[Keyboard] Daisy refactor (#7985)
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154336ee27
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8 changed files with 386 additions and 187 deletions
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@ -1,13 +1,29 @@
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#ifndef CONFIG_H
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/*
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#define CONFIG_H
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Copyright 2020
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#include "config_common.h"
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/* USB Device descriptor parameter */
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x1209
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x2328
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#define PRODUCT_ID 0x7169
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#define DEVICE_VER 0x501
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#define DEVICE_VER 0x0501
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#define MANUFACTURER K.T.E.C.
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#define MANUFACTURER KTEC
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#define PRODUCT Daisy
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#define PRODUCT Daisy
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#define DESCRIPTION qmk port for Daisy
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#define DESCRIPTION qmk port for Daisy
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@ -32,22 +48,59 @@
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/* COL2ROW, ROW2COL*/
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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#define BACKLIGHT_PIN D0
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#define BACKLIGHT_PIN D0
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// #define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 6
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#define BACKLIGHT_LEVELS 6
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#define RGB_DI_PIN C7
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 8
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# define RGBLIGHT_HUE_STEP 12
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# define RGBLIGHT_SAT_STEP 25
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# define RGBLIGHT_VAL_STEP 12
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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# define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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/*
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* Force NKRO
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* Force NKRO
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*
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*
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@ -81,6 +134,10 @@
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*
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*
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*/
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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@ -90,8 +147,8 @@
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_KBD K
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@ -99,9 +156,8 @@
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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//#define MAGIC_KEY_SLEEP_LED Z
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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// ws2812 options
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#define RGB_DI_PIN C7 // pin the DI on the ws2812 is hooked-up to
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#define RGBLIGHT_ANIMATIONS // run RGB animations
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#define RGBLED_NUM 8 // number of LEDs
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#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
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#define RGBLIGHT_SAT_STEP 25 // units to step when in/decresing saturation
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#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
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/* disable these deprecated features by default */
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#ifndef LINK_TIME_OPTIMIZATION_ENABLE
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#endif
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/*
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/*
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* MIDI options
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* MIDI options
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*/
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*/
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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#endif
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*/
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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/* Copyright 2020
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "daisy.h"
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#include "daisy.h"
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void led_set_kb(uint8_t usb_led) {
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void keyboard_pre_init_kb(void) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_init_ports();
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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keyboard_pre_init_user();
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// output low
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DDRC |= (1<<PC6);
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PORTC &= ~(1<<PC6);
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} else {
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// Hi-Z
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DDRC &= ~(1<<PC6);
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PORTC &= ~(1<<PC6);
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}
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}
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led_set_user(usb_led);
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void led_init_ports(void) {
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setPinOutput(C6);
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writePinHigh(C6);
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}
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bool led_update_kb(led_t led_state) {
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if (led_update_user(led_state)) {
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writePin(C6, !led_state.caps_lock);
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}
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return true;
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}
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}
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#ifndef DAISY_H
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/* Copyright 2020
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#define DAISY_H
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K3A, \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K3A, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
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K30, K31, K32, K34, K35, K37, K38, K39 \
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K30, K31, K32, K34, K35, K37, K38, K39 \
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) \
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) { \
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{ \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A }, \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A }, \
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{ K30, K31, K32, KC_NO, K34, K35, KC_NO, K37, K38, K39, K3A } \
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{ K30, K31, K32, KC_NO, K34, K35, KC_NO, K37, K38, K39, K3A } \
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}
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}
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#endif
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#define LAYOUT_625_space( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K3A, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
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K30, K31, K32, K35, K38, K39 \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A }, \
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{ K30, K31, K32, KC_NO, KC_NO, K35, KC_NO, KC_NO, K38, K39, K3A } \
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}
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"layouts": {
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"layouts": {
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"LAYOUT": {
|
"LAYOUT": {
|
||||||
"key_count": 42,
|
"key_count": 42,
|
||||||
"layout": [{"label": "K00", "x": 0, "y": 0}, {"label": "K01", "x": 1, "y": 0}, {"label": "K02", "x": 2, "y": 0}, {"label": "K03", "x": 3, "y": 0}, {"label": "K04", "x": 4, "y": 0}, {"label": "K05", "x": 5, "y": 0}, {"label": "K06", "x": 6, "y": 0}, {"label": "K07", "x": 7, "y": 0}, {"label": "K08", "x": 8, "y": 0}, {"label": "K09", "x": 9, "y": 0}, {"label": "K0A", "x": 10, "y": 0}, {"label": "K3A", "x": 11, "y": 0}, {"label": "K10", "x": 0, "y": 1, "w": 1.25}, {"label": "K11", "x": 1.25, "y": 1}, {"label": "K12", "x": 2.25, "y": 1}, {"label": "K13", "x": 3.25, "y": 1}, {"label": "K14", "x": 4.25, "y": 1}, {"label": "K15", "x": 5.25, "y": 1}, {"label": "K16", "x": 6.25, "y": 1}, {"label": "K17", "x": 7.25, "y": 1}, {"label": "K18", "x": 8.25, "y": 1}, {"label": "K19", "x": 9.25, "y": 1}, {"label": "K1A", "x": 10.25, "y": 1, "w": 1.75}, {"label": "K20", "x": 0, "y": 2, "w": 1.75}, {"label": "K21", "x": 1.75, "y": 2}, {"label": "K22", "x": 2.75, "y": 2}, {"label": "K23", "x": 3.75, "y": 2}, {"label": "K24", "x": 4.75, "y": 2}, {"label": "K25", "x": 5.75, "y": 2}, {"label": "K26", "x": 6.75, "y": 2}, {"label": "K27", "x": 7.75, "y": 2}, {"label": "K28", "x": 8.75, "y": 2}, {"label": "K29", "x": 9.75, "y": 2}, {"label": "K2A", "x": 10.75, "y": 2, "w": 1.25}, {"label": "K30", "x": 0, "y": 3, "w": 1.25}, {"label": "K31", "x": 1.25, "y": 3}, {"label": "K32", "x": 2.25, "y": 3, "w": 1.25}, {"label": "K34", "x": 3.5, "y": 3, "w": 2.25}, {"label": "K35", "x": 5.75, "y": 3, "w": 2.75}, {"label": "K37", "x": 8.5, "y": 3, "w": 1.25}, {"label": "K38", "x": 9.75, "y": 3}, {"label": "K39", "x": 10.75, "y": 3, "w": 1.25}]
|
"layout": [
|
||||||
},
|
{"x": 0, "y": 0},
|
||||||
|
{"x": 1, "y": 0},
|
||||||
|
{"x": 2, "y": 0},
|
||||||
|
{"x": 3, "y": 0},
|
||||||
|
{"x": 4, "y": 0},
|
||||||
|
{"x": 5, "y": 0},
|
||||||
|
{"x": 6, "y": 0},
|
||||||
|
{"x": 7, "y": 0},
|
||||||
|
{"x": 8, "y": 0},
|
||||||
|
{"x": 9, "y": 0},
|
||||||
|
{"x": 10, "y": 0},
|
||||||
|
{"x": 11, "y": 0},
|
||||||
|
|
||||||
|
{"x": 0, "y": 1, "w": 1.25},
|
||||||
|
{"x": 1.25, "y": 1},
|
||||||
|
{"x": 2.25, "y": 1},
|
||||||
|
{"x": 3.25, "y": 1},
|
||||||
|
{"x": 4.25, "y": 1},
|
||||||
|
{"x": 5.25, "y": 1},
|
||||||
|
{"x": 6.25, "y": 1},
|
||||||
|
{"x": 7.25, "y": 1},
|
||||||
|
{"x": 8.25, "y": 1},
|
||||||
|
{"x": 9.25, "y": 1},
|
||||||
|
{"x": 10.25, "y": 1, "w": 1.75},
|
||||||
|
|
||||||
|
{"x": 0, "y": 2, "w": 1.75},
|
||||||
|
{"x": 1.75, "y": 2},
|
||||||
|
{"x": 2.75, "y": 2},
|
||||||
|
{"x": 3.75, "y": 2},
|
||||||
|
{"x": 4.75, "y": 2},
|
||||||
|
{"x": 5.75, "y": 2},
|
||||||
|
{"x": 6.75, "y": 2},
|
||||||
|
{"x": 7.75, "y": 2},
|
||||||
|
{"x": 8.75, "y": 2},
|
||||||
|
{"x": 9.75, "y": 2},
|
||||||
|
{"x": 10.75, "y": 2, "w": 1.25},
|
||||||
|
|
||||||
|
{"x": 0, "y": 3, "w": 1.25},
|
||||||
|
{"x": 1.25, "y": 3},
|
||||||
|
{"x": 2.25, "y": 3, "w": 1.25},
|
||||||
|
{"x": 3.5, "y": 3, "w": 2.25},
|
||||||
|
{"x": 5.75, "y": 3, "w": 2.75},
|
||||||
|
{"x": 8.5, "y": 3, "w": 1.25},
|
||||||
|
{"x": 9.75, "y": 3},
|
||||||
|
{"x": 10.75, "y": 3, "w": 1.25}
|
||||||
|
]
|
||||||
|
},
|
||||||
"LAYOUT_625_space": {
|
"LAYOUT_625_space": {
|
||||||
"key_count": 40,
|
"key_count": 40,
|
||||||
"layout": [{"label": "K00", "x": 0, "y": 0}, {"label": "K01", "x": 1, "y": 0}, {"label": "K02", "x": 2, "y": 0}, {"label": "K03", "x": 3, "y": 0}, {"label": "K04", "x": 4, "y": 0}, {"label": "K05", "x": 5, "y": 0}, {"label": "K06", "x": 6, "y": 0}, {"label": "K07", "x": 7, "y": 0}, {"label": "K08", "x": 8, "y": 0}, {"label": "K09", "x": 9, "y": 0}, {"label": "K0A", "x": 10, "y": 0}, {"label": "K3A", "x": 11, "y": 0}, {"label": "K10", "x": 0, "y": 1, "w": 1.25}, {"label": "K11", "x": 1.25, "y": 1}, {"label": "K12", "x": 2.25, "y": 1}, {"label": "K13", "x": 3.25, "y": 1}, {"label": "K14", "x": 4.25, "y": 1}, {"label": "K15", "x": 5.25, "y": 1}, {"label": "K16", "x": 6.25, "y": 1}, {"label": "K17", "x": 7.25, "y": 1}, {"label": "K18", "x": 8.25, "y": 1}, {"label": "K19", "x": 9.25, "y": 1}, {"label": "K1A", "x": 10.25, "y": 1, "w": 1.75}, {"label": "K20", "x": 0, "y": 2, "w": 1.75}, {"label": "K21", "x": 1.75, "y": 2}, {"label": "K22", "x": 2.75, "y": 2}, {"label": "K23", "x": 3.75, "y": 2}, {"label": "K24", "x": 4.75, "y": 2}, {"label": "K25", "x": 5.75, "y": 2}, {"label": "K26", "x": 6.75, "y": 2}, {"label": "K27", "x": 7.75, "y": 2}, {"label": "K28", "x": 8.75, "y": 2}, {"label": "K29", "x": 9.75, "y": 2}, {"label": "K2A", "x": 10.75, "y": 2, "w": 1.25}, {"label": "K30", "x": 0, "y": 3, "w": 1.25}, {"label": "K31", "x": 1.25, "y": 3}, {"label": "K32", "x": 2.25, "y": 3}, {"x": 3.25, "y": 3, "w": 6.25}, {"label": "K38", "x": 9.5, "y": 3, "w": 1.25}, {"label": "K39", "x": 10.75, "y": 3, "w": 1.25}]
|
"layout": [
|
||||||
|
{"x": 0, "y": 0},
|
||||||
|
{"x": 1, "y": 0},
|
||||||
|
{"x": 2, "y": 0},
|
||||||
|
{"x": 3, "y": 0},
|
||||||
|
{"x": 4, "y": 0},
|
||||||
|
{"x": 5, "y": 0},
|
||||||
|
{"x": 6, "y": 0},
|
||||||
|
{"x": 7, "y": 0},
|
||||||
|
{"x": 8, "y": 0},
|
||||||
|
{"x": 9, "y": 0},
|
||||||
|
{"x": 10, "y": 0},
|
||||||
|
{"x": 11, "y": 0},
|
||||||
|
|
||||||
|
{"x": 0, "y": 1, "w": 1.25},
|
||||||
|
{"x": 1.25, "y": 1},
|
||||||
|
{"x": 2.25, "y": 1},
|
||||||
|
{"x": 3.25, "y": 1},
|
||||||
|
{"x": 4.25, "y": 1},
|
||||||
|
{"x": 5.25, "y": 1},
|
||||||
|
{"x": 6.25, "y": 1},
|
||||||
|
{"x": 7.25, "y": 1},
|
||||||
|
{"x": 8.25, "y": 1},
|
||||||
|
{"x": 9.25, "y": 1},
|
||||||
|
{"x": 10.25, "y": 1, "w": 1.75},
|
||||||
|
|
||||||
|
{"x": 0, "y": 2, "w": 1.75},
|
||||||
|
{"x": 1.75, "y": 2},
|
||||||
|
{"x": 2.75, "y": 2},
|
||||||
|
{"x": 3.75, "y": 2},
|
||||||
|
{"x": 4.75, "y": 2},
|
||||||
|
{"x": 5.75, "y": 2},
|
||||||
|
{"x": 6.75, "y": 2},
|
||||||
|
{"x": 7.75, "y": 2},
|
||||||
|
{"x": 8.75, "y": 2},
|
||||||
|
{"x": 9.75, "y": 2},
|
||||||
|
{"x": 10.75, "y": 2, "w": 1.25},
|
||||||
|
|
||||||
|
{"x": 0, "y": 3, "w": 1.25},
|
||||||
|
{"x": 1.25, "y": 3},
|
||||||
|
{"x": 2.25, "y": 3},
|
||||||
|
{"x": 3.25, "y": 3, "w": 6.25},
|
||||||
|
{"x": 9.5, "y": 3, "w": 1.25},
|
||||||
|
{"x": 10.75, "y": 3, "w": 1.25}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,92 +1,83 @@
|
||||||
|
/* Copyright 2020
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include QMK_KEYBOARD_H
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
// Defines names for use in layer keycodes and the keymap
|
||||||
// Layer shorthand
|
enum layer_names {
|
||||||
#define _BL 0
|
_BL,
|
||||||
#define _LW 1
|
_LW,
|
||||||
#define _RS 2
|
_RS
|
||||||
|
|
||||||
enum layer_keycodes {
|
|
||||||
QWERTY = SAFE_RANGE, LOWER, RAISE
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
#define LOWER MO(_LW)
|
||||||
|
#define RAISE MO(_RS)
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
/* Base Layer
|
/* Base Layer
|
||||||
* .-----------------------------------------------------------------------.
|
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
|
||||||
* | ESC | Q | W | E | R | T | Y | U | I | O | P | \| |
|
* │Esc│ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ \ │
|
||||||
* |-----------------------------------------------------------------------|
|
* ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
|
||||||
* | TAB | A | S | D | F | G | H | J | K | L | ENTER |
|
* │Tab │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Enter│
|
||||||
* |-----------------------------------------------------------------------|
|
* ├────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬────┤
|
||||||
* | LSHIFT | Z | X | C | V | B | N | M | ,< | .> | /? |
|
* │Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │
|
||||||
* |-----------------------------------------------------------------------|
|
* ├────┬─┴─┬─┴──┬┴───┴───┼───┴───┴──┬┴───┼───┼────┤
|
||||||
* | LCTRL | LGUI | LALT | SPACE | BACKSPACE | LW | RS | RALT |
|
* │Ctrl│GUI│Alt │ │ Backspace│Lowr│Rse│ Alt│
|
||||||
* '-----------------------------------------------------------------------'
|
* └────┴───┴────┴────────┴──────────┴────┴───┴────┘
|
||||||
*/
|
*/
|
||||||
[_BL] = LAYOUT(
|
[_BL] = LAYOUT(
|
||||||
GRAVE_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
|
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
|
||||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
|
||||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_BSPC, LOWER, RAISE, KC_RALT
|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_BSPC, LOWER, RAISE, KC_RALT
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Function Layer
|
/* Function Layer 1 (Lower)
|
||||||
* .-----------------------------------------------------------------------.
|
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
|
||||||
* | GRV | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | -_ |
|
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │
|
||||||
* |-----------------------------------------------------------------------|
|
* └───┴┬──┴┬──┴┬──┴───┴───┴┬──┴┬──┴┬──┴┬──┴┬──┴───┘
|
||||||
* | | =+ | UP | | | | [{ | ]} | ;: | '" | |
|
* │ │ = │ ▴ │ │ │ │ [ │ ] │ ; │ ' │ │
|
||||||
* |-----------------------------------------------------------------------|
|
* ├────└─┬─┴─┬─┴─┬───┐─┴─┬─└───┴───┴───┴───┘─┬────┤
|
||||||
* | | LEFT| DOWN |RIGHT| | | | | | | |
|
* │ │ ◂ │ ▾ │ ▸ │ │ │ │ │ │ │ │
|
||||||
* |-----------------------------------------------------------------------|
|
* ├────┬─└───┴───┴───┘───┌──────────┐┴───┼───┼────┤
|
||||||
* | | | | | DELETE | | | |
|
* │ │ │ │ │ Delete │ │ │ │
|
||||||
* '-----------------------------------------------------------------------'
|
* └────┴───┴────┴────────└──────────┘────┴───┴────┘
|
||||||
*/
|
*/
|
||||||
|
|
||||||
[_LW] = LAYOUT(
|
[_LW] = LAYOUT(
|
||||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||||
KC_TRNS, KC_EQL, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_QUOT, KC_TRNS,
|
_______, KC_EQL, KC_UP, _______, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_QUOT, _______,
|
||||||
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______,
|
||||||
KC_LCTL, KC_LGUI, KC_LALT, KC_TRNS, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS
|
_______, _______, _______, _______, KC_DEL, _______, _______, _______
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Second Function Layer
|
/* Function Layer 2 (Raise)
|
||||||
* .-----------------------------------------------------------------------.
|
* ┌───┬───┬───┬───┬───┬───┬───┐───┌───┬───┐───┬───┐
|
||||||
* | RST | F1 | F2 | F3 | F4 | F5 | F6 | | HOME| PGUP| | |
|
* │Rst│F1 │F2 │F3 │F4 │F5 │F6 │ │Hom│PgU│ │ │
|
||||||
* |-----------------------------------------------------------------------|
|
* └───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐──└┬──┴┬──┴┐──┴───┤
|
||||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | END | PGDN| |
|
* │ │F7 │F8 │F9 │F10│F11│F12│ │ ; │ ' │ │
|
||||||
* |-----------------------------------------------------------------------|
|
* ├────└─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴───┴───┴───┴─┐────┤
|
||||||
* | |RGBtog|RGBmod|RGBhud|RGBhui|RGBvad|RGBvai|RGBsad|RGBsai|BL| |
|
* │ │RGB│Mod│HuD│HuI│VaD│VaI│SaD│SaI│BLS│ │
|
||||||
* |-----------------------------------------------------------------------|
|
* ├────┬─└───┴───┴───┴───┴───┴───┴───┴───┴───┘────┤
|
||||||
* | | | | | | | | |
|
* │ │ │ │ │ │ │ │ │
|
||||||
* '-----------------------------------------------------------------------'
|
* └────┴───┴────┴────────┴──────────┴────┴───┴────┘
|
||||||
*/
|
*/
|
||||||
[_RS] = LAYOUT(
|
[_RS] = LAYOUT(
|
||||||
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS,
|
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_HOME, KC_PGUP, _______, _______,
|
||||||
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_END, KC_PGDN, KC_TRNS,
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_END, KC_PGDN, _______,
|
||||||
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_VAD, RGB_VAI, RGB_SAD, RGB_SAI, BL_STEP, KC_TRNS,
|
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_VAD, RGB_VAI, RGB_SAD, RGB_SAI, BL_STEP, _______,
|
||||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||||||
),
|
)
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
||||||
switch (keycode) {
|
|
||||||
case LOWER:
|
|
||||||
if(record->event.pressed){
|
|
||||||
layer_on(_LW);
|
|
||||||
} else {
|
|
||||||
layer_off(_LW);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case RAISE:
|
|
||||||
if(record->event.pressed){
|
|
||||||
layer_on(_RS);
|
|
||||||
} else {
|
|
||||||
layer_off(_RS);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,5 +1 @@
|
||||||
![Daisy Layout Image](https://imgur.com/9mSF0yf)
|
# The default keymap for Daisy
|
||||||
|
|
||||||
# Default Daisy Layout
|
|
||||||
|
|
||||||
This is the default layout as offered by KPRepublic's TMK firmware for the Daisy with a few minor tweaks for usability made by me.
|
|
||||||
|
|
|
@ -1,29 +1,15 @@
|
||||||
# Daisy
|
# Daisy
|
||||||
|
|
||||||
A 40% keyboard kit sold by KPRepublic.
|
![Daisy PCB](https://cdn.shopify.com/s/files/1/2711/4238/products/HTB1Pj1UggMPMeJjy1Xcq6xpppXa7_1024x1024.jpg)
|
||||||
|
|
||||||
Keyboard Maintainer: westfoxtrot (https://github.com/westfoxtrot)
|
A 40% keyboard kit sold by KPrepublic.
|
||||||
Hardware Supported: Daisy PCB Rev.1, Daisy PCB Rev.2
|
|
||||||
Hardware Availability: http://tinyurl.com/yc26lq22
|
* Keyboard Maintainer: [westfoxtrot](https://github.com/westfoxtrot)
|
||||||
|
* Hardware Supported: Daisy PCB Rev.1, Daisy PCB Rev.2
|
||||||
|
* Hardware Availability: [KPrepublic](https://kprepublic.com/products/daisy-40-custom-keyboard-pcb)
|
||||||
|
|
||||||
Make example for this keyboard (after setting up your build environment):
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
make daisy:default
|
make daisy:default
|
||||||
|
|
||||||
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
|
||||||
# Other Keymaps
|
|
||||||
|
|
||||||
The "default" keymap included is the layout I personally use on the Daisy and the one I have found the most comfortable.
|
|
||||||
|
|
||||||
A printable picture showing this layout is available here: https://imgur.com/9mSF0yf
|
|
||||||
|
|
||||||
|
|
||||||
```
|
|
||||||
$ make daisy:[default|<name>]
|
|
||||||
```
|
|
||||||
|
|
||||||
# Bootloader
|
|
||||||
|
|
||||||
I personally had issues with the bootloader on my Daisy PCB and was unable to flash a firmware to the board after the first time. I replaced the bootloader with the one available in the repository at ../../util/bootloader_atmega32u4_1_0_0.hex
|
|
||||||
|
|
|
@ -11,20 +11,22 @@ MCU = atmega32u4
|
||||||
# ATmega328P USBasp
|
# ATmega328P USBasp
|
||||||
BOOTLOADER = atmel-dfu
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
# QMK Build Options
|
# Build Options
|
||||||
# change to "no" to disable the options, or define them in the Makefile in
|
# change yes to no to disable
|
||||||
# the appropriate keymap folder that will get included automatically
|
|
||||||
#
|
#
|
||||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
MOUSEKEY_ENABLE = no # Mouse keys
|
||||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
|
||||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
|
||||||
AUDIO_ENABLE = no # Audio output on port C6
|
|
||||||
UNICODE_ENABLE = no # Unicode
|
|
||||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
|
||||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
|
||||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||||
|
MIDI_ENABLE = no # MIDI support
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
AUDIO_ENABLE = no # Audio output on port C6
|
||||||
|
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||||
|
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
|
||||||
|
|
Loading…
Reference in a new issue