diff --git a/keyboards/rocketboard_16/config.h b/keyboards/rocketboard_16/config.h
index a82514e0b4..cd99fcc73b 100644
--- a/keyboards/rocketboard_16/config.h
+++ b/keyboards/rocketboard_16/config.h
@@ -45,12 +45,12 @@ along with this program. If not, see .
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN A4
#define RGBLED_NUM 16
-#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
// OLED stuff
#define OLED_DISPLAY_128X64
+#define OLED_FONT_H "custom_font.h"
// Allows for rotary encoder volume control
#define TAP_CODE_DELAY 20
diff --git a/keyboards/rocketboard_16/custom_font.h b/keyboards/rocketboard_16/custom_font.h
new file mode 100644
index 0000000000..1f41f25b7d
--- /dev/null
+++ b/keyboards/rocketboard_16/custom_font.h
@@ -0,0 +1,244 @@
+/*
+Copyright 2021 Seth Bonner
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+#pragma once
+
+#include "progmem.h"
+
+static const unsigned char PROGMEM font[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
+ 0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
+ 0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
+ 0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
+ 0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
+ 0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
+ 0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
+ 0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
+ 0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
+ 0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
+ 0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
+ 0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
+ 0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
+ 0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
+ 0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
+ 0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
+ 0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
+ 0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
+ 0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
+ 0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
+ 0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
+ 0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
+ 0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
+ 0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
+ 0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
+ 0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
+ 0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
+ 0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
+ 0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
+ 0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
+ 0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
+ 0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
+ 0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
+ 0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
+ 0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
+ 0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
+ 0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
+ 0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
+ 0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
+ 0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
+ 0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
+ 0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
+ 0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
+ 0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
+ 0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
+ 0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
+ 0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
+ 0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
+ 0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
+ 0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
+ 0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
+ 0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
+ 0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
+ 0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
+ 0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
+ 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
+ 0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
+ 0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
+ 0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
+ 0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
+ 0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
+ 0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
+ 0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
+ 0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
+ 0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
+ 0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
+ 0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
+ 0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
+ 0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
+ 0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
+ 0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
+ 0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
+ 0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
+ 0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
+ 0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
+ 0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
+ 0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
+ 0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
+ 0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
+ 0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
+ 0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
+ 0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
+ 0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
+ 0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
+ 0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
+ 0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
+ 0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
+ 0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
+ 0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
+ 0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
+ 0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
+ 0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
+ 0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
+ 0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
+ 0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
+ 0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
+ 0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
+ 0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
+ 0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
+ 0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
+ 0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
+ 0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
+ 0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
+ 0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
+ 0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
+ 0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
+ 0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
+ 0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
+ 0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
+ 0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
+ 0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
+ 0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
+ 0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
+ 0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
+ 0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
+ 0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
+ 0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
+ 0x4C, 0x10, 0x10, 0x10, 0x7C, 0x00,
+ 0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
+ 0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
+ 0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
+ 0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
+ 0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
+ 0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
+ 0x02, 0x1E, 0xF2, 0x86, 0x84, 0x8C,
+ 0x98, 0xD0, 0x70, 0x60, 0x40, 0x60,
+ 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
+ 0x20, 0x20, 0x60, 0x40, 0x40, 0x40,
+ 0x40, 0x40, 0x80, 0x80, 0x00, 0x00,
+ 0x10, 0x10, 0x10, 0x34, 0x24, 0x24,
+ 0x00, 0x44, 0x44, 0x48, 0x08, 0x08,
+ 0x10, 0x14, 0x14, 0x20, 0x24, 0x24,
+ 0x00, 0x0C, 0x0C, 0x70, 0x70, 0x70,
+ 0x00, 0x1E, 0x1E, 0x1E, 0x1E, 0x00,
+ 0x00, 0x60, 0x60, 0x06, 0x06, 0x00,
+ 0x00, 0x30, 0x30, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x03, 0x03,
+ 0x00, 0x60, 0x60, 0x60, 0x60, 0x60,
+ 0x00, 0x83, 0x83, 0x80, 0x18, 0x18,
+ 0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x0F,
+ 0xF0, 0xF0, 0xF0, 0xF0, 0x00, 0x00,
+ 0x38, 0x38, 0x38, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x0E, 0x0E, 0x0E, 0x00,
+ 0x00, 0x00, 0x00, 0xE0, 0xE0, 0xE0,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x7E, 0x81, 0x81, 0x81, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
+ 0x24, 0x26, 0x42, 0x42, 0x44, 0x24,
+ 0x18, 0x00, 0x00, 0x81, 0x81, 0x42,
+ 0x66, 0x18, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x40, 0x78, 0x4F, 0x61, 0x21, 0x31,
+ 0x19, 0x0B, 0x0E, 0x06, 0x02, 0x06,
+ 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
+ 0x04, 0x04, 0x06, 0x02, 0x02, 0x02,
+ 0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
diff --git a/keyboards/rocketboard_16/keycode_lookup.c b/keyboards/rocketboard_16/keycode_lookup.c
new file mode 100644
index 0000000000..9e1c5f92af
--- /dev/null
+++ b/keyboards/rocketboard_16/keycode_lookup.c
@@ -0,0 +1,407 @@
+/* Copyright 2021 Seth Bonner
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#include "keycode_lookup.h"
+#include "print.h"
+#include "via.h"
+
+#define num_keycodes (sizeof(lookup_table)/sizeof(lookup_table[0]))
+static char UNKNOWN_KEYCODE[] = "UNKNOWN";
+
+int cmp(const void *v1, const void *v2)
+{
+ const lookup_table_t *c1 = v1;
+ const lookup_table_t *c2 = v2;
+
+ return (c1->keycode - c2->keycode);
+}
+
+/*
+ Returns a pointer to a string containing the string describing the keycode, such as those found here:
+ https://beta.docs.qmk.fm/using-qmk/simple-keycodes/keycodes
+
+ Will return a string that says "UNKNOWN" if the keycode cannot be found.
+*/
+char* translate_keycode_to_string(uint16_t code)
+{
+ lookup_table_t * result = NULL;
+ lookup_table_t target = {.key_string = "", .keycode = code};
+ char * return_p;
+
+ result = bsearch(&target, lookup_table, num_keycodes, sizeof(lookup_table_t), cmp);
+
+ if(result != NULL)
+ {
+ return_p = result->key_string;
+ }
+ else
+ {
+ return_p = UNKNOWN_KEYCODE;
+ }
+
+ return (return_p);
+}
+
+lookup_table_t lookup_table[366] =
+{
+ {"KC_NO", KC_NO},
+ {"KC_TRNS", KC_TRNS},
+ {"KC_A", KC_A},
+ {"KC_B", KC_B},
+ {"KC_C", KC_C},
+ {"KC_D", KC_D},
+ {"KC_E", KC_E},
+ {"KC_F", KC_F},
+ {"KC_G", KC_G},
+ {"KC_H", KC_H},
+ {"KC_I", KC_I},
+ {"KC_J", KC_J},
+ {"KC_K", KC_K},
+ {"KC_L", KC_L},
+ {"KC_M", KC_M},
+ {"KC_N", KC_N},
+ {"KC_O", KC_O},
+ {"KC_P", KC_P},
+ {"KC_Q", KC_Q},
+ {"KC_R", KC_R},
+ {"KC_S", KC_S},
+ {"KC_T", KC_T},
+ {"KC_U", KC_U},
+ {"KC_V", KC_V},
+ {"KC_W", KC_W},
+ {"KC_X", KC_X},
+ {"KC_Y", KC_Y},
+ {"KC_Z", KC_Z},
+ {"KC_1", KC_1},
+ {"KC_2", KC_2},
+ {"KC_3", KC_3},
+ {"KC_4", KC_4},
+ {"KC_5", KC_5},
+ {"KC_6", KC_6},
+ {"KC_7", KC_7},
+ {"KC_8", KC_8},
+ {"KC_9", KC_9},
+ {"KC_0", KC_0},
+ {"KC_ENT", KC_ENT},
+ {"KC_ESC", KC_ESC},
+ {"KC_BSPC", KC_BSPC},
+ {"KC_TAB", KC_TAB},
+ {"KC_SPC", KC_SPC},
+ {"KC_MINS", KC_MINS},
+ {"KC_EQL", KC_EQL},
+ {"KC_LBRC", KC_LBRC},
+ {"KC_RBRC", KC_RBRC},
+ {"KC_BSLS", KC_BSLS},
+ {"KC_NUHS", KC_NUHS},
+ {"KC_SCLN", KC_SCLN},
+ {"KC_QUOT", KC_QUOT},
+ {"KC_GRV", KC_GRV},
+ {"KC_ZKHK", KC_ZKHK},
+ {"KC_COMM", KC_COMM},
+ {"KC_DOT", KC_DOT},
+ {"KC_SLSH", KC_SLSH},
+ {"KC_CAPS", KC_CAPS},
+ {"KC_F1", KC_F1},
+ {"KC_F2", KC_F2},
+ {"KC_F3", KC_F3},
+ {"KC_F4", KC_F4},
+ {"KC_F5", KC_F5},
+ {"KC_F6", KC_F6},
+ {"KC_F7", KC_F7},
+ {"KC_F8", KC_F8},
+ {"KC_F9", KC_F9},
+ {"KC_F10", KC_F10},
+ {"KC_F11", KC_F11},
+ {"KC_F12", KC_F12},
+ {"KC_PSCR", KC_PSCR},
+ {"KC_SLCK", KC_SLCK},
+ {"KC_PAUS", KC_PAUS},
+ {"KC_INS", KC_INS},
+ {"KC_HOME", KC_HOME},
+ {"KC_PGUP", KC_PGUP},
+ {"KC_DEL", KC_DEL},
+ {"KC_END", KC_END},
+ {"KC_PGDN", KC_PGDN},
+ {"KC_RGHT", KC_RGHT},
+ {"KC_LEFT", KC_LEFT},
+ {"KC_DOWN", KC_DOWN},
+ {"KC_UP", KC_UP},
+ {"KC_NLCK", KC_NLCK},
+ {"KC_PSLS", KC_PSLS},
+ {"KC_PAST", KC_PAST},
+ {"KC_PMNS", KC_PMNS},
+ {"KC_PPLS", KC_PPLS},
+ {"KC_PENT", KC_PENT},
+ {"KC_P1", KC_P1},
+ {"KC_P2", KC_P2},
+ {"KC_P3", KC_P3},
+ {"KC_P4", KC_P4},
+ {"KC_P5", KC_P5},
+ {"KC_P6", KC_P6},
+ {"KC_P7", KC_P7},
+ {"KC_P8", KC_P8},
+ {"KC_P9", KC_P9},
+ {"KC_P0", KC_P0},
+ {"KC_PDOT", KC_PDOT},
+ {"KC_NUBS", KC_NUBS},
+ {"KC_APP", KC_APP},
+ {"KC_POWER", KC_POWER},
+ {"KC_PEQL", KC_PEQL},
+ {"KC_F13", KC_F13},
+ {"KC_F14", KC_F14},
+ {"KC_F15", KC_F15},
+ {"KC_F16", KC_F16},
+ {"KC_F17", KC_F17},
+ {"KC_F18", KC_F18},
+ {"KC_F19", KC_F19},
+ {"KC_F20", KC_F20},
+ {"KC_F21", KC_F21},
+ {"KC_F22", KC_F22},
+ {"KC_F23", KC_F23},
+ {"KC_F24", KC_F24},
+ {"KC_EXECUTE", KC_EXECUTE},
+ {"KC_HELP", KC_HELP},
+ {"KC_MENU", KC_MENU},
+ {"KC_SELECT", KC_SELECT},
+ {"KC_STOP", KC_STOP},
+ {"KC_AGAIN", KC_AGAIN},
+ {"KC_UNDO", KC_UNDO},
+ {"KC_CUT", KC_CUT},
+ {"KC_COPY", KC_COPY},
+ {"KC_PASTE", KC_PASTE},
+ {"KC_FIND", KC_FIND},
+ {"KC_LCAP", KC_LCAP},
+ {"KC_LNUM", KC_LNUM},
+ {"KC_LSCR", KC_LSCR},
+ {"KC_PCMM", KC_PCMM},
+ {"KC_KP_EQUAL_AS400", KC_KP_EQUAL_AS400},
+ {"KC_RO", KC_RO},
+ {"KC_KANA", KC_KANA},
+ {"KC_JYEN", KC_JYEN},
+ {"KC_HENK", KC_HENK},
+ {"KC_MHEN", KC_MHEN},
+ {"KC_INT6", KC_INT6},
+ {"KC_INT7", KC_INT7},
+ {"KC_INT8", KC_INT8},
+ {"KC_INT9", KC_INT9},
+ {"KC_HAEN", KC_HAEN},
+ {"KC_HANJ", KC_HANJ},
+ {"KC_LANG3", KC_LANG3},
+ {"KC_LANG4", KC_LANG4},
+ {"KC_LANG5", KC_LANG5},
+ {"KC_LANG6", KC_LANG6},
+ {"KC_LANG7", KC_LANG7},
+ {"KC_LANG8", KC_LANG8},
+ {"KC_LANG9", KC_LANG9},
+ {"KC_ERAS", KC_ERAS},
+ {"KC_SYSREQ", KC_SYSREQ},
+ {"KC_CANCEL", KC_CANCEL},
+ {"KC_CLR", KC_CLR},
+ {"KC_CLEAR", KC_CLEAR},
+ {"KC_PRIOR", KC_PRIOR},
+ {"KC_OUT", KC_OUT},
+ {"KC_OPER", KC_OPER},
+ {"KC_CLEAR_AGAIN", KC_CLEAR_AGAIN},
+ {"KC_CRSEL", KC_CRSEL},
+ {"KC_EXSEL", KC_EXSEL},
+ {"KC_PWR", KC_PWR},
+ {"KC_SLEP", KC_SLEP},
+ {"KC_WAKE", KC_WAKE},
+ {"KC_MUTE", KC_MUTE},
+ {"KC_VOLU", KC_VOLU},
+ {"KC_VOLD", KC_VOLD},
+ {"KC_MNXT", KC_MNXT},
+ {"KC_MPRV", KC_MPRV},
+ {"KC_MSTP", KC_MSTP},
+ {"KC_MPLY", KC_MPLY},
+ {"KC_MSEL", KC_MSEL},
+ {"KC_EJCT", KC_EJCT},
+ {"KC_MAIL", KC_MAIL},
+ {"KC_CALC", KC_CALC},
+ {"KC_MYCM", KC_MYCM},
+ {"KC_WWW_SEARCH", KC_WWW_SEARCH},
+ {"KC_WWW_HOME", KC_WWW_HOME},
+ {"KC_WWW_BACK", KC_WWW_BACK},
+ {"KC_WWW_FORWARD", KC_WWW_FORWARD},
+ {"KC_WWW_STOP", KC_WWW_STOP},
+ {"KC_WWW_REFRESH", KC_WWW_REFRESH},
+ {"KC_WWW_FAVORITES", KC_WWW_FAVORITES},
+ {"KC_MFFD", KC_MFFD},
+ {"KC_MRWD", KC_MRWD},
+ {"KC_BRIU", KC_BRIU},
+ {"KC_BRID", KC_BRID},
+ {"KC_FN0", KC_FN0},
+ {"KC_FN1", KC_FN1},
+ {"KC_FN2", KC_FN2},
+ {"KC_FN3", KC_FN3},
+ {"KC_FN4", KC_FN4},
+ {"KC_FN5", KC_FN5},
+ {"KC_FN6", KC_FN6},
+ {"KC_FN7", KC_FN7},
+ {"KC_FN8", KC_FN8},
+ {"KC_FN9", KC_FN9},
+ {"KC_FN10", KC_FN10},
+ {"KC_FN11", KC_FN11},
+ {"KC_FN12", KC_FN12},
+ {"KC_FN13", KC_FN13},
+ {"KC_FN14", KC_FN14},
+ {"KC_FN15", KC_FN15},
+ {"KC_FN16", KC_FN16},
+ {"KC_FN17", KC_FN17},
+ {"KC_FN18", KC_FN18},
+ {"KC_FN19", KC_FN19},
+ {"KC_FN20", KC_FN20},
+ {"KC_FN21", KC_FN21},
+ {"KC_FN22", KC_FN22},
+ {"KC_FN23", KC_FN23},
+ {"KC_FN24", KC_FN24},
+ {"KC_FN25", KC_FN25},
+ {"KC_FN26", KC_FN26},
+ {"KC_FN27", KC_FN27},
+ {"KC_FN28", KC_FN28},
+ {"KC_FN29", KC_FN29},
+ {"KC_FN30", KC_FN30},
+ {"KC_FN31", KC_FN31},
+ {"KC_LCTL", KC_LCTL},
+ {"KC_LSFT", KC_LSFT},
+ {"KC_LALT", KC_LALT},
+ {"KC_LGUI", KC_LGUI},
+ {"KC_RCTL", KC_RCTL},
+ {"KC_RSFT", KC_RSFT},
+ {"KC_RALT", KC_RALT},
+ {"KC_RGUI", KC_RGUI},
+ {"KC_MS_UP", KC_MS_UP},
+ {"KC_MS_DOWN", KC_MS_DOWN},
+ {"KC_MS_LEFT", KC_MS_LEFT},
+ {"KC_MS_RIGHT", KC_MS_RIGHT},
+ {"KC_MS_BTN1", KC_MS_BTN1},
+ {"KC_MS_BTN2", KC_MS_BTN2},
+ {"KC_MS_BTN3", KC_MS_BTN3},
+ {"KC_MS_BTN4", KC_MS_BTN4},
+ {"KC_MS_BTN5", KC_MS_BTN5},
+ {"KC_MS_WH_UP", KC_MS_WH_UP},
+ {"KC_MS_WH_DOWN", KC_MS_WH_DOWN},
+ {"KC_MS_WH_LEFT", KC_MS_WH_LEFT},
+ {"KC_MS_WH_RIGHT", KC_MS_WH_RIGHT},
+ {"KC_MS_ACCEL0", KC_MS_ACCEL0},
+ {"KC_MS_ACCEL1", KC_MS_ACCEL1},
+ {"KC_MS_ACCEL2", KC_MS_ACCEL2},
+ {"KC_EXLM", KC_EXLM},
+ {"KC_AT", KC_AT},
+ {"KC_HASH", KC_HASH},
+ {"KC_DLR", KC_DLR},
+ {"KC_PERC", KC_PERC},
+ {"KC_CIRC", KC_CIRC},
+ {"KC_AMPR", KC_AMPR},
+ {"KC_ASTR", KC_ASTR},
+ {"KC_LPRN", KC_LPRN},
+ {"KC_RPRN", KC_RPRN},
+ {"KC_UNDS", KC_UNDS},
+ {"KC_PLUS", KC_PLUS},
+ {"KC_LCBR", KC_LCBR},
+ {"KC_RCBR", KC_RCBR},
+ {"KC_PIPE", KC_PIPE},
+ {"KC_COLN", KC_COLN},
+ {"KC_DQUO", KC_DQUO},
+ {"KC_TILD", KC_TILD},
+ {"KC_LT", KC_LT},
+ {"KC_GT", KC_GT},
+ {"KC_QUES", KC_QUES},
+ {"RESET", RESET},
+ {"DEBUG", DEBUG},
+ {"MAGIC_TOGGLE_NKRO", MAGIC_TOGGLE_NKRO},
+ {"KC_GESC", KC_GESC},
+ {"AU_ON", AU_ON},
+ {"AU_OFF", AU_OFF},
+ {"AU_TOG", AU_TOG},
+ {"CLICKY_TOGGLE", CLICKY_TOGGLE},
+ {"CLICKY_ENABLE", CLICKY_ENABLE},
+ {"CLICKY_DISABLE", CLICKY_DISABLE},
+ {"CLICKY_UP", CLICKY_UP},
+ {"CLICKY_DOWN", CLICKY_DOWN},
+ {"CLICKY_RESET", CLICKY_RESET},
+ {"MU_ON", MU_ON},
+ {"MU_OFF", MU_OFF},
+ {"MU_TOG", MU_TOG},
+ {"MU_MOD", MU_MOD},
+ {"BL_ON", BL_ON},
+ {"BL_OFF", BL_OFF},
+ {"BL_DEC", BL_DEC},
+ {"BL_INC", BL_INC},
+ {"BL_TOGG", BL_TOGG},
+ {"BL_STEP", BL_STEP},
+ {"BL_BRTG", BL_BRTG},
+ {"RGB_TOG", RGB_TOG},
+ {"RGB_MOD", RGB_MOD},
+ {"RGB_RMOD", RGB_RMOD},
+ {"RGB_HUI", RGB_HUI},
+ {"RGB_HUD", RGB_HUD},
+ {"RGB_SAI", RGB_SAI},
+ {"RGB_SAD", RGB_SAD},
+ {"RGB_VAI", RGB_VAI},
+ {"RGB_VAD", RGB_VAD},
+ {"RGB_SPI", RGB_SPI},
+ {"RGB_SPD", RGB_SPD},
+ {"RGB_M_P", RGB_M_P},
+ {"RGB_M_B", RGB_M_B},
+ {"RGB_M_R", RGB_M_R},
+ {"RGB_M_SW", RGB_M_SW},
+ {"RGB_M_SN", RGB_M_SN},
+ {"RGB_M_K", RGB_M_K},
+ {"RGB_M_X", RGB_M_X},
+ {"RGB_M_G", RGB_M_G},
+ {"KC_LSPO", KC_LSPO},
+ {"KC_RSPC", KC_RSPC},
+ {"KC_SFTENT", KC_SFTENT},
+ {"KC_LCPO", KC_LCPO},
+ {"KC_RCPC", KC_RCPC},
+ {"KC_LAPO", KC_LAPO},
+ {"KC_RAPC", KC_RAPC},
+ {"FN_MO13", FN_MO13},
+ {"FN_MO23", FN_MO23},
+ {"MACRO00", MACRO00},
+ {"MACRO01", MACRO01},
+ {"MACRO02", MACRO02},
+ {"MACRO03", MACRO03},
+ {"MACRO04", MACRO04},
+ {"MACRO05", MACRO05},
+ {"MACRO06", MACRO06},
+ {"MACRO07", MACRO07},
+ {"MACRO08", MACRO08},
+ {"MACRO09", MACRO09},
+ {"MACRO10", MACRO10},
+ {"MACRO11", MACRO11},
+ {"MACRO12", MACRO12},
+ {"MACRO13", MACRO13},
+ {"MACRO14", MACRO14},
+ {"MACRO15", MACRO15},
+ {"USER00", USER00},
+ {"USER01", USER01},
+ {"USER02", USER02},
+ {"USER03", USER03},
+ {"USER04", USER04},
+ {"USER05", USER05},
+ {"USER06", USER06},
+ {"USER07", USER07},
+ {"USER08", USER08},
+ {"USER09", USER09},
+ {"USER10", USER10},
+ {"USER11", USER11},
+ {"USER12", USER12},
+ {"USER13", USER13},
+ {"USER14", USER14},
+ {"USER15", USER15}
+};
diff --git a/keyboards/rocketboard_16/keycode_lookup.h b/keyboards/rocketboard_16/keycode_lookup.h
new file mode 100644
index 0000000000..f51dcfd52a
--- /dev/null
+++ b/keyboards/rocketboard_16/keycode_lookup.h
@@ -0,0 +1,29 @@
+/* Copyright 2021 Seth Bonner
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+typedef struct
+{
+ char key_string[17];
+ uint16_t keycode;
+} lookup_table_t;
+
+char* translate_keycode_to_string(uint16_t code);
+
+extern lookup_table_t lookup_table[366];
diff --git a/keyboards/rocketboard_16/keymaps/default/keymap.c b/keyboards/rocketboard_16/keymaps/default/keymap.c
index 0c3ee96d41..050ab9f5b1 100644
--- a/keyboards/rocketboard_16/keymaps/default/keymap.c
+++ b/keyboards/rocketboard_16/keymaps/default/keymap.c
@@ -12,29 +12,41 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include QMK_KEYBOARD_H
+#include "keycode_lookup.h"
+#include
+#ifdef CONSOLE_ENABLE
+#include "print.h"
+#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
+#define _SPEC 1 // Special layer
// Use the following format to create custom key codes to make macros out of and such
-/*
enum custom_keycodes {
- FOO = SAFE_RANGE,
+ KC_EXAM = SAFE_RANGE // "Examine" key code to show the keycode of a key pressed afterwards on the OLED
};
-*/
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT_default(
- RGB_MODE_FORWARD, KC_NUMLOCK,
- KC_KP_7, KC_KP_8, KC_KP_9, KC_DELETE,
- KC_KP_4, KC_KP_5, KC_KP_6, KC_END,
- KC_KP_1, KC_KP_2, KC_KP_3, KC_AUDIO_VOL_UP,
- KC_KP_0, RGB_TOG, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN
- )
+ [_BASE] = LAYOUT_default(
+ RGB_MODE_FORWARD, KC_NUMLOCK,
+ KC_KP_7, KC_KP_8, KC_KP_9, KC_DELETE,
+ KC_KP_4, KC_KP_5, KC_KP_6, KC_END,
+ KC_KP_1, KC_KP_2, KC_KP_3, KC_F13,
+ KC_KP_0, MO(1), KC_KP_DOT, KC_KP_ENTER
+ ),
+ [_SPEC] = LAYOUT_default(
+ RGB_MODE_REVERSE, KC_AUDIO_MUTE,
+ KC_NO, KC_NO, KC_NO, KC_EXAM,
+ KC_NO, KC_NO, KC_NO, KC_NO,
+ RESET, RGB_TOG, RGB_SPI, RGB_SPD,
+ KC_NO, _______, KC_NO, KC_NO
+ )
};
bool encoder_update_user(uint8_t index, bool clockwise){
@@ -56,35 +68,321 @@ bool encoder_update_user(uint8_t index, bool clockwise){
#ifdef OLED_ENABLE
-static void render_logo(void) {
- static const char PROGMEM qmk_logo[] = {
- 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
- 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
- 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
- };
+#define ANIM_FRAMES 3
+#define ANIM_FRAME_DURATION 110 // Number of milliseconds per frame (no faster than 110ms, last line struggles)
+#define BACKGROUND_FRAMES 21
+#define ROCKET_CENTER_POS 3
+#define SPLASH_DUR 100 // Measured in frames, see above for frame length (note, 231 is used as a key value later on, CTRL+F for uses of this to make sure everything is good)
- oled_write(qmk_logo, false);
+uint32_t anim_timer = 0;
+uint8_t current_frame = 0;
+uint8_t rocket_y_position = 3;
+uint8_t rocket_pos_change = 0;
+uint8_t background_frame = 0;
+uint8_t splash_dur_counter = 0;
+bool examine_engaged = false;
+uint16_t examined_keycode = KC_NO;
+char lastKeycodeString[32] = { 0 };
+
+const char star_background [8] [21] =
+{
+ {0x88, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x93},
+ {0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00},
+ {0x00, 0x8F, 0x00, 0x00, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x00},
+ {0x8D, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x00, 0x8F, 0x8B, 0x00, 0x00, 0x00, 0x00},
+ {0x00, 0x8A, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F, 0x00, 0x00},
+ {0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x8F, 0x00, 0x89, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F},
+ {0x00, 0x8B, 0x00, 0x00, 0x91, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00},
+};
+
+static void oled_write_ln_centered(const char * data, bool inverted)
+{
+ if(strlen(data) >= 21) // If more than 1 line of text is passed in, return without doing anything
+ {
+ return;
+ }
+
+ // Character buffer to build up the string in
+ char line_buf[21];
+
+ // Amount to offset string from left side
+ uint8_t offset = (21 - strlen(data))/2;
+
+ // Formatted string centering... look, it works, don't ask how...
+ snprintf(line_buf, 21, "%*s%s%*s\0", offset, "", data, offset, ""); // Centers data within 21 character buffer with null termination
+
+ oled_write_ln(line_buf, inverted);
+}
+
+// Prints the exhaust characters in an order determined by the phase for animation purposes
+// startX - The x axis starting point in characters for the exhaust (3 behind the rocket)
+// startY - The y axis starting point in characters for the exhaust (middle of the rocket)
+// phase - The "phase" of the animation, no real rhyme or reason to the exact number, but each frame move +1 to make the animation work
+static void render_exhaust(uint8_t startX, uint8_t startY, uint8_t phase)
+{
+ oled_set_cursor(startX, startY);
+ oled_write_char(0x85 + (phase % 3), false);
+ phase++;
+ oled_write_char(0x85 + (phase % 3), false);
+ phase++;
+ oled_write_char(0x85 + (phase % 3), false);
+}
+
+// Renders the "stars" behind the rocket
+// startY - The starting Y location (in characters) of the rocket so that stars aren't rendered on top of the rocket
+static void render_stars(uint8_t startY, uint8_t phase)
+{
+ // Line 0
+ oled_set_cursor(0, 0);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[0][(i + phase) % 21], false);
+ }
+ // Line 1
+ oled_set_cursor(0, 1);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[1][(i + phase) % 21], false);
+ }
+ // Line 2
+ oled_set_cursor(0, 2);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[2][(i + phase) % 21], false);
+ }
+ // Line 3
+ oled_set_cursor(0, 3);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[3][(i + phase) % 21], false);
+ }
+ // Line 4
+ oled_set_cursor(0, 4);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[4][(i + phase) % 21], false);
+ }
+ // Line 5
+ oled_set_cursor(0, 5);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[5][(i + phase) % 21], false);
+ }
+ // Line 6
+ oled_set_cursor(0, 6);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[6][(i + phase) % 21], false);
+ }
+ // Line 7
+ oled_set_cursor(0, 7);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[7][(i + phase) % 21], false);
+ }
+
+}
+
+static void render_logo(uint8_t startX, uint8_t startY)
+{
+ oled_set_cursor(startX, startY);
+ oled_write_char(0x80, false);
+ oled_write_char(0x81, false);
+ oled_write_char(0x82, false);
+ oled_write_char(0x83, false);
+ oled_write_char(0x84, false);
+ oled_set_cursor(startX, startY + 1);
+ oled_write_char(0xA0, false);
+ oled_write_char(0xA1, false);
+ oled_write_char(0xA2, false);
+ oled_write_char(0xA3, false);
+ oled_write_char(0xA4, false);
+ oled_write_char(0xA5, false);
+ oled_set_cursor(startX, startY + 2);
+ oled_write_char(0xC0, false);
+ oled_write_char(0xC1, false);
+ oled_write_char(0xC2, false);
+ oled_write_char(0xC3, false);
+ oled_write_char(0xC4, false);
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; }
-void oled_task_user(void) {
- uint8_t light_level = rgblight_get_val();
- light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
- char c_light_level[3];
- itoa(light_level, c_light_level, 10);
+void oled_task_user(void)
+{
+ // Playing the animation
+ if((timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) && (splash_dur_counter < SPLASH_DUR))
+ {
+ anim_timer = timer_read32(); // read the current timer value
+ current_frame = (current_frame + 1) % ANIM_FRAMES; // Frame in the exhaust animation
+ background_frame = (background_frame + 1) % BACKGROUND_FRAMES; // Frame in the star animation
- render_logo(); // Render the QMK logo
- oled_write_ln(PSTR(""), false); // Add a newline
- // Host Keyboard LED Status
- led_t led_state = host_keyboard_led_state();
- oled_write(led_state.num_lock ? PSTR(" |NUM|") : PSTR(" | |"), false);
- oled_write(led_state.caps_lock ? PSTR("|CAP|") : PSTR("| |"), false);
- oled_write(led_state.scroll_lock ? PSTR("|SCR| ") : PSTR("| | "), false);
+ // Move the rocket up and down
+ if((rocket_pos_change / 9) == 0)
+ {
+ rocket_y_position = ROCKET_CENTER_POS;
+ }
+ else if((rocket_pos_change / 9) == 1)
+ {
+ rocket_y_position = ROCKET_CENTER_POS + 1;
+ }
+ else if((rocket_pos_change / 9) == 2)
+ {
+ rocket_y_position = ROCKET_CENTER_POS;
+ }
+ if((rocket_pos_change / 9) == 3)
+ {
+ rocket_y_position = ROCKET_CENTER_POS - 1;
+ }
- oled_write_ln(PSTR(""), false); // Add a newline
- oled_write(PSTR(" BKLT: "), false);
- oled_write(c_light_level, false);
- oled_write_ln(PSTR("% "), false);
+ // Renders the scene piece by piece
+ render_stars(8, background_frame); // Render star background
+ render_exhaust(6, rocket_y_position + 1, current_frame); // Render exhaust
+ render_logo(9, rocket_y_position); // Render the rocket
+
+ // Timing for rocket position change
+ if(rocket_pos_change < 36)
+ {
+ rocket_pos_change++;
+ }
+ else
+ {
+ rocket_pos_change = 0;
+ }
+
+ splash_dur_counter++;
+ }
+ else if((splash_dur_counter >= SPLASH_DUR) && (splash_dur_counter != 231)) // Should only run once at end of splash screen duration
+ {
+ splash_dur_counter = 231; // Nice known value
+ oled_clear(); // Clear the screen
+ }
+
+
+ // After the splash screen
+ if(splash_dur_counter == 231)
+ {
+ uint8_t light_level = rgblight_get_val();
+ light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
+ char c_light_level[3];
+ itoa(light_level, c_light_level, 10);
+
+ // Display lock LED statuses
+ led_t led_state = host_keyboard_led_state();
+ if(led_state.num_lock)
+ {
+ oled_write(PSTR(" |"), false);
+ oled_write(PSTR("NUM"), true);
+ oled_write(PSTR("|"), false);
+ }
+ else
+ {
+ oled_write(PSTR(" |NUM|"), false);
+ }
+
+ if(led_state.caps_lock)
+ {
+ oled_write(PSTR("|"), false);
+ oled_write(PSTR("CAP"), true);
+ oled_write(PSTR("|"), false);
+ }
+ else
+ {
+ oled_write(PSTR("|CAP|"), false);
+ }
+
+ if(led_state.scroll_lock)
+ {
+ oled_write(PSTR("|"), false);
+ oled_write(PSTR("SCR"), true);
+ oled_write(PSTR("| "), false);
+ }
+ else
+ {
+ oled_write(PSTR("|SCR| "), false);
+ }
+
+ // Print the examine info
+ if(examine_engaged == true)
+ {
+ oled_set_cursor(0, 2);
+ oled_write_ln(PSTR(" Keycode: "), false);
+ oled_write_ln_centered(lastKeycodeString, false);
+ }
+ else
+ {
+ oled_set_cursor(0, 2);
+ oled_write_ln(PSTR(" "), false);
+ oled_write_ln(PSTR(" "), false);
+ }
+
+ // Print the backlight % bottom right
+ oled_set_cursor(11, 7);
+ oled_write(PSTR("BKLT: "), false);
+ oled_write(c_light_level, false);
+ oled_write(PSTR("%"), false);
+
+ // Print the layer number in bottom left
+ oled_set_cursor(0, 7);
+ oled_write(PSTR("L: "), false);
+ switch (get_highest_layer(layer_state))
+ {
+ case 0:
+ oled_write(PSTR("0"), false);
+ break;
+ case 1:
+ oled_write(PSTR("1"), false);
+ break;
+ case 2:
+ oled_write(PSTR("2"), false);
+ break;
+ case 3:
+ oled_write(PSTR("3"), false);
+ break;
+ default:
+ oled_write(PSTR("Und"), false);
+ break;
+ }
+
+
+ }
+
+}
+
+// Process the extra/extended keycode functionality
+bool process_record_user(uint16_t keycode, keyrecord_t *record)
+{
+ bool ret = true; // True will allow QMK to process the key as usual after the function runs, false skips QMK processing after this function runs
+
+ switch (keycode)
+ {
+ case KC_EXAM:
+ if(record->event.pressed) // On pressed, flip bool examine_engaged
+ {
+ if(examine_engaged == false)
+ {
+ examine_engaged = true;
+ }
+ else
+ {
+ examine_engaged = false;
+ }
+ ret = false;
+ }
+ else // On release do nothing
+ {
+ ret = false;
+ }
+ break;
+
+ default: // For any key other than EX, simply let QMK process after saving away what it was
+ memset(lastKeycodeString, 0, sizeof(lastKeycodeString));
+ memcpy(lastKeycodeString, translate_keycode_to_string(keycode), sizeof(((lookup_table_t *)0)->key_string));
+ ret = true;
+ break;
+ }
+
+ return ret;
}
#endif
diff --git a/keyboards/rocketboard_16/keymaps/via/keymap.c b/keyboards/rocketboard_16/keymaps/via/keymap.c
index 0c3ee96d41..050ab9f5b1 100644
--- a/keyboards/rocketboard_16/keymaps/via/keymap.c
+++ b/keyboards/rocketboard_16/keymaps/via/keymap.c
@@ -12,29 +12,41 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include QMK_KEYBOARD_H
+#include "keycode_lookup.h"
+#include
+#ifdef CONSOLE_ENABLE
+#include "print.h"
+#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
+#define _SPEC 1 // Special layer
// Use the following format to create custom key codes to make macros out of and such
-/*
enum custom_keycodes {
- FOO = SAFE_RANGE,
+ KC_EXAM = SAFE_RANGE // "Examine" key code to show the keycode of a key pressed afterwards on the OLED
};
-*/
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_BASE] = LAYOUT_default(
- RGB_MODE_FORWARD, KC_NUMLOCK,
- KC_KP_7, KC_KP_8, KC_KP_9, KC_DELETE,
- KC_KP_4, KC_KP_5, KC_KP_6, KC_END,
- KC_KP_1, KC_KP_2, KC_KP_3, KC_AUDIO_VOL_UP,
- KC_KP_0, RGB_TOG, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN
- )
+ [_BASE] = LAYOUT_default(
+ RGB_MODE_FORWARD, KC_NUMLOCK,
+ KC_KP_7, KC_KP_8, KC_KP_9, KC_DELETE,
+ KC_KP_4, KC_KP_5, KC_KP_6, KC_END,
+ KC_KP_1, KC_KP_2, KC_KP_3, KC_F13,
+ KC_KP_0, MO(1), KC_KP_DOT, KC_KP_ENTER
+ ),
+ [_SPEC] = LAYOUT_default(
+ RGB_MODE_REVERSE, KC_AUDIO_MUTE,
+ KC_NO, KC_NO, KC_NO, KC_EXAM,
+ KC_NO, KC_NO, KC_NO, KC_NO,
+ RESET, RGB_TOG, RGB_SPI, RGB_SPD,
+ KC_NO, _______, KC_NO, KC_NO
+ )
};
bool encoder_update_user(uint8_t index, bool clockwise){
@@ -56,35 +68,321 @@ bool encoder_update_user(uint8_t index, bool clockwise){
#ifdef OLED_ENABLE
-static void render_logo(void) {
- static const char PROGMEM qmk_logo[] = {
- 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
- 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
- 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
- };
+#define ANIM_FRAMES 3
+#define ANIM_FRAME_DURATION 110 // Number of milliseconds per frame (no faster than 110ms, last line struggles)
+#define BACKGROUND_FRAMES 21
+#define ROCKET_CENTER_POS 3
+#define SPLASH_DUR 100 // Measured in frames, see above for frame length (note, 231 is used as a key value later on, CTRL+F for uses of this to make sure everything is good)
- oled_write(qmk_logo, false);
+uint32_t anim_timer = 0;
+uint8_t current_frame = 0;
+uint8_t rocket_y_position = 3;
+uint8_t rocket_pos_change = 0;
+uint8_t background_frame = 0;
+uint8_t splash_dur_counter = 0;
+bool examine_engaged = false;
+uint16_t examined_keycode = KC_NO;
+char lastKeycodeString[32] = { 0 };
+
+const char star_background [8] [21] =
+{
+ {0x88, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x93},
+ {0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00},
+ {0x00, 0x8F, 0x00, 0x00, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x00},
+ {0x8D, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x00, 0x8F, 0x8B, 0x00, 0x00, 0x00, 0x00},
+ {0x00, 0x8A, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F, 0x00, 0x00},
+ {0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x8F, 0x00, 0x89, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F},
+ {0x00, 0x8B, 0x00, 0x00, 0x91, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00},
+};
+
+static void oled_write_ln_centered(const char * data, bool inverted)
+{
+ if(strlen(data) >= 21) // If more than 1 line of text is passed in, return without doing anything
+ {
+ return;
+ }
+
+ // Character buffer to build up the string in
+ char line_buf[21];
+
+ // Amount to offset string from left side
+ uint8_t offset = (21 - strlen(data))/2;
+
+ // Formatted string centering... look, it works, don't ask how...
+ snprintf(line_buf, 21, "%*s%s%*s\0", offset, "", data, offset, ""); // Centers data within 21 character buffer with null termination
+
+ oled_write_ln(line_buf, inverted);
+}
+
+// Prints the exhaust characters in an order determined by the phase for animation purposes
+// startX - The x axis starting point in characters for the exhaust (3 behind the rocket)
+// startY - The y axis starting point in characters for the exhaust (middle of the rocket)
+// phase - The "phase" of the animation, no real rhyme or reason to the exact number, but each frame move +1 to make the animation work
+static void render_exhaust(uint8_t startX, uint8_t startY, uint8_t phase)
+{
+ oled_set_cursor(startX, startY);
+ oled_write_char(0x85 + (phase % 3), false);
+ phase++;
+ oled_write_char(0x85 + (phase % 3), false);
+ phase++;
+ oled_write_char(0x85 + (phase % 3), false);
+}
+
+// Renders the "stars" behind the rocket
+// startY - The starting Y location (in characters) of the rocket so that stars aren't rendered on top of the rocket
+static void render_stars(uint8_t startY, uint8_t phase)
+{
+ // Line 0
+ oled_set_cursor(0, 0);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[0][(i + phase) % 21], false);
+ }
+ // Line 1
+ oled_set_cursor(0, 1);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[1][(i + phase) % 21], false);
+ }
+ // Line 2
+ oled_set_cursor(0, 2);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[2][(i + phase) % 21], false);
+ }
+ // Line 3
+ oled_set_cursor(0, 3);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[3][(i + phase) % 21], false);
+ }
+ // Line 4
+ oled_set_cursor(0, 4);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[4][(i + phase) % 21], false);
+ }
+ // Line 5
+ oled_set_cursor(0, 5);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[5][(i + phase) % 21], false);
+ }
+ // Line 6
+ oled_set_cursor(0, 6);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[6][(i + phase) % 21], false);
+ }
+ // Line 7
+ oled_set_cursor(0, 7);
+ for(int i = 0; i < 21; i++)
+ {
+ oled_write_char(star_background[7][(i + phase) % 21], false);
+ }
+
+}
+
+static void render_logo(uint8_t startX, uint8_t startY)
+{
+ oled_set_cursor(startX, startY);
+ oled_write_char(0x80, false);
+ oled_write_char(0x81, false);
+ oled_write_char(0x82, false);
+ oled_write_char(0x83, false);
+ oled_write_char(0x84, false);
+ oled_set_cursor(startX, startY + 1);
+ oled_write_char(0xA0, false);
+ oled_write_char(0xA1, false);
+ oled_write_char(0xA2, false);
+ oled_write_char(0xA3, false);
+ oled_write_char(0xA4, false);
+ oled_write_char(0xA5, false);
+ oled_set_cursor(startX, startY + 2);
+ oled_write_char(0xC0, false);
+ oled_write_char(0xC1, false);
+ oled_write_char(0xC2, false);
+ oled_write_char(0xC3, false);
+ oled_write_char(0xC4, false);
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; }
-void oled_task_user(void) {
- uint8_t light_level = rgblight_get_val();
- light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
- char c_light_level[3];
- itoa(light_level, c_light_level, 10);
+void oled_task_user(void)
+{
+ // Playing the animation
+ if((timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) && (splash_dur_counter < SPLASH_DUR))
+ {
+ anim_timer = timer_read32(); // read the current timer value
+ current_frame = (current_frame + 1) % ANIM_FRAMES; // Frame in the exhaust animation
+ background_frame = (background_frame + 1) % BACKGROUND_FRAMES; // Frame in the star animation
- render_logo(); // Render the QMK logo
- oled_write_ln(PSTR(""), false); // Add a newline
- // Host Keyboard LED Status
- led_t led_state = host_keyboard_led_state();
- oled_write(led_state.num_lock ? PSTR(" |NUM|") : PSTR(" | |"), false);
- oled_write(led_state.caps_lock ? PSTR("|CAP|") : PSTR("| |"), false);
- oled_write(led_state.scroll_lock ? PSTR("|SCR| ") : PSTR("| | "), false);
+ // Move the rocket up and down
+ if((rocket_pos_change / 9) == 0)
+ {
+ rocket_y_position = ROCKET_CENTER_POS;
+ }
+ else if((rocket_pos_change / 9) == 1)
+ {
+ rocket_y_position = ROCKET_CENTER_POS + 1;
+ }
+ else if((rocket_pos_change / 9) == 2)
+ {
+ rocket_y_position = ROCKET_CENTER_POS;
+ }
+ if((rocket_pos_change / 9) == 3)
+ {
+ rocket_y_position = ROCKET_CENTER_POS - 1;
+ }
- oled_write_ln(PSTR(""), false); // Add a newline
- oled_write(PSTR(" BKLT: "), false);
- oled_write(c_light_level, false);
- oled_write_ln(PSTR("% "), false);
+ // Renders the scene piece by piece
+ render_stars(8, background_frame); // Render star background
+ render_exhaust(6, rocket_y_position + 1, current_frame); // Render exhaust
+ render_logo(9, rocket_y_position); // Render the rocket
+
+ // Timing for rocket position change
+ if(rocket_pos_change < 36)
+ {
+ rocket_pos_change++;
+ }
+ else
+ {
+ rocket_pos_change = 0;
+ }
+
+ splash_dur_counter++;
+ }
+ else if((splash_dur_counter >= SPLASH_DUR) && (splash_dur_counter != 231)) // Should only run once at end of splash screen duration
+ {
+ splash_dur_counter = 231; // Nice known value
+ oled_clear(); // Clear the screen
+ }
+
+
+ // After the splash screen
+ if(splash_dur_counter == 231)
+ {
+ uint8_t light_level = rgblight_get_val();
+ light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
+ char c_light_level[3];
+ itoa(light_level, c_light_level, 10);
+
+ // Display lock LED statuses
+ led_t led_state = host_keyboard_led_state();
+ if(led_state.num_lock)
+ {
+ oled_write(PSTR(" |"), false);
+ oled_write(PSTR("NUM"), true);
+ oled_write(PSTR("|"), false);
+ }
+ else
+ {
+ oled_write(PSTR(" |NUM|"), false);
+ }
+
+ if(led_state.caps_lock)
+ {
+ oled_write(PSTR("|"), false);
+ oled_write(PSTR("CAP"), true);
+ oled_write(PSTR("|"), false);
+ }
+ else
+ {
+ oled_write(PSTR("|CAP|"), false);
+ }
+
+ if(led_state.scroll_lock)
+ {
+ oled_write(PSTR("|"), false);
+ oled_write(PSTR("SCR"), true);
+ oled_write(PSTR("| "), false);
+ }
+ else
+ {
+ oled_write(PSTR("|SCR| "), false);
+ }
+
+ // Print the examine info
+ if(examine_engaged == true)
+ {
+ oled_set_cursor(0, 2);
+ oled_write_ln(PSTR(" Keycode: "), false);
+ oled_write_ln_centered(lastKeycodeString, false);
+ }
+ else
+ {
+ oled_set_cursor(0, 2);
+ oled_write_ln(PSTR(" "), false);
+ oled_write_ln(PSTR(" "), false);
+ }
+
+ // Print the backlight % bottom right
+ oled_set_cursor(11, 7);
+ oled_write(PSTR("BKLT: "), false);
+ oled_write(c_light_level, false);
+ oled_write(PSTR("%"), false);
+
+ // Print the layer number in bottom left
+ oled_set_cursor(0, 7);
+ oled_write(PSTR("L: "), false);
+ switch (get_highest_layer(layer_state))
+ {
+ case 0:
+ oled_write(PSTR("0"), false);
+ break;
+ case 1:
+ oled_write(PSTR("1"), false);
+ break;
+ case 2:
+ oled_write(PSTR("2"), false);
+ break;
+ case 3:
+ oled_write(PSTR("3"), false);
+ break;
+ default:
+ oled_write(PSTR("Und"), false);
+ break;
+ }
+
+
+ }
+
+}
+
+// Process the extra/extended keycode functionality
+bool process_record_user(uint16_t keycode, keyrecord_t *record)
+{
+ bool ret = true; // True will allow QMK to process the key as usual after the function runs, false skips QMK processing after this function runs
+
+ switch (keycode)
+ {
+ case KC_EXAM:
+ if(record->event.pressed) // On pressed, flip bool examine_engaged
+ {
+ if(examine_engaged == false)
+ {
+ examine_engaged = true;
+ }
+ else
+ {
+ examine_engaged = false;
+ }
+ ret = false;
+ }
+ else // On release do nothing
+ {
+ ret = false;
+ }
+ break;
+
+ default: // For any key other than EX, simply let QMK process after saving away what it was
+ memset(lastKeycodeString, 0, sizeof(lastKeycodeString));
+ memcpy(lastKeycodeString, translate_keycode_to_string(keycode), sizeof(((lookup_table_t *)0)->key_string));
+ ret = true;
+ break;
+ }
+
+ return ret;
}
#endif
diff --git a/keyboards/rocketboard_16/rules.mk b/keyboards/rocketboard_16/rules.mk
index b1450c7794..f8e2b217c2 100644
--- a/keyboards/rocketboard_16/rules.mk
+++ b/keyboards/rocketboard_16/rules.mk
@@ -2,7 +2,18 @@
MCU = STM32F103
# Bootloader selection
-BOOTLOADER = stm32duino
+# BOOTLOADER = stm32duino
+
+# Custom loader configuration
+MCU_LDSCRIPT = STM32F103xB_stm32duino_bootloader
+OPT_DEFS += -DBOOTLOADER_STM32DUINO
+BOARD = STM32_F103_STM32DUINO
+STM32_BOOTLOADER_ADDRESS = 0x80000000
+DFU_ARGS = -d 1EAF:0003 -a 2 -R
+DFU_SUFFIX_ARGS = -v 1EAF -p 0003
+
+# Extra include
+SRC += keycode_lookup.c
# Build Options
# change yes to no to disable
@@ -24,5 +35,9 @@ OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
+RAW_ENABLE = yes # Enables HID RAW communication between the board and the PC
+
# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
+
+LTO_ENABLE = yes