Fix Encoder documentation (#4861)
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2 changed files with 13 additions and 8 deletions
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@ -32,13 +32,17 @@ The callback functions can be inserted into your `<keyboard>.c`:
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or `keymap.c`:
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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register_code(KC_PGDN);
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unregister_code(KC_PGDN);
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tap_code(KC_PGDN);
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} else {
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register_code(KC_PGUP);
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unregister_code(KC_PGUP);
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tap_code(KC_PGUP);
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}
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} else if (index == 2) {
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if (clockwise) {
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tap_code(KC_UP);
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} else {
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tap_code(KC_DOWN);
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}
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}
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}
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@ -11,6 +11,7 @@ QMK has a staggering number of features for building your keyboard. It can take
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* [Combos](feature_combo.md) - Custom actions for multiple key holds.
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* [Command](feature_command.md) - Runtime version of bootmagic (Formerly known as "Magic").
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* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
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* [Encoders](feature_encoders.md) - Rotary encoders!
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* [Grave Escape](feature_grave_esc.md) - Lets you use a single key for Esc and Grave.
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* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
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* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
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