adds keycode shortcuts for OSL and OSM
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2 changed files with 14 additions and 0 deletions
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@ -272,6 +272,14 @@ static action_t keycode_to_action(uint16_t keycode)
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// Set default layer
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// Set default layer
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int layer = keycode & 0xFF;
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int layer = keycode & 0xFF;
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action.code = ACTION_LAYER_TOGGLE(layer);
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action.code = ACTION_LAYER_TOGGLE(layer);
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} else if (type == 0x5) {
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// OSL(layer) - One-shot layer
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int layer = keycode & 0xFF;
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action.code = ACTION_LAYER_ONESHOT(layer);
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} else if (type == 0x6) {
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// OSM(mod) - One-shot mod
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int mod = keycode & 0xFF;
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action.code = ACTION_MODS_ONESHOT(mod);
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}
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}
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break;
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break;
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#ifdef MIDI_ENABLE
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#ifdef MIDI_ENABLE
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@ -205,6 +205,12 @@ extern const uint16_t fn_actions[];
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// Toggle to layer - 256 layer max
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// Toggle to layer - 256 layer max
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#define TG(layer) (layer | 0x5400)
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#define TG(layer) (layer | 0x5400)
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// One-shot layer - 256 layer max
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#define OSL(layer) (layer | 0x5500)
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// One-shot mod
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#define OSM(layer) (layer | 0x5600)
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// M-od, T-ap - 256 keycode max
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// M-od, T-ap - 256 keycode max
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#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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#define CTL_T(kc) MT(0x1, kc)
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#define CTL_T(kc) MT(0x1, kc)
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