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Merge remote-tracking branch 'origin/master' into develop

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QMK Bot 2022-02-12 03:23:18 +00:00
commit 52d6f07a82
14 changed files with 1247 additions and 0 deletions

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define USE_SERIAL
#define RGBLED_NUM 12
#define RGBLED_SPLIT {6,6}
#define RGBLIGHT_LIMIT_VAL 127
#define EE_HANDS

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4 cc=5,15,25,35,45,55,65:
#include "uqs.h"
/*
* My custom layout macro that allows for easy diff(1) operations between
* various keyboards. It probably doesn't make sense to you.
*/
#define LAYOUT_uqs( \
L00, L01, L02, L03, L04, L05, \
L10, L11, L12, L13, L14, L15, \
L20, L21, L22, L23, L24, L25, \
L30, L31, L32, L33, L34, L35, \
L42, L43, \
L44, L45, L54, \
L55, L52, L53, \
R00, R01, R02, R03, R04, R05, \
R10, R11, R12, R13, R14, R15, \
R20, R21, R22, R23, R24, R25, \
R30, R31, R32, R33, R34, R35, \
R42, R43, \
R51, R40, R41, \
R50, R52, R53 \
) \
LAYOUT_5x6( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L42, L43, R42, R43, \
L44, L45, R40, R41, \
L54, L55, R50, R51, \
L52, L53, R52, R53 \
)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L_QWER] = LAYOUT_uqs(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_LBRC, KC_RBRC,
/*thumb*/ LT_EXTD_ESC, KC_SPC, LT_MOUSE_ALT_SHIFT_INS,
/*aux*/ KC_LEAD, OSM_GUI, KC_LALT,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_GRV),
KC_MINS, KC_EQL,
/*thumb*/ LT_FUNC_SHIFT_INS, KC_ENT, LT_NUM_BSPC,
/*aux*/ KC_RALT, KC_APP, KC_LEAD
),
[L_WASD] = LAYOUT_uqs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_T, KC_TAB, KC_Q, KC_W, KC_E, KC_R,
KC_G, KC_LSFT, KC_A, KC_S, KC_D, KC_F,
KC_B, KC_GRV, KC_Z, KC_X, KC_C, KC_V,
KC_LBRC, KC_RBRC,
/*thumb*/ KC_LCTL, KC_SPC, KC_R,
/*aux*/ A(KC_M), KC_LGUI, KC_LALT,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_GRV),
KC_MINS, KC_EQL,
/*thumb*/ DF(L_COLM), KC_ENT, KC_BSPC,
/*aux*/ KC_F5, KC_RALT, KC_APP
),
[L_COLM] = LAYOUT_uqs(
KC_NO, KC_NO, KC_BTN2, KC_BTN3, KC_BTN1, KC_NO,
KC_BTN2, KC_Q, KC_W, KC_F, KC_P, KC_B,
KC_BTN1, KC_G_A, KC_A_R, KC_S_S, KC_C_T, KC_G,
KC_BTN3, KC_Z, KC_X, KC_C, KC_D, KC_V,
MS_WHUP, MS_WHDN,
/*thumb*/ LT_EXTD_ESC, SFT_T(KC_SPC), LT(L_MOUSE, KC_TAB),
/*aux*/ KC_LEAD, OSM_GUI, KC_LALT,
KC_NO, KC_BTN1, KC_BTN2, KC_BTN3, KC_NO, KC_NO,
KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_NO,
KC_M, KC_C_N, KC_S_E, KC_A_I, KC_G_O, KC_NO,
KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_NO,
KC_NO, KC_NO,
/*thumb*/ LT_FUNC_SHIFT_INS, KC_ENT, LT_NUM_BSPC,
/*aux*/ KC_LEAD, KC_RALT, KC_APP
),
// Updated with inspiration from https://forum.colemak.com/topic/2014-extend-extra-extreme/
// I like the AltGr trick from https://stevep99.github.io/seniply/ and should probably incorporate some stuff from it.
[L_EXTD] = LAYOUT_uqs(
_______, _______, _______, _______, _______, _______,
_______, KC_BTN1, KC_SCTAB, KC_PGUP, KC_CTAB, KC_LEAD,
_______, OSM_GUI, OSM_ALT, OSM_SFT, OSM_CTL, KC_RALT,
_______, ALT_TAB, MS_WHUP, MS_WHDN, KC_PGDN, INS_HARD,
_______, _______,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ can't be used */
_______, _______, _______, _______, _______, _______,
KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_INS, KC_NO,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, KC_NO,
WIN_LEFT, WIN_DN, WIN_UP, WIN_RGHT, KC_PSTE, KC_NO, // KC_PSTE works in XTerm to emulate middle-click
_______, _______,
/*thumb*/ _______, _______, KC_BSPC,
/*aux*/ _______, _______, _______
/* ^^^^ use these */
),
// TODO: maybe swap # with ;, that way I can roll :w or :wq which I need
// often ... probably better to add a combo?
[L_NUM] = LAYOUT_uqs(
_______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,
_______, KC_SCLN, KC_COLN, KC_LCBR, KC_LPRN, KC_LBRC,
_______, KC_CIRC, KC_AMPR, KC_RCBR, KC_RPRN, KC_RBRC,
KC_GRV, KC_TILDE,
/*thumb*/ KC_ESC, KC_SPC, KC_0,
/*aux*/ _______, _______, _______,
/* ^^^^ use these */
KC_NUMLOCK,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_EQUAL, KC_7, KC_8, KC_9, KC_KP_PLUS,_______,
KC_KP_ASTERISK,KC_4,KC_5, KC_6, MINS_UNDSCR,_______,
KC_COMM, KC_1, KC_2, KC_3, KC_KP_SLASH,KC_KP_ENTER, // Enter here, because thumb is occupied
KC_0, KC_KP_DOT,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______, _______
/* ^^^^ can't be used */
),
[L_FUNC] = LAYOUT_uqs(
_______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
_______, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, DF(L_WASD),
_______, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, DF(L_QWER),
_______, KC_NO, KC_NO, KC_NO, KC_NO, DF(L_COLM),
KC_NO, KC_NO,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ use these */
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO,
KC_SLCK, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO,
KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F12, KC_NO,
KC_NO, KC_NO,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______, _______
/* ^^^^ can't be used */
),
[L_MOUSE] = LAYOUT_uqs(
_______, _______, _______, _______, _______, _______,
_______, KC_NO, KC_BTN2, KC_BTN3, KC_BTN1, KC_VOLU,
_______, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_VOLD,
_______, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_NO, KC_NO,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ can't be used */
_______, _______, _______, _______, _______, _______,
_______, _______, KC_MS_UP, MS_WHUP, _______, _______,
MS_WHLEFT,KC_MS_L, KC_MS_D, KC_MS_R, MS_WHRGHT,_______,
_______, MS_WHDN, KC_BTN3, KC_BTN4, KC_BTN5, _______,
KC_NO, KC_NO,
/*thumb*/ KC_NO, KC_BTN1, KC_BTN2,
/*aux*/ _______, _______, _______
/* use these ^^^^ */
),
};

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#VIA_ENABLE = yes # doesn't fit with 7 layers :/

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4:
#include QMK_KEYBOARD_H
enum custom_keycodes {
DBL_CLK_NO = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// This works fine in xev(1) or a browser, but not in the game where I
// would want it. Maybe need to increase the delay? Also needs to be
// rewritten to use Deferred Execution.
case DBL_CLK_NO:
if (record->event.pressed) {
tap_code(KC_BTN2);
wait_ms(150);
tap_code(KC_BTN2);
wait_ms(300);
tap_code(KC_N);
}
return false;
}
return true;
}
// Layout is:
// left-most, M1, M3, M2, right-most, fwd, back (on side), tiny middle one
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(KC_E, KC_BTN1, KC_BTN3, KC_BTN2, KC_LSFT, KC_BTN4, KC_BTN5, DF(1)), // shooters
[1] = LAYOUT(KC_1, KC_BTN1, KC_Y, KC_BTN2, DBL_CLK_NO, KC_N, KC_Y, DF(0)), // stardew valley, sword on 1
};

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#VIA_ENABLE = yes

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4 cc=5,15,25,35,45,55,65:
#include "uqs.h"
/*
* My custom layout macro that allows for easy diff(1) operations between
* various keyboards. It probably doesn't make sense to you.
*/
#define LAYOUT_uqs( \
k00, k01, k02, k03, k04, k05, \
k10, k11, k12, k13, k14, k15, \
k20, k21, k22, k23, k24, k25, \
k30, k31, k32, k33, k34, k35, \
k43, k44, \
k40, k41, k42, \
k06, k07, k08, k09, k0a, k0b, \
k16, k17, k18, k19, k1a, k1b, \
k26, k27, k28, k29, k2a, k2b, \
k36, k37, k38, k39, k3a, k3b, \
k46, k48, \
k49, k4a, k4b \
) \
LAYOUT_preonic_2x2u( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k46, k48, k49, k4a, k4b \
)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L_QWER] = LAYOUT_uqs(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
/*thumb*/ LT_EXTD_ESC, KC_SPC,
/*aux*/ KC_NO, KC_LGUI, KC_LALT,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
/*thumb*/ KC_ENT, LT_NUM_BSPC,
/*aux*/ MO(L_FUNC), KC_NO, KC_NO
),
[L_EXTD] = LAYOUT_uqs(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_BTN1, KC_SCTAB, KC_PGUP, KC_CTAB, KC_LEAD,
_______, OSM_GUI, OSM_ALT, OSM_SFT, OSM_CTL, KC_RALT,
_______, ALT_TAB, MS_WHUP, MS_WHDN, KC_PGDN, INS_HARD,
/*thumb*/ _______, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ can't be used */
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_INS, KC_NO,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, KC_NO,
WIN_LEFT, WIN_DN, WIN_UP, WIN_RGHT, KC_PSTE, KC_NO,
/*thumb*/ _______, KC_BSPC,
/*aux*/ _______, _______, KC_ENTER
/* ^^^^ use these */
),
[L_NUM] = LAYOUT_uqs(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,
_______, KC_SCLN, KC_COLN, KC_LCBR, KC_LPRN, KC_LBRC,
_______, KC_CIRC, KC_AMPR, KC_RCBR, KC_RPRN, KC_RBRC,
/*thumb*/ KC_ESC, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ use these */
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
KC_EQUAL, KC_7, KC_8, KC_9, KC_KP_PLUS,_______,
KC_KP_ASTERISK,KC_4,KC_5, KC_6, MINS_UNDSCR,_______,
KC_COMM, KC_1, KC_2, KC_3, KC_KP_SLASH,KC_KP_ENTER, // Enter here, because thumb is occupied
/*thumb*/ _______, _______,
/*aux*/ KC_0, KC_KP_DOT, _______
/* ^^^^ can't be used */
),
[L_FUNC] = LAYOUT_uqs(
_______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
_______, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO,
_______, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, KC_NO,
_______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
/*thumb*/ _______, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ use these */
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO,
KC_SLCK, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO,
KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F12, KC_NO,
/*thumb*/ _______, _______,
/*aux*/ _______, _______, _______
/* ^^^^ can't be used */
),
[L_MOUSE] = LAYOUT_uqs(
KC_NO, _______, _______, _______, _______, _______,
KC_NO, KC_NO, KC_BTN2, KC_BTN3, KC_BTN1, KC_VOLU,
KC_NO, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_VOLD,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
/*thumb*/ _______, _______,
/*aux*/ _______, _______, _______,
/* ^^^^ can't be used */
_______, _______, _______, _______, _______, _______,
_______, _______, KC_MS_UP, MS_WHUP, _______, _______,
MS_WHLEFT,KC_MS_L, KC_MS_D, KC_MS_R, MS_WHRGHT,_______,
_______, MS_WHDN, KC_BTN3, KC_BTN4, KC_BTN5, _______,
/*thumb*/ KC_BTN1, KC_BTN2,
/*aux*/ KC_NO, KC_NO, KC_NO
/* use these ^^^^ */
),
};

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LTO_ENABLE=no
AUDIO_ENABLE=no
ENCODER_ENABLE=no
# Broken with gcc >6, see https://github.com/qmk/qmk_firmware/issues/6753
# (yes, different option, but I suspect the code has moved around)
# This produces working firmware on Arch Linux with GCC 11, but is still broken
# on Debian with 8.3.1
RGBLIGHT_ENABLE=no
RGB_MATRIX_ENABLE=no
# not required, but helps on debian where there is a soft/hard float confusion.
# but see above, gcc 8.3.1 still fucks up the firmware.
USE_FPU=no

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef RGBLIGHT_ENABLE
//#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 150
#endif
#define EE_HANDS

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4 cc=5,15,25,35,45,55,65:
#include "uqs.h"
/*
* My custom layout macro that allows for easy diff(1) operations between
* various keyboards. It probably doesn't make sense to you.
*/
#define LAYOUT_uqs( \
L00, L01, L02, L03, L04, L05, \
L12, L13, L14, L15, L16, L17, \
L24, L25, L26, L27, L28, L29, \
L40, L41, \
L42, L43, L44, \
L30, L31, \
R06, R07, R08, R09, R10, R11, \
R18, R19, R20, R21, R22, R23, \
R34, R35, R36, R37, R38, R39, \
R48, R49, \
R45, R46, R47, \
R32, R33 \
) \
LAYOUT_stack( \
L00, L01, L02, L03, L04, L05, \
L12, L13, L14, L15, L16, L17, \
L24, L25, L26, L27, L28, L29, L30, L31, \
L40, L41, L42, L43, L44, \
\
R06, R07, R08, R09, R10, R11, \
R18, R19, R20, R21, R22, R23, \
R32, R33, R34, R35, R36, R37, R38, R39, \
R45, R46, R47, R48, R49 \
)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L_QWER] = LAYOUT_uqs(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_LBRC, KC_RBRC,
/*thumb*/ LT_EXTD_ESC, KC_SPC, LT_MOUSE_ALT_SHIFT_INS,
/*aux*/ OSM_GUI, KC_LALT,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_GRV),
KC_MINS, KC_EQL,
/*thumb*/ LT_FUNC_SHIFT_INS, KC_ENT, LT_NUM_BSPC,
/*aux*/ KC_RALT, KC_APP
),
[L_WASD] = LAYOUT_uqs(
KC_T, KC_TAB, KC_Q, KC_W, KC_E, KC_R,
KC_G, KC_LSFT, KC_A, KC_S, KC_D, KC_F,
KC_B, KC_GRV, KC_Z, KC_X, KC_C, KC_V,
KC_LBRC, KC_RBRC,
/*thumb*/ KC_LCTL, KC_SPC, KC_R,
/*aux*/ OSM_GUI, KC_LALT,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_GRV),
KC_MINS, KC_EQL,
/*thumb*/ DF(L_COLM), KC_ENT, KC_BSPC,
/*aux*/ KC_RALT, KC_APP
),
[L_COLM] = LAYOUT_uqs(
KC_BTN2, KC_Q, KC_W, KC_F, KC_P, KC_B,
KC_BTN1, KC_G_A, KC_A_R, KC_S_S, KC_C_T, KC_G,
KC_BTN3, KC_Z, KC_X, KC_C, KC_D, KC_V,
MS_WHUP, MS_WHDN,
/*thumb*/ LT_EXTD_ESC, SFT_T(KC_SPC), LT(L_MOUSE, KC_TAB),
/*aux*/ OSM_GUI, KC_LALT,
KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_NO,
KC_M, KC_C_N, KC_S_E, KC_A_I, KC_G_O, KC_NO,
KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_NO,
KC_NO, KC_NO,
/*thumb*/ LT_FUNC_SHIFT_INS, KC_ENT, LT_NUM_BSPC,
/*aux*/ KC_RALT, KC_APP
),
// Updated with inspiration from https://forum.colemak.com/topic/2014-extend-extra-extreme/
// I like the AltGr trick from https://stevep99.github.io/seniply/ and should probably incorporate some stuff from it.
[L_EXTD] = LAYOUT_uqs(
_______, KC_BTN1, KC_SCTAB, KC_PGUP, KC_CTAB, KC_LEAD,
_______, OSM_GUI, OSM_ALT, OSM_SFT, OSM_CTL, KC_RALT,
_______, ALT_TAB, MS_WHUP, MS_WHDN, KC_PGDN, INS_HARD,
_______, _______,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______,
/* ^^^^ can't be used */
KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_INS, KC_NO,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_DEL, KC_NO,
WIN_LEFT, WIN_DN, WIN_UP, WIN_RGHT, KC_PSTE, KC_NO, // KC_PSTE works in XTerm to emulate middle-click
_______, _______,
/*thumb*/ _______, _______, KC_BSPC,
/*aux*/ _______, _______
/* ^^^^ use these */
),
// TODO: maybe swap # with ;, that way I can roll :w or :wq which I need
// often ... probably better to add a combo?
[L_NUM] = LAYOUT_uqs(
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,
_______, KC_SCLN, KC_COLN, KC_LCBR, KC_LPRN, KC_LBRC,
_______, KC_CIRC, KC_AMPR, KC_RCBR, KC_RPRN, KC_RBRC,
KC_GRV, KC_TILDE,
/*thumb*/ KC_ESC, KC_SPC, KC_0,
/*aux*/ _______,_______,
/* ^^^^ use these */
KC_EQUAL, KC_7, KC_8, KC_9, KC_KP_PLUS,_______,
KC_KP_ASTERISK,KC_4,KC_5, KC_6, MINS_UNDSCR,_______,
KC_COMM, KC_1, KC_2, KC_3, KC_KP_SLASH,KC_KP_ENTER, // Enter here, because thumb is occupied
KC_0, KC_KP_DOT,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______
/* ^^^^ can't be used */
),
[L_FUNC] = LAYOUT_uqs(
_______, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, DF(L_WASD),
_______, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, DF(L_QWER),
_______, KC_NO, KC_NO, KC_NO, KC_NO, DF(L_COLM),
KC_NO, KC_NO,
/*thumb*/ KC_NO, KC_NO, KC_NO,
/*aux*/ _______, _______,
/* ^^^^ use these */
KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO,
KC_SLCK, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO,
KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F12, KC_NO,
KC_NO, KC_NO,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______
/* ^^^^ can't be used */
),
[L_MOUSE] = LAYOUT_uqs(
_______, KC_NO, KC_BTN2, KC_BTN3, KC_BTN1, KC_VOLU,
_______, KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_VOLD,
_______, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_NO, KC_NO,
/*thumb*/ _______, _______, _______,
/*aux*/ _______, _______,
/* ^^^^ can't be used */
_______, _______, KC_MS_UP, MS_WHUP, _______, _______,
MS_WHLEFT,KC_MS_L, KC_MS_D, KC_MS_R, MS_WHRGHT,_______,
_______, MS_WHDN, KC_BTN3, KC_BTN4, KC_BTN5, _______,
KC_NO, KC_NO,
/*thumb*/ KC_NO, KC_BTN1, KC_BTN2,
/*aux*/ _______, _______
/* use these ^^^^ */
),
};

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OLED_ENABLE = no

40
users/uqs/config.h Normal file
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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_SLEEP
//# define RGBLIGHT_ANIMATIONS // disabled to save space
# define RGBLIGHT_LAYERS
# define RGBLIGHT_MAX_LAYERS 8 // default is 16
# define RGBLIGHT_DISABLE_KEYCODES // RGB_foo keys no longer work, saves 600 bytes
# define RGBLIGHT_DEFAULT_HUE 15
#endif
#define DYNAMIC_KEYMAP_LAYER_COUNT 6 // default is 4 for VIA builds
#define TAPPING_TOGGLE 2 // number of taps for a toggle-on-tap
#define TAPPING_TERM 170 // ms to trigger tap
// https://precondition.github.io/home-row-mods
#define TAPPING_FORCE_HOLD // make tap-then-hold _not_ do key auto repeat
#define IGNORE_MOD_TAP_INTERRUPT
#define PERMISSIVE_HOLD // I don't think this works for me, hence I rolled my own implementation.
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING
#define UNICODE_SELECTED_MODES UC_LNX
// make KC_ACL0 et al work when held.
#define MK_COMBINED
#define MOUSEKEY_WHEEL_INTERVAL 40 // default is 50, lower means more scroll events, 40 works ok.
// From https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
#define USB_POLLING_INTERVAL_MS 1
#ifdef KEYBOARD_preonic_rev3
// Some games seem to not register Esc otherwise when tapped, maybe try with this delay?
# define TAP_CODE_DELAY 30
#else
# define TAP_CODE_DELAY 10
#endif

24
users/uqs/rules.mk Normal file
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# don't include for keyboards/ploopyco/mouse/keymaps/uqs
ifeq ($(filter $(strip $(KEYBOARD)),ploopyco/mouse),)
SRC += uqs.c
RGBLIGHT_ENABLE ?= yes # Enable keyboard RGB underglow
LTO_ENABLE ?= yes # disables the legacy TMK Macros and Functions features
UCIS_ENABLE = yes
LEADER_ENABLE = yes
COMBO_ENABLE = yes
MOUSEKEY_ENABLE = yes
# Disable all the unused stuff.
SPACE_CADET_ENABLE = no
COMMAND_ENABLE = no
MAGIC_ENABLE = no
endif
# From https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
# adds about 900 bytes! Don't use it on puny AVR though.
# ifeq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162)) # doesn't work MCU not set yet
ifneq (,$(filter $(KEYBOARD),ploopyco/mouse preonic/rev3))
DEBOUNCE_TYPE = asym_eager_defer_pk
endif

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4:
#include "uqs.h"
// LOG:
// late Jan 2020, got Ohkeycaps Dactyl Manuform 5x6
// https://play.typeracer.com shows about 75-80wpm (en) or ~400cpm (de) on my classic keeb.
// Never did proper touch typing, basically didn't use ring finger much, mostly index/middle and pinky (only to hold down modifiers, really).
// Feb 2020, switching to Colemak DH after 30 years of Qwerty, uh oh...
// mid Feb, 20wpm/87% on monkeytype.com (no punct, numbers)
// early March, 28wpm/90% on MT (plus punct./numbers from here on); 25wpm on typeracer
// early April, 35wpm/92% on MT; 41wpm on typeracer
// early May, 45wpm/96% on MT; 46wpm on typeracer; my qwerty is deteriorating, I need to look at the keys more and more o_O
// early June, 49wpm/95% on MT (sigh ...); 50wpm on typeracer;
// early July, 50wpm/96% on MT (...); 52wpm/96% on typeracer;
// early August, 55wpm/96% on MT; 55wpm/98% on typeracer;
// early September, 57wpm/97% on MT; 58wpm/97% on typeracer;
// early October, 59wpm/96% on MT; 61wpm/97% on typeracer;
// November, 56wpm/97% on MT; 62wpm/98% on typeracer;
// December, 62wpm/96% on MT; 66wpm/98% on typeracer;
// January, 61wpm/97% on MT; 65wpm/98% on typeracer;
// February, 64wpm/97% on MT; 67wpm/98% on typeracer; my qwerty on the laptop is still fine, but I miss my shortcuts badly.
//
// So that's one year on Colemak. Was it worth the switch? Probably not, though
// I also had to first learn proper technique, but that was actually swift, as
// the keyboard nicely forces that on you. I really like home row mods though,
// they are so comfy. Need to rethink my combos some more, still.
#ifdef RGBLIGHT_LAYERS
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(L_QWER, layer_state_cmp(state, L_QWER));
rgblight_set_layer_state(L_WASD, layer_state_cmp(state, L_WASD));
rgblight_set_layer_state(L_COLM, layer_state_cmp(state, L_COLM));
return state;
}
#endif
layer_state_t layer_state_set_user(layer_state_t state) {
#if 0
// defining layer L_FUNC when both keys are pressed
state = update_tri_layer_state(state, L_EXTD, L_NUM, L_FUNC);
#endif
#ifdef RGBLIGHT_LAYERS
rgblight_set_layer_state(L_EXTD, layer_state_cmp(state, L_EXTD));
rgblight_set_layer_state(L_NUM, layer_state_cmp(state, L_NUM));
rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, L_FUNC));
rgblight_set_layer_state(L_MOUSE, layer_state_cmp(state, L_MOUSE));
#else
#endif
return state;
}
#ifdef RGBLIGHT_LAYERS
// NOTE: at most 2 elements, last one needs to be RGBLIGHT_END_SEGMENTS
typedef rgblight_segment_t rgblight_layer_t[3];
const rgblight_layer_t PROGMEM my_rgb_segments[] = {
[L_QWER] = {{0, RGBLED_NUM, HSV_WHITE}, RGBLIGHT_END_SEGMENTS},
[L_WASD] = {{0, RGBLED_NUM/2, HSV_RED}, {RGBLED_NUM/2, RGBLED_NUM/2, HSV_OFF}, RGBLIGHT_END_SEGMENTS},
[L_COLM] = {{0, RGBLED_NUM, HSV_GREEN}, RGBLIGHT_END_SEGMENTS},
[L_EXTD] = {{0, RGBLED_NUM, HSV_BLUE}, RGBLIGHT_END_SEGMENTS},
[L_NUM] = {{0, RGBLED_NUM, HSV_ORANGE}, RGBLIGHT_END_SEGMENTS},
[L_FUNC] = {{0, RGBLED_NUM, HSV_YELLOW}, RGBLIGHT_END_SEGMENTS},
[L_MOUSE]= {{0, RGBLED_NUM, HSV_PURPLE}, RGBLIGHT_END_SEGMENTS},
};
// This array needs pointers, :/
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = {
my_rgb_segments[L_QWER],
my_rgb_segments[L_WASD],
my_rgb_segments[L_COLM],
my_rgb_segments[L_EXTD],
my_rgb_segments[L_NUM],
my_rgb_segments[L_FUNC],
my_rgb_segments[L_MOUSE],
};
_Static_assert(sizeof(my_rgb_layers) / sizeof(my_rgb_layers[0]) ==
sizeof(my_rgb_segments) / sizeof(my_rgb_segments[0]),
"Number of rgb_segment definitions does not match up!");
#endif
#ifdef COMBO_ENABLE
enum combo_events {
C_AUML,
C_OUML,
C_UUML,
C_SZ,
C_CBR,
C_PRN,
C_BRC,
};
// Maybe use this?
// #define COMBO_ONLY_FROM_LAYER L_COLM
// The official way has way too much duplication and intermediate names for my taste...
const uint16_t PROGMEM my_action_combos[][3] = {
[C_AUML] = {KC_G_A, KC_W, COMBO_END},
[C_OUML] = {KC_G_O, KC_Y, COMBO_END},
[C_UUML] = {KC_C_N, KC_U, COMBO_END},
[C_SZ] = {KC_S_S, KC_Z, COMBO_END},
[C_CBR] = {KC_COLN, KC_LCBR, COMBO_END},
[C_PRN] = {KC_LCBR, KC_LPRN, COMBO_END},
[C_BRC] = {KC_LPRN, KC_LBRC, COMBO_END},
};
const uint16_t PROGMEM my_combos[][4] = {
{KC_LPRN, KC_F, KC_P, COMBO_END},
{KC_RPRN, KC_C, KC_D, COMBO_END},
{KC_LCBR, KC_W, KC_F, COMBO_END},
{KC_RCBR, KC_X, KC_C, COMBO_END},
{KC_TAB, KC_G_A, KC_A_R, COMBO_END},
{KC_BSLS, KC_B, KC_J, COMBO_END}, // remove this?
{KC_BSLS, KC_F, KC_U, COMBO_END},
{LSFT(KC_BSLS), KC_P, KC_L, COMBO_END},
{KC_MINUS, KC_C_T, KC_C_N, COMBO_END},
{LSFT(KC_MINUS), KC_D, KC_H, COMBO_END},
{KC_GRV, KC_Q, KC_W, COMBO_END}, // remove this?
{KC_GRV, KC_C, KC_COMM, COMBO_END},
{LSFT(KC_GRV), KC_G, KC_M, COMBO_END},
{KC_BTN3, KC_BTN1, KC_BTN2, COMBO_END},
{KC_BTN1, KC_BTN2, KC_BTN3, COMBO_END},
};
const uint16_t COMBO_LEN = sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0]);
#define MY_ACTION_COMBO(ck) \
[ck] = { .keys = &(my_action_combos[ck][0]) }
#define MY_COMBO(ck) \
{ .keys = &(my_combos[ck][1]), .keycode = my_combos[ck][0] }
// NOTE: while my_combos can live in PROGMEM, the key_combos data also
// contains state that is tweaked at runtime, so we need to indirect. Ugh.
#define COMBO_STATICALLY
#ifdef COMBO_STATICALLY
// TODO: fill this at runtime with a loop?
combo_t key_combos[] = {
MY_ACTION_COMBO(0),
MY_ACTION_COMBO(1),
MY_ACTION_COMBO(2),
MY_ACTION_COMBO(3),
MY_ACTION_COMBO(4),
MY_ACTION_COMBO(5),
MY_ACTION_COMBO(6),
MY_COMBO(0),
MY_COMBO(1),
MY_COMBO(2),
MY_COMBO(3),
MY_COMBO(4),
MY_COMBO(5),
MY_COMBO(6),
MY_COMBO(7),
MY_COMBO(8),
MY_COMBO(9),
MY_COMBO(10),
MY_COMBO(11),
MY_COMBO(12),
MY_COMBO(13),
MY_COMBO(14),
};
_Static_assert(sizeof(key_combos) / sizeof(key_combos[0]) ==
(sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0])),
"Number of combo definitions does not match up!");
#else
combo_t key_combos[sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0])];
#endif
void process_combo_event(uint16_t combo_index, bool pressed) {
switch (combo_index) {
case C_AUML:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(KC_A);
}
break;
case C_OUML:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(KC_O);
}
break;
case C_UUML:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(KC_U);
}
break;
case C_SZ:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(KC_S);
tap_code16(KC_S);
}
break;
case C_CBR:
if (pressed) {
tap_code16(KC_LCBR);
tap_code16(KC_RCBR);
tap_code16(KC_LEFT);
}
break;
case C_PRN:
if (pressed) {
tap_code16(KC_LPRN);
tap_code16(KC_RPRN);
tap_code16(KC_LEFT);
}
break;
case C_BRC:
if (pressed) {
tap_code16(KC_LBRC);
tap_code16(KC_RBRC);
tap_code16(KC_LEFT);
}
break;
}
}
#endif
void keyboard_post_init_user(void) {
#ifndef KEYBOARD_preonic_rev3
default_layer_set(1ul << L_COLM);
#endif
#ifdef RGBLIGHT_LAYERS
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_set_layer_state(0, true);
#endif
#if defined(COMBO_ENABLE) && !defined(COMBO_STATICALLY)
uint8_t i = 0;
for (; i < sizeof(my_action_combos) / sizeof(my_action_combos[0]); i++) {
key_combos[i].keys = &(my_action_combos[i][0]);
}
for (uint8_t j = 0; j < sizeof(my_combos) / sizeof(my_combos[0]); j++, i++) {
key_combos[i].keycode = my_combos[j][0];
key_combos[i].keys = &(my_combos[j][1]);
}
#endif
}
uint16_t key_timer;
bool delkey_registered;
bool num_layer_was_used;
bool extd_layer_was_used;
// These keep state about the long-press-means-umlaut keys.
bool auml_pressed;
bool ouml_pressed;
bool uuml_pressed;
void maybe_send_umlaut(uint16_t keycode, bool *is_pressed) {
// Some other key did _not_ already re-arm this key, so now we need to do
// that ourselves.
if (*is_pressed) {
*is_pressed = false;
// If released within the timer, then just KC_A, KC_O, KC_U
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(keycode);
} else {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(keycode);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// TODO: why not use key_timer here? is it dynamic or not?
static uint16_t extd_layer_timer;
if (layer_state_is(L_EXTD) && record->event.pressed) {
extd_layer_was_used = true;
}
if (layer_state_is(L_NUM) && record->event.pressed) {
num_layer_was_used = true;
}
// An umlaut key was pressed previously (but will only emit the key on
// release), but we've pressed a different key now, so fire the regular key,
// re-arm it and continue with whatever actual key was pressed just now.
if (record->event.pressed) {
if (auml_pressed) {
tap_code16(KC_A);
auml_pressed = false;
}
if (ouml_pressed) {
tap_code16(KC_O);
ouml_pressed = false;
}
if (uuml_pressed) {
tap_code16(KC_U);
uuml_pressed = false;
}
}
switch (keycode) {
// From https://github.com/qmk/qmk_firmware/issues/6053
case LT_EXTD_ESC:
if (record->event.pressed) {
extd_layer_was_used = false;
extd_layer_timer = timer_read();
layer_on(L_EXTD);
} else {
layer_off(L_EXTD);
unregister_mods(MOD_BIT(KC_LALT)); // undo what ALT_TAB might've set
// NOTE: need to track whether we made use of the extd layer and
// that all happened within the tapping term. Otherwise we'd emit
// that layer key code _plus_ an extra Esc.
if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !extd_layer_was_used) {
tap_code(KC_ESC);
}
}
return true;
case LT_NUM_BSPC:
if (record->event.pressed){
num_layer_was_used = false;
extd_layer_timer = timer_read();
layer_on(L_NUM);
} else {
layer_off(L_NUM);
// NOTE: Custom LT method so that any press of a key on that layer will prevent the backspace.
if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !num_layer_was_used) {
tap_code(KC_BSPC);
}
}
return true;
case LT_MOUSE_ALT_SHIFT_INS:
if (record->event.pressed) {
key_timer = timer_read();
layer_on(L_MOUSE);
} else {
layer_off(L_MOUSE);
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(LALT(LSFT(KC_INS)));
}
}
return true;
case LT_FUNC_SHIFT_INS:
if (record->event.pressed) {
key_timer = timer_read();
layer_on(L_FUNC);
} else {
layer_off(L_FUNC);
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(LSFT(KC_INS));
}
}
return true;
#if 1
/* Looks like PERMISSIVE_HOLD on LT and OSM doesn't work properly. This
* is probaby https://github.com/qmk/qmk_firmware/issues/8971
*/
case OSM_GUI:
/* OSM(MOD_LGUI) is delaying the event, but I need immediate triggering
* of the modifier to move windows around with the mouse. If only
* tapped, however, have it be a win OSM */
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LGUI));
} else {
unregister_mods(MOD_BIT(KC_LGUI));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LGUI));
} else {
del_oneshot_mods(MOD_BIT(KC_LGUI));
}
}
return true;
// Why do I have to roll my own? It seems the original ones work on
// keyrelease, at which time I might have let go of the layer tap
// already, so I cannot roll them fast...
case OSM_SFT:
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LSFT));
} else {
unregister_mods(MOD_BIT(KC_LSFT));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LSFT));
} /*else {
del_oneshot_mods(MOD_BIT(KC_LSFT));
}*/
}
return true;
case OSM_CTL:
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LCTL));
} else {
unregister_mods(MOD_BIT(KC_LCTL));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LCTL));
} /*else {
del_oneshot_mods(MOD_BIT(KC_LCTL));
}*/
}
return true;
case OSM_ALT:
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LALT));
} else {
unregister_mods(MOD_BIT(KC_LALT));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LALT));
} /*else {
del_oneshot_mods(MOD_BIT(KC_LALT));
}*/
}
return true;
#else
#define OSM_ALT OSM(MOD_LALT)
#define OSM_CTL OSM(MOD_LCTL)
#define OSM_GUI OSM(MOD_LGUI)
#define OSM_SFT OSM(MOD_LSFT)
#endif
// Obsoleted by using combos for umlauts now.
case KC_A_AE:
if (record->event.pressed) {
key_timer = timer_read();
auml_pressed = true;
} else {
maybe_send_umlaut(KC_A, &auml_pressed);
}
break;
case KC_O_OE:
if (record->event.pressed) {
key_timer = timer_read();
ouml_pressed = true;
} else {
maybe_send_umlaut(KC_O, &ouml_pressed);
}
break;
case KC_U_UE:
if (record->event.pressed) {
key_timer = timer_read();
uuml_pressed = true;
} else {
maybe_send_umlaut(KC_U, &uuml_pressed);
}
break;
case MINS_UNDSCR:
if (record->event.pressed) {
key_timer = timer_read();
} else {
if (timer_elapsed(key_timer) < TAPPING_TERM) {
// Can't send KC_KP_MINUS, it doesn't compose to, say →
tap_code16(KC_MINUS);
} else {
tap_code16(KC_UNDERSCORE);
}
}
break;
case ALT_TAB:
if (record->event.pressed) {
register_mods(MOD_BIT(KC_LALT));
tap_code16(KC_TAB);
}
break;
case INS_HARD:
// Do Alt-Shift-Ins first to have xdotool copy from SELECTION to CLIPBOARD, then Shift-Ins to paste.
if (record->event.pressed) {
tap_code16(LSFT(LALT(KC_INS)));
} else {
tap_code16(LSFT(KC_INS));
}
break;
case SHIFT_INS:
if (record->event.pressed) {
// when keycode is pressed
key_timer = timer_read();
// Shift when held ...
register_mods(MOD_BIT(KC_RSFT));
} else {
// If released within the timer, then Shift+Ins
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(KC_INS);
}
unregister_mods(MOD_BIT(KC_RSFT));
}
break;
case ALT_SHIFT_INS:
if (record->event.pressed) {
key_timer = timer_read();
// Shift when held ...
register_mods(MOD_BIT(KC_LSFT));
} else {
// If released within the timer, then Shift+Alt+Ins
if (timer_elapsed(key_timer) < TAPPING_TERM) {
register_mods(MOD_BIT(KC_LALT));
tap_code16(KC_INS);
}
// Note: this makes xev(1) see KeyPress for Meta_L but KeyRelease for Alt_L
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT));
}
break;
/*
* Obsoleted by making tmux understand Ctrl-(Shift)-Tab natively.
case TM_NEXT:
if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "n");
break;
case TM_PREV:
if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "p");
break;
*/
// TODO: use key overrides to turn, e.g. Win+Ctrl-Tab into VIM_NEXT.
// Not sure why Ctrl-Pgup works in vim, but not in vim-inside-tmux.
case VIM_NEXT:
if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_TAP(X_T));
break;
case VIM_PREV:
if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_LSFT("t"));
break;
case WIN_LEFT:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_H));
break;
case WIN_DN:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_J));
break;
case WIN_UP:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_K));
break;
case WIN_RGHT:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_L));
break;
}
return true;
}
#ifdef LEADER_ENABLE
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
#ifdef UCIS_ENABLE
SEQ_ONE_KEY(KC_U) {
qk_ucis_start();
}
#endif
SEQ_ONE_KEY(KC_H) {
send_unicode_string("ᕕ( ᐛ )ᕗ"); // happy
}
SEQ_ONE_KEY(KC_D) {
send_unicode_string("ಠ_ಠ"); // disapproval
}
SEQ_ONE_KEY(KC_L) {
send_unicode_string("( ͡° ͜ʖ ͡°)"); // lenny
}
SEQ_ONE_KEY(KC_S) {
send_unicode_string("¯\\_(ツ)_/¯"); // shrug
}
// tableflip (LEADER - TF)
SEQ_TWO_KEYS(KC_T, KC_F) {
//set_unicode_input_mode(UC_LNX);
//send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
send_unicode_string("(╯°□°)╯︵ ┻━┻");
}
// untableflip
SEQ_THREE_KEYS(KC_U, KC_T, KC_F) {
//set_unicode_input_mode(UC_LNX);
//send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
send_unicode_string("┬─┬ノ( º _ ºノ)");
}
}
}
#endif
#ifdef UCIS_ENABLE
// 3 codepoints at most, otherwise increase UCIS_MAX_CODE_POINTS
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0) // ಠ_ಠ
);
#endif

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// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4:
#pragma once
#include QMK_KEYBOARD_H
enum layers {
L_QWER = 0,
L_WASD, // wasd gaming
L_COLM, // Colemak DHm
L_EXTD,
L_NUM,
L_FUNC,
L_MOUSE,
L_LAST, // unused
};
#ifdef VIA_ENABLE
_Static_assert(DYNAMIC_KEYMAP_LAYER_COUNT >= L_LAST, "VIA enabled, but not enough DYNAMIC_KEYMAP_LAYER_COUNT for all layers");
#endif
#define KC_CTAB LCTL(KC_TAB)
#define KC_SCTAB LCTL(LSFT(KC_TAB))
// Custom single-key codes, see uqs.c for the combos.
enum custom_keycodes {
SHIFT_INS = SAFE_RANGE,
ALT_SHIFT_INS,
INS_HARD,
KC_A_AE,
KC_O_OE,
KC_U_UE,
MINS_UNDSCR, // obsoleted by combos, remove this!
TM_NEXT,
TM_PREV,
VIM_NEXT,
VIM_PREV,
WIN_LEFT,
WIN_RGHT,
WIN_UP,
WIN_DN,
LT_EXTD_ESC,
LT_NUM_BSPC,
LT_MOUSE_ALT_SHIFT_INS,
LT_FUNC_SHIFT_INS,
OSM_GUI,
OSM_SFT,
OSM_CTL,
OSM_ALT,
ALT_TAB,
};
#ifndef LEADER_ENABLE
#define KC_LEAD KC_NO
#endif
// Shorter names
#define MS_WHDN KC_MS_WH_DOWN
#define MS_WHUP KC_MS_WH_UP
#define MS_WHLEFT KC_MS_WH_LEFT
#define MS_WHRGHT KC_MS_WH_RIGHT
// GASC/◆⎇⇧⎈ home row mod, read all about it here:
// https://precondition.github.io/home-row-mods
// Left-hand home row mods
#define KC_G_A LGUI_T(KC_A)
#define KC_A_R LALT_T(KC_R)
#define KC_S_S LSFT_T(KC_S)
#define KC_C_T LCTL_T(KC_T)
// Right-hand home row mods
#define KC_C_N RCTL_T(KC_N)
#define KC_S_E RSFT_T(KC_E)
#define KC_A_I LALT_T(KC_I) // RALT is special, it's AltGr and my compose key under Win (layout UScmpse) and *nix (setxkbmap -option compose:ralt)
#define KC_G_O RGUI_T(KC_O)