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Fix one shot swaphands compiler error when NO_ACTION_ONESHOT is defined (#9296)

* init

* add RETRO_TAP; tap anyway after TAP_TERM, if no interruption

* RETRO_TAP works for other types of taps

* revert to upstream/master

* explain this fork in readme

* use one readme.md file instaed

* fix the error if NO_ACTION_ONESHOT is defined

* restore readme.md to upstream master

Co-authored-by: Tsan-Kuang Lee <tsan.kuang.lee@gmail.com>
This commit is contained in:
Tsan-Kuang Lee 2020-06-10 16:40:17 -05:00 committed by GitHub
parent 8640b43214
commit 437446ba8f
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@ -604,6 +604,7 @@ void process_action(keyrecord_t *record, action_t action) {
swap_hands = false;
}
break;
# ifndef NO_ACTION_ONESHOT
case OP_SH_ONESHOT:
if (event.pressed) {
set_oneshot_swaphands();
@ -611,6 +612,7 @@ void process_action(keyrecord_t *record, action_t action) {
release_oneshot_swaphands();
}
break;
# endif
# ifndef NO_ACTION_TAPPING
case OP_SH_TAP_TOGGLE:
@ -701,10 +703,12 @@ void process_action(keyrecord_t *record, action_t action) {
#endif
#ifdef SWAP_HANDS_ENABLE
# ifndef NO_ACTION_ONESHOT
if (event.pressed && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)) {
use_oneshot_swaphands();
}
# endif
#endif
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the