edit readmes for layout for 60_ansi (#2944)
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@ -11,7 +11,6 @@ It is used on his
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## Keymap Notes
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- Highly influenced by the KBP V60 and WKL B.Face standard layouts
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- Does not support any form of inswitch or underglow lighting as Merlin hates them.
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- Arrow toggle switch is FN + Space
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### Build
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@ -1,3 +1,68 @@
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# 60_ansi
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LAYOUT_60_ansi
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This is the standard 60% ANSI keyboard layout.
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## Requirements
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### 1. Layout defined
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A keyboard's `.h` file needs to have `LAYOUT_60_ansi` defined
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```c
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#define LAYOUT_60_ansi( \
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K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K27, \
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K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
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K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
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K31, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, \
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K30, K40, K50, K60, K70, K00, K10, K20 \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
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{ K20, K21, KC_NO, K23, K24, K25, KC_NO, K27 }, \
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{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
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{ K40, KC_NO, K42, K43, K44, K45, K46, K47 }, \
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{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
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{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
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{ K70, K71, K72, K73, K74, K75, K76, K77 } \
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}
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)
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```
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This layout needs to match the layout defined in
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qmk_firmware/layouts/community/layout.json
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### 2. Configuring rules.mk
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`rules.mk` needs to have the following line:
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LAYOUTS = 60_ansi
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### 3. Defining a keymap
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A keymap must be defined at
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qmk_firmware/layouts/community/60_ansi/yourfoldername/keymap.c
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This keymap must have a `LAYOUT_60_ansi` layout defined.
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```c
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT_60_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPACE, MO(1), KC_RALT, KC_RGUI, KC_RCTL),
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};
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```
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## Usage
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To make generate a hex file, type
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make yourkeyboard:yourfoldername
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This hex file will contain a keymap with layout `LAYOUT_60_ansi` derived from
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qmk_firmware/layouts/community/60_ansi/yourfoldername/keymap.c
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