[Keyboard] Update COD67 support to complete it and add a personal map (#7291)
* Update docs for default keymap * Update COD67 docs with fixes and macOS details * Add a personal COD67 2-layer map with RGB control * Enable RGB, NKRO and change firmware format to bin * Swap k0D and k48 to fix backspace on the top row * Add RGB config and tidy up a bit * Finish default map because merlin was full of bbq * Whoops, rogue tabs * Typo fix in the main COD67 readme * Remove empty function defs in keymap * Swap how the backspace key relocation happens * Fix PRODUCT_ID and add a link to software PWM docs * Disable NKRO and bootmagic and enable mouse keys * Better header guard * Whoops, forgot to remote the #endif
This commit is contained in:
parent
c1970e284d
commit
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8 changed files with 90 additions and 148 deletions
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@ -19,11 +19,11 @@
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#include "quantum.h"
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K48, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
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K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D \
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K40, K41, K42, K43, K44, K45, K46, K47, K0D, K49, K4A, K4B, K4C, K4D \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
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@ -15,18 +15,17 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define PRODUCT_ID 0x0C0D
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Gray
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#define PRODUCT cod67
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#define DESCRIPTION 60% Custom Keyboard
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#define MANUFACTURER Gray Studio
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#define PRODUCT COD67
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#define DESCRIPTION 60% custom keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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@ -49,135 +48,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* D4 is not a PWM pin, but look at timer assisted software PWM if you want something other than toggle
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* https://docs.qmk.fm/#/feature_backlight?id=timer-assisted-pwm-implementation
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*/
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#define BACKLIGHT_PIN D4
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#define BACKLIGHT_LEVELS 3
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#define RGB_DI_PIN B2
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 20
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_ANIMATIONS
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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#endif
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@ -19,10 +19,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_TRNS, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
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KC_LCTL, KC_LGUI, KC_LALT, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT)
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};
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# The default keymap for cod67
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# The default keymap for a COD67
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The default map only implements the default layer from the map on [ydkb.io](http://ydkb.io).
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If you want an example of a multi-layer map, look at [rys's map](../rys).
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23
keyboards/gray_studio/cod67/keymaps/rys/keymap.c
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23
keyboards/gray_studio/cod67/keymaps/rys/keymap.c
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#include QMK_KEYBOARD_H
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enum layers {
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_TOP,
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_FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_TOP] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, _______, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
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KC_LCTL, KC_LALT, KC_LGUI, _______, _______, KC_SPC, _______, _______, _______, KC_RGUI, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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_______, RGB_TOG, RGB_MOD,RGB_RMOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG,
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_______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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keyboards/gray_studio/cod67/keymaps/rys/readme.md
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5
keyboards/gray_studio/cod67/keymaps/rys/readme.md
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# Rys's keymap for a COD67
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The COD67 supports really nice RGB underglow which you can see through the mid diffuser. I've put control for that on layer 1, along with reset on `Space`, backlight toggle on `Enter`, and the function row. The board supports all of the QMK RGB effects.
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Look at the excellent [RGB Lighting](https://docs.qmk.fm/#/feature_rgblight) docs on the QMK site for more controls.
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# Gray COD67
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The Gray COD67 is a 60% keyboard with a modern and bold design. It features 20 RGB Underglow LED lights and a unique diffuser placement. The COD67 has the most stunning RGB light strip for a custom mechanical keyboard. It also features a center mounted USB C port.
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The Gray COD67 is a 60% keyboard with a modern and bold design. It features 20 RGB Underglow LED lights and a unique diffuser placement. The COD67 has the most stunning RGB light strip for a custom mechanical keyboard. It also features a center mounted USB C port.
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There were only 75 units made worldwide.
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There were only 75 units made worldwide.
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Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
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Hardware Supported: Gray COD67
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Hardware Availability: [Zfrontier](https://en.zfrontier.com/products/cod67)
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At this time, flashing ONLY works on Windows systems.
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## Bootloader mode
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To put in bootloader mode, hold the `Esc` key while plugging in the USB cable.
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To put in bootloader mode, hold the `Esc` key while plugging in the USB cable.
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The COD67 will show up as a drive.
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## Making firmware
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Make example for this keyboard (after setting up your build environment):
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make gray_studio/cod67:default:bin
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make gray_studio/cod67:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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Rename the resulting `.bin` file to `cod67.bin`.
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## Flashing in Windows
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Drag and drop `cod67.bin` to the drive, overwriting the previous `cod67.bin` stored on it.
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After putting your COD67 in bootloader mode, it will show up as a drive.
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Press the `Esc` key again to reset the board. You are now ready to type!
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* Rename the resulting `.bin` file to `COD67.BIN`.
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* Drag and drop your new `COD67.BIN` to the drive, overwriting the previous `COD67.BIN` stored on it.
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* Wait a few seconds for it to write. The caps lock LED flashes rapidly while writing.
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* Press the `Esc` key again to reset the board. You are now ready to type!
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## Flashing in macOS
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After putting your COD67 in bootloader mode, it will show up as a drive.
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* Rename the resulting `.bin` file to `COD67.BIN`.
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* Drag the existing `COD67.BIN` file from the drive to the Trash in Finder.
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* Empty the Trash in Finder. It's important you do that due to how macOS handles hidden `.Trashes` on removable drives. It needs to be empty to free up flash space.
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* Drag and drop your new `COD67.BIN` to the drive.
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* Wait a few seconds for it to write. The caps lock LED flashes rapidly while writing.
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* Press the `Esc` key or eject the drive in Finder to reset the board. You are now ready to type!
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## Notes
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The backlight pin is attached to a non PWM pin `D4` so backlight is only on/off.
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The backlight pin is attached to a non PWM pin `D4` so the backlight is only on/off.
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@ -11,19 +11,23 @@ MCU = atmega32u4
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# ATmega328P USBasp
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BOOTLOADER = atmel-dfu # actually lufa-ms
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# Mass storage bootloader on the COD67 uses bin files
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FIRMWARE_FORMAT = bin
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable RGB underglow
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MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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