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[Keyboard] Add Momoka ergo (#13127)

Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
StefanGrindelwald 2021-07-21 01:46:29 +08:00 committed by GitHub
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/*
Copyright 2021 StefanGrindelwald
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER StefanGrindelwald
#define PRODUCT Momoka Ergo
/* key matrix size */
#define MATRIX_ROWS 14
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define SELECT_SOFT_SERIAL_SPEED 5
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D1 // or D1, D2, D3, E6
#define RGB_DI_PIN C7
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 22
#define RGBLED_SPLIT { 11, 11 }
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
#define BOOTMAGIC_KEY_SALT KC_RSFT||KC_LSFT
#define BOOTMAGIC_KEY_SKIP KC_ESC
#define BOOTMAGIC_KEY_EEPROM_CLEAR KC_NO
#define OOTMAGIC_KEY_BOOTLOADER KC_RCTL||KC_LCTL
#define BOOTMAGIC_KEY_EE_HANDS_LEFT KC_T
#define BOOTMAGIC_KEY_EE_HANDS_RIGHT KC_Y
#define USE_SERIAL
#define SPLIT_USB_DETECT
#define EE_HANDS

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{
"keyboard_name": "MOMOKA_ERGO",
"url": "",
"maintainer": "StefanGrindelwald",
"width": 19.5,
"height": 9.375,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"L02", "x":3.5, "y":0},
{"label":"R03", "x":15, "y":0},
{"label":"L03", "x":2.5, "y":0.125},
{"label":"L01", "x":4.5, "y":0.125},
{"label":"R04", "x":14, "y":0.125},
{"label":"R02", "x":16, "y":0.125},
{"label":"L00", "x":5.5, "y":0.25},
{"label":"R05", "x":13, "y":0.25},
{"label":"L05", "x":0, "y":0.375, "w":1.5},
{"label":"L04", "x":1.5, "y":0.375},
{"label":"R01", "x":17, "y":0.375},
{"label":"R00", "x":18, "y":0.375, "w":1.5},
{"label":"L12", "x":3.5, "y":1},
{"label":"R13", "x":15, "y":1},
{"label":"L13", "x":2.5, "y":1.125},
{"label":"L11", "x":4.5, "y":1.125},
{"label":"R14", "x":14, "y":1.125},
{"label":"R12", "x":16, "y":1.125},
{"label":"L10", "x":5.5, "y":1.25},
{"label":"R15", "x":13, "y":1.25},
{"label":"L15", "x":0, "y":1.375, "w":1.5},
{"label":"L14", "x":1.5, "y":1.375},
{"label":"R11", "x":17, "y":1.375},
{"label":"R10", "x":18, "y":1.375, "w":1.5},
{"label":"L22", "x":3.5, "y":2},
{"label":"R23", "x":15, "y":2},
{"label":"L23", "x":2.5, "y":2.125},
{"label":"L21", "x":4.5, "y":2.125},
{"label":"R24", "x":14, "y":2.125},
{"label":"R22", "x":16, "y":2.125},
{"label":"L20", "x":5.5, "y":2.25},
{"label":"R25", "x":13, "y":2.25},
{"label":"L25", "x":0, "y":2.375, "w":1.5},
{"label":"L24", "x":1.5, "y":2.375},
{"label":"R21", "x":17, "y":2.375},
{"label":"R20", "x":18, "y":2.375, "w":1.5},
{"label":"L32", "x":3.5, "y":3},
{"label":"R33", "x":15, "y":3},
{"label":"L33", "x":2.5, "y":3.125},
{"label":"L31", "x":4.5, "y":3.125},
{"label":"R34", "x":14, "y":3.125},
{"label":"R32", "x":16, "y":3.125},
{"label":"L30", "x":5.5, "y":3.25},
{"label":"R35", "x":13, "y":3.25},
{"label":"L35", "x":0, "y":3.375, "w":1.5},
{"label":"L34", "x":1.5, "y":3.375},
{"label":"R31", "x":17, "y":3.375},
{"label":"R30", "x":18, "y":3.375, "w":1.5},
{"label":"L42", "x":3.5, "y":4},
{"label":"R43", "x":15, "y":4},
{"label":"L43", "x":2.5, "y":4.125},
{"label":"L41", "x":4.5, "y":4.125},
{"label":"R44", "x":14, "y":4.125},
{"label":"R42", "x":16, "y":4.125},
{"label":"L45", "x":0.5, "y":4.375},
{"label":"L44", "x":1.5, "y":4.375},
{"label":"R41", "x":17, "y":4.375},
{"label":"R40", "x":18, "y":4.375},
{"label":"L51", "x":1, "y":4.375},
{"label":"L40", "x":2, "y":4.375},
{"label":"L52", "x":0, "y":5.375, "h":2},
{"label":"L61", "x":1, "y":5.375, "h":2},
{"label":"L50", "x":2, "y":5.375},
{"label":"L60", "x":2, "y":6.375},
{"label":"R45", "x":-3.0, "y":6.375},
{"label":"R54", "x":-2, "y":6.375},
{"label":"R55", "x":-3.0, "y":7.375},
{"label":"R64", "x":-2, "y":7.375, "h":2},
{"label":"R53", "x":-1.0, "y":7.375, "h":2},
{"label":"R65", "x":-3.0, "y":8.375}]
}
}
}

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/* Copyright 2021 StefanGrindelwald
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
MO(_FN1), KC_GRV, KC_EQL, KC_LEFT, KC_RGHT, KC_LALT, KC_RGUI, KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, MO(_FN1),
KC_BSPC, KC_LCTL, KC_HOME, KC_PGUP, KC_RCTL, KC_SPC,
KC_DEL, KC_END, KC_PGDN, KC_ENT
),
[_FN1] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
MO(_FN2), _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_MOD, RGB_TOG, MO(_FN2),
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, RGB_VAI, RGB_VAD, RGB_SAI, RGB_SAD, _______,
_______, _______, _______, RGB_HUI, _______, _______,
_______, _______, RGB_HUD, _______
),
[_FN2] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, RESET, _______, _______, _______, _______, RESET, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_MOD, RGB_TOG, _______,
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, RGB_VAI, RGB_VAD, RGB_SAI, RGB_SAD, _______,
_______, _______, _______, RGB_HUI, _______, _______,
_______, _______, RGB_HUD, _______
)
};

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# The default keymap for momoka_ergo

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/* Copyright 2021 StefanGrindelwald
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "momoka_ergo.h"

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/* Copyright 2021 StefanGrindelwald
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L05, L04, L03, L02, L01, L00, R05, R04, R03, R02, R01, R00, \
L15, L14, L13, L12, L11, L10, R15, R14, R13, R12, R11, R10, \
L25, L24, L23, L22, L21, L20, R25, R24, R23, R22, R21, R20, \
L35, L34, L33, L32, L31, L30, R35, R34, R33, R32, R31, R30, \
L45, L44, L43, L42, L41, L40, R45, R44, R43, R42, R41, R40, \
L52, L51, L50, R55, R54, R53, \
L61, L60, R65, R64 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 },\
{ L50, L51, L52, KC_NO,KC_NO,KC_NO },\
{ L60, L61,KC_NO,KC_NO,KC_NO,KC_NO },\
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
{ R45, R44, R43, R42, R41, R40 },\
{ R55, R54, R53, KC_NO, KC_NO, KC_NO }, \
{ R65, R64, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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# momoka_ergo
![momoka_ergo](https://github.com/StefanGrindelwald/TestDemo/blob/master/Momoka_ergo.jpg?raw=true)
The MOMOKA Ergo is a split keyboard that is based on the Ergodox standard layout. It has 35 keys and 11 RGB backlights on each part. The two parts of the keyboard is connected by a TRRS cable.
* Keyboard Maintainer: [StefanGrindelwald](https://github.com/StefanGrindelwald)
* Hardware Supported: momoka.co/ergo
* Hardware Availability: momoka.co/ergo
Bootloader:
With the default keymap, you can easily use FN+Shift+D to enter the bootloader in left side and FN+shift+K in right side. Or you can just use the microswitch in the PCB.
Make example for this keyboard (after setting up your build environment):
make momoka_ergo:default
Flashing example for this keyboard(Note that you need flash the both side keyboard respectively):
For the left side:
make momoka_ergo:default:dfu-split-left
For the right side:
make momoka_ergo:default:dfu-split-right
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes