1
0
Fork 0

[Keyboard] Teleport numpad (#14905)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Moritz 2021-11-10 15:22:53 +01:00 committed by GitHub
parent 83ab7d41ef
commit 40ac8d1536
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 227 additions and 0 deletions

View file

@ -0,0 +1,39 @@
/*
Copyright 2021 Moritz Plattner
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x7470 //"tp"
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER tlprt
#define PRODUCT NumPad
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS { D7, D4, D6, B4, B5 }
#define MATRIX_COL_PINS { F6, F5, F7, F4 }
#define UNUSED_PINS { B0, B1, B2, B3, B6, B7, D0, D1, D2, D3, D5, F0, F1, E6, C6, C7 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View file

@ -0,0 +1,27 @@
{
"keyboard_name": "tlprt_NumPad",
"maintainer": "ebastler",
"layouts": {
"LAYOUT_numpad_5x4": {
"layout": [
{"label":"Num Lock", "x":0, "y":0},
{"label":"/", "x":1, "y":0},
{"label":"*", "x":2, "y":0},
{"label":"-", "x":3, "y":0},
{"label":"7", "x":0, "y":1},
{"label":"8", "x":1, "y":1},
{"label":"9", "x":2, "y":1},
{"label":"4", "x":0, "y":2},
{"label":"5", "x":1, "y":2},
{"label":"6", "x":2, "y":2},
{"label":"+", "x":3, "y":1, "h":2},
{"label":"1", "x":0, "y":3},
{"label":"2", "x":1, "y":3},
{"label":"3", "x":2, "y":3},
{"label":"0", "x":0, "y":4, "w":2},
{"label":",", "x":2, "y":4},
{"label":"Enter", "x":3, "y":3, "h":2}
]
}
}
}

View file

@ -0,0 +1,34 @@
/* Copyright 2021 Moritz Plattner
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_5x4(
LT(1, KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_numpad_5x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RESET
),

View file

@ -0,0 +1,35 @@
/* Copyright 2021 Moritz Plattner
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_5x4(
LT(1, KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_numpad_5x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RESET
),
};

View file

@ -0,0 +1 @@
VIA_ENABLE = yes

View file

@ -0,0 +1,16 @@
/* Copyright 2021 Moritz Plattner
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "numpad.h"

View file

@ -0,0 +1,33 @@
/* Copyright 2021 Moritz Plattner
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_numpad_5x4( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K13, \
K30, K31, K32, \
K40, K41, K42 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, KC_NO }, \
{ K30, K31, K32, KC_NO }, \
{ K40, K41, K42, KC_NO }, \
}

View file

@ -0,0 +1,20 @@
# The Teleport NumPad
* Keyboard Maintainer: [ebastler](https://github.com/ebastler)
* Hardware Supported: Teleport NumPad
* Hardware Availability: [TheTeleport.de](https://www.theteleport.de/)
Make example for this keyboard (after setting up your build environment):
make teleport/numpad:default
Flash example for this keyboard:
make teleport/numpad:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (In this case NumLock) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `RESET` (With the default keymap, hold NumLock, then press Enter)

View file

@ -0,0 +1,22 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
LAYOUTS = numpad_5x4