OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE },
|
||||
{ OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT },
|
||||
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,MO(SYM) ,KC_BSPC ,KC_ENT ,KC_SPC ,MO(SYM) ,KC_LEAD ,KC_LALT ,KC_LCTRL ,KC_HYP }
|
||||
|
||||
},
|
||||
[NAV] = {
|
||||
|
||||
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
|
||||
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_HOME ,KC_PGDN ,KC_PGUP ,KC_END ,KC_TRNS ,KC_TRNS },
|
||||
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
|
||||
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
|
||||
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU }
|
||||
|
||||
},
|
||||
[SYM] = {
|
||||
|
||||
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,TD(TD_EQ) ,KC_NO ,TD(TD_FUN) ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
|
||||
{ KC_TRNS ,KN_LABK ,KN_RABK ,KN_LCBR ,KN_RCBR ,KN_PLUS ,KC_NO ,KN_AT ,KN_DQT ,KN_QUOT ,KN_GRAV ,KN_SLSH ,KC_TRNS },
|
||||
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_CIRC ,KN_DLR ,KN_AMPR ,KN_PIPE ,KC_TRNS },
|
||||
{ KC_TRNS ,KN_EUR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KN_SCLN ,KN_COLN ,KN_QUES ,KN_BSLS ,KC_TRNS },
|
||||
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
#define TAP_ONCE(code) \
|
||||
register_code (code); \
|
||||
unregister_code (code)
|
||||
|
||||
static void m_tapn (uint8_t code, ...) {
|
||||
uint8_t kc = code;
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, code);
|
||||
do {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
wait_ms(50);
|
||||
kc = va_arg(ap, int);
|
||||
} while (kc != 0);
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
static void m_handle_kf (keyrecord_t *record, uint8_t id) {
|
||||
uint8_t code = id - KF_1;
|
||||
|
||||
if (record->event.pressed) {
|
||||
kf_timers[code] = timer_read ();
|
||||
} else {
|
||||
uint8_t kc_base;
|
||||
uint8_t long_press = (kf_timers[code] && timer_elapsed (kf_timers[code]) > TAPPING_TERM);
|
||||
|
||||
kf_timers[code] = 0;
|
||||
|
||||
switch(id){
|
||||
case KF_1 ... KF_10:
|
||||
if (long_press) {
|
||||
// Long press
|
||||
kc_base = KC_F1;
|
||||
} else {
|
||||
kc_base = KC_1;
|
||||
}
|
||||
code += kc_base;
|
||||
break;
|
||||
case KF_11:
|
||||
code = long_press ? KC_F11 : KC_ESC;
|
||||
break;
|
||||
case KF_12:
|
||||
code = long_press ? KC_F12 : KN_PLUS;
|
||||
break;
|
||||
}
|
||||
register_code (code);
|
||||
unregister_code (code);
|
||||
}
|
||||
}
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch (id) {
|
||||
case KF_1 ... KF_12:
|
||||
m_handle_kf(record, id);
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
// Custom keycodes
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
bool queue = true;
|
||||
|
||||
//Cancle one-shot mods.
|
||||
switch (keycode) {
|
||||
case KC_ESC:
|
||||
if (record->event.pressed && get_oneshot_mods() && !has_oneshot_mods_timed_out()) {
|
||||
clear_oneshot_mods();
|
||||
queue = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return queue;
|
||||
}
|
||||
|
||||
// TAP DANCE SETTINGS
|
||||
void dance_eq (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (state->count) {
|
||||
case 1: // ===
|
||||
register_code(KC_LSHIFT);
|
||||
m_tapn(KC_0, KC_0, KC_0, 0);
|
||||
unregister_code(KC_LSHIFT);
|
||||
break;
|
||||
case 2:
|
||||
register_code(KC_LSHIFT);
|
||||
m_tapn(KC_1, KC_0, KC_0, 0);
|
||||
unregister_code(KC_LSHIFT);
|
||||
break;
|
||||
default:
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
}
|
||||
|
||||
void dance_fun (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (state->count) {
|
||||
case 1: // =>
|
||||
register_code(KC_LSHIFT);
|
||||
m_tapn(KC_0, KN_LABK, 0);
|
||||
unregister_code(KC_LSHIFT);
|
||||
break;
|
||||
case 2: // () => {}
|
||||
register_code(KC_LSHIFT);
|
||||
m_tapn(KC_8, KC_9, KC_SPC, KC_0, KN_LABK, KC_SPC, 0);
|
||||
unregister_code(KC_LSHIFT);
|
||||
register_code(KC_RALT);
|
||||
m_tapn(KC_7, 0);
|
||||
unregister_code(KC_RALT);
|
||||
TAP_ONCE(KC_ENT);
|
||||
break;
|
||||
default:
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_FUN] = ACTION_TAP_DANCE_FN (dance_fun)
|
||||
,[TD_EQ] = ACTION_TAP_DANCE_FN (dance_eq)
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
set_unicode_input_mode(UC_WINC);
|
||||
};
|
||||
|
||||
LEADER_EXTERNS();
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_end();
|
||||
SEQ_ONE_KEY(KC_L){
|
||||
register_code(KC_RGUI);
|
||||
TAP_ONCE(KC_L);
|
||||
unregister_code(KC_RGUI);
|
||||
};
|
||||
|
||||
|
||||
SEQ_TWO_KEYS (KC_A, KC_W) {
|
||||
//Web - chrome
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_1); unregister_code (KC_LGUI);
|
||||
}
|
||||
SEQ_TWO_KEYS (KC_A, KC_P) {
|
||||
//sPotify
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_2); unregister_code (KC_LGUI);
|
||||
|
||||
}
|
||||
SEQ_TWO_KEYS (KC_A, KC_T) {
|
||||
//Total Commander
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_3); unregister_code (KC_LGUI);
|
||||
|
||||
}
|
||||
SEQ_TWO_KEYS (KC_A, KC_A) {
|
||||
//Atom
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_4); unregister_code (KC_LGUI);
|
||||
|
||||
}
|
||||
SEQ_TWO_KEYS (KC_A, KC_E) {
|
||||
//Emacs
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_5); unregister_code (KC_LGUI);
|
||||
|
||||
}
|
||||
SEQ_TWO_KEYS (KC_A, KC_C) {
|
||||
//Cmdr
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_6); unregister_code (KC_LGUI);
|
||||
|
||||
}
|
||||
SEQ_TWO_KEYS (KC_A, KC_S) {
|
||||
//Slack
|
||||
register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI);
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS (KC_U, KC_L) {
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
}
|
||||
|
||||
|
||||
SEQ_TWO_KEYS (KC_U, KC_W) {
|
||||
set_unicode_input_mode(UC_WINC);
|
||||
}
|
||||
|
||||
|
||||
SEQ_TWO_KEYS (KC_S, KC_S) {
|
||||
// ¯\_(ツ)_/¯
|
||||
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
|
||||
register_code (KC_LALT);
|
||||
register_code (KC_LCTL);
|
||||
TAP_ONCE (KN_PLUS);
|
||||
unregister_code (KC_LCTL);
|
||||
unregister_code (KC_LALT);
|
||||
|
||||
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
|
||||
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
|
||||
register_code (KC_RSFT); TAP_ONCE (KC_9); TAP_ONCE(KC_7); unregister_code (KC_RSFT);
|
||||
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS (KC_S, KC_F) {
|
||||
// 凸(ツ)凸
|
||||
unicode_input_start(); register_hex(0x51F8); unicode_input_finish();
|
||||
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
|
||||
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
|
||||
register_code (KC_RSFT); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
|
||||
unicode_input_start (); register_hex(0x51F8); unicode_input_finish();
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS (KC_S, KC_L) {
|
||||
// λ
|
||||
unicode_input_start();
|
||||
register_hex(0x03bb);
|
||||
unicode_input_finish();
|
||||
}
|
||||
};
|
||||
};
|
114
keyboards/atreus62/keymaps/mneme/unicode
Normal file
|
@ -0,0 +1,114 @@
|
|||
Todo
|
||||
☐ 2610 Todo
|
||||
☑ 2611 Done
|
||||
☒ 2612 Failed
|
||||
|
||||
Operator
|
||||
× 00D7 Multiplication
|
||||
÷ 00F7 Division
|
||||
≤ 2264 LessEqual
|
||||
≥ 2265 MoreEqual
|
||||
± 00B1 Plusminus
|
||||
|
||||
Math
|
||||
∏ 220F Product
|
||||
∑ 2211 Sum
|
||||
≈ 2248 Almost
|
||||
≡ 2261 Equivalent
|
||||
∞ 221E Infinity
|
||||
‰ 2030 Mille
|
||||
|
||||
Set
|
||||
⊂ 2282 Subset
|
||||
⊃ 2283 sUperset
|
||||
∩ 2229 Intersextion
|
||||
∪ 222A Union
|
||||
∈ 2208 Element
|
||||
∉ 2209 Notelement
|
||||
∍ 220D Contains
|
||||
∌ 220C doesNotcontain
|
||||
|
||||
Logic
|
||||
¬ 00AC Not
|
||||
∧ 2227 And
|
||||
∨ 2228 Or
|
||||
∃ 2203 Exists
|
||||
∄ 2204 Notexists
|
||||
|
||||
Greek
|
||||
µ 00B5 Micro
|
||||
λ 03BB Lamda
|
||||
Ω 2126 Omega
|
||||
α 03B1 Alpha
|
||||
β 03B2 Beta
|
||||
γ 03B3 Gamma
|
||||
π 03C0 Pi
|
||||
δ 03B4 Delta
|
||||
|
||||
Other
|
||||
☁ 2601 Cloud
|
||||
☼ 263C Sun
|
||||
☂ 2602 Rain
|
||||
☠ 2620 Skull
|
||||
♺ 267A Recycle
|
||||
👍1F44D thumbsUp
|
||||
👎1F44E thumbsDown
|
||||
💩 1F4A9 Poo
|
||||
|
||||
|
||||
//Todo
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_T){m_unicode(0x2610);}; // Todo
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_D){m_unicode(0x2611);}; // Done
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_F){m_unicode(0x2612);}; // Failed
|
||||
|
||||
//Operator
|
||||
SEQ_THREE_KEYS(KC_U, KC_O, KC_M){m_unicode(0x00D7);}; // Multiplication
|
||||
SEQ_THREE_KEYS(KC_U, KC_O, KC_D){m_unicode(0x00F7);}; // Division
|
||||
SEQ_THREE_KEYS(KC_U, KC_O, KC_L){m_unicode(0x2264);}; // LessEqual
|
||||
SEQ_THREE_KEYS(KC_U, KC_O, KC_M){m_unicode(0x2265);}; // MoreEqual
|
||||
SEQ_THREE_KEYS(KC_U, KC_O, KC_P){m_unicode(0x00B1);}; // Plusminus
|
||||
|
||||
//Math
|
||||
SEQ_THREE_KEYS(KC_U, KC_M, KC_P){m_unicode(0x220F);}; // Product
|
||||
SEQ_THREE_KEYS(KC_U, KC_M, KC_S){m_unicode(0x2211);}; // Sum
|
||||
SEQ_THREE_KEYS(KC_U, KC_M, KC_A){m_unicode(0x2248);}; // Almost
|
||||
SEQ_THREE_KEYS(KC_U, KC_M, KC_E){m_unicode(0x2261);}; // Equivalent
|
||||
SEQ_THREE_KEYS(KC_U, KC_M, KC_I){m_unicode(0x221E);}; // Infinity
|
||||
SEQ_THREE_KEYS(KC_U, KC_M, KC_M){m_unicode(0x2030);}; // Mille
|
||||
|
||||
//Set
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_S){m_unicode(0x2282);}; Subset
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_P){m_unicode(0x2283);}; suPerset
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_I){m_unicode(0x2229);}; Intersection
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_U){m_unicode(0x222A);}; Union
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_E){m_unicode(0x2208);}; Element
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_N){m_unicode(0x2209);}; Notelement
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_C){m_unicode(0x220D);}; Contains
|
||||
SEQ_THREE_KEYS(KC_U, KC_S, KC_D){m_unicode(0x220C);}; doesNotcontain
|
||||
|
||||
//Logic
|
||||
SEQ_THREE_KEYS(KC_U, KC_L, KC_N){m_unicode(0x00AC);}; // Not
|
||||
SEQ_THREE_KEYS(KC_U, KC_L, KC_A){m_unicode(0x2227);}; // And
|
||||
SEQ_THREE_KEYS(KC_U, KC_L, KC_O){m_unicode(0x2228);}; // Or
|
||||
SEQ_THREE_KEYS(KC_U, KC_L, KC_E){m_unicode(0x2203);}; // Exists
|
||||
SEQ_THREE_KEYS(KC_U, KC_L, KC_N){m_unicode(0x2204);}; // Notexists
|
||||
|
||||
//Greek
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_M){m_unicode(0x00B5);}; // Micro
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_L){m_unicode(0x03BB);}; // Lamda
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_O){m_unicode(0x2126);}; // Omega
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_A){m_unicode(0x03B1);}; // Alpha
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_B){m_unicode(0x03B2);}; // Beta
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_G){m_unicode(0x03B3);}; // Gamma
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_P){m_unicode(0x03C0);}; // Pi
|
||||
SEQ_THREE_KEYS(KC_U, KC_G, KC_D){m_unicode(0x03B4);}; // Delta
|
||||
|
||||
//Zother
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_C){m_unicode(0x2601);}; // Cloud
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_S){m_unicode(0x263C);}; // Sun
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_R){m_unicode(0x2602);}; // Rain
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_K){m_unicode(0x2620);}; // sKull
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_R){m_unicode(0x267A);}; // rEcycle
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_U){m_unicode(0x1F44D);}; // thumbsUp
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_D){m_unicode(0x1F44E);}; // thumbsDown
|
||||
SEQ_THREE_KEYS(KC_U, KC_Z, KC_P){m_unicode(0x1F4A9);}; // Poo
|
362
keyboards/atreus62/pro_micro.h
Normal file
|
@ -0,0 +1,362 @@
|
|||
/*
|
||||
pins_arduino.h - Pin definition functions for Arduino
|
||||
Part of Arduino - http://www.arduino.cc/
|
||||
|
||||
Copyright (c) 2007 David A. Mellis
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General
|
||||
Public License along with this library; if not, write to the
|
||||
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
||||
Boston, MA 02111-1307 USA
|
||||
|
||||
$Id: wiring.h 249 2007-02-03 16:52:51Z mellis $
|
||||
*/
|
||||
|
||||
#ifndef Pins_Arduino_h
|
||||
#define Pins_Arduino_h
|
||||
|
||||
#include <avr/pgmspace.h>
|
||||
|
||||
// Workaround for wrong definitions in "iom32u4.h".
|
||||
// This should be fixed in the AVR toolchain.
|
||||
#undef UHCON
|
||||
#undef UHINT
|
||||
#undef UHIEN
|
||||
#undef UHADDR
|
||||
#undef UHFNUM
|
||||
#undef UHFNUML
|
||||
#undef UHFNUMH
|
||||
#undef UHFLEN
|
||||
#undef UPINRQX
|
||||
#undef UPINTX
|
||||
#undef UPNUM
|
||||
#undef UPRST
|
||||
#undef UPCONX
|
||||
#undef UPCFG0X
|
||||
#undef UPCFG1X
|
||||
#undef UPSTAX
|
||||
#undef UPCFG2X
|
||||
#undef UPIENX
|
||||
#undef UPDATX
|
||||
#undef TCCR2A
|
||||
#undef WGM20
|
||||
#undef WGM21
|
||||
#undef COM2B0
|
||||
#undef COM2B1
|
||||
#undef COM2A0
|
||||
#undef COM2A1
|
||||
#undef TCCR2B
|
||||
#undef CS20
|
||||
#undef CS21
|
||||
#undef CS22
|
||||
#undef WGM22
|
||||
#undef FOC2B
|
||||
#undef FOC2A
|
||||
#undef TCNT2
|
||||
#undef TCNT2_0
|
||||
#undef TCNT2_1
|
||||
#undef TCNT2_2
|
||||
#undef TCNT2_3
|
||||
#undef TCNT2_4
|
||||
#undef TCNT2_5
|
||||
#undef TCNT2_6
|
||||
#undef TCNT2_7
|
||||
#undef OCR2A
|
||||
#undef OCR2_0
|
||||
#undef OCR2_1
|
||||
#undef OCR2_2
|
||||
#undef OCR2_3
|
||||
#undef OCR2_4
|
||||
#undef OCR2_5
|
||||
#undef OCR2_6
|
||||
#undef OCR2_7
|
||||
#undef OCR2B
|
||||
#undef OCR2_0
|
||||
#undef OCR2_1
|
||||
#undef OCR2_2
|
||||
#undef OCR2_3
|
||||
#undef OCR2_4
|
||||
#undef OCR2_5
|
||||
#undef OCR2_6
|
||||
#undef OCR2_7
|
||||
|
||||
#define NUM_DIGITAL_PINS 30
|
||||
#define NUM_ANALOG_INPUTS 12
|
||||
|
||||
#define TX_RX_LED_INIT DDRD |= (1<<5), DDRB |= (1<<0)
|
||||
#define TXLED0 PORTD |= (1<<5)
|
||||
#define TXLED1 PORTD &= ~(1<<5)
|
||||
#define RXLED0 PORTB |= (1<<0)
|
||||
#define RXLED1 PORTB &= ~(1<<0)
|
||||
|
||||
static const uint8_t SDA = 2;
|
||||
static const uint8_t SCL = 3;
|
||||
#define LED_BUILTIN 13
|
||||
|
||||
// Map SPI port to 'new' pins D14..D17
|
||||
static const uint8_t SS = 17;
|
||||
static const uint8_t MOSI = 16;
|
||||
static const uint8_t MISO = 14;
|
||||
static const uint8_t SCK = 15;
|
||||
|
||||
// Mapping of analog pins as digital I/O
|
||||
// A6-A11 share with digital pins
|
||||
static const uint8_t ADC0 = 18;
|
||||
static const uint8_t ADC1 = 19;
|
||||
static const uint8_t ADC2 = 20;
|
||||
static const uint8_t ADC3 = 21;
|
||||
static const uint8_t ADC4 = 22;
|
||||
static const uint8_t ADC5 = 23;
|
||||
static const uint8_t ADC6 = 24; // D4
|
||||
static const uint8_t ADC7 = 25; // D6
|
||||
static const uint8_t ADC8 = 26; // D8
|
||||
static const uint8_t ADC9 = 27; // D9
|
||||
static const uint8_t ADC10 = 28; // D10
|
||||
static const uint8_t ADC11 = 29; // D12
|
||||
|
||||
#define digitalPinToPCICR(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCICR) : ((uint8_t *)0))
|
||||
#define digitalPinToPCICRbit(p) 0
|
||||
#define digitalPinToPCMSK(p) ((((p) >= 8 && (p) <= 11) || ((p) >= 14 && (p) <= 17) || ((p) >= A8 && (p) <= A10)) ? (&PCMSK0) : ((uint8_t *)0))
|
||||
#define digitalPinToPCMSKbit(p) ( ((p) >= 8 && (p) <= 11) ? (p) - 4 : ((p) == 14 ? 3 : ((p) == 15 ? 1 : ((p) == 16 ? 2 : ((p) == 17 ? 0 : (p - A8 + 4))))))
|
||||
|
||||
// __AVR_ATmega32U4__ has an unusual mapping of pins to channels
|
||||
extern const uint8_t PROGMEM analog_pin_to_channel_PGM[];
|
||||
#define analogPinToChannel(P) ( pgm_read_byte( analog_pin_to_channel_PGM + (P) ) )
|
||||
|
||||
#define digitalPinToInterrupt(p) ((p) == 0 ? 2 : ((p) == 1 ? 3 : ((p) == 2 ? 1 : ((p) == 3 ? 0 : ((p) == 7 ? 4 : NOT_AN_INTERRUPT)))))
|
||||
|
||||
#ifdef ARDUINO_MAIN
|
||||
|
||||
// On the Arduino board, digital pins are also used
|
||||
// for the analog output (software PWM). Analog input
|
||||
// pins are a separate set.
|
||||
|
||||
// ATMEL ATMEGA32U4 / ARDUINO LEONARDO
|
||||
//
|
||||
// D0 PD2 RXD1/INT2
|
||||
// D1 PD3 TXD1/INT3
|
||||
// D2 PD1 SDA SDA/INT1
|
||||
// D3# PD0 PWM8/SCL OC0B/SCL/INT0
|
||||
// D4 A6 PD4 ADC8
|
||||
// D5# PC6 ??? OC3A/#OC4A
|
||||
// D6# A7 PD7 FastPWM #OC4D/ADC10
|
||||
// D7 PE6 INT6/AIN0
|
||||
//
|
||||
// D8 A8 PB4 ADC11/PCINT4
|
||||
// D9# A9 PB5 PWM16 OC1A/#OC4B/ADC12/PCINT5
|
||||
// D10# A10 PB6 PWM16 OC1B/0c4B/ADC13/PCINT6
|
||||
// D11# PB7 PWM8/16 0C0A/OC1C/#RTS/PCINT7
|
||||
// D12 A11 PD6 T1/#OC4D/ADC9
|
||||
// D13# PC7 PWM10 CLK0/OC4A
|
||||
//
|
||||
// A0 D18 PF7 ADC7
|
||||
// A1 D19 PF6 ADC6
|
||||
// A2 D20 PF5 ADC5
|
||||
// A3 D21 PF4 ADC4
|
||||
// A4 D22 PF1 ADC1
|
||||
// A5 D23 PF0 ADC0
|
||||
//
|
||||
// New pins D14..D17 to map SPI port to digital pins
|
||||
//
|
||||
// MISO D14 PB3 MISO,PCINT3
|
||||
// SCK D15 PB1 SCK,PCINT1
|
||||
// MOSI D16 PB2 MOSI,PCINT2
|
||||
// SS D17 PB0 RXLED,SS/PCINT0
|
||||
//
|
||||
// Connected LEDs on board for TX and RX
|
||||
// TXLED D24 PD5 XCK1
|
||||
// RXLED D17 PB0
|
||||
// HWB PE2 HWB
|
||||
|
||||
// these arrays map port names (e.g. port B) to the
|
||||
// appropriate addresses for various functions (e.g. reading
|
||||
// and writing)
|
||||
const uint16_t PROGMEM port_to_mode_PGM[] = {
|
||||
NOT_A_PORT,
|
||||
NOT_A_PORT,
|
||||
(uint16_t) &DDRB,
|
||||
(uint16_t) &DDRC,
|
||||
(uint16_t) &DDRD,
|
||||
(uint16_t) &DDRE,
|
||||
(uint16_t) &DDRF,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM port_to_output_PGM[] = {
|
||||
NOT_A_PORT,
|
||||
NOT_A_PORT,
|
||||
(uint16_t) &PORTB,
|
||||
(uint16_t) &PORTC,
|
||||
(uint16_t) &PORTD,
|
||||
(uint16_t) &PORTE,
|
||||
(uint16_t) &PORTF,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM port_to_input_PGM[] = {
|
||||
NOT_A_PORT,
|
||||
NOT_A_PORT,
|
||||
(uint16_t) &PINB,
|
||||
(uint16_t) &PINC,
|
||||
(uint16_t) &PIND,
|
||||
(uint16_t) &PINE,
|
||||
(uint16_t) &PINF,
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM digital_pin_to_port_PGM[] = {
|
||||
PD, // D0 - PD2
|
||||
PD, // D1 - PD3
|
||||
PD, // D2 - PD1
|
||||
PD, // D3 - PD0
|
||||
PD, // D4 - PD4
|
||||
PC, // D5 - PC6
|
||||
PD, // D6 - PD7
|
||||
PE, // D7 - PE6
|
||||
|
||||
PB, // D8 - PB4
|
||||
PB, // D9 - PB5
|
||||
PB, // D10 - PB6
|
||||
PB, // D11 - PB7
|
||||
PD, // D12 - PD6
|
||||
PC, // D13 - PC7
|
||||
|
||||
PB, // D14 - MISO - PB3
|
||||
PB, // D15 - SCK - PB1
|
||||
PB, // D16 - MOSI - PB2
|
||||
PB, // D17 - SS - PB0
|
||||
|
||||
PF, // D18 - A0 - PF7
|
||||
PF, // D19 - A1 - PF6
|
||||
PF, // D20 - A2 - PF5
|
||||
PF, // D21 - A3 - PF4
|
||||
PF, // D22 - A4 - PF1
|
||||
PF, // D23 - A5 - PF0
|
||||
|
||||
PD, // D24 - PD5
|
||||
PD, // D25 / D6 - A7 - PD7
|
||||
PB, // D26 / D8 - A8 - PB4
|
||||
PB, // D27 / D9 - A9 - PB5
|
||||
PB, // D28 / D10 - A10 - PB6
|
||||
PD, // D29 / D12 - A11 - PD6
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM digital_pin_to_bit_mask_PGM[] = {
|
||||
_BV(2), // D0 - PD2
|
||||
_BV(3), // D1 - PD3
|
||||
_BV(1), // D2 - PD1
|
||||
_BV(0), // D3 - PD0
|
||||
_BV(4), // D4 - PD4
|
||||
_BV(6), // D5 - PC6
|
||||
_BV(7), // D6 - PD7
|
||||
_BV(6), // D7 - PE6
|
||||
|
||||
_BV(4), // D8 - PB4
|
||||
_BV(5), // D9 - PB5
|
||||
_BV(6), // D10 - PB6
|
||||
_BV(7), // D11 - PB7
|
||||
_BV(6), // D12 - PD6
|
||||
_BV(7), // D13 - PC7
|
||||
|
||||
_BV(3), // D14 - MISO - PB3
|
||||
_BV(1), // D15 - SCK - PB1
|
||||
_BV(2), // D16 - MOSI - PB2
|
||||
_BV(0), // D17 - SS - PB0
|
||||
|
||||
_BV(7), // D18 - A0 - PF7
|
||||
_BV(6), // D19 - A1 - PF6
|
||||
_BV(5), // D20 - A2 - PF5
|
||||
_BV(4), // D21 - A3 - PF4
|
||||
_BV(1), // D22 - A4 - PF1
|
||||
_BV(0), // D23 - A5 - PF0
|
||||
|
||||
_BV(5), // D24 - PD5
|
||||
_BV(7), // D25 / D6 - A7 - PD7
|
||||
_BV(4), // D26 / D8 - A8 - PB4
|
||||
_BV(5), // D27 / D9 - A9 - PB5
|
||||
_BV(6), // D28 / D10 - A10 - PB6
|
||||
_BV(6), // D29 / D12 - A11 - PD6
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM digital_pin_to_timer_PGM[] = {
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
TIMER0B, /* 3 */
|
||||
NOT_ON_TIMER,
|
||||
TIMER3A, /* 5 */
|
||||
TIMER4D, /* 6 */
|
||||
NOT_ON_TIMER,
|
||||
|
||||
NOT_ON_TIMER,
|
||||
TIMER1A, /* 9 */
|
||||
TIMER1B, /* 10 */
|
||||
TIMER0A, /* 11 */
|
||||
|
||||
NOT_ON_TIMER,
|
||||
TIMER4A, /* 13 */
|
||||
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
NOT_ON_TIMER,
|
||||
};
|
||||
|
||||
const uint8_t PROGMEM analog_pin_to_channel_PGM[] = {
|
||||
7, // A0 PF7 ADC7
|
||||
6, // A1 PF6 ADC6
|
||||
5, // A2 PF5 ADC5
|
||||
4, // A3 PF4 ADC4
|
||||
1, // A4 PF1 ADC1
|
||||
0, // A5 PF0 ADC0
|
||||
8, // A6 D4 PD4 ADC8
|
||||
10, // A7 D6 PD7 ADC10
|
||||
11, // A8 D8 PB4 ADC11
|
||||
12, // A9 D9 PB5 ADC12
|
||||
13, // A10 D10 PB6 ADC13
|
||||
9 // A11 D12 PD6 ADC9
|
||||
};
|
||||
|
||||
#endif /* ARDUINO_MAIN */
|
||||
|
||||
// These serial port names are intended to allow libraries and architecture-neutral
|
||||
// sketches to automatically default to the correct port name for a particular type
|
||||
// of use. For example, a GPS module would normally connect to SERIAL_PORT_HARDWARE_OPEN,
|
||||
// the first hardware serial port whose RX/TX pins are not dedicated to another use.
|
||||
//
|
||||
// SERIAL_PORT_MONITOR Port which normally prints to the Arduino Serial Monitor
|
||||
//
|
||||
// SERIAL_PORT_USBVIRTUAL Port which is USB virtual serial
|
||||
//
|
||||
// SERIAL_PORT_LINUXBRIDGE Port which connects to a Linux system via Bridge library
|
||||
//
|
||||
// SERIAL_PORT_HARDWARE Hardware serial port, physical RX & TX pins.
|
||||
//
|
||||
// SERIAL_PORT_HARDWARE_OPEN Hardware serial ports which are open for use. Their RX & TX
|
||||
// pins are NOT connected to anything by default.
|
||||
#define SERIAL_PORT_MONITOR Serial
|
||||
#define SERIAL_PORT_USBVIRTUAL Serial
|
||||
#define SERIAL_PORT_HARDWARE Serial1
|
||||
#define SERIAL_PORT_HARDWARE_OPEN Serial1
|
||||
|
||||
#endif /* Pins_Arduino_h */
|
10
keyboards/atreus62/readme.md
Normal file
|
@ -0,0 +1,10 @@
|
|||
atreus62 keyboard firmware
|
||||
======================
|
||||
|
||||
This firmware is for the atreus62 keyboard.
|
||||
|
||||
This version utilizes a Pro Micro for its controller and has a 62 key layout.
|
||||
|
||||
https://github.com/profet23/atreus62
|
||||
|
||||
TODO: More information
|
66
keyboards/atreus62/rules.mk
Normal file
|
@ -0,0 +1,66 @@
|
|||
|
||||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
#BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
#MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= yes # Unicode
|
||||
#BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
86
keyboards/clueboard/keymaps/caps_fn/keymap.c
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
BIN
keyboards/clueboard/keymaps/caps_fn/layout.png
Normal file
After Width: | Height: | Size: 110 KiB |
15
keyboards/clueboard/keymaps/caps_fn/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Caps Fn Layout
|
||||
|
||||
This is the default layout except that Caps Lock acts like Caps Lock when
|
||||
tapped but Fn when held.
|
86
keyboards/clueboard/keymaps/colemak/keymap.c
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, MO(_FL), KC_LGUI,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, _______, \
|
||||
KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
|
@ -1,7 +1,8 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
@ -9,21 +10,10 @@
|
|||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _RS 2
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
|
@ -33,61 +23,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | |PGUP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL|HOME|PGDN| END|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _RS: Reset layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | | | | | | | | | | | | | | | | | |
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | |RESET| | | | | | | | | | | |
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL| | | |
|
||||
* `----------------------------------------------------------------------------------'
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_RS] = KEYMAP(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
|
||||
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
|
@ -95,7 +70,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
|||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
|
|
BIN
keyboards/clueboard/keymaps/default/layout.png
Normal file
After Width: | Height: | Size: 110 KiB |
17
keyboards/clueboard/keymaps/default/readme.md
Normal file
|
@ -0,0 +1,17 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Default Clueboard Layout
|
||||
|
||||
This is the default layout that comes flashed on every Clueboard. For the most
|
||||
part it's a straightforward and easy to follow layout. The only unusual key is
|
||||
the key in the upper left, which sends Escape normally, but Grave when any of
|
||||
the Ctrl, Alt, or GUI modifiers are held down.
|
86
keyboards/clueboard/keymaps/mac_optimized/keymap.c
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
BIN
keyboards/clueboard/keymaps/mac_optimized/layout.png
Normal file
After Width: | Height: | Size: 105 KiB |
15
keyboards/clueboard/keymaps/mac_optimized/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Default Clueboard Layout for Mac
|
||||
|
||||
This is the default Clueboard layout with Alt and GUI switched to match Mac
|
||||
conventions.
|
|
@ -1,85 +0,0 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _RS 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| ~| BS| |PgUp|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgDn|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| Up|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | Ctrl| Alt| Gui| MHen| Space| Space| Hen| Gui| Alt| Ctrl|Left|Down|Rght|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
|
||||
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | |PGUP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL|HOME|PGDN| END|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_PGUP, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _RS: Reset/Underlight layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | | | | | | | | | | | | | | | | | |
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | |RESET| | | | | | | | | | | |
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL| | | |
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RS] = KEYMAP(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
|
||||
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
|
||||
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/*enum function_id {
|
||||
};*/
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch (id) {
|
||||
}
|
||||
}
|
47
keyboards/clueboard/keymaps/maximised/keymap.c
Normal file
|
@ -0,0 +1,47 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
|
||||
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
|
||||
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Reset/Underlight layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
};
|
BIN
keyboards/clueboard/keymaps/maximised/layout.png
Normal file
After Width: | Height: | Size: 109 KiB |
14
keyboards/clueboard/keymaps/maximised/readme.md
Normal file
|
@ -0,0 +1,14 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Maximised Clueboard Layout
|
||||
|
||||
This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.
|
1
keyboards/clueboard/keymaps/mouse_keys/Makefile
Normal file
|
@ -0,0 +1 @@
|
|||
MOUSEKEY_ENABLE = yes
|
96
keyboards/clueboard/keymaps/mouse_keys/keymap.c
Normal file
|
@ -0,0 +1,96 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
#define _ML 3
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
|
||||
/* Keymap _ML: Mouse layer
|
||||
*/
|
||||
[_ML] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
|
||||
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
BIN
keyboards/clueboard/keymaps/mouse_keys/layout.png
Normal file
After Width: | Height: | Size: 140 KiB |
16
keyboards/clueboard/keymaps/mouse_keys/readme.md
Normal file
|
@ -0,0 +1,16 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# MouseKeys Layout
|
||||
|
||||
This layout adds a mouse layer. When you hold down the spacebar the arrow keys
|
||||
will move your mouse cursor. You can click using the 3 mods to the left of the
|
||||
arrow keys, or the 3 keys under your primary fingers on the home row.
|
86
keyboards/clueboard/keymaps/shift_fn/keymap.c
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
|
||||
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
|
||||
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
|
||||
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
|
||||
KC_LCTL, KC_LALT, KC_LGUI,MO(_FL), S(KC_SPC),S(KC_SPC), MO(_FL), KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
BIN
keyboards/clueboard/keymaps/shift_fn/layout.png
Normal file
After Width: | Height: | Size: 105 KiB |
17
keyboards/clueboard/keymaps/shift_fn/readme.md
Normal file
|
@ -0,0 +1,17 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Shift Fn Clueboard Layout
|
||||
|
||||
This is an experimental layout. It makes the left shift key a dual roll key.
|
||||
For most keys it acts as a shift key, but for some keys it activates an
|
||||
alternate function instead. Primarily I use this to access the F-keys under
|
||||
the number rows.
|
|
@ -1,7 +1,8 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
@ -9,21 +10,10 @@
|
|||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _RS 2
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
|
@ -33,61 +23,43 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | |PGUP|
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL|HOME|PGDN| END|
|
||||
* `----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_DEL, BL_STEP, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL), KC_TRNS,KC_TRNS, MO(_FL),KC_TRNS,KC_TRNS,MO(_FL),KC_HOME,KC_PGDN,KC_END),
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, BL_STEP, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______, \
|
||||
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
|
||||
_______,_______,_______,MO(_FL), _______,_______, MO(_FL),_______,_______,MO(_FL),KC_HOME,KC_PGDN,KC_END),
|
||||
|
||||
/* Keymap _RS: Reset layer
|
||||
* ,--------------------------------------------------------------------------. ,----.
|
||||
* | | | | | | | | | | | | | | | | | |
|
||||
* |--------------------------------------------------------------------------| |----|
|
||||
* | | | | |RESET| | | | | | | | | | | |
|
||||
* |--------------------------------------------------------------------------| `----'
|
||||
* | | | _RS| | | | | | | | | | | |
|
||||
* |-----------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------------------------------------------------------------------------|----|----.
|
||||
* | | | | | | | | | | _FL| | | |
|
||||
* `----------------------------------------------------------------------------------'
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_RS] = KEYMAP(
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
|
||||
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL),KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
[_CL] = KEYMAP(
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||
_______,_______,_______,_______, _______,_______, _______,_______,_______,MO(_FL),_______, _______, _______),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
[0] = ACTION_FUNCTION(0),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
|
@ -95,7 +67,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
|||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
|
|
BIN
keyboards/clueboard/keymaps/skully/layout.png
Normal file
After Width: | Height: | Size: 109 KiB |
|
@ -1,3 +1,14 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# skullY's Clueboard Layout
|
||||
|
||||
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
|
||||
|
|
86
keyboards/clueboard/keymaps/unix_optimized/keymap.c
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
BIN
keyboards/clueboard/keymaps/unix_optimized/layout.png
Normal file
After Width: | Height: | Size: 109 KiB |
15
keyboards/clueboard/keymaps/unix_optimized/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Default Clueboard Layout
|
||||
|
||||
This is the default layout except that Caps Lock has been changed to Control
|
||||
and Insert and Delete have been put into the Fn layer.
|
86
keyboards/clueboard/keymaps/win_optimized/keymap.c
Normal file
|
@ -0,0 +1,86 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
BIN
keyboards/clueboard/keymaps/win_optimized/layout.png
Normal file
After Width: | Height: | Size: 108 KiB |
17
keyboards/clueboard/keymaps/win_optimized/readme.md
Normal file
|
@ -0,0 +1,17 @@
|
|||
```
|
||||
___ _____ _ _ _ __ __ _ __
|
||||
|__ \ / ____| | | | | | / / / /(_) / /
|
||||
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|
||||
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|
||||
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
|
||||
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
|
||||
```
|
||||
|
||||
![Clueboard Layout Image](layout.png)
|
||||
|
||||
# Default Clueboard Layout
|
||||
|
||||
This is the default layout that comes flashed on every Clueboard. For the most
|
||||
part it's a straightforward and easy to follow layout. The only unusual key is
|
||||
the key in the upper left, which sends Escape normally, but Grave when any of
|
||||
the Ctrl, Alt, or GUI modifiers are held down.
|
|
@ -26,7 +26,7 @@
|
|||
/* Underlight configuration
|
||||
*/
|
||||
#define RGB_DI_PIN B2
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 14 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
/* Underlight configuration
|
||||
*/
|
||||
#define RGB_DI_PIN D7
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 14 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
|
|
|
@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
|||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
AUDIO_ENABLE ?= no
|
||||
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
|
||||
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
|
@ -140,7 +140,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/* Underlight configuration
|
||||
*/
|
||||
#define RGB_DI_PIN E6
|
||||
//#define RGBLIGHT_TIMER
|
||||
//#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 4 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 2
|
||||
|
|
|
@ -70,7 +70,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/* Underlight configuration
|
||||
*/
|
||||
#define RGB_DI_PIN F6
|
||||
#define RGBLIGHT_TIMER
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 4 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
|
|
3
keyboards/converter/Makefile
Normal file
|
@ -0,0 +1,3 @@
|
|||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../Makefile
|
||||
endif
|
1
keyboards/converter/converter.c
Normal file
|
@ -0,0 +1 @@
|
|||
#include "converter.h"
|
1
keyboards/converter/converter.h
Normal file
|
@ -0,0 +1 @@
|
|||
#include "quantum.h"
|
3
keyboards/converter/ibm_terminal/Makefile
Normal file
|
@ -0,0 +1,3 @@
|
|||
ifndef MAKEFILE_INCLUDED
|
||||
include ../../../Makefile
|
||||
endif
|
40
keyboards/converter/ibm_terminal/README
Normal file
|
@ -0,0 +1,40 @@
|
|||
Keyboard converter for IBM terminal keyboard
|
||||
============================================
|
||||
|
||||
This is a port of TMK's converter/terminal_usb to QMK.
|
||||
|
||||
It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
|
||||
I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).
|
||||
|
||||
Source code: https://github.com/tmk/tmk_keyboard
|
||||
Article: http://geekhack.org/index.php?topic=27272.0
|
||||
|
||||
|
||||
CONNECTION
|
||||
----------
|
||||
Keyboard ATMega32U4
|
||||
----------------------
|
||||
Data: PD2
|
||||
Clock: PD5
|
||||
|
||||
And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.
|
||||
|
||||
|
||||
BUILD
|
||||
-----
|
||||
$ git clone https://github.com/tmk/tmk_keyboard.git
|
||||
$ cd converter/terminal_usb
|
||||
$ make
|
||||
|
||||
|
||||
RESOURCE
|
||||
--------
|
||||
Soarer's Converter: http://geekhack.org/index.php?topic=17458.0
|
||||
102keys(1392595): http://geekhack.org/index.php?topic=10737.0
|
||||
122keys(1390876): http://www.seasip.info/VintagePC/ibm_1390876.html
|
||||
KbdBabel: http://www.kbdbabel.org/
|
||||
RJ45 Connector: http://www.kbdbabel.org/conn/kbd_connector_ibmterm.png
|
||||
DIN Connector: http://www.kbdbabel.org/conn/kbd_connector_ibm3179_318x_319x.png
|
||||
WinAVR: http://winavr.sourceforge.net/
|
||||
|
||||
EOF
|
138
keyboards/converter/ibm_terminal/config.h
Normal file
|
@ -0,0 +1,138 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2016 Priyadi Iman Nurcahyo <priyadi@priyadi.net>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6535
|
||||
#define DEVICE_VER 0x0100
|
||||
#define MANUFACTURER QMK
|
||||
#define PRODUCT IBM Terminal Keyboard
|
||||
#define DESCRIPTION USB converter for IBM Terminal Keyboard
|
||||
|
||||
|
||||
/* matrix size */
|
||||
#define MATRIX_ROWS 17 // keycode bit: 3-0
|
||||
#define MATRIX_COLS 8 // keycode bit: 6-4
|
||||
|
||||
|
||||
/* legacy keymap support */
|
||||
#define USE_LEGACY_KEYMAP
|
||||
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL)) \
|
||||
)
|
||||
|
||||
|
||||
/*
|
||||
* PS/2 USART configuration for ATMega32U4
|
||||
*/
|
||||
#ifdef PS2_USE_USART
|
||||
/* XCK for clock line */
|
||||
#define PS2_CLOCK_PORT PORTD
|
||||
#define PS2_CLOCK_PIN PIND
|
||||
#define PS2_CLOCK_DDR DDRD
|
||||
#define PS2_CLOCK_BIT 5
|
||||
/* RXD for data line */
|
||||
#define PS2_DATA_PORT PORTD
|
||||
#define PS2_DATA_PIN PIND
|
||||
#define PS2_DATA_DDR DDRD
|
||||
#define PS2_DATA_BIT 2
|
||||
|
||||
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
|
||||
/* set DDR of CLOCK as input to be slave */
|
||||
#define PS2_USART_INIT() do { \
|
||||
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
|
||||
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
|
||||
UCSR1C = ((1 << UMSEL10) | \
|
||||
(3 << UPM10) | \
|
||||
(0 << USBS1) | \
|
||||
(3 << UCSZ10) | \
|
||||
(0 << UCPOL1)); \
|
||||
UCSR1A = 0; \
|
||||
UBRR1H = 0; \
|
||||
UBRR1L = 0; \
|
||||
} while (0)
|
||||
#define PS2_USART_RX_INT_ON() do { \
|
||||
UCSR1B = ((1 << RXCIE1) | \
|
||||
(1 << RXEN1)); \
|
||||
} while (0)
|
||||
#define PS2_USART_RX_POLL_ON() do { \
|
||||
UCSR1B = (1 << RXEN1); \
|
||||
} while (0)
|
||||
#define PS2_USART_OFF() do { \
|
||||
UCSR1C = 0; \
|
||||
UCSR1B &= ~((1 << RXEN1) | \
|
||||
(1 << TXEN1)); \
|
||||
} while (0)
|
||||
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
|
||||
#define PS2_USART_RX_DATA UDR1
|
||||
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
|
||||
#define PS2_USART_RX_VECT USART1_RX_vect
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* PS/2 Interrupt configuration
|
||||
*/
|
||||
#ifdef PS2_USE_INT
|
||||
/* uses INT1 for clock line(ATMega32U4) */
|
||||
#define PS2_CLOCK_PORT PORTD
|
||||
#define PS2_CLOCK_PIN PIND
|
||||
#define PS2_CLOCK_DDR DDRD
|
||||
#define PS2_CLOCK_BIT 1
|
||||
|
||||
#define PS2_DATA_PORT PORTD
|
||||
#define PS2_DATA_PIN PIND
|
||||
#define PS2_DATA_DDR DDRD
|
||||
#define PS2_DATA_BIT 0
|
||||
|
||||
#define PS2_INT_INIT() do { \
|
||||
EICRA |= ((1<<ISC11) | \
|
||||
(0<<ISC10)); \
|
||||
} while (0)
|
||||
#define PS2_INT_ON() do { \
|
||||
EIMSK |= (1<<INT1); \
|
||||
} while (0)
|
||||
#define PS2_INT_OFF() do { \
|
||||
EIMSK &= ~(1<<INT1); \
|
||||
} while (0)
|
||||
#define PS2_INT_VECT INT1_vect
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* PS/2 Busywait configuration
|
||||
*/
|
||||
#ifdef PS2_USE_BUSYWAIT
|
||||
#define PS2_CLOCK_PORT PORTD
|
||||
#define PS2_CLOCK_PIN PIND
|
||||
#define PS2_CLOCK_DDR DDRD
|
||||
#define PS2_CLOCK_BIT 1
|
||||
|
||||
#define PS2_DATA_PORT PORTD
|
||||
#define PS2_DATA_PIN PIND
|
||||
#define PS2_DATA_DDR DDRD
|
||||
#define PS2_DATA_BIT 0
|
||||
#endif
|
||||
|
||||
#endif
|
6
keyboards/converter/ibm_terminal/ibm_terminal.c
Normal file
|
@ -0,0 +1,6 @@
|
|||
#include "ibm_terminal.h"
|
||||
|
||||
// void matrix_init_kb(void) {
|
||||
|
||||
// matrix_init_user();
|
||||
// }
|
82
keyboards/converter/ibm_terminal/ibm_terminal.h
Normal file
|
@ -0,0 +1,82 @@
|
|||
#ifndef IBM_TERMINAL_H
|
||||
#define IBM_TERMINAL_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
void matrix_init_user(void);
|
||||
|
||||
/*
|
||||
* IBM Terminal keyboard 6110345(122keys)/1392595(102keys)
|
||||
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
|
||||
* http://www.seasip.info/VintagePC/ibm_1391406.html
|
||||
*
|
||||
* Keymap array:
|
||||
* 8 bytes
|
||||
* +---------+
|
||||
* 0| |
|
||||
* :| | 0x00-0x87
|
||||
* ;| |
|
||||
* 17| |
|
||||
* +---------+
|
||||
*/
|
||||
#define KEYMAP( \
|
||||
K08,K10,K18,K20,K28,K30,K38,K40,K48,K50,K57,K5F, \
|
||||
K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, \
|
||||
\
|
||||
K05,K06, K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
|
||||
K04,K0C, K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, K5C, K64,K65,K6D, K6C,K75,K7D,K7C, \
|
||||
K03,K0B, K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K53,K5A, K63, K6B,K73,K74,K7B, \
|
||||
K83,K0A, K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K51,K59, K61,K62,K6A, K69,K72,K7A,K79, \
|
||||
K01,K09, K11, K19, K29, K39, K58, K60, K68,K70,K71,K78 \
|
||||
) { \
|
||||
{ KC_NO, K01, KC_NO, K03, K04, K05, K06, K07 }, \
|
||||
{ K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
|
||||
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
|
||||
{ K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
|
||||
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
|
||||
{ K28, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
|
||||
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
|
||||
{ K38, K39, K3A, K3B, K3C, K3D, K3E, K3F }, \
|
||||
{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
|
||||
{ K48, K49, K4A, K4B, K4C, K4D, K4E, K4F }, \
|
||||
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
|
||||
{ K58, K59, K5A, K5B, K5C, K5D, K5E, K5F }, \
|
||||
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
|
||||
{ K68, K69, K6A, K6B, K6C, K6D, K6E, K6F }, \
|
||||
{ K70, K71, K72, K73, K74, K75, K76, K77 }, \
|
||||
{ K78, K79, K7A, K7B, K7C, K7D, K7E, KC_NO }, \
|
||||
{ KC_NO, KC_NO, KC_NO, K83, K84, KC_NO, KC_NO, KC_NO,}, \
|
||||
}
|
||||
|
||||
/*
|
||||
* IBM Terminal keyboard 1399625, 101-key
|
||||
*/
|
||||
#define KEYMAP_101( \
|
||||
K08, K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, K57,K5F,K62, \
|
||||
\
|
||||
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
|
||||
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5C, K64,K65,K6D, K6C,K75,K7D, \
|
||||
K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K7C, \
|
||||
K12, K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, K63, K69,K72,K7A, \
|
||||
K11, K19, K29, K39, K58, K61,K60,K6A, K70, K71,K79 \
|
||||
) { \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K07 }, \
|
||||
{ K08, KC_NO, KC_NO, KC_NO, KC_NO, K0D, K0E, K0F }, \
|
||||
{ KC_NO, K11, K12, KC_NO, K14, K15, K16, K17 }, \
|
||||
{ KC_NO, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
|
||||
{ KC_NO, K21, K22, K23, K24, K25, K26, K27 }, \
|
||||
{ KC_NO, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
|
||||
{ KC_NO, K31, K32, K33, K34, K35, K36, K37 }, \
|
||||
{ KC_NO, K39, K3A, K3B, K3C, K3D, K3E, K3F }, \
|
||||
{ KC_NO, K41, K42, K43, K44, K45, K46, K47 }, \
|
||||
{ KC_NO, K49, K4A, K4B, K4C, K4D, K4E, K4F }, \
|
||||
{ KC_NO, KC_NO, K52, KC_NO, K54, K55, K56, K57 }, \
|
||||
{ K58, K59, K5A, K5B, K5C, KC_NO, K5E, K5F }, \
|
||||
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
|
||||
{ KC_NO, K69, K6A, K6B, K6C, K6D, K6E, K6F }, \
|
||||
{ K70, K71, K72, K73, K74, K75, K76, K77 }, \
|
||||
{ KC_NO, K79, K7A, KC_NO, K7C, K7D, K7E, KC_NO }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, K84, KC_NO, KC_NO, KC_NO,}, \
|
||||
}
|
||||
|
||||
#endif
|
27
keyboards/converter/ibm_terminal/keymaps/default/Makefile
Normal file
|
@ -0,0 +1,27 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
UNICODEMAP_ENABLE ?= yes
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
PS2_USE_USART ?= yes
|
||||
API_SYSEX_ENABLE ?= no
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../../Makefile
|
||||
endif
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#endif
|
69
keyboards/converter/ibm_terminal/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "keycode.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "ibm_terminal.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// Layer 0
|
||||
|
||||
KEYMAP(
|
||||
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24,
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||||
|
||||
KC_PSCR,KC_ESC, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_NO, KC_BSPC, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
|
||||
KC_SLCK,KC_INT4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_NO, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
|
||||
KC_PAUS,KC_INT5, KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_BSLS,KC_ENT, KC_UP, KC_P4, KC_P5, KC_P6, KC_PCMM,
|
||||
KC_APP, KC_INT6, KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_NO, KC_RSFT, KC_LEFT,KC_INT2,KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
|
||||
KC_RGUI,KC_LGUI, KC_LCTL, KC_LALT, KC_SPC, KC_LGUI, KC_GRV, KC_DOWN, KC_NO, KC_P0, KC_PDOT,KC_NO
|
||||
),
|
||||
|
||||
/* 101-key keymaps
|
||||
*/
|
||||
/* 0: default
|
||||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
|
||||
* `---' `---------------' `---------------' `---------------' `-----------'
|
||||
* ,-----------------------------------------------------------. ,-----------. ,---------------.
|
||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
|
||||
* |-----------------------------------------------------------| |-----------| |---------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
|
||||
* |-----------------------------------------------------------| `-----------' |-----------| +|
|
||||
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
|
||||
* |-----------------------------------------------------------| ,---. |---------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
|
||||
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
|
||||
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
|
||||
* `----' `---------------------------------------' `----' `-----------' `---------------'
|
||||
*/
|
||||
/*
|
||||
KEYMAP_101(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK, KC_BRK,
|
||||
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,KC_PPLS,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,
|
||||
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT,KC_PENT
|
||||
),
|
||||
*/
|
||||
};
|
27
keyboards/converter/ibm_terminal/keymaps/priyadi/Makefile
Normal file
|
@ -0,0 +1,27 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
UNICODEMAP_ENABLE ?= yes
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
PS2_USE_USART ?= yes
|
||||
API_SYSEX_ENABLE ?= no
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../../Makefile
|
||||
endif
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#endif
|
312
keyboards/converter/ibm_terminal/keymaps/priyadi/keymap.c
Normal file
|
@ -0,0 +1,312 @@
|
|||
/*
|
||||
Copyright 2016 Priyadi Iman Nurcahyo <priyadi@priyadi.net>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "keycode.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "ibm_terminal.h"
|
||||
#include "action_layer.h"
|
||||
|
||||
// Fillers to make layering clearer
|
||||
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
enum layers {
|
||||
QWE, // qwerty
|
||||
COL, // colemak
|
||||
WOR, // workman
|
||||
DVO, // dvorak
|
||||
|
||||
MOU, // mouse keys
|
||||
EMO, // emoji
|
||||
SYS, // system
|
||||
};
|
||||
|
||||
enum keycodes {
|
||||
// default layout switcher
|
||||
LAY_QWE = SAFE_RANGE,
|
||||
LAY_COL,
|
||||
LAY_WOR,
|
||||
LAY_DVO,
|
||||
|
||||
// layer switchers
|
||||
LYR_SYS,
|
||||
LYR_EMO,
|
||||
|
||||
// os switchers
|
||||
OS_LIN,
|
||||
OS_WIN,
|
||||
OS_MAC,
|
||||
};
|
||||
|
||||
// unicode map
|
||||
|
||||
enum unicode_name {
|
||||
GRIN, // grinning face 😊
|
||||
TJOY, // tears of joy 😂
|
||||
SMILE, // grining face with smiling eyes 😁
|
||||
HEART, // heart ❤
|
||||
EYERT, // smiling face with heart shaped eyes 😍
|
||||
CRY, // crying face 😭
|
||||
SMEYE, // smiling face with smiling eyes 😊
|
||||
UNAMU, // unamused 😒
|
||||
KISS, // kiss 😘
|
||||
HART2, // two hearts 💕
|
||||
WEARY, // weary 😩
|
||||
OKHND, // ok hand sign 👌
|
||||
PENSV, // pensive 😔
|
||||
SMIRK, // smirk 😏
|
||||
RECYC, // recycle ♻
|
||||
WINK, // wink 😉
|
||||
THMUP, // thumb up 👍
|
||||
THMDN, // thumb down 👎
|
||||
PRAY, // pray 🙏
|
||||
PHEW, // relieved 😌
|
||||
MUSIC, // musical notes
|
||||
FLUSH, // flushed 😳
|
||||
CELEB, // celebration 🙌
|
||||
CRY2, // crying face 😢
|
||||
COOL, // smile with sunglasses 😎
|
||||
NOEVS, // see no evil
|
||||
NOEVH, // hear no evil
|
||||
NOEVK, // speak no evil
|
||||
POO, // pile of poo
|
||||
EYES, // eyes
|
||||
VIC, // victory hand
|
||||
BHART, // broken heart
|
||||
SLEEP, // sleeping face
|
||||
SMIL2, // smiling face with open mouth & sweat
|
||||
HUNRD, // 100
|
||||
CONFU, // confused
|
||||
TONGU, // face with tongue & winking eye
|
||||
DISAP, // disappointed
|
||||
YUMMY, // face savoring delicious food
|
||||
CLAP, // hand clapping
|
||||
FEAR, // face screaming in fear
|
||||
HORNS, // smiling face with horns
|
||||
HALO, // smiling face with halo
|
||||
BYE, // waving hand
|
||||
SUN, // sun
|
||||
MOON, // moon
|
||||
SKULL, // skull
|
||||
};
|
||||
|
||||
const uint32_t PROGMEM unicode_map[] = {
|
||||
[GRIN] = 0x1F600,
|
||||
[TJOY] = 0x1F602,
|
||||
[SMILE] = 0x1F601,
|
||||
[HEART] = 0x2764,
|
||||
[EYERT] = 0x1f60d,
|
||||
[CRY] = 0x1f62d,
|
||||
[SMEYE] = 0x1F60A,
|
||||
[UNAMU] = 0x1F612,
|
||||
[KISS] = 0x1F618,
|
||||
[HART2] = 0x1F495,
|
||||
[WEARY] = 0x1F629,
|
||||
[OKHND] = 0x1F44C,
|
||||
[PENSV] = 0x1F614,
|
||||
[SMIRK] = 0x1F60F,
|
||||
[RECYC] = 0x267B,
|
||||
[WINK] = 0x1F609,
|
||||
[THMUP] = 0x1F44D,
|
||||
[THMDN] = 0x1F44E,
|
||||
[PRAY] = 0x1F64F,
|
||||
[PHEW] = 0x1F60C,
|
||||
[MUSIC] = 0x1F3B6,
|
||||
[FLUSH] = 0x1F633,
|
||||
[CELEB] = 0x1F64C,
|
||||
[CRY2] = 0x1F622,
|
||||
[COOL] = 0x1F60E,
|
||||
[NOEVS] = 0x1F648,
|
||||
[NOEVH] = 0x1F649,
|
||||
[NOEVK] = 0x1F64A,
|
||||
[POO] = 0x1F4A9,
|
||||
[EYES] = 0x1F440,
|
||||
[VIC] = 0x270C,
|
||||
[BHART] = 0x1F494,
|
||||
[SLEEP] = 0x1F634,
|
||||
[SMIL2] = 0x1F605,
|
||||
[HUNRD] = 0x1F4AF,
|
||||
[CONFU] = 0x1F615,
|
||||
[TONGU] = 0x1F61C,
|
||||
[DISAP] = 0x1F61E,
|
||||
[YUMMY] = 0x1F60B,
|
||||
[CLAP] = 0x1F44F,
|
||||
[FEAR] = 0x1F631,
|
||||
[HORNS] = 0x1F608,
|
||||
[HALO] = 0x1F607,
|
||||
[BYE] = 0x1F44B,
|
||||
[SUN] = 0x2600,
|
||||
[MOON] = 0x1F314,
|
||||
[SKULL] = 0x1F480,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* qwerty */
|
||||
[QWE] = KEYMAP(
|
||||
KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_PSCR, KC_SLCK, KC_PAUS,
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||||
|
||||
MO(EMO), MO(SYS), KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
||||
KC_MNXT, KC_VOLU, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, XXXXXXX, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
|
||||
KC_MPLY, KC_MUTE, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_UP, KC_P4, KC_P5, KC_P6, KC_PCMM,
|
||||
KC_MPRV, KC_VOLD, KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, KC_LEFT, TG(MOU), KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
|
||||
KC_LGUI, KC_APP, KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_DOWN, XXXXXXX, KC_P0, KC_PDOT, XXXXXXX
|
||||
),
|
||||
|
||||
/* colemak */
|
||||
[COL] = KEYMAP(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* workman */
|
||||
[WOR] = KEYMAP(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* dvorak */
|
||||
[DVO] = KEYMAP(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* system */
|
||||
[SYS] = KEYMAP(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, LAY_QWE, OS_WIN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, LAY_DVO, _______, _______, _______, _______, LAY_WOR, OS_LIN, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, LAY_COL, _______, _______, _______, OS_MAC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* mouse keys */
|
||||
[MOU] = KEYMAP(
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, KC_BTN4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, KC_BTN5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, _______, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
KC_BTN1, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_D, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
),
|
||||
|
||||
/* emoji */
|
||||
[EMO] = KEYMAP(
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY), X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV),XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN), X(HEART),X(BYE), X(KISS), X(CELEB),X(COOL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,X(SLEEP),X(CLAP), X(CRY), X(VIC), X(BHART),X(SUN), X(SMEYE),X(WINK), X(MOON), X(CONFU), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
),
|
||||
|
||||
/*
|
||||
[XXX] = KEYMAP(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
*/
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
/* layout switcher */
|
||||
case LAY_QWE:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<QWE);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LAY_COL:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<COL);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LAY_WOR:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<WOR);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LAY_DVO:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<DVO);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
/* os switcher */
|
||||
case OS_LIN:
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
return false;
|
||||
break;
|
||||
case OS_WIN:
|
||||
set_unicode_input_mode(UC_WINC);
|
||||
return false;
|
||||
break;
|
||||
case OS_MAC:
|
||||
set_unicode_input_mode(UC_OSX);
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user() {
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
}
|
33
keyboards/converter/ibm_terminal/led.c
Normal file
|
@ -0,0 +1,33 @@
|
|||
/*
|
||||
Copyright 2011 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "stdint.h"
|
||||
#include "ps2.h"
|
||||
#include "led.h"
|
||||
|
||||
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
uint8_t ps2_led = 0;
|
||||
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
|
||||
ps2_led |= (1<<PS2_LED_SCROLL_LOCK);
|
||||
if (usb_led & (1<<USB_LED_NUM_LOCK))
|
||||
ps2_led |= (1<<PS2_LED_NUM_LOCK);
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK))
|
||||
ps2_led |= (1<<PS2_LED_CAPS_LOCK);
|
||||
ps2_host_set_led(ps2_led);
|
||||
}
|
237
keyboards/converter/ibm_terminal/matrix.c
Normal file
|
@ -0,0 +1,237 @@
|
|||
/*
|
||||
Copyright 2011 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "print.h"
|
||||
#include "util.h"
|
||||
#include "debug.h"
|
||||
#include "ps2.h"
|
||||
#include "matrix.h"
|
||||
|
||||
#define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
#define print_matrix_header() print("\nr/c 01234567\n")
|
||||
#define matrix_bitpop(i) bitpop(matrix[i])
|
||||
#define ROW_SHIFTER ((uint8_t)1)
|
||||
|
||||
|
||||
static void matrix_make(uint8_t code);
|
||||
static void matrix_break(uint8_t code);
|
||||
|
||||
|
||||
/*
|
||||
* Matrix Array usage:
|
||||
* 'Scan Code Set 3' is assigned into 17x8 cell matrix.
|
||||
*
|
||||
* 8bit wide
|
||||
* +---------+
|
||||
* 0| |
|
||||
* :| | 0x00-0x87
|
||||
* ;| |
|
||||
* 17| |
|
||||
* +---------+
|
||||
*/
|
||||
static uint8_t matrix[MATRIX_ROWS];
|
||||
#define ROW(code) (code>>3)
|
||||
#define COL(code) (code&0x07)
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
debug_enable = true;
|
||||
//debug_matrix = true;
|
||||
//debug_keyboard = true;
|
||||
//debug_mouse = false;
|
||||
|
||||
ps2_host_init();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
|
||||
|
||||
matrix_init_user();
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
|
||||
// scan code reading states
|
||||
static enum {
|
||||
RESET,
|
||||
RESET_RESPONSE,
|
||||
KBD_ID0,
|
||||
KBD_ID1,
|
||||
CONFIG,
|
||||
READY,
|
||||
F0,
|
||||
} state = RESET;
|
||||
|
||||
uint8_t code;
|
||||
if ((code = ps2_host_recv())) {
|
||||
debug("r"); debug_hex(code); debug(" ");
|
||||
}
|
||||
|
||||
switch (state) {
|
||||
case RESET:
|
||||
debug("wFF ");
|
||||
if (ps2_host_send(0xFF) == 0xFA) {
|
||||
debug("[ack]\nRESET_RESPONSE: ");
|
||||
state = RESET_RESPONSE;
|
||||
}
|
||||
break;
|
||||
case RESET_RESPONSE:
|
||||
if (code == 0xAA) {
|
||||
debug("[ok]\nKBD_ID: ");
|
||||
state = KBD_ID0;
|
||||
} else if (code) {
|
||||
debug("err\nRESET: ");
|
||||
state = RESET;
|
||||
}
|
||||
break;
|
||||
// after reset receive keyboad ID(2 bytes)
|
||||
case KBD_ID0:
|
||||
if (code) {
|
||||
state = KBD_ID1;
|
||||
}
|
||||
break;
|
||||
case KBD_ID1:
|
||||
if (code) {
|
||||
debug("\nCONFIG: ");
|
||||
state = CONFIG;
|
||||
}
|
||||
break;
|
||||
case CONFIG:
|
||||
debug("wF8 ");
|
||||
if (ps2_host_send(0xF8) == 0xFA) {
|
||||
debug("[ack]\nREADY\n");
|
||||
state = READY;
|
||||
}
|
||||
break;
|
||||
case READY:
|
||||
switch (code) {
|
||||
case 0x00:
|
||||
break;
|
||||
case 0xF0:
|
||||
state = F0;
|
||||
debug(" ");
|
||||
break;
|
||||
default: // normal key make
|
||||
if (code < 0x88) {
|
||||
matrix_make(code);
|
||||
} else {
|
||||
debug("unexpected scan code at READY: "); debug_hex(code); debug("\n");
|
||||
}
|
||||
state = READY;
|
||||
debug("\n");
|
||||
}
|
||||
break;
|
||||
case F0: // Break code
|
||||
switch (code) {
|
||||
case 0x00:
|
||||
break;
|
||||
default:
|
||||
if (code < 0x88) {
|
||||
matrix_break(code);
|
||||
} else {
|
||||
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
|
||||
}
|
||||
state = READY;
|
||||
debug("\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
inline
|
||||
static void matrix_make(uint8_t code)
|
||||
{
|
||||
if (!matrix_is_on(ROW(code), COL(code))) {
|
||||
matrix[ROW(code)] |= 1<<COL(code);
|
||||
}
|
||||
}
|
||||
|
||||
inline
|
||||
static void matrix_break(uint8_t code)
|
||||
{
|
||||
if (matrix_is_on(ROW(code), COL(code))) {
|
||||
matrix[ROW(code)] &= ~(1<<COL(code));
|
||||
}
|
||||
}
|
||||
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix_get_row(row) & (1<<col));
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
#if (MATRIX_COLS <= 8)
|
||||
print("r/c 01234567\n");
|
||||
#elif (MATRIX_COLS <= 16)
|
||||
print("r/c 0123456789ABCDEF\n");
|
||||
#elif (MATRIX_COLS <= 32)
|
||||
print("r/c 0123456789ABCDEF0123456789ABCDEF\n");
|
||||
#endif
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
xprintf("%02X: %08b%s\n", row, bitrev(matrix_get_row(row)),
|
||||
#elif (MATRIX_COLS <= 16)
|
||||
xprintf("%02X: %016b%s\n", row, bitrev16(matrix_get_row(row)),
|
||||
#elif (MATRIX_COLS <= 32)
|
||||
xprintf("%02X: %032b%s\n", row, bitrev32(matrix_get_row(row)),
|
||||
#endif
|
||||
#ifdef MATRIX_HAS_GHOST
|
||||
matrix_has_ghost_in_row(row) ? " <ghost" : ""
|
||||
#else
|
||||
""
|
||||
#endif
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef MATRIX_HAS_GHOST
|
||||
__attribute__ ((weak))
|
||||
bool matrix_has_ghost_in_row(uint8_t row)
|
||||
{
|
||||
matrix_row_t matrix_row = matrix_get_row(row);
|
||||
// No ghost exists when less than 2 keys are down on the row
|
||||
if (((matrix_row - 1) & matrix_row) == 0)
|
||||
return false;
|
||||
|
||||
// Ghost occurs when the row shares column line with other row
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
if (i != row && (matrix_get_row(i) & matrix_row))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
72
keyboards/converter/ibm_terminal/rules.mk
Normal file
|
@ -0,0 +1,72 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= no # Unicode
|
||||
UNICODEMAP_ENABLE ?= yes
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
PS2_USE_USART ?= yes
|
||||
API_SYSEX_ENABLE ?= n
|
||||
CUSTOM_MATRIX = yes
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
||||
SRC = matrix.c led.c
|
0
keyboards/converter/rules.mk
Normal file
|
@ -1,10 +1,11 @@
|
|||
#ifndef KEYBOARDS_ERGODOX_CONFIG_H_
|
||||
#define KEYBOARDS_ERGODOX_CONFIG_H_
|
||||
|
||||
#define MOUSEKEY_DELAY 100
|
||||
#define MOUSEKEY_INTERVAL 20
|
||||
#define MOUSEKEY_MAX_SPEED 3
|
||||
#define MOUSEKEY_TIME_TO_MAX 10
|
||||
#define MOUSEKEY_DELAY 0
|
||||
#define MOUSEKEY_TIME_TO_MAX 5
|
||||
#define MOUSEKEY_MAX_SPEED 2
|
||||
#define MOUSEKEY_WHEEL_DELAY 0
|
||||
|
||||
#define TAPPING_TOGGLE 1
|
||||
|
||||
|
|