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Keymap for random key presses for the scrabblepad (#4356)

* Random key presses for scrabblepad

* Fix keymap code comments

* Remove unused methods as per code review
This commit is contained in:
gorbachev 2018-11-10 11:22:36 -05:00 committed by Drashna Jaelre
parent b3853e7d40
commit 3ba242cc3f
2 changed files with 80 additions and 0 deletions

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#include "scrabblepad.h"
#include <stdlib.h>
static uint16_t keystroke;
static bool shift_pressed;
static int lower = (int) KC_A;
static int upper = (int) KC_Z;
uint16_t random_keycode(void) {
return lower + (rand() % (upper - lower + 1));
};
enum custom_keycodes {
RND_KEY = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case RND_KEY:
if (record->event.pressed) {
keystroke = random_keycode();
if (rand() % 2 > 0) {
shift_pressed = 1;
register_code(KC_LSHIFT);
}
register_code(keystroke);
} else {
if (shift_pressed > 0) {
unregister_code(KC_LSHIFT);
}
unregister_code(keystroke);
}
return false;
default:
return true;
}
return true;
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RESET, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, \
RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY, RND_KEY
),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

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# Scrabblepad keymap with every key press random
Every key produces a random key press, except the middle key, which is reserved for resetting the board.
The random key press is selected between KC_A and KC_Z keycodes.