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Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)

* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap

* Replaced CTL_ESC With FN_ESC
This commit is contained in:
Martin Gondermann 2017-06-14 16:20:43 +02:00 committed by skullydazed
parent 3aa620c1ac
commit 49cfdb544d
4 changed files with 79 additions and 42 deletions

View file

@ -6,3 +6,4 @@ MIDI_ENABLE = yes
# if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size # if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size
CONSOLE_ENABLE = false CONSOLE_ENABLE = false
COMMAND_ENABLE = no

View file

@ -26,4 +26,19 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
#define MIDI_TONE_KEYCODE_OCTAVES 2 #define MIDI_TONE_KEYCODE_OCTAVES 2
/* Disabling rollover allows you to use the opposite shift key to cancel the space cadet state in the event
of an erroneous press instead of emitting a pair of parentheses when the keys are released.
*/
#define DISABLE_SPACE_CADET_ROLLOVER
/*
Setting the Space Cadet Parens for German layout
Default is
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
*/
#define LSPO_KEY KC_8
#define RSPC_KEY KC_9
#endif #endif

View file

@ -4,6 +4,8 @@
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS #define _______ KC_TRNS
#define xxxxxxx KC_NO #define xxxxxxx KC_NO
#define HPR_TAB ALL_T(KC_TAB)
#define CTL_ESC CTL_T(KC_ESC)
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -21,38 +23,47 @@
#define TO_MIDI _______ #define TO_MIDI _______
#endif #endif
#define TO_BASE TO(_BL)
#define MO_FUNC MO(_FL)
#define MEDIA MO(_ME)
#define MO_CTL MO(_CL)
#define L_MOUSE LT(_ML, KC_SPC)
#define ESC_FUN LT(_FL, KC_ESC)
#define ESC_GRV F(0)
#define RGB_RST F(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer) /* Keymap _BL: Base Layer (Default Layer) */
*/
[_BL] = KEYMAP( [_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \ ESC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \ KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSPC, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, _______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_RALT, MO(_ME), MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer */ /* Keymap _FL: Function Layer */
[_FL] = KEYMAP( [_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \
MO(_FL), _______, MO(_CL),_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP,KC_RGHT, _______, _______, _______, _______, \ _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, TO_MIDI, _______, _______, KC_PGUP, \ _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, _______, KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END),
/* Keymap _ME: Media layer */ /* Keymap _ME: Media layer */
[_ME] = KEYMAP( [_ME] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, MO(_FL), _______, \ _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT),
/* Keymap _CL: Control layer */ /* Keymap _CL: Control layer */
[_CL] = KEYMAP( [_CL] = KEYMAP(
_______, F(1), _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \ _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer */ /* Keymap _ML: Mouse layer */
@ -61,12 +72,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3, KC_BTN2, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \ _______, _______, KC_BTN3, KC_BTN2, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R), _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R),
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
/* Keymap _MI: MIDI layer (Advanced)*/ /* Keymap _MI: MIDI layer (Advanced)*/
[_MI] = KEYMAP( [_MI] = KEYMAP(
TO(_BL),MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \ TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \ xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \ MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \
MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \ MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \
@ -74,7 +85,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC) #elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
/* Keymap _MI: MIDI layer (Basic)*/ /* Keymap _MI: MIDI layer (Basic)*/
[_MI] = KEYMAP( [_MI] = KEYMAP(
TO(_BL), xxxxxxx, xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx,xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \
@ -125,7 +136,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
} }
break; break;
case 1: case 1:
if (record->event.pressed) {
rgblight_mode(1); rgblight_mode(1);
rgblight_sethsv(206, 255, 255);
}
} }
} }
@ -143,7 +157,7 @@ enum layer_id {
void clueboard_set_led(uint8_t id, uint8_t val) { void clueboard_set_led(uint8_t id, uint8_t val) {
switch (id) { switch (id) {
case LAYER_BASE: case LAYER_BASE:
rgblight_sethsv_noeeprom(346, 0, val); rgblight_sethsv_noeeprom(0, 0, val);
break; break;
case LAYER_FUNCTION: case LAYER_FUNCTION:
rgblight_sethsv_noeeprom(46, 255, val); rgblight_sethsv_noeeprom(46, 255, val);

View file

@ -1,8 +1,8 @@
# Layout of @magicmonty # Layout of @magicmonty
[Keyboard Layout Editor File](http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056) [Keyboard Layout Editor File]
![Clueboard Layout Image](http://imgur.com/fXJFlrp.png) ![Clueboard Layout Image](http://i.imgur.com/WFfJ15k.png)
This layout is a combination of the `mouse_keys` and the `win_optimized` layouts. This layout is a combination of the `mouse_keys` and the `win_optimized` layouts.
This layout is optimized for an ISO layout. This layout is optimized for an ISO layout.
@ -14,7 +14,9 @@ The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJK
There is also a MIDI layer included. There is also a MIDI layer included.
The CapsLock is disabled and works as Function key. The CapsLock is disabled and works as Escape when tapped and Fn when Hold.
The Tab key works as Tab when tapped, and [Hyper] (Ctrl + Alt + Shift + Cmd) when hold
The Shift-Keys are configured as [Space Cadet Shift Parentheses]
There is also a separate media layer with Volume/Play controls There is also a separate media layer with Volume/Play controls
@ -25,3 +27,8 @@ The different layers are signalled throug setting of the underlight:
- Media layer: Green - Media layer: Green
- Mouse layer: Blue - Mouse layer: Blue
- Control layer: Red - Control layer: Red
- Midi layer: Purple
[Hyper]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
[Space Cadet Shift Parentheses]: http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses
[Keyboard Layout Editor File]: http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056