[Keymap] fix OLED display on Helix keyboard keymaps default and… (#8737)
Since #7773, the mode number of RGBlight is no longer displayed on the Helix OLEDs. I fixed this.
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f7601dba13
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511fe643c2
2 changed files with 4 additions and 4 deletions
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@ -536,9 +536,9 @@ static void render_logo(struct CharacterMatrix *matrix) {
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}
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}
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static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) {
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static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) {
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#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
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#ifdef RGBLIGHT_ENABLE
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char buf[30];
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char buf[30];
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if(rgblight_config.enable) {
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if (RGBLIGHT_MODES > 1 && rgblight_config.enable) {
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if (full) {
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if (full) {
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snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
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snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
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rgblight_config.mode,
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rgblight_config.mode,
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@ -496,9 +496,9 @@ static void render_logo(struct CharacterMatrix *matrix) {
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
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0};
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0};
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matrix_write(matrix, logo);
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matrix_write(matrix, logo);
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#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
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#ifdef RGBLIGHT_ENABLE
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char buf[30];
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char buf[30];
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if(rgblight_config.enable) {
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if (RGBLIGHT_MODES > 1 && rgblight_config.enable) {
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snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
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snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
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rgblight_config.mode,
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rgblight_config.mode,
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rgblight_config.hue/RGBLIGHT_HUE_STEP,
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rgblight_config.hue/RGBLIGHT_HUE_STEP,
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