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fix line endings

This commit is contained in:
Zach White 2021-04-03 08:25:50 -07:00
parent d91938c19d
commit 41f649c9a9
3 changed files with 56 additions and 56 deletions

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#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING #ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
RGB_MATRIX_EFFECT(HUE_BREATHING) RGB_MATRIX_EFFECT(HUE_BREATHING)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// Change huedelta to adjust range of hue change. 0-255. // Change huedelta to adjust range of hue change. 0-255.
// Hue Breathing - All LED's light up // Hue Breathing - All LED's light up
bool HUE_BREATHING(effect_params_t* params) { bool HUE_BREATHING(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max); RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t huedelta = 12; uint8_t huedelta = 12;
HSV hsv = rgb_matrix_config.hsv; HSV hsv = rgb_matrix_config.hsv;
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
RGB rgb = hsv_to_rgb(hsv); RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = led_min; i < led_max; i++) { for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS(); RGB_MATRIX_TEST_LED_FLAGS();
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
} }
return led_max < DRIVER_LED_TOTAL; return led_max < DRIVER_LED_TOTAL;
} }
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_HUE_BREATHING #endif // DISABLE_RGB_HUE_BREATHING

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#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM #ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM
RGB_MATRIX_EFFECT(HUE_PENDULUM) RGB_MATRIX_EFFECT(HUE_PENDULUM)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// Change huedelta to adjust range of hue change. 0-255. // Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change. // Looks better with a low value and slow speed for subtle change.
// Hue Pendulum - color changes in a wave to the right before reversing direction // Hue Pendulum - color changes in a wave to the right before reversing direction
static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) {
uint8_t huedelta = 12; uint8_t huedelta = 12;
hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
return hsv; return hsv;
} }
bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); } bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); }
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_HUE_PENDULUM #endif // DISABLE_RGB_HUE_PENDULUM

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#ifndef DISABLE_RGB_MATRIX_HUE_WAVE #ifndef DISABLE_RGB_MATRIX_HUE_WAVE
RGB_MATRIX_EFFECT(HUE_WAVE) RGB_MATRIX_EFFECT(HUE_WAVE)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// Change huedelta to adjust range of hue change. 0-255. // Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change. // Looks better with a low value and slow speed for subtle change.
// Hue Wave - color changes in a wave to the right // Hue Wave - color changes in a wave to the right
static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) {
uint8_t huedelta = 24; uint8_t huedelta = 24;
hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
return hsv; return hsv;
} }
bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); } bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); }
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_HUE_WAVE #endif // DISABLE_RGB_HUE_WAVE