Fix OLED timeout on satisfaction75 after migration from QWIIC (#14780)
The custom OLED_OFF mode implemented on satisfaction75 is incompatible with the OLED_TIMEOUT feature (the OLED_TIMEOUT code assumes that any key or encoder action should turn the OLED display on, and does not provide any way to disable that behavior). To keep the OLED_OFF mode functioning as before while still having a working OLED idle timeout, a custom implementation of the OLED idle timeout code is added.
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4 changed files with 87 additions and 8 deletions
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@ -74,6 +74,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// configure oled driver for the 128x32 oled
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#define OLED_UPDATE_INTERVAL 66 // ~15fps
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// OLED_TIMEOUT is incompatible with the OLED_OFF mode
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#define OLED_TIMEOUT 0
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// OLED timeout reimplemented in the keyboard-specific code
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#define CUSTOM_OLED_TIMEOUT 60000
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// Custom config starts after VIA's EEPROM usage,
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// dynamic keymaps start after this.
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// Custom config Usage:
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@ -23,6 +23,9 @@ uint8_t layer;
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bool clock_set_mode = false;
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uint8_t oled_mode = OLED_DEFAULT;
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bool oled_repaint_requested = false;
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bool oled_wakeup_requested = false;
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uint32_t oled_sleep_timer;
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uint8_t encoder_value = 32;
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uint8_t encoder_mode = ENC_MODE_VOLUME;
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@ -158,6 +161,7 @@ void raw_hid_receive_kb( uint8_t *data, uint8_t length )
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case id_oled_mode:
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{
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oled_mode = command_data[1];
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oled_request_wakeup();
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break;
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}
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case id_encoder_modes:
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@ -237,10 +241,12 @@ void read_host_led_state(void) {
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layer_state_t layer_state_set_kb(layer_state_t state) {
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state = layer_state_set_user(state);
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layer = biton32(state);
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oled_request_wakeup();
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return state;
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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oled_request_wakeup();
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switch (keycode) {
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case OLED_TOGG:
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if(!clock_set_mode){
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@ -289,6 +295,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) return false;
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oled_request_wakeup();
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encoder_value = (encoder_value + (clockwise ? 1 : -1)) % 64;
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if (index == 0) {
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if (layer == 0){
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@ -364,6 +371,7 @@ void matrix_init_kb(void)
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rtcGetTime(&RTCD1, &last_timespec);
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backlight_init_ports();
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matrix_init_user();
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oled_request_wakeup();
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}
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@ -373,13 +381,7 @@ void housekeeping_task_kb(void) {
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if (minutes_since_midnight != last_minute){
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last_minute = minutes_since_midnight;
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}
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if((oled_mode == OLED_OFF) && is_oled_on()){
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oled_off();
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}
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if((oled_mode != OLED_OFF) && !is_oled_on()){
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oled_on();
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oled_request_repaint();
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}
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}
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@ -72,6 +72,9 @@ extern uint8_t layer;
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// OLED Behavior
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extern uint8_t oled_mode;
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extern bool oled_repaint_requested;
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extern bool oled_wakeup_requested;
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extern uint32_t oled_sleep_timer;
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// Encoder Behavior
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extern uint8_t encoder_value;
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@ -107,6 +110,10 @@ void set_custom_encoder_config(uint8_t encoder_idx, uint8_t behavior, uint16_t n
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void update_time_config(int8_t increment);
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void oled_request_wakeup(void);
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void oled_request_repaint(void);
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bool oled_task_needs_to_repaint(void);
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void backlight_init_ports(void);
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void backlight_set(uint8_t level);
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bool is_breathing(void);
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@ -8,7 +8,7 @@ void draw_clock(void);
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__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_0; }
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__attribute__((weak)) void oled_task_user(void) {
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if (!is_oled_on()) {
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if (!oled_task_needs_to_repaint()) {
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return;
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}
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oled_clear();
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@ -27,6 +27,70 @@ __attribute__((weak)) void oled_task_user(void) {
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}
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}
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// Request a repaint of the OLED image without resetting the OLED sleep timer.
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// Used for things like clock updates that should not keep the OLED turned on
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// if there is no other activity.
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void oled_request_repaint(void) {
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if (is_oled_on()) {
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oled_repaint_requested = true;
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}
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}
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// Request a repaint of the OLED image and reset the OLED sleep timer.
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// Needs to be called after any activity that should keep the OLED turned on.
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void oled_request_wakeup(void) {
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oled_wakeup_requested = true;
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}
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// Check whether oled_task_user() needs to repaint the OLED image. This
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// function should be called at the start of oled_task_user(); it also handles
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// the OLED sleep timer and the OLED_OFF mode.
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bool oled_task_needs_to_repaint(void) {
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// In the OLED_OFF mode the OLED is kept turned off; any wakeup requests
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// are ignored.
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if ((oled_mode == OLED_OFF) && !clock_set_mode) {
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oled_wakeup_requested = false;
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oled_repaint_requested = false;
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oled_off();
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return false;
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}
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// If OLED wakeup was requested, reset the sleep timer and do a repaint.
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if (oled_wakeup_requested) {
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oled_wakeup_requested = false;
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oled_repaint_requested = false;
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oled_sleep_timer = timer_read32() + CUSTOM_OLED_TIMEOUT;
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oled_on();
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return true;
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}
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// If OLED repaint was requested, just do a repaint without touching the
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// sleep timer.
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if (oled_repaint_requested) {
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oled_repaint_requested = false;
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return true;
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}
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// If the OLED is currently off, skip the repaint (which would turn the
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// OLED on if the image is changed in any way).
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if (!is_oled_on()) {
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return false;
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}
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// If the sleep timer has expired while the OLED was on, turn the OLED off.
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if (timer_expired32(timer_read32(), oled_sleep_timer)) {
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oled_off();
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return false;
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}
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// Always perform a repaint if the OLED is currently on. (This can
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// potentially be optimized to avoid unneeded repaints if all possible
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// state changes are covered by oled_request_repaint() or
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// oled_request_wakeup(), but then any missed calls to these functions
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// would result in displaying a stale image.)
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return true;
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}
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static void draw_line_h(uint8_t x, uint8_t y, uint8_t len) {
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for (uint8_t i = 0; i < len; i++) {
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