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Update fix for MW65_rgb and added personal keymap (#15279)

* Update fix for MW65 and added personal keymap

* Resolve fix

* Resolved fix, again

* Added missing GPLv2 license headers

* Resolved issue
This commit is contained in:
HorrorTroll 2022-02-21 08:18:35 +07:00 committed by GitHub
parent d175ee1d9b
commit 3bc8afbb81
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
23 changed files with 1150 additions and 52 deletions

View file

@ -26,11 +26,11 @@
#define PRODUCT MW65 #define PRODUCT MW65
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 6 #define MATRIX_ROWS 5
#define MATRIX_COLS 15 #define MATRIX_COLS 15
/* key matrix pins */ /* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, B7, B0 } #define MATRIX_ROW_PINS { D0, D1, D2, D3, B7 }
#define MATRIX_COL_PINS { C6, B6, B5, B4, D7, D6, D4, C7, F7, F6, F5, F4, F1, F0, E6 } #define MATRIX_COL_PINS { C6, B6, B5, B4, D7, D6, D4, C7, F7, F6, F5, F4, F1, F0, E6 }
#define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_ROW 0
@ -42,20 +42,59 @@
/* Set 0 if debouncing isn't needed */ /* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
#define RGB_DI_PIN B3 /* Encoder pins */
#ifdef RGB_DI_PIN
#define RGBLIGHT_SLEEP
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define DRIVER_LED_TOTAL 83
#define RGBLED_NUM 83
#define RGB_MATRIX_KEYPRESSES
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#define ENCODERS_PAD_A { B1 } #define ENCODERS_PAD_A { B1 }
#define ENCODERS_PAD_B { B2 } #define ENCODERS_PAD_B { B2 }
/* RGB Matrix config */
#define RGB_DI_PIN B3
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 83
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_KEYPRESSES
/* RGB Matrix effect */
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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@ -17,7 +17,7 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( [0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_VOLD, KC_DEL, KC_VOLU, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_VOLD, KC_DEL, KC_VOLU,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
), ),
[1] = LAYOUT( [1] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, RGB_HUI, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, RGB_HUI, _______,
RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI,
@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, RGB_MOD, _______, RGB_SPD, RGB_VAD, RGB_SPI _______, _______, _______, _______, RGB_MOD, _______, RGB_SPD, RGB_VAD, RGB_SPI
), ),
[2] = LAYOUT( [2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -41,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______
), ),
[3] = LAYOUT( [3] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

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@ -0,0 +1,40 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 3
/* Forcing to use NKRO instead 6KRO */
#define FORCE_NKRO
/* Change USB Polling Rate to 1000hz and a larger keys per scan for elite gaming */
#define USB_POLLING_INTERVAL_MS 1
#define QMK_KEYS_PER_SCAN 12
#ifdef RGB_MATRIX_ENABLE
/* RGB Matrix config */
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#endif

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@ -0,0 +1,103 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_stuff.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
VolD VolU
Esc 1 2 3 4 5 6 7 8 9 0 - = BckspcHom
Tab q w e r t y u i o p [ ] \ End
Caps a s d f g h j k l ; ' Enter PgU
LShift z x c v b n m , . / RSft PgD
LCrlGUI LAlt Space RAlt Fn
~ ! @ # $ % ^ & * ( ) _ +
Q W E R T Y U I O P { } |
Caps A S D F G H J K L : " │ │ │
LShift Z X C V B N M < > ? RSht
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_VOLD, KC_HOME, KC_VOLU,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Home
PauseIns
PrtSc Del
Fn
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_FN] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUSE, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, MO(_RN), _______, _______, _______
),
/*
Rst
1Hd1Hi1Sd1Si1Vd1Vi HudHui C_E Tog
2Hd2Hi2Sd2Si2Vd2Vi SadSai
PreRefFlp SpdSpi Vai
Rn RodVadMod
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_RN] = LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, G1_HUD, G1_HUI, G1_SAD, G1_SAI, G1_VAD, G1_VAI, _______, RGB_HUD, RGB_HUI, _______, RGB_C_E, _______, _______, RGB_TOG,
_______, G2_HUD, G2_HUI, G2_SAD, G2_SAI, G2_VAD, G2_VAI, _______, RGB_SAD, RGB_SAI, _______, _______, _______, _______,
_______, G_PRE, REF_G, G_FLIP, _______, _______, _______, RGB_SPD, RGB_SPI, _______, _______, _______, RGB_VAI, _______,
_______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_VAD, RGB_MOD
),
};

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@ -0,0 +1,335 @@
/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE = 0,
_FN = 1,
_RN = 2
};
// For CUSTOM_GRADIENT
HSV gradient_0 = {205, 250, 255};
HSV gradient_100 = {140, 215, 125};
bool reflected_gradient = false;
uint8_t gp_i = 0;
typedef struct {
HSV gradient_0;
HSV gradient_1;
bool reflected;
} CUSTOM_PRESETS;
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
enum layer_keycodes {
//Custom Gradient control keycode
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase
G1_HUD, //Custom gradient color 1 hue decrease
G1_SAI, //Custom gradient color 1 saturation increase
G1_SAD, //Custom gradient color 1 saturation decrease
G1_VAI, //Custom gradient color 1 value increase
G1_VAD, //Custom gradient color 1 value decrease
G2_HUI, //Custom gradient color 2 hue increase
G2_HUD, //Custom gradient color 2 hue decrease
G2_SAI, //Custom gradient color 2 saturation increase
G2_SAD, //Custom gradient color 2 saturation decrease
G2_VAI, //Custom gradient color 2 value increase
G2_VAD, //Custom gradient color 2 value decrease
G_PRE, //Gradient presets
REF_G, //Toggle between linear and reflected gradient
G_FLIP, //Flip the gradient colors
//Custom led effect keycode
RGB_C_E, //Cycle user effect
};
void keyboard_post_init_kb(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t color_adj_step = 5;
CUSTOM_PRESETS gradient_presets[] = {
{{41 , 255, 255}, {233, 245, 255}, false },
{{45 , 245, 155}, {160, 255, 80}, false },
{{173, 245, 40}, {41 , 255, 205}, true },
{{32 , 255, 165}, {217, 185, 70}, false },
{{240, 255, 145}, {115, 255, 245}, true },
{{118, 255, 255}, {242, 255, 255}, false },
{{212, 0 , 0}, {223, 235, 165}, true },
{{205, 250, 255}, {140, 215, 125}, false },
};
uint8_t gp_length = sizeof(gradient_presets)/sizeof(gradient_presets[0]);
switch (keycode) {
case G1_HUI:
if (record->event.pressed) {
gradient_0.h += color_adj_step;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_HUD:
if (record->event.pressed) {
gradient_0.h -= color_adj_step;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_SAI:
if (record->event.pressed) {
gradient_0.s = (gradient_0.s + color_adj_step * 2 <= 255) ? gradient_0.s + color_adj_step * 2 : 255;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_SAD:
if (record->event.pressed) {
gradient_0.s = (gradient_0.s - color_adj_step * 2 >= 0) ? gradient_0.s - color_adj_step * 2 : 0;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_VAI:
if (record->event.pressed) {
gradient_0.v = (gradient_0.v + color_adj_step * 2 <= 255) ? gradient_0.v + color_adj_step * 2 : 255;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G1_VAD:
if (record->event.pressed) {
gradient_0.v = (gradient_0.v - color_adj_step * 2 >= 0) ? gradient_0.v - color_adj_step * 2 : 0;
dprintf("Gradient 0 HSV: %d, %d, %d\n", gradient_0.h, gradient_0.s, gradient_0.v);
}
return false;
case G2_HUI:
if (record->event.pressed) {
gradient_100.h += color_adj_step;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_HUD:
if (record->event.pressed) {
gradient_100.h -= color_adj_step;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_SAI:
if (record->event.pressed) {
gradient_100.s = (gradient_100.s + color_adj_step * 2 <= 255) ? gradient_100.s + color_adj_step * 2 : 255;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_SAD:
if (record->event.pressed) {
gradient_100.s = (gradient_100.s - color_adj_step * 2 >= 0) ? gradient_100.s - color_adj_step * 2 : 0;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_VAI:
if (record->event.pressed) {
gradient_100.v = (gradient_100.v + color_adj_step * 2 <= 255) ? gradient_100.v + color_adj_step * 2 : 255;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G2_VAD:
if (record->event.pressed) {
gradient_100.v = (gradient_100.v - color_adj_step * 2 >= 0) ? gradient_100.v - color_adj_step * 2 : 0;
dprintf("Gradient 100 HSV: %d, %d, %d\n", gradient_100.h, gradient_100.s, gradient_100.v);
}
return false;
case G_PRE:
if (record->event.pressed) {
gp_i = (gp_i + gp_length ) % gp_length;
gradient_0 = gradient_presets[gp_i].gradient_0;
gradient_100 = gradient_presets[gp_i].gradient_1;
reflected_gradient = gradient_presets[gp_i].reflected;
gp_i += 1;
}
return false;
case REF_G:
if (record->event.pressed) {
reflected_gradient = !reflected_gradient;
}
return false;
case G_FLIP:
if (record->event.pressed) {
HSV temp_color = gradient_0;
gradient_0 = gradient_100;
gradient_100 = temp_color;
}
return false;
case RGB_C_E:
if (record->event.pressed) {
switch (rgb_matrix_get_mode()) {
case RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_DIAGONAL);
return false;
case RGB_MATRIX_CUSTOM_DIAGONAL:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_COOL_DIAGONAL);
return false;
case RGB_MATRIX_CUSTOM_COOL_DIAGONAL:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RAINBOW_REACTIVE_SIMPLE);
return false;
case RGB_MATRIX_CUSTOM_RAINBOW_REACTIVE_SIMPLE:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_KITT);
return false;
case RGB_MATRIX_CUSTOM_KITT:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_RANDOM_BREATH_RAINBOW);
return false;
default:
rgb_matrix_mode(RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT);
return false;
}
}
return false;
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(dynamic_keymap_get_keycode(biton32(layer_state), 4, 3));
} else {
tap_code(dynamic_keymap_get_keycode(biton32(layer_state), 4, 4));
}
}
return true;
}
#endif
void rgb_matrix_indicators_user(void) {
switch (biton32(layer_state)) {
case _FN:
rgb_matrix_set_color(16, 0, 0, 0); rgb_matrix_set_color(17, 0, 0, 0); rgb_matrix_set_color(18, 0, 0, 0); rgb_matrix_set_color(21, 0, 0, 0);
rgb_matrix_set_color(22, 0, 0, 0); rgb_matrix_set_color(23, 0, 0, 0); rgb_matrix_set_color(24, 0, 0, 0); rgb_matrix_set_color(25, 0, 0, 0);
rgb_matrix_set_color(26, 0, 0, 0); rgb_matrix_set_color(27, 0, 0, 0); rgb_matrix_set_color(28, 0, 0, 0); rgb_matrix_set_color(29, 0, 0, 0);
rgb_matrix_set_color(30, 0, 0, 0); rgb_matrix_set_color(31, 0, 0, 0); rgb_matrix_set_color(32, 0, 0, 0); rgb_matrix_set_color(33, 0, 0, 0);
rgb_matrix_set_color(34, 0, 0, 0); rgb_matrix_set_color(35, 0, 0, 0); rgb_matrix_set_color(36, 0, 0, 0); rgb_matrix_set_color(37, 0, 0, 0);
rgb_matrix_set_color(38, 0, 0, 0); rgb_matrix_set_color(41, 0, 0, 0); rgb_matrix_set_color(42, 0, 0, 0); rgb_matrix_set_color(43, 0, 0, 0);
rgb_matrix_set_color(44, 0, 0, 0); rgb_matrix_set_color(45, 0, 0, 0); rgb_matrix_set_color(46, 0, 0, 0); rgb_matrix_set_color(47, 0, 0, 0);
rgb_matrix_set_color(48, 0, 0, 0); rgb_matrix_set_color(49, 0, 0, 0); rgb_matrix_set_color(50, 0, 0, 0); rgb_matrix_set_color(51, 0, 0, 0);
rgb_matrix_set_color(52, 0, 0, 0); rgb_matrix_set_color(53, 0, 0, 0); rgb_matrix_set_color(54, 0, 0, 0); rgb_matrix_set_color(55, 0, 0, 0);
rgb_matrix_set_color(56, 0, 0, 0); rgb_matrix_set_color(57, 0, 0, 0); rgb_matrix_set_color(58, 0, 0, 0); rgb_matrix_set_color(59, 0, 0, 0);
rgb_matrix_set_color(60, 0, 0, 0); rgb_matrix_set_color(61, 0, 0, 0); rgb_matrix_set_color(62, 0, 0, 0); rgb_matrix_set_color(63, 0, 0, 0);
rgb_matrix_set_color(64, 0, 0, 0); rgb_matrix_set_color(65, 0, 0, 0); rgb_matrix_set_color(68, 0, 0, 0);
break;
case _RN:
rgb_matrix_set_color(20, 0, 0, 0); rgb_matrix_set_color(21, 0, 0, 0); rgb_matrix_set_color(22, 0, 0, 0); rgb_matrix_set_color(23, 0, 0, 0);
rgb_matrix_set_color(24, 0, 0, 0); rgb_matrix_set_color(25, 0, 0, 0); rgb_matrix_set_color(29, 0, 0, 0); rgb_matrix_set_color(30, 0, 0, 0);
rgb_matrix_set_color(31, 0, 0, 0); rgb_matrix_set_color(34, 0, 0, 0); rgb_matrix_set_color(35, 0, 0, 0); rgb_matrix_set_color(36, 0, 0, 0);
rgb_matrix_set_color(38, 0, 0, 0); rgb_matrix_set_color(39, 0, 0, 0); rgb_matrix_set_color(40, 0, 0, 0); rgb_matrix_set_color(41, 0, 0, 0);
rgb_matrix_set_color(42, 0, 0, 0); rgb_matrix_set_color(45, 0, 0, 0); rgb_matrix_set_color(52, 0, 0, 0); rgb_matrix_set_color(53, 0, 0, 0);
rgb_matrix_set_color(60, 0, 0, 0); rgb_matrix_set_color(63, 0, 0, 0); rgb_matrix_set_color(65, 0, 0, 0); rgb_matrix_set_color(66, 0, 0, 0);
rgb_matrix_set_color(68, 0, 0, 0); rgb_matrix_set_color(69, 0, 0, 0); rgb_matrix_set_color(70, 0, 0, 0); rgb_matrix_set_color(71, 0, 0, 0);
rgb_matrix_set_color(72, 0, 0, 0); rgb_matrix_set_color(73, 0, 0, 0); rgb_matrix_set_color(74, 0, 0, 0); rgb_matrix_set_color(75, 0, 0, 0);
rgb_matrix_set_color(76, 0, 0, 0); rgb_matrix_set_color(77, 0, 0, 0); rgb_matrix_set_color(78, 0, 0, 0); rgb_matrix_set_color(79, 0, 0, 0);
rgb_matrix_set_color(80, 0, 0, 0); rgb_matrix_set_color(81, 0, 0, 0);
break;
}
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(52, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(52, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(52, 0, 0, 0);
}
}
}

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static HSV COOL_DIAGONAL_math(HSV hsv, uint8_t i, uint8_t time) {
hsv.h = (g_led_config.point[i].x / 4) - g_led_config.point[i].y - time;
return hsv;
}
bool COOL_DIAGONAL(effect_params_t* params) { return effect_runner_i(params, &COOL_DIAGONAL_math); }

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
extern HSV gradient_0;
extern HSV gradient_100;
extern bool reflected_gradient;
static HSV INTERPOLATE_HSV(float step, HSV gradient_0, HSV gradient_100) {
uint8_t cw, ccw;
HSV color;
cw = (gradient_0.h >= gradient_100.h) ? 255 + gradient_100.h - gradient_0.h : gradient_100.h - gradient_0.h; // Hue range is 0 to 255.
ccw = (gradient_0.h >= gradient_100.h) ? gradient_0.h - gradient_100.h : 255 + gradient_0.h - gradient_100.h;
if( cw < ccw ) { // going clockwise
color.h = gradient_0.h + (uint8_t)(step * cw);
} else { // Going counter clockwise
color.h = gradient_0.h - (uint8_t)(step * ccw);
}
color.s = gradient_0.s + step * (gradient_100.s - gradient_0.s);
// Scale V with global RGB Matrix's V, so users can still control overall brightness with RGB_VAI & RGB_VAD0
color.v = round((gradient_0.v + step * (gradient_100.v - gradient_0.v)) * ((float)rgb_matrix_config.hsv.v / 255));
return color;
}
static HSV CUSTOM_GRADIENT_math(uint8_t led_x, uint8_t min_x, uint8_t max_x) {
float step = (float)led_x / (max_x - min_x);
float mid_gradient_pos = 0.5;
if( reflected_gradient ) {
if( step <= mid_gradient_pos ) {
return INTERPOLATE_HSV(step * (1/mid_gradient_pos), gradient_0, gradient_100);
} else {
return INTERPOLATE_HSV((step - mid_gradient_pos) * (1/(1-mid_gradient_pos)), gradient_100, gradient_0);
}
} else {
return INTERPOLATE_HSV(step, gradient_0, gradient_100);
}
}
static bool CUSTOM_GRADIENT(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t min_x = 0; // X coordinate of the left-most LED
uint8_t max_x = 224; // X coordinate of the right-most LED
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
HSV hsv_orig = CUSTOM_GRADIENT_math(g_led_config.point[i].x, min_x, max_x);
RGB rgb = hsv_to_rgb(hsv_orig);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static HSV DIAGONAL_math(HSV hsv, uint8_t i, uint8_t time) {
hsv.h = g_led_config.point[i].x - g_led_config.point[i].y - time;
return hsv;
}
bool DIAGONAL(effect_params_t* params) { return effect_runner_i(params, &DIAGONAL_math); }

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// variable for startup animation
bool BASE_EFFECT_NOT_STARTED_YET = true;
uint8_t base_effect_startup_counter = 255;
uint8_t led_count = 10;
uint8_t led_first = 41;
static uint8_t time_to_led(uint8_t time, uint8_t led_behind) {
uint16_t led_time = led_count * time;
uint16_t step = ((2 * led_count + (led_time / 128)) - led_behind) % (2 * led_count);
uint8_t led;
if (step < led_count) {
led = step;
} else {
led = led_count - 1 - (step - led_count);
}
return led;
}
static HSV KITT_math(HSV hsv, uint8_t i, uint8_t time) {
// reset base effect startup
if (i == 0) {
BASE_EFFECT_NOT_STARTED_YET = true;
}
hsv.h = 0;
hsv.s = 255;
if (i >= led_first && i < led_first + led_count) {
uint8_t j = i - led_first;
if (j == time_to_led(time, 0)) {
hsv.v = hsv.v;
} else if (j == time_to_led(time, 1)) {
hsv.v = hsv.v/2;
} else if (j == time_to_led(time, 2)) {
hsv.v = hsv.v/4;
} else if (j == time_to_led(time, 3)) {
hsv.v = hsv.v/8;
} else {
hsv.v = 0;
}
} else {
hsv.v = 0;
}
return hsv;
}
bool KITT(effect_params_t* params) { return effect_runner_i(params, &KITT_math); }

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "led/rainbow_reactive_simple/rainbow_reactive_simple.h"
static HSV RAINBOW_REACTIVE_SIMPLE_math(HSV hsv, uint8_t i, uint8_t time, uint16_t offset) {
hsv.h = g_led_config.point[i].x - time;
hsv.v = scale8(255 - offset, hsv.v);
return hsv;
}
bool RAINBOW_REACTIVE_SIMPLE(effect_params_t* params) { return effect_rainbow_reactive(params, &RAINBOW_REACTIVE_SIMPLE_math); }

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
typedef HSV (*rainbow_reactive_f)(HSV hsv, uint8_t i, uint8_t time, uint16_t offset);
bool effect_rainbow_reactive(effect_params_t* params, rainbow_reactive_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
uint16_t max_tick = 65535 / rgb_matrix_config.speed;
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
uint16_t tick = max_tick;
// Reverse search to find most recent key hit
for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
tick = g_last_hit_tracker.tick[j];
break;
}
}
uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time, offset));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}

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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static uint8_t offset[DRIVER_LED_TOTAL];
static void doRandom_breath_rainbow(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 6);
if (rand() * 50 == 1) {
if (rand() * 2 == 1) {
offset[i]++;
}
else {
offset[i]--;
}
}
//float val = (((float)sin8(time + offset[i]) / 256)/2.1) + .05;
HSV hsv = {0, 255, 255};
hsv.h = scale16by8(g_rgb_timer + offset[i], rgb_matrix_config.speed / 4) + (offset[i]*2);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool RANDOM_BREATH_RAINBOW(effect_params_t* params) {
if (!params->init) {
// Change one LED every tick, make sure speed is not 0
doRandom_breath_rainbow(rand() % DRIVER_LED_TOTAL, params);
return false;
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
doRandom_breath_rainbow(i, params);
}
return led_max < DRIVER_LED_TOTAL;
}

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# My personal keymap with VIA and custom LED effect
Keymap is default 67 qwerty, 65 ansi blocker layout
It have new LED effect:
- Custom gradient (ported from SirTimmyTimbit code [https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt])
- Diagonal (ported from pleasuretek code [https://github.com/pleasuretek/qmk_firmware])
- Rainbow reactive simple
- Knight Rider (ported from jumper149 code [https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/])
- Random breath rainbow (based from daed code [https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed] and modify by me)

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RGB_MATRIX_EFFECT(CUSTOM_GRADIENT)
RGB_MATRIX_EFFECT(DIAGONAL)
RGB_MATRIX_EFFECT(COOL_DIAGONAL)
RGB_MATRIX_EFFECT(RAINBOW_REACTIVE_SIMPLE)
RGB_MATRIX_EFFECT(KITT)
RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#include "led/custom_gradient.c"
#include "led/diagonal.c"
#include "led/cool_diagonal.c"
#include "led/rainbow_reactive_simple/rainbow_reactive_simple.c"
#include "led/kitt.c"
#include "led/random_breath_rainbow.c"
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

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MOUSEKEY_ENABLE = no # Mouse keys
VIA_ENABLE = yes
LTO_ENABLE = yes
# can this go just in the keymap?
RGB_MATRIX_CUSTOM_USER = yes

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/* Copyright 2021 Thearesia
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
/* Forcing to use NKRO instead 6KRO */
#define FORCE_NKRO
/* Change USB Polling Rate to 1000hz and a larger keys per scan for elite gaming */
#define USB_POLLING_INTERVAL_MS 1
#define QMK_KEYS_PER_SCAN 12

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/* Copyright 2021 Thearesia
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <math.h>
#include <lib/lib8tion/lib8tion.h>
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE = 0,
_FN = 1
};
// enum layer_keycodes { };
enum user_rgb_mode {
RGB_MODE_ALL,
RGB_MODE_KEYLIGHT,
RGB_MODE_UNDERGLOW,
RGB_MODE_NONE,
};
typedef union {
uint32_t raw;
struct {
uint8_t rgb_mode :8;
};
} user_config_t;
user_config_t user_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
VolD VolU
Esc 1 2 3 4 5 6 7 8 9 0 - = BckspcHom
Tab q w e r t y u i o p [ ] \ End
Caps a s d f g h j k l ; ' Enter PgU
LShift z x c v b n m , . / RSft PgD
LCrlGUI LAlt Space RAlt Fn
~ ! @ # $ % ^ & * ( ) _ +
Q W E R T Y U I O P { } |
Caps A S D F G H J K L : " │ │ │
LShift Z X C V B N M < > ? RSht
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_VOLD, KC_HOME, KC_VOLU,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
/\
` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12 Home
Reset HudHui PauseIns \/
SadSai PrtSc Del
SpdSpi VaiTog
Fn RodVadMod
*/
/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
[_FN] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_HUI, _______, _______, _______, KC_PAUSE, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_SAI, _______, _______, KC_PSCR, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, _______, _______, RGB_VAI, RGB_TOG,
_______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_VAD, RGB_MOD
),
};
void keyboard_post_init_kb(void) {
user_config.raw = eeconfig_read_user();
switch (user_config.rgb_mode) {
case RGB_MODE_ALL:
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
break;
case RGB_MODE_KEYLIGHT:
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_UNDERGLOW:
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
break;
case RGB_MODE_NONE:
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
break;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL: {
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_KEYLIGHT;
}
break;
case (LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER | LED_FLAG_INDICATOR): {
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_UNDERGLOW;
}
break;
case (LED_FLAG_UNDERGLOW): {
rgb_matrix_set_flags(LED_FLAG_NONE);
rgb_matrix_set_color_all(0, 0, 0);
user_config.rgb_mode = RGB_MODE_NONE;
}
break;
default: {
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom();
user_config.rgb_mode = RGB_MODE_ALL;
}
break;
}
eeconfig_update_user(user_config.raw);
}
return false;
}
return true;
}
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(dynamic_keymap_get_keycode(biton32(layer_state), 4, 3));
} else {
tap_code(dynamic_keymap_get_keycode(biton32(layer_state), 4, 4));
}
}
return true;
}
#endif
void rgb_matrix_indicators_user(void) {
HSV hsv = rgb_matrix_config.hsv;
uint8_t time = scale16by8(g_rgb_timer, qadd8(32, 1));
hsv.h = time;
RGB rgb = hsv_to_rgb(hsv);
if ((rgb_matrix_get_flags() & LED_FLAG_KEYLIGHT)) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(52, rgb.r, rgb.g, rgb.b);
}
} else {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(52, rgb.r, rgb.g, rgb.b);
} else {
rgb_matrix_set_color(52, 0, 0, 0);
}
}
}

View file

@ -0,0 +1,3 @@
# Personal Layout with VIA
Keymap is default 67 qwerty, 65 ansi blocker layout

View file

@ -0,0 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

View file

@ -28,7 +28,7 @@ user_config_t user_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( [0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_VOLD, KC_DEL, KC_VOLU, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_VOLD, KC_DEL, KC_VOLU,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
@ -36,7 +36,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
), ),
[1] = LAYOUT( [1] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, RGB_HUI, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, RGB_HUI, _______,
RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, USER00, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, USER00, RGB_SAI,
@ -44,7 +44,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, RGB_MOD, _______, RGB_SPD, RGB_VAD, RGB_SPI _______, _______, _______, _______, RGB_MOD, _______, RGB_SPD, RGB_VAD, RGB_SPI
), ),
[2] = LAYOUT( [2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -52,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______
), ),
[3] = LAYOUT( [3] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View file

@ -18,28 +18,30 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { { led_config_t g_led_config = { {
{ 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68 }, { 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68 },
{ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67 }, { 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67 },
{ 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, NO_LED, 40, 39 }, { 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, NO_LED, 40, 39 },
{ 25, NO_LED, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38 }, { 25, NO_LED, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38 },
{ 24, 23, 22, NO_LED, NO_LED, NO_LED, 21, NO_LED, NO_LED, 15, 20, 19, 18, 17, 16 }, { 24, 23, 22, NO_LED, NO_LED, NO_LED, 21, NO_LED, NO_LED, NO_LED, 20, 19, 18, 17, 16 }
}, {
//Underglow (0 -> 15)
{180, 52}, {146, 52}, {86 , 52}, {45 , 52}, {7 , 52}, {7 , 36}, {7 , 20}, {7 , 4}, {45 , 4}, {86 , 4}, {146, 4}, {180, 4}, {217, 4}, {217, 20}, {217, 36}, {217, 52},
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 } //Key matrix (16 -> 83)
{224, 64}, {209, 64}, {194, 64}, {173, 64}, {156, 64}, {96 , 64}, {36 , 64}, {19 , 64}, {2 , 64},
{8 , 48}, {31 , 48}, {46 , 48}, {61 , 48}, {76 , 48}, {91 , 48}, {106, 48}, {121, 48}, {136, 48}, {151, 48}, {166, 48}, {188, 48}, {210, 48}, {224, 48},
{224, 32}, {200, 32}, {175, 32}, {160, 32}, {145, 32}, {130, 32}, {115, 32}, {100, 32}, {85 , 32}, {70 , 32}, {55 , 32}, {40 , 32}, {25 , 32}, {5 , 32},
{3 , 16}, {21 , 16}, {36 , 16}, {51 , 16}, {66 , 16}, {81 , 16}, {96 , 16}, {111, 16}, {126, 16}, {141, 16}, {156, 16}, {171, 16}, {186, 16}, {205, 16}, {224, 16},
{224, 0}, {202, 0}, {180, 0}, {165, 0}, {150, 0}, {135, 0}, {120, 0}, {105, 0}, {90 , 0}, {75 , 0}, {60 , 0}, {45 , 0}, {30 , 0}, {15 , 0}, {0 , 0},
}, { }, {
{ 175, 45 },{ 130, 45 },{ 85, 45 }, { 50, 45 }, { 15, 45 }, { 15, 35 }, { 15, 25 }, { 15, 10 }, //Underglow (0 -> 15)
{ 50, 10 }, { 85, 10 }, { 130, 10 }, { 175, 10 }, { 210, 10 }, { 210, 25 }, { 210, 35 }, { 210, 45 }, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
{ 217, 54 }, { 203, 54 }, { 189, 54 }, { 166, 54 }, { 150, 54 }, { 95, 54 }, { 40, 54 }, { 24, 54 }, { 8, 54 },
{ 17, 42 }, { 39, 42 }, { 53, 42 }, { 67, 42 }, { 81, 42 }, { 95, 42 }, { 109, 42 }, { 123, 42 }, { 137, 42 }, { 151, 42 }, { 165, 42 }, { 184, 42 }, { 203, 42 }, { 217, 42 }, //Key matrix (16 -> 82)
{ 217, 30 }, { 195, 30 }, { 172, 30 }, { 158, 30 }, { 144, 30 }, { 130, 30 }, { 116, 30 }, { 102, 30 }, { 88, 30 }, { 74, 30 }, { 60, 30 }, { 46, 30 }, { 32, 30 },{ 13, 30 }, 4, 4, 4, 1, 1, 4, 1, 1, 1,
{ 9, 18 }, { 25, 18 }, { 39, 18 }, { 53, 18 }, { 67, 18 }, { 81, 18 }, { 95, 18 }, { 109, 18 }, { 123, 18 }, { 137, 18 }, { 151, 18 }, { 165, 18 }, { 181, 18 }, { 199, 18 }, { 217, 18 }, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4, 4,
{ 217, 6 }, { 196, 6 }, { 175, 6 }, { 161, 6 }, { 147, 6 }, { 133, 6 }, { 119, 6 }, { 105, 6 }, { 91, 6 }, { 77, 6 }, { 63, 6 }, { 49, 6 }, { 35, 6 }, { 21, 6 }, { 7, 6 }, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 8,
}, { 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
} }; } };
#endif #endif

View file

@ -13,6 +13,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
#include "quantum.h" #include "quantum.h"
@ -34,16 +35,15 @@
*/ */
#define LAYOUT( \ #define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K44, K0E, K43, \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K44, K0E, K43, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \ K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K41, K42, K46, K4A, K4B, K4C, K4D, K4E \ K40, K41, K42, K46, K4A, K4B, K4C, K4D, K4E \
) { \ ) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, K2E }, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, K2E }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \ { K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, K42, K43, K44, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, K4E }, \ { K40, K41, K42, K43, K44, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D, K4E }, \
{ XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX } \
} }

View file

@ -16,6 +16,8 @@ NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812 RGB_MATRIX_DRIVER = WS2812
ENCODER_ENABLE = yes ENCODER_ENABLE = yes