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Updating my maps in upstream master (#2987)

* Adding Rama M10-A Macropad

* ch-ch-ch changes...

* Major overhaul based on SMT's keymap.

* more changes.

* Moved the FKeys to the ADJUST layer.

* More rearranging.

* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX

* Added OrthoDox layout.

* More layout changes.

* Fixing things with the keyboard.

* Finishing touches.

Set left-hand master in config.h
Embedded the arrow keys in keymap.c

* Revised keymap making this easier to use.

* additions and changes.

* changes to various keymaps.

* Minor adjustments to OrthoDox layout.

* Added Eco keymap. Updated Let's Split keymap.

* Added gherkin

* Removed my M10A keymap

* Planck Keymap Updates

Updated my Planck keymap and created a simple keymap for Seph's Preonic.

* Added readme

* readme fixes

* Update readme.md

more clarification

* Keymap Tweaks

Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.

* Added Readme

I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.

* Fixed Keymap Error

* Fixed Readme

* adding iris and levinson keymaps

* Tweaks to keymap

* added youngJZ keymap

* Changes to keymap
Added a readme.md

* Levinson changes

Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.

* fixed readme

* changes to keymaps

* Updated keymap

* Updated readme.md

* Updated Readme (again)

* Updated Readme

Fixed formatting. Again.

* Updated readme

This is the last readme update for this keyboard update. I hope.

* Added Contra keymap

* Kinesis Keymap Update

* Updated Keymaps

I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.

* Clueboard Keymap update

Added media keys to my Clueboard 66 Rev2 layout.

* Added keymap

Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
 LEDs on the Pro Micros.

* New Zen keymap

Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.

Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.

The config.h file changes enable ee_hands.

* A few changes for useability

I made a few changes to the Minidox keymap to see if I can't make it more useable.

I'm also working on streamlining the Zen keyboard keymap to reduce layers.

* Re-vamped Iris keymap.

* changes

* minor keymap change

This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.

* Added Fourier keymap

* Keymap Cleanup

Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.

* Keymap Adjustments

Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.

* minor tweaks

Added code to disable red ProMicro LEDs after flashing.

* Clean-up

* Corrections to keymap.

Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.

* Changes to make this fall in line with the new Layout features

* Moving to LAYOUTs for 4x12 boards

* fixed config.h file

* standardization changes

* Reverted Atreus62 keymap to LAYOUT format

* Switch Preonic and Nyquist to ortho_5x12

* Corrections to config.h

* config.h file tweaks

* config.h file tweaks
This commit is contained in:
Xyverz 2018-05-18 15:32:50 -07:00 committed by Drashna Jaelre
parent 8cdb4a9150
commit 27e3458f44
37 changed files with 2075 additions and 580 deletions

View file

@ -17,13 +17,22 @@ CHANGELOG:
0.2 - Converted to a more Planck/Preonic keymap style file with
persistent layers enabled. Renamed layers to reflect OLKB maps.
Added a TODO list.
0.3 - Moved location of media & volume keys. Added Print Screen,
Scroll Lock and Pause keys. Added a WOW gaming layer that
changes the location of Ctrl & Alt to the thumb keys. Added
readme.
0.4 - After more useage, I realized that the ESC key was in the way
of my muscle memory (gee, thanks, Planck!) so I moved it to
the normal Caps Lock position, and moved Caps Lock to the same
position on the RAISE and LOWER layers. Added code to turn off
the Pro Micro LEDs after flashing.
0.5 - Converted keymap to LAYOUT standard.
TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
* Add a gaming layer.
*/
@ -58,51 +67,54 @@ enum atreus52_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to make the keymap clearer.
#define CTL_ENT CTL_T(KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT ( /* dvorak */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_QWERTY] = LAYOUT ( /* qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_COLEMAK] = LAYOUT ( /* colemak */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_WOW] = LAYOUT ( /* Dvorak with minor modifications for playing World of Warcraft */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
[_LOWER] = LAYOUT (
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
[_RAISE] = LAYOUT (
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
[_ADJUST] = LAYOUT (

View file

@ -0,0 +1,131 @@
# Xyverz's Atreus62 Keymap
## About this keymap:
This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk. I've blatantly stolen what works for me from the Planck and Preonic layouts and modified this file to fit me. Initial credet goes to u/profet23 for the doing all the work and adding this keyboard to QMK in the first place.
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the possibility of adding more in the future.
The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards have been my daily drivers for the last 17 years. I hope You can get some enjoyment out of this layout should you chose it!
### CHANGELOG:
#### 0.1
* Initial commit. Based off of Profet's default keymap.
#### 0.2
* Converted to a more Planck/Preonic keymap style file with persistent layers enabled. Renamed layers to reflect OLKB maps.
* Added a TODO list.
#### 0.3
* Moved location of media & volume keys. Added Print Screen, Scroll Lock and Pause keys.
* Added a WOW gaming layer that changes the location of Ctrl & Alt to the thumb keys. Right thumb is Ctrl when held, Enter when tapped.
* Added readme.
#### 0.4
* Moved location of Escape key to Caps Lock position. Moved Caps Lock to same position on Raise/Lower Layers.
* Put Tilde/Grave in the upper-left corner
* Added code to turn off the red LEDs on the Pro Micro after flashing. They were annoying me.
### TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
* Enjoy this revision; figure out new things later.
### Layer 0: Dvorak layer
,-----------------------------------------. ,-----------------------------------------.
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | A | O | E | U | I | | D | H | T | N | S | - |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | ; | Q | J | K | X | Gui ||Enter | B | M | W | V | Z | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Layer 1: QWERTY layer
,-----------------------------------------. ,-----------------------------------------.
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | A | S | D | F | G | | D | H | T | N | S | ' |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | Z | X | C | V | B | Gui ||Enter | N | M | , | . | / | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Keymap 2: Colemak layer
,-----------------------------------------. ,-----------------------------------------.
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | F | P | G | | J | U | U | Y | ; | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | A | R | S | T | D | | H | N | E | I | O | ' |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | Z | X | C | V | B | Gui ||Enter | K | M | , | . | / | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Keymap 3: WoW gaming layer
,-----------------------------------------. ,-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | A | O | E | U | I | | D | H | T | N | S | - |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | ; | Q | J | K | X | Alt ||Ctrl/ | B | M | W | V | Z | Shft |
|------+------+------+------+------+------| ||Enter |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Keymap 4: LOWER layer
,-----------------------------------------. ,-----------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| ~ | ` | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | | | + | { | } | |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | Prev | Play | Next | | || | | | PScr | ScLk | Pause| |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
`-----------------------------------------' `-----------------------------------------'
### Keymap 5: RAISE layer
,-----------------------------------------. ,-----------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| ~ | ` | | | | | | | | | | | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | | | = | [ | ] | |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | Prev | Play | Next | | || | | | PScr | ScLk | Pause| |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
`-----------------------------------------' `-----------------------------------------'
### Keymap 6: ADJUST layer
,-----------------------------------------. ,-----------------------------------------.
| | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| |RESET | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | |Qwerty|Colemk|Dvorak| | WoW |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | | | | | || | | | | | | |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | | | | |------'`------| | | | | | |
`-----------------------------------------' `-----------------------------------------'

View file

@ -2,77 +2,140 @@
// It's based on the default keymap, but Dvorak!
#include "66.h"
#include "action_layer.h"
#include "eeconfig.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FL 3
#define _CL 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| '| ,| .| P| Y| F| G| C| R| L| /| =| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |_FL/Caps| A| O| E| U| I| H| D| H| T| N| S| - | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| ;| Q| J| K| X| B| M| W| V| Z| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
KC_LSFT, KC_RO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | RGB| |VAL+|
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | |VAL-|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |SAT+|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
* `----------------------------------------------------------------------------------'
*/
[_RS] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
// Useful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define FN_CAPS LT(_FL, KC_CAPS) // Tap for Caps Lock, Hold for Function Layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: Base Layer (Default Layer)
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _COLEMAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| R| S| T| D| H| N| E| I| O| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _DVORAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| O| E| U| I| D| H| T| N| S| -| | Ent|
* |--------------------------------------------------------------.
* |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT (
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL), _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT (
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL), _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}

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#include "../config.h"
#define TAPPING_TERM 600 // ms

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
// Default ECO Layout
// KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
#include "eco.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to make reading the keymap easier
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | | | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Colemak
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | | | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | R | S | T | D | | | H | N | E | I | O | " |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Dvorak
* ,-------------------------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | | | F | G | C | R | L | / |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | O | E | U | I | | | D | H | T | N | S | - |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | | | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_NO, KC_NO, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Lower
* ,-------------------------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Caps | | Mute | Vol- | Vol+ | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | Prev | Play | Next | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NO, KC_NO, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
/* Raise
* ,-------------------------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NO, KC_NO, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
/* Adjust
* ,-------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | Reset| | | | | | | |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 ,
_______, RESET, _______, _______, _______, _______, KC_NO, KC_NO, _______, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}

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# ECO Default Layout by u/That-Canadian
KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
#define EE_HANDS
#endif

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#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
#define _FN2 2
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_FN1 MO(_FN1)
#define KC_FN2 MO(_FN2)
#define KC_SPFN1 LT(_FN1, KC_SPACE)
#define KC_SPFN2 LT(_FN2, KC_SPACE)
#define KC_BSFN1 LT(_FN1, KC_BSPC)
#define KC_BSFN2 LT(_FN2, KC_BSPC)
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_kc(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,MINS,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
ESC , A , O , E , U , I , D , H , T , N , S , ENTER ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
LSFT ,SCLN, Q , J , K , X , B , M , W , V , Z , RSFT ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
LCTL ,LALT,LGUI ,FN2 , BSPC , SPC , FN1 ,RGUI ,RALT , RCTL
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
),
[_FN1] = LAYOUT_kc(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
CAPS ,RHUI,RSAI,RVAI,VOLU,LBRC,RBRC, , , ,SCLN, ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
RMOD ,RHUD,RSAD,RVAD,VOLD,LCBR,RCBR, , , , UP , ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
RTOG , , , , DEL , INS , ,LEFT ,DOWN , RGHT
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
),
[_FN2] = LAYOUT_kc(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC,CIRC,AMPR,ASTR,LPRN,RPRN,UNDS,PLUS,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
CAPS , , ,INS ,PGUP,HOME, F1 , F2 , F3 , F4 , F5 , F6 ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
, , ,DEL ,PGDN,END , F7 , F8 , F9 ,F10 ,F11 , F12 ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
, , , , DEL , INS , , , ,
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
)
};
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};

View file

@ -0,0 +1,44 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#define USE_SERIAL
#define EE_HANDS
#define PREVENT_STUCK_MODIFIERS
#undef PRODUCT
#define PRODUCT Iris Keyboard
#undef MANUFACTURER
#define MANUFACTURER Ian Sterling
#undef DESCRIPTION
#define DESCRIPTION A column-staggered split ortholinear keyboard
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View file

@ -0,0 +1,161 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
#define KC_____ KC_TRNS
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
#define KC_QWRT QWERTY
#define KC_CLMK COLEMAK
#define KC_DVRK DVORAK
#define KC_BSLT ALT_T(KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc (
EQL , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
LSFT, Z , X , C , V , B ,LOWR, RASE, N , M ,COMM,DOT ,SLSH,RSFT,
LCTL,BSPC,LGUI, ENT ,SPC ,LALT
),
[_COLEMAK] = LAYOUT_kc (
EQL , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
ESC , A , R , S , T , D , H , N , E , I , O ,QUOT,
LSFT, Z , X , C , V , B ,LOWR, RASE, K , M ,COMM,DOT ,SLSH,RSFT,
LCTL,BSPC,LGUI, ENT ,SPC ,LALT
),
[_DVORAK] = LAYOUT_kc (
LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,RBRC,
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
ESC , A , O , E , U , I , D , H , T , N , S ,MINS,
LSFT,SCLN, Q , J , K , X ,LOWR, RASE, B , M , W , V , Z ,RSFT,
LCTL,BSLT,LGUI, ENT ,SPC ,LALT
),
[_LOWER] = LAYOUT_kc (
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
TILD,____,____, UP ,____,____, ____,____,____,____,____,____,
CAPS,____,LEFT,DOWN,RGHT,HOME, PGUP,UNDS,PLUS,LCBR,RCBR,PIPE,
BL_S,____,MUTE,VOLD,VOLU,END ,____, ____,PGDN,MPRV,MPLY,MNXT,____,____,
____,DEL ,____, ____,INS ,____
),
[_RAISE] = LAYOUT_kc (
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
GRV ,____,____, UP ,____,____, ____,____,____,____,____,____,
CAPS,____,LEFT,DOWN,RGHT,HOME, PGUP,MINS,EQL ,LBRC,RBRC,BSLS,
BL_S,____,MUTE,VOLD,VOLU,END ,____, ____,PGDN,MPRV,MPLY,MNXT,____,____,
____,DEL ,____, ____,INS ,____
),
[_ADJUST] = LAYOUT_kc (
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
____,RST ,____,____,____,____, ____,____,____,____,____,____,
____,____,____,____,____,____, ____,QWRT,CLMK,DVRK,____,____,
____,____,____,____,____,____,____, ____,____,____,____,____,____,____,
____,____,____, ____,____,____
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View file

@ -0,0 +1,2 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View file

@ -1,4 +1,4 @@
#include "kinesis.h"
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
@ -132,7 +132,7 @@ extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DV] = KEYMAP(
[_DV] = LAYOUT (
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5,
@ -158,10 +158,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_QW] = KEYMAP(
[_QW] = LAYOUT (
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
@ -184,10 +184,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_CM] = KEYMAP(
[_CM] = LAYOUT (
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
@ -210,7 +210,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_MD] = KEYMAP(
[_MD] = LAYOUT (
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
@ -236,7 +236,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______
),
[_KP] = KEYMAP(
[_KP] = LAYOUT (
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PWR, _______, _______, _______, _______, _______,
@ -300,3 +300,21 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
void matrix_init_user(void) {
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTF |= (1<<2);
} else {
PORTF &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
PORTF |= (1<<3);
} else {
PORTF &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
PORTF |= (1<<1);
} else {
PORTF &= ~(1<<1);
}
}

View file

@ -4,6 +4,8 @@
The Dvorak layout shown here stems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my QMK Kinesis.
~~After a year of using a planck, I've become accustomed to my / and ? being above the - key, so I've decided to move my [, ], and = to the normal Advantage location and set the two keys above the - to new locations. I'll play with it for a while and see how I like it.~~ I didn't like it, so I've switched back.
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout. The Colemak layout is merely an adaptation of that.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
@ -31,7 +33,7 @@ I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar t
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | Ins | Left | Rght | | Up | Dn | / | = |
| ` | INS | Left | Rght | | Up | Dn | / | = |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |

View file

@ -25,4 +25,16 @@ void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
inline void kinesis_keypad_led_on(void) { DDRF |= (1<<0); PORTF |= (1<<0); }
inline void kinesis_scroll_led_on(void) { DDRF |= (1<<1); PORTF |= (1<<1); }
inline void kinesis_num_led_on(void) { DDRF |= (1<<2); PORTF |= (1<<2); }
inline void kinesis_caps_led_on(void) { DDRF |= (1<<3); PORTF |= (1<<3); }
inline void kinesis_keypad_led_off(void) { DDRF &= ~(1<<0); PORTF &= ~(1<<0); }
inline void kinesis_scroll_led_off(void) { DDRF &= ~(1<<1); PORTF &= ~(1<<1); }
inline void kinesis_num_led_off(void) { DDRF &= ~(1<<2); PORTF &= ~(1<<2); }
inline void kinesis_caps_led_off(void) { DDRF &= ~(1<<3); PORTF &= ~(1<<3); }
}

View file

@ -0,0 +1,42 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define USE_SERIAL
#define EE_HANDS
/* ws2812 RGB LED */
#define RGB_DI_PIN D7
#define RGBLIGHT_TIMER
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
#endif

View file

@ -0,0 +1,238 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
LOWER,
RAISE,
BACKLIT
};
// Adding macros to make the keymaps below much easier to read.
#define SFTSCLN SFT_T(KC_SCLN)
#define SFTSLSH SFT_T(KC_SLSH)
#define SFTZED SFT_T(KC_Z)
//#define ALTENT ALT_T(KC_ENT)
//#define ESCTRL CTL_T(KC_ESC)
//#define TABGUI GUI_T(KC_TAB)
#define CTRLQ CTL_T(KC_Q)
#define CTRLV CTL_T(KC_V)
#define ALTJ ALT_T(KC_J)
#define ALTW ALT_T(KC_W)
#define CTRLX CTL_T(KC_X)
#define CTRLDOT CTL_T(KC_DOT)
#define ALTC ALT_T(KC_C)
#define ALTCOMM ALT_T(KC_COMM)
//#define GUIBSPC GUI_T(KC_BSPC)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
*
* ,----------------------------------. ,----------------------------------.
* | ' | , | . | P | Y | | F | G | C | R | L |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | O | E | U | I | | D | H | T | N | S |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ ;|CTL/ Q|ALT/ J| K | X | | B | M |ALT/ W|CTL/ V|SFT/ Z|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_DVORAK] = LAYOUT ( \
KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \
KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \
SFTSCLN, CTRLQ, ALTJ, KC_K, KC_X, KC_B, KC_M, ALTW, CTRLV, SFTZED, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Qwerty
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | S | D | F | G | | H | J | K | L | ; |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | N | M |ALT/ ,|CTL/ .|SFT/ /|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_QWERTY] = LAYOUT ( \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_N, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Colemak
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | F | P | G | | J | L | U | Y | L |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | R | S | T | D | | H | N | E | I | S |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | K | M |ALT/ ,|CTL/ .|SFT/ /|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_COLEMAK] = LAYOUT ( \
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_K, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Lower
*
* ,----------------------------------. ,----------------------------------.
* | ! | @ | # | $ | % | | ^ | & | * | ( | ) |
* |------+------+------+------+------| |------+------+------+------+------|
* | CAPS | | UP | | Home | | PgDn | + | { | } | _ |
* |------+------+------+------+------| |------+------+------+------+------|
* | ~ | Left | Down | Right| End | | PgUp | Mute | Vol- | Vol+ | / |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | Del | | | | | | |
* `-------------| Esc | | Tab |------+------.
* | | | |
* `------' `------'
*/
[_LOWER] = LAYOUT ( \
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, KC_PLUS, KC_LCBR, KC_RCBR, KC_UNDS, \
KC_TILD, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_SLSH, \
_______, KC_DEL, KC_ESC, KC_TAB, KC_PIPE, _______ \
),
/* Raise
*
* ,----------------------------------. ,----------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------| |------+------+------+------+------|
* | CAPS | | UP | | Home | | PgDn | = | [ | ] | - |
* |------+------+------+------+------| |------+------+------+------+------|
* | ` | Left | Down | Right| End | | PgUp | Prev | Play | Next | ? |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | Del | | | | \ | |
* `-------------| Esc | | Tab |------+------.
* | | | |
* `------' `------'
*/
[_RAISE] = LAYOUT ( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, KC_EQL, KC_LBRC, KC_RBRC, KC_MINS, \
KC_GRV, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_QUES, \
_______, KC_DEL, KC_ESC, KC_TAB, KC_BSLS, _______ \
),
/* Adjust (Lower + Raise)
*
* ,----------------------------------. ,----------------------------------.
* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------| |------+------+------+------+------|
* | F11 | | | | | | | PrSc | ScLk | Paus | F12 |
* |------+------+------+------+------| |------+------+------+------+------|
* | |QWERTY|COLEMK|DVORAK| | |RESET | | | | |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | | | | | | |
* `-------------| | | |------+------.
* | | | |
* `------' `------'
*/
[_ADJUST] = LAYOUT ( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_UP, KC_F9, KC_F10, \
KC_F11, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12, \
_______, QWERTY, COLEMAK, DVORAK, _______, RESET, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};

View file

@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.

View file

@ -3,6 +3,7 @@ This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -31,15 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define _MASTER_RIGHT
// #define EE_HANDS
#ifdef SUBPROJECT_rev2
/* RGB Underglow */
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#endif
#endif

View file

@ -0,0 +1,157 @@
/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
LOWER,
RAISE,
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT ( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT \
),
[_QWERTY] = LAYOUT ( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT \
),
[_COLEMAK] = LAYOUT ( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT \
),
[_LOWER] = LAYOUT ( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_HOME, KC_PGUP, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, _______, KC_LEFT, KC_RGHT, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_INS, _______, _______, _______, KC_UP, KC_DOWN, _______, _______ \
),
[_RAISE] = LAYOUT ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_CAPS, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_PGUP, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, _______, KC_LEFT, KC_RGHT, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_INS, _______, _______, _______, KC_UP, KC_DOWN, _______, _______ \
),
[_ADJUST] = LAYOUT ( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, QWERTY , COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View file

@ -0,0 +1,101 @@
# Xyverz's Orthodox Keymap
## About this keymap:
This is my OrthoDox keymap, and the first iteration of my readme. I've based this keymap on both my Planck and ErgoDox/Kinesis Advantage keymaps.
## Still to do:
* Re-evaluate the placement of the arrow keys after some time using this keyboard.
### Layer 0: Dvorak layer
,-------------------------------------------.,-------------------------------------------.
| Tab | ' | , | . | P | Y || F | G | C | R | L | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Escape | A | O | E | U | I || D | H | T | N | S | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| LCtr | LAlt || RGui | RCtr |
,------|------|------||------+------+------.
|Lower | Bspc | LGui || Enter| Space| Raise|
`--------------------'`--------------------'
### Layer 1: Qwerty layer
,-------------------------------------------.,-------------------------------------------.
| Tab | Q | W | E | R | T || Y | U | I | O | P | BSPC |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Escape | A | S | D | F | G || H | J | K | L | ; | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| LCtr | LAlt || RGui | RCtr |
,------|------|------||------+------+------.
|Lower | Bspc | LGui || Enter| Space| Raise|
`--------------------'`--------------------'
### Keymap 2: Colemak layer
,-------------------------------------------.,-------------------------------------------.
| Tab | Q | W | F | P | G || J | L | U | Y | ; | BSPC |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Escape | A | R | S | T | D || H | N | E | I | O | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || K | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| LCtr | LAlt || RGui | RCtr |
,------|------|------||------+------+------.
|Lower | Bspc | LGui || Enter| Space| Raise|
`--------------------'`--------------------'
### layer 3 : Lower layer
,-------------------------------------------.,-------------------------------------------.
| ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | | Mute | Vol- | Vol+ | || | _ | + | { | } | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | Left | Rght | | || | | Up | Down | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| | Home || PgUp | |
,------|------|------||------+------+------.
| | Del | End || PgDn | Ins | |
`--------------------'`--------------------'
### Keymap 4: Raise layer
,-------------------------------------------.,-------------------------------------------.
| ~ | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | | Prev | Play | Next | || | - | = | [ | ] | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | Left | Rght | | || | | Up | Down | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| | Home || PgUp | |
,------|------|------||------+------+------.
| | Del | End || PgDn | Ins | |
`--------------------'`--------------------'
### Keymap 5: Adjust Layer
,-------------------------------------------.,-------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| |Reset | | | | || |Qwerty|Colemk|Dvorak| | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | | | | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
`--------------------'`--------------------'

View file

@ -1,29 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View file

@ -1,260 +0,0 @@
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Reset| |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{_______, RESET, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif

View file

@ -0,0 +1,79 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _LO 1
#define _RA 2
// Fillers to make layering more clear
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | - | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QW] = {
{KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
{KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, MO(_LO), KC_SPC, KC_SPC, MO(_RA), KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | | | | | | _ | + | { | } | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LO] = {
{KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE},
{KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{BL_STEP, _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | | | | | | | | | | | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | | | | | | - | = | [ | ] | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RA] = {
{KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS},
{KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
{BL_STEP, _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
}
};

View file

@ -17,7 +17,3 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -26,25 +26,30 @@ enum planck_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases for some other things I want to try out
#define RAI_ESC LT(_RAISE, KC_ESC)
#define LOW_QUQ LT(_LOWER, KC_QUOT)
#define LOW_MIN LT(_LOWER, KC_MINS) // Same as above, but for Dvorak layer
#define GUIBSPC GUI_T(KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = KEYMAP( /* 0: Dvorak */
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
RAI_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, LOW_MIN,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
KC_LCTL, KC_LALT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
),
[_QWERTY] = KEYMAP( /* 1: Qwerty */
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
RAI_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LOW_QUQ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
),
[_COLEMAK] = KEYMAP( /* 2: Colemak */
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
RAI_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, LOW_QUQ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
),

View file

@ -0,0 +1,35 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View file

@ -0,0 +1,178 @@
/* This is the Zen keyboard layout by Xyverz aka u/Zrevyx on r/mk.
This is pretty much a direct port of my Atreus62 keymap.
The bottom row is fairly Kinesis-ish since the Contour and Advantage
keyboards have been my daily drivers for the last 17 years. I hope
You can get some enjoyment out of this layout should you chose it!
CHANGELOG:
0.1 - Initial commit. Based off of Profet's default keymap.
TODO:
* Figure out how to make the bottom row work best for me.
* Add legends in comments for each layer. Maybe.
*/
#include "zen.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _WOW 3
#define _LOWER 4
#define _RAISE 5
#define _ADJUST 16
enum atreus52_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
WOW,
LOWER,
RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to make the keymap clearer.
#define CTLBSPC CTL_T(KC_BSPC) // CTRL when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = KEYMAP( \
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_SLSH, KC_EQL, RAISE \
),
[_QWERTY] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL , \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, RAISE \
),
[_COLEMAK] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL , \
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, RAISE \
),
[_WOW] = KEYMAP( \
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, CTLBSPC, KC_LALT, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_SLSH, KC_EQL, RAISE \
),
[_LOWER] = KEYMAP( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
_______, _______, _______, KC_HOME, KC_END, KC_DEL, _______, _______, KC_INS, KC_PGUP, KC_PGDN, _______, _______, _______ \
),
[_RAISE] = KEYMAP( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
_______, _______, _______, KC_HOME, KC_END, KC_DEL, _______, _______, KC_INS, KC_PGUP, KC_PGDN, _______, _______, _______ \
),
[_ADJUST] = KEYMAP( \
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_SNK, _______, QWERTY, COLEMAK, DVORAK, WOW, _______, \
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case WOW:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_WOW);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};

View file

@ -0,0 +1,6 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -0,0 +1,30 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#define MIDI_BASIC
#define USE_SERIAL
#define EE_HANDS
#undef RGBLED_NUM
#ifdef KEYBOARD_planck_rev5
#define RGBLED_NUM 10
#define RGB_DI_PIN D1
#endif
#ifdef KEYBOARD_levinson_rev2
#define RGBLED_NUM
#endif
#ifdef KEYBOARD_lets_split_rev2
#define RGBLED_NUM
#endif
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 8
#endif

View file

@ -1,5 +1,6 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
@ -14,7 +15,7 @@ extern keymap_config_t keymap_config;
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
@ -27,6 +28,11 @@ enum planck_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@ -35,16 +41,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT ( \
[_QWERTY] = LAYOUT_ortho_4x12 ( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Colemak
@ -53,16 +59,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* | Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Left | Down | Up |Right |
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT ( \
[_COLEMAK] = LAYOUT_ortho_4x12 ( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Dvorak
@ -76,64 +82,64 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT ( \
[_DVORAK] = LAYOUT_ortho_4x12 ( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* | Caps | | Mute | Vol- | Vol+ | | | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* | | | Prev | Play | Next | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT ( \
[_LOWER] = LAYOUT_ortho_4x12 ( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
_______, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* | Caps | | Mute | Vol- | Vol+ | | | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* | | | Prev | Play | Next | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT ( \
[_RAISE] = LAYOUT_ortho_4x12 ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, \
_______, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Reset| |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* | | Reset|RGB PL|RGB BR|RGB RB|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |RGB ON| MODE | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- | | | |
* |RGB ON| MODE |RGB SW|RGB KN|RGB GR| HUE- | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT ( \
[_ADJUST] = LAYOUT_ortho_4x12 ( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
_______, RESET, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \
_______, RESET, RGB_M_P, RGB_M_B, RGB_M_R, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
@ -145,6 +151,16 @@ void persistent_default_layer_set(uint16_t default_layer) {
default_layer_set(default_layer);
}
void matrix_init_user(void) {
#ifdef BOOTLOADER_CATERINA
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
#endif
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
@ -185,6 +201,17 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
/* case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break; */
}
return true;
}

View file

@ -0,0 +1,95 @@
# Xyverz's 4x12 Ortho Keymap
## About this keymap:
I'm moving all my 4x12s to the same keymap since I pretty much use it across all of them anyway, regardless of whether they're split or not. Gotta get the `LAYOUT` lovin', yo.
This revision includes this documentation and introduction of the individual RGB mode keys in the `ADJUST` layer.
## Still to do:
* Enjoy this revision; figure out new things later.
### Qwerty layer
```
,-----------------------------------------------------------------------------------.
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | S | D | F | G | H | J | K | L | ; | " |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI | Enter|
`-----------------------------------------------------------------------------------'
```
### Colemak layer
```
,-----------------------------------------------------------------------------------.
| Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | R | S | T | D | H | N | E | I | O | " |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI | Enter|
`-----------------------------------------------------------------------------------'
```
### Dvorak layer
```
,-----------------------------------------------------------------------------------.
| Tab | " | , | . | P | Y | F | G | C | R | L | / |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | O | E | U | I | D | H | T | N | S | - |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI | Enter|
`-----------------------------------------------------------------------------------'
```
### LOWER layer
```
,-----------------------------------------------------------------------------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | _ | + | { | } | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | | Prev | Play | Next | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Brite| | Home | End | | Del | Ins | | PgUp | PgDN | | |
`-----------------------------------------------------------------------------------'
```
### RAISE layer
```
,-----------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | - | = | [ | ] | \ |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | | Prev | Play | Next | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Brite| | Home | End | | Del | Ins | | PgUp | PgDN | | |
`-----------------------------------------------------------------------------------'
```
### ADJUST layer
```
,-----------------------------------------------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | Reset|RGB PL|RGB BR|RGB RB|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|------+------+------+------+------+------|------+------+------+------+------+------|
|RGB ON| MODE |RGB SW|RGB KN|RGB GR| HUE- | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```

View file

@ -1,4 +1,5 @@
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable RGB Underglow functionality
AUDIO_ENABLE = no # Audio output on port C6
ifndef QUANTUM_DIR

View file

@ -0,0 +1,25 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// Number of backlight levels
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 8
/* ws2812 RGB LED */
#undef RGB_DI_PIN
#define RGB_DI_PIN B3
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 11 // Number of LEDs
#undef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 8
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 8
#undef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 8
// for the split boards //
#define USE_SERIAL
#define EE_HANDS
#endif

View file

@ -1,4 +1,8 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -11,19 +15,24 @@
#define _RAISE 4
#define _ADJUST 16
enum preonic_keycodes {
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@ -39,12 +48,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_grid( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
[_QWERTY] = LAYOUT_ortho_5x12 ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL , \
KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Colemak
@ -60,12 +69,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_preonic_grid( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
[_COLEMAK] = LAYOUT_ortho_5x12 ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL , \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Dvorak
@ -81,74 +90,74 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_preonic_grid( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
[_DVORAK] = LAYOUT_ortho_5x12 ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | |
* | Caps | | Mute | Vol- | Vol+ | | | | + | { | } | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* | | | Prev | Play | Next | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_grid( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
[_LOWER] = LAYOUT_ortho_5x12 ( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | \ |
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | |
* | Caps | | Mute | Vol- | Vol+ | | | | = | [ | ] | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* | | | Prev | Play | Next | | | | PrSc | Slck | Paus | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_grid( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSLS, \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, \
BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
[_RAISE] = LAYOUT_ortho_5x12 ( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | |AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* | | |RGB PL|RGB BR|RGB RB|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |RGB ON| MODE | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- | | | |
* |RGB ON| MODE |RGB SW|RGB KN|RGB GR| HUE- | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_grid( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
[_ADJUST] = LAYOUT_ortho_5x12 ( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \
_______, _______, RGB_M_P, RGB_M_B, RGB_M_R, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
@ -156,20 +165,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
@ -182,7 +180,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
@ -191,7 +189,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
@ -200,7 +198,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
@ -226,7 +224,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case BACKLIT:
/* case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
@ -236,40 +234,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
unregister_code(KC_RSFT);
}
return false;
break;
break; */
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif

View file

@ -0,0 +1,19 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend