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QMK Bot 2022-01-11 03:20:36 +00:00
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/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alicia_cook.h"

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/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k30, k31, k33, k34, k35, k36, k37, k38, k3b, k3c \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, XXX }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c }, \
{ k30, k31, XXX, k33, k34, k35, k36, k37, k38, XXX, XXX, k3b, k3c } \
}

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/*
Copyright 2021 Ibnu D. Aji
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6955
#define DEVICE_VER 0x0899
#define MANUFACTURER Ibnu D. Aji
#define PRODUCT Alicia Cook
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D2, D3, F4, F5 }
#define MATRIX_COL_PINS { B5, F6, F7, B1, B3, B2, B4, E6, D7, C6, D4, D0, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

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{
"keyboard_name": "Alicia Cook",
"url": "https://github.com/ibnuda/alicia-cook",
"maintainer": "ibnuda",
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0,"y":0},
{"x":1,"y":0},
{"x":2,"y":0},
{"x":3,"y":0},
{"x":4,"y":0},
{"x":5,"y":0},
{"x":7,"y":0},
{"x":8,"y":0},
{"x":9,"y":0},
{"x":10,"y":0},
{"x":11,"y":0},
{"x":12,"y":0},
{"x":13,"y":0},
{"x":0,"y":1,"w":1.25},
{"x":1.25,"y":1},
{"x":2.25,"y":1},
{"x":3.25,"y":1},
{"x":4.25,"y":1},
{"x":5.25,"y":1},
{"x":7.25,"y":1},
{"x":8.25,"y":1},
{"x":9.25,"y":1},
{"x":10.25,"y":1},
{"x":11.25,"y":1},
{"x":12.25,"y":1,"w":1.75},
{"x":0,"y":2,"w":1.75},
{"x":1.75,"y":2},
{"x":2.75,"y":2},
{"x":3.75,"y":2},
{"x":4.75,"y":2},
{"x":5.75,"y":2},
{"x":6.75,"y":2},
{"x":7.75,"y":2},
{"x":8.75,"y":2},
{"x":9.75,"y":2},
{"x":10.75,"y":2},
{"x":11.75,"y":2},
{"x":12.75,"y":2,"w":1.25},
{"x":0,"y":3,"w":1.25},
{"x":1.25,"y":3,"w":1.25},
{"x":3.5,"y":3,"w":1.25},
{"x":4.75,"y":3},
{"x":5.75,"y":3},
{"x":6.75,"y":3,"w":1.25},
{"x":8,"y":3},
{"x":9,"y":3,"w":1.25},
{"x":11.5,"y":3,"w":1.25},
{"x":12.75,"y":3,"w":1.25}
]
}
}
}

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/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define LW_BSPC LT(2, KC_BSPC)
#define RS_SPC LT(1, KC_SPC)
#define ALT_ENT ALT_T(KC_ENT)
#define SFT_ESC SFT_T(KC_ESC)
// home row mods.
#define CT_S RCTL_T(KC_S)
#define CT_L RCTL_T(KC_L)
#define SH_A RSFT_T(KC_A)
#define SH_SCLN RSFT_T(KC_SCLN)
#define AL_D RALT_T(KC_D)
#define AL_K RALT_T(KC_K)
#define GU_G RGUI_T(KC_G)
#define GU_H RGUI_T(KC_H)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC,
KC_LCTL,SH_A, CT_S, AL_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_SCLN,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,MO(1),
KC_LGUI,KC_LALT, KC_LGUI,LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC, KC_LALT, KC_RGUI,KC_RCTL
),
[1] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_BSPC,
KC_LCTL,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_SCLN,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,MO(2),
KC_LGUI,KC_LALT, KC_LGUI,LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC, KC_LALT, KC_RGUI,KC_RCTL
),
[2] = LAYOUT_all(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13,
KC_LCTL,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_SCLN,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, RESET, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,MO(1),
KC_LGUI,KC_LALT, KC_LGUI,LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC, KC_LALT, KC_RGUI,KC_RCTL
),
};

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# The default keymap for alicia_cook

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/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define COMBO_TERM 50
#define COMBO_COUNT 50
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD
#define TAPPING_TERM 175
#define TAPPING_TERM 175

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/* Copyright 2021 Ibnu D. Aji
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef CONSOLE_ENABLE
#include "print.h"
#endif
// enum for combos.
enum combos {
// left hand combinations.
L_U_PINKY_RING,
L_U_RING_MIDDLE,
L_U_RING_INDEX,
L_U_MIDDLE_INDEX,
L_U_MIDDLE_INNER_INDEX,
L_U_INDEX_INNER_INDEX,
L_L_PINKY_RING,
L_L_RING_MIDDLE,
L_L_RING_INDEX,
L_L_MIDDLE_INDEX,
L_L_INDEX_INNER_INDEX,
L_U_RING_MIDDLE_INDEX,
L_L_RING_MIDDLE_INDEX,
// right hand combinations.
R_U_PINKY_RING,
R_U_RING_MIDDLE,
R_U_RING_INDEX,
R_U_MIDDLE_INDEX,
R_U_MIDDLE_INNER_INDEX,
R_U_INNER_INNER_INDEX,
R_L_PINKY_RING,
R_L_RING_MIDDLE,
R_L_MIDDLE_INDEX,
R_L_RING_INDEX,
R_L_INDEX_INNER_INDEX,
R_U_RING_MIDDLE_INDEX,
R_L_RING_MIDDLE_INDEX,
// both hands combinations.
B_L_MIDDLE_MIDDLE,
};
enum {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
};
// keycode abstraction
#define LUP KC_Q
#define LUR KC_V
#define LUM KC_C
#define LUI KC_P
#define LUII KC_B
#define LMP KC_R
#define LMR KC_S
#define LMM KC_T
#define LMI KC_H
#define LMII KC_D
#define LLP KC_QUOT
#define LLR KC_J
#define LLM KC_G
#define LLI KC_K
#define LLII KC_X
#define RUP KC_Z
#define RUR KC_Y
#define RUM KC_U
#define RUI KC_L
#define RUII KC_DOT
#define RMP KC_O
#define RMR KC_I
#define RMM KC_A
#define RMI KC_N
#define RMII KC_F
#define RLP KC_SLSH
#define RLR KC_COMM
#define RLM KC_W
#define RLI KC_M
#define RLII KC_SCLN
// thumb keys.
#define TRAISE TG(_RAISE)
#define AL_ENT ALT_T(KC_ENT)
#define SF_BSPC SFT_T(KC_BSPC)
#define CT_ESC CTL_T(KC_ESC)
// home row mods.
#define CTLR LCTL_T(LMR)
#define CTRR RCTL_T(RMR)
#define CT_LEFT LCTL_T(KC_LEFT)
#define CT_SIX RCTL_T(KC_6)
#define SHLP LSFT_T(LMP)
#define SHRP RSFT_T(RMP)
#define SH_HASH LSFT_T(KC_HASH)
#define SH_ZERO RSFT_T(KC_0)
#define ALLM LALT_T(LMM)
#define ALRM RALT_T(RMM)
#define AL_DOWN LALT_T(KC_DOWN)
#define AL_FIVE RALT_T(KC_5)
#define GULII RGUI_T(LMII)
#define GURII LGUI_T(RMII)
#define GU_DLR RGUI_T(KC_DLR)
#define GU_EQL LGUI_T(KC_EQL)
// layer toggle.
#define LW_E LT(_LOWER, KC_E)
#define RS_SPC LT(_RAISE, KC_SPC)
#define LW_RMI LT(_LOWER, RMI)
#define RS_LMI LT(_RAISE, LMI)
// idk, man. not used, i guess.
#define ADDDD MO(_ADJUST)
// common shortcuts for windows and linux that i use.
#define NXTTAB LCTL(KC_PGDN)
#define PRVTAB LCTL(KC_PGUP)
#define UPTAB LCTL(LSFT(KC_PGUP))
#define DNTAB LCTL(LSFT(KC_PGDN))
#define NXTWIN LALT(KC_TAB)
#define PRVWIN LALT(LSFT(KC_TAB))
#define CALDL LCTL(LALT(KC_DELT))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define EXPLR LGUI(KC_E)
#define LCKGUI LGUI(KC_L)
#define CONPST LSFT(KC_INS)
#define CLSGUI LALT(KC_F4)
// left hand combinations.
const uint16_t PROGMEM lu_p_r_combo[] = {LUP, LUR, COMBO_END};
const uint16_t PROGMEM lu_r_m_combo[] = {LUR, LUM, COMBO_END};
const uint16_t PROGMEM lu_r_i_combo[] = {LUR, LUI, COMBO_END};
const uint16_t PROGMEM lu_m_i_combo[] = {LUM, LUI, COMBO_END};
const uint16_t PROGMEM lu_m_ii_combo[] = {LUM, LUII, COMBO_END};
const uint16_t PROGMEM lu_i_ii_combo[] = {LUI, LUII, COMBO_END};
const uint16_t PROGMEM ll_p_r_combo[] = {LLP, LLR, COMBO_END};
const uint16_t PROGMEM ll_r_m_combo[] = {LLR, LLM, COMBO_END};
const uint16_t PROGMEM ll_r_i_combo[] = {LLR, LLI, COMBO_END};
const uint16_t PROGMEM ll_m_i_combo[] = {LLM, LLI, COMBO_END};
const uint16_t PROGMEM ll_i_ii_combo[] = {LLI, LLII, COMBO_END};
const uint16_t PROGMEM lu_r_m_i_combo[] = {LUR, LUM, LUI, COMBO_END};
const uint16_t PROGMEM ll_r_m_i_combo[] = {LLR, LLM, LLI, COMBO_END};
// right hand combinations.
const uint16_t PROGMEM ru_p_r_combo[] = {RUP, RUR, COMBO_END};
const uint16_t PROGMEM ru_r_m_combo[] = {RUR, RUM, COMBO_END};
const uint16_t PROGMEM ru_r_i_combo[] = {RUR, RUI, COMBO_END};
const uint16_t PROGMEM ru_m_i_combo[] = {RUM, RUI, COMBO_END};
const uint16_t PROGMEM ru_m_ii_combo[] = {RUM, RUII, COMBO_END};
const uint16_t PROGMEM ru_i_ii_combo[] = {RUI, RUII, COMBO_END};
const uint16_t PROGMEM rl_p_r_combo[] = {RLP, RLR, COMBO_END};
const uint16_t PROGMEM rl_r_m_combo[] = {RLR, RLM, COMBO_END};
const uint16_t PROGMEM rl_r_i_combo[] = {RLR, RLI, COMBO_END};
const uint16_t PROGMEM rl_m_i_combo[] = {RLM, RLI, COMBO_END};
const uint16_t PROGMEM rl_i_ii_combo[] = {RLI, RLII, COMBO_END};
const uint16_t PROGMEM ru_r_m_i_combo[] = {RUR, RUM, RUI, COMBO_END};
const uint16_t PROGMEM rl_r_m_i_combo[] = {RLR, RLM, RLI, COMBO_END};
// both hand combinations.
const uint16_t PROGMEM bl_m_m_combo[] = {LLM, RLM, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
// left hand combinations.
[L_U_PINKY_RING] = COMBO(lu_p_r_combo, KC_TAB),
[L_U_RING_MIDDLE] = COMBO(lu_r_m_combo, KC_QUES),
[L_U_RING_INDEX] = COMBO(lu_r_i_combo, PRVTAB),
[L_U_MIDDLE_INDEX] = COMBO(lu_m_i_combo, KC_UNDS),
[L_U_MIDDLE_INNER_INDEX] = COMBO(lu_m_ii_combo, KC_ENT),
[L_U_INDEX_INNER_INDEX] = COMBO(lu_i_ii_combo, KC_PIPE),
[L_L_PINKY_RING] = COMBO(ll_p_r_combo, KC_ENT),
[L_L_RING_MIDDLE] = COMBO(ll_r_m_combo, LCTL(KC_W)),
[L_L_RING_INDEX] = COMBO(ll_r_i_combo, KC_TAB),
[L_L_MIDDLE_INDEX] = COMBO(ll_m_i_combo, KC_DELT),
[L_L_INDEX_INNER_INDEX] = COMBO(ll_i_ii_combo, KC_TILD),
[L_U_RING_MIDDLE_INDEX] = COMBO(lu_r_m_i_combo, KC_PIPE),
[L_L_RING_MIDDLE_INDEX] = COMBO(ll_r_m_i_combo, KC_TILD),
// right hand combinations.
[R_U_PINKY_RING] = COMBO(ru_p_r_combo, KC_BSPC),
[R_U_RING_MIDDLE] = COMBO(ru_r_m_combo, KC_SLSH),
[R_U_RING_INDEX] = COMBO(ru_r_i_combo, NXTTAB),
[R_U_MIDDLE_INDEX] = COMBO(ru_m_i_combo, KC_MINS),
[R_U_MIDDLE_INNER_INDEX] = COMBO(ru_m_ii_combo, KC_ENT),
[R_U_INNER_INNER_INDEX] = COMBO(ru_i_ii_combo, KC_BSLS),
[R_L_PINKY_RING] = COMBO(rl_p_r_combo, KC_BSLS),
[R_L_RING_MIDDLE] = COMBO(rl_r_m_combo, KC_APP),
[R_L_RING_INDEX] = COMBO(rl_r_i_combo, LSFT(KC_TAB)),
[R_L_MIDDLE_INDEX] = COMBO(rl_m_i_combo, KC_DELT),
[R_L_INDEX_INNER_INDEX] = COMBO(rl_i_ii_combo, KC_GRV),
[R_U_RING_MIDDLE_INDEX] = COMBO(ru_r_m_i_combo, KC_BSLS),
[R_L_RING_MIDDLE_INDEX] = COMBO(rl_r_m_i_combo, KC_GRV),
// both hand combinations.
[B_L_MIDDLE_MIDDLE] = COMBO(bl_m_m_combo, KC_ENT),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, LUP, LUR, LUM, LUI, LUII, RUII, RUI, RUM, RUR, RUP, KC_BSPC, KC_BSPC,
KC_LCTL,SHLP, CTLR, ALLM, RS_LMI, GULII, GURII, LW_RMI, ALRM, CTRR, SHRP, KC_ENT,
KC_LSFT,LLP, LLR, LLM, LLI, LLII, RLII, RLI, RLM, RLR, RLP, KC_RSFT,MO(1),
KC_LGUI,KC_LALT, KC_LGUI,LW_E, SF_BSPC, AL_ENT, RS_SPC, KC_LALT, KC_RGUI,KC_RCTL
),
[1] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_BSPC,
KC_LCTL,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_SCLN,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,MO(2),
KC_LGUI,KC_LALT, KC_LGUI,LW_E, SF_BSPC, AL_ENT, RS_SPC, KC_LALT, KC_RGUI,KC_RCTL
),
[2] = LAYOUT_all(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13,
KC_LCTL,KC_EXLM,KC_AT, KC_HASH,KC_DLR, KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_SCLN,
KC_LSFT,KC_Z, KC_X, KC_C, KC_V, RESET, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,MO(1),
KC_LGUI,KC_LALT, KC_LGUI,LW_E, SF_BSPC, AL_ENT, RS_SPC, KC_LALT, KC_RGUI,KC_RCTL
),
};

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# Rick's Keymap for Alicia Cook

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COMBO_ENABLE = yes
CONSOLE_ENABLE = yes

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# Alicia Cook
![Alicia Cook](https://raw.githubusercontent.com/ibnuda/alicia-cook/master-of-puppets/alicia-cook.jpg)
40% Alice-style keyboard that can be split and uses IDC connector.
* Keyboard Maintainer: [Ibnu D. Aji](https://github.com/ibnuda)
* Hardware Supported: [Alicia Cook](https://github.com/ibnuda/alicia-cook)
* Hardware Availability: [Alicia Cook](https://github.com/ibnuda/alicia-cook)
Make example for this keyboard (after setting up your build environment):
make alicia_cook:default
Flashing example for this keyboard:
make alicia_cook:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
To enter the bootloader, there's only one way to do it:
* **Keycode in layout**: Hold left spacebar and then tap `B` key in the default keymap.

View file

@ -0,0 +1,18 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output