[Keyboard] Add Orbit-X Keyboard (#8605)
* Make initial batch of files * Tweak keymap * Mod default keymap * Add via compat * Update default keymap based on real world use * Remove RGB, LCD, MIDI options * Remove unnecessary functons from orbit_x.c * Update readme * Cleanup makefile as necessary * Make the readme file for default keymap not completely empty * Update keyboards/ai03/orbit_x/keymaps/default/keymap.c * Update keyboards/ai03/orbit_x/readme.md * Update keyboards/ai03/orbit_x/info.json
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11 changed files with 470 additions and 0 deletions
175
keyboards/ai03/orbit_x/config.h
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175
keyboards/ai03/orbit_x/config.h
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/*
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Copyright 2019 Ryota Goto
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xA103
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#define PRODUCT_ID 0x0014
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#define DEVICE_VER 0x0001
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#define MANUFACTURER ai03 Design Studio
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#define PRODUCT OrbitX
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#define DESCRIPTION High-end compact ergonomic keyboard
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/* key matrix size */
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#define MATRIX_ROWS 8 // Double the rows for split
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#define MATRIX_COLS 6
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D7, D6, D4, F0 }
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#define MATRIX_COL_PINS { E6, F6, B1, B0, C7, C6 }
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#define MATRIX_ROW_PINS_RIGHT { B5, D7, B4, D4 }
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#define MATRIX_COL_PINS_RIGHT { D6, B6, B1, B0, B3, B2 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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#define SPLIT_HAND_PIN D5
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#define SPLIT_USB_DETECT
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#define SPLIT_USB_TIMEOUT 2500
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#ifndef LINK_TIME_OPTIMIZATION_ENABLE
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#endif
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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61
keyboards/ai03/orbit_x/info.json
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keyboards/ai03/orbit_x/info.json
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{
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"keyboard_name": "Orbit-X",
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"url": "",
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"maintainer": "ai03",
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"width": 13.5,
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"height": 4.38,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0.38},
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{"x":1, "y":0.38},
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{"x":2, "y":0.13},
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{"x":3, "y":0},
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{"x":4, "y":0.13},
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{"x":5, "y":0.25},
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{"x":7.5, "y":0.25},
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{"x":8.5, "y":0.13},
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{"x":9.5, "y":0},
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{"x":10.5, "y":0.13},
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{"x":11.5, "y":0.38},
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{"x":12.5, "y":0.38},
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{"x":0, "y":1.38},
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{"x":1, "y":1.38},
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{"x":2, "y":1.13},
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{"x":3, "y":1.0},
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{"x":4, "y":1.13},
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{"x":5, "y":1.25},
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{"x":7.5, "y":1.25},
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{"x":8.5, "y":1.13},
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{"x":9.5, "y":1.0},
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{"x":10.5, "y":1.13},
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{"x":11.5, "y":1.38},
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{"x":12.5, "y":1.38},
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{"x":0, "y":2.38},
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{"x":1, "y":2.38},
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{"x":2, "y":2.13},
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{"x":3, "y":2},
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{"x":4, "y":2.13},
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{"x":5, "y":2.25},
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{"x":7.5, "y":2.25},
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{"x":8.5, "y":2.13},
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{"x":9.5, "y":2},
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{"x":10.5, "y":2.13},
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{"x":11.5, "y":2.38},
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{"x":12.5, "y":2.38},
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{"x":0, "y":3.38},
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{"x":1, "y":3.38},
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{"x":2, "y":3.13},
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{"x":3, "y":3},
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{"x":4.25, "y":3.38},
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{"x":5.25, "y":3.25, "h":1.5},
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{"x":7.25, "y":3.25, "h":1.5},
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{"x":8.25, "y":3.38},
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{"x":9.5, "y":3},
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{"x":10.5, "y":3.13},
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{"x":11.5, "y":3.38},
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{"x":12.5, "y":3.38}
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]
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}
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}
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}
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59
keyboards/ai03/orbit_x/keymaps/default/keymap.c
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59
keyboards/ai03/orbit_x/keymaps/default/keymap.c
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/* Copyright 2019 Ryota Goto
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_NUM,
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_NAV,
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_FN
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};
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/*
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L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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MO(3), KC_TAB, KC_LGUI, KC_LALT, MO(2), KC_SPC, KC_SPC, MO(1), KC_TAB, KC_DEL, KC_PSCR, MO(3)
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),
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[_NUM] = LAYOUT(
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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_______, KC_GRV, KC_SLSH, KC_LBRC, KC_LPRN, KC_MINS, KC_EQL, KC_RPRN, KC_RBRC, KC_BSLS, XXXXXXX, _______,
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_______, KC_TILD, KC_QUES, KC_LCBR, XXXXXXX, KC_UNDS, KC_PLUS, XXXXXXX, KC_RCBR, KC_PIPE, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_NAV] = LAYOUT(
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_______, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, _______,
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_______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______,
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_______, XXXXXXX, C(G(KC_LEFT)), XXXXXXX, C(G(KC_RGHT)), XXXXXXX, XXXXXXX, C(S(KC_TAB)), XXXXXXX, C(KC_TAB), XXXXXXX, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_FN] = LAYOUT(
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RESET, XXXXXXX, KC_F1, KC_F2, KC_F3, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, XXXXXXX, RESET,
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_______, XXXXXXX, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, KC_F10, KC_F11, KC_F12, XXXXXXX, _______,
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_______, XXXXXXX, KC_VOLD, XXXXXXX, KC_VOLU, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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3
keyboards/ai03/orbit_x/keymaps/default/readme.md
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3
keyboards/ai03/orbit_x/keymaps/default/readme.md
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# The default keymap for orbit_x
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Basic keymap that works well in most cases.
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59
keyboards/ai03/orbit_x/keymaps/via/keymap.c
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59
keyboards/ai03/orbit_x/keymaps/via/keymap.c
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/* Copyright 2020 Ryota Goto
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*
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* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
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||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
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||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
// Defines names for use in layer keycodes and the keymap
|
||||||
|
enum layer_names {
|
||||||
|
_BASE,
|
||||||
|
_NUM,
|
||||||
|
_NAV,
|
||||||
|
_FN
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
|
||||||
|
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
|
||||||
|
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
|
||||||
|
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
|
||||||
|
*/
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
/* Base */
|
||||||
|
[_BASE] = LAYOUT(
|
||||||
|
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||||
|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
|
||||||
|
MO(3), KC_TAB, KC_LGUI, KC_LALT, MO(2), KC_SPC, KC_SPC, MO(1), KC_TAB, KC_DEL, KC_PSCR, MO(3)
|
||||||
|
),
|
||||||
|
[_NUM] = LAYOUT(
|
||||||
|
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
|
||||||
|
_______, KC_GRV, KC_SLSH, KC_LBRC, KC_LPRN, KC_MINS, KC_EQL, KC_RPRN, KC_RBRC, KC_BSLS, XXXXXXX, _______,
|
||||||
|
_______, KC_TILD, KC_QUES, KC_LCBR, XXXXXXX, KC_UNDS, KC_PLUS, XXXXXXX, KC_RCBR, KC_PIPE, _______, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_NAV] = LAYOUT(
|
||||||
|
_______, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, _______,
|
||||||
|
_______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______,
|
||||||
|
_______, XXXXXXX, C(G(KC_LEFT)), XXXXXXX, C(G(KC_RGHT)), XXXXXXX, XXXXXXX, C(S(KC_TAB)), XXXXXXX, C(KC_TAB), XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
),
|
||||||
|
[_FN] = LAYOUT(
|
||||||
|
RESET, XXXXXXX, KC_F1, KC_F2, KC_F3, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, XXXXXXX, RESET,
|
||||||
|
_______, XXXXXXX, KC_F4, KC_F5, KC_F6, XXXXXXX, XXXXXXX, KC_F10, KC_F11, KC_F12, XXXXXXX, _______,
|
||||||
|
_______, XXXXXXX, KC_VOLD, XXXXXXX, KC_VOLU, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______,
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
|
)
|
||||||
|
};
|
2
keyboards/ai03/orbit_x/keymaps/via/readme.md
Normal file
2
keyboards/ai03/orbit_x/keymaps/via/readme.md
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
# The via keymap for orbit_x
|
||||||
|
For use with VIA configurator only
|
1
keyboards/ai03/orbit_x/keymaps/via/rules.mk
Normal file
1
keyboards/ai03/orbit_x/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1 @@
|
||||||
|
VIA_ENABLE = yes
|
18
keyboards/ai03/orbit_x/orbit_x.c
Normal file
18
keyboards/ai03/orbit_x/orbit_x.c
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
/* Copyright 2019 Ryota Goto
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "orbit_x.h"
|
||||||
|
|
44
keyboards/ai03/orbit_x/orbit_x.h
Normal file
44
keyboards/ai03/orbit_x/orbit_x.h
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
/* Copyright 2019 Ryota Goto
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
/* This is a shortcut to help you visually see your layout.
|
||||||
|
*
|
||||||
|
* The first section contains all of the arguments representing the physical
|
||||||
|
* layout of the board and position of the keys.
|
||||||
|
*
|
||||||
|
* The second converts the arguments into a two-dimensional array which
|
||||||
|
* represents the switch matrix.
|
||||||
|
*/
|
||||||
|
#define LAYOUT( \
|
||||||
|
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
|
||||||
|
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
|
||||||
|
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
|
||||||
|
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ L00, L01, L02, L03, L04, L05 }, \
|
||||||
|
{ L10, L11, L12, L13, L14, L15 }, \
|
||||||
|
{ L20, L21, L22, L23, L24, L25 }, \
|
||||||
|
{ L30, L31, L32, L33, L34, L35 }, \
|
||||||
|
{ R00, R01, R02, R03, R04, R05 }, \
|
||||||
|
{ R10, R11, R12, R13, R14, R15 }, \
|
||||||
|
{ R20, R21, R22, R23, R24, R25 }, \
|
||||||
|
{ R30, R31, R32, R33, R34, R35 }, \
|
||||||
|
}
|
15
keyboards/ai03/orbit_x/readme.md
Normal file
15
keyboards/ai03/orbit_x/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
# Orbit-X
|
||||||
|
|
||||||
|
![orbit_x](https://i.imgur.com/4z2wgsV.png)
|
||||||
|
|
||||||
|
A compact high-end split keyboard
|
||||||
|
|
||||||
|
* Keyboard Maintainer: [ai03](https://github.com/ai03-2725)
|
||||||
|
* Hardware Supported: The Orbit-X keyboard PCB
|
||||||
|
* Hardware Availability: Deskeys for official kit; open-source PCB [here](https://github.com/ai03-2725/Orbit/tree/master/OrbitX-PCB)
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make ai03/orbit_x:via
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
33
keyboards/ai03/orbit_x/rules.mk
Normal file
33
keyboards/ai03/orbit_x/rules.mk
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
# Teensy halfkay
|
||||||
|
# Pro Micro caterina
|
||||||
|
# Atmel DFU atmel-dfu
|
||||||
|
# LUFA DFU lufa-dfu
|
||||||
|
# QMK DFU qmk-dfu
|
||||||
|
# ATmega32A bootloadHID
|
||||||
|
# ATmega328P USBasp
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = yes # Console for debug
|
||||||
|
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
MIDI_ENABLE = no # MIDI support
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
AUDIO_ENABLE = no # Audio output on port C6
|
||||||
|
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||||
|
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
|
||||||
|
SPLIT_KEYBOARD = yes # Split keyboard
|
Loading…
Reference in a new issue