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Add Iris Rev 6.1 (#16722)

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Danny 2022-04-05 17:14:07 -04:00 committed by GitHub
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commit 563c4dbb09
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#include "rev5.h" #include "rev5.h"
#elif defined(KEYBOARD_keebio_iris_rev6) #elif defined(KEYBOARD_keebio_iris_rev6)
#include "rev6.h" #include "rev6.h"
#elif defined(KEYBOARD_keebio_iris_rev6a)
#include "rev6a.h"
#endif #endif
#include "quantum.h" #include "quantum.h"

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/*
Copyright 2021 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCB10
#define PRODUCT_ID 0x6356
#define DEVICE_VER 0x0610
#define MANUFACTURER Keebio
#define PRODUCT Iris Rev. 6.1
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { B1, F0, F5, B4, D7 }
#define MATRIX_COL_PINS { F1, F4, B5, C7, D4, D6 }
#define MATRIX_ROW_PINS_RIGHT { B1, F0, F5, B4, B5 }
#define MATRIX_COL_PINS_RIGHT { D4, D6, D7, C7, F1, F4 }
#define SPLIT_HAND_PIN D5
#define ENCODERS_PAD_A { B3 }
#define ENCODERS_PAD_B { B2 }
#define ENCODERS_PAD_A_RIGHT { B3 }
#define ENCODERS_PAD_B_RIGHT { B2 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* ws2812 RGB LED */
#define RGB_DI_PIN E6
#ifdef RGB_DI_PIN
# define RGBLED_NUM 68
# define RGBLED_SPLIT { 34, 34 }
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== enabled animations ==*/
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
# define RGBLIGHT_DEFAULT_VAL 120
# define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2)
// RGB Matrix
//# ifdef RGB_MATRIX_ENABLE
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_SPLIT { 34, 34 }
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES
//# endif
#endif
#define VIA_QMK_RGBLIGHT_ENABLE
// Enable the workaround for the speed parameter mismatch between RGBLIGHT and
// RGB Matrix, so that the speed slider in VIA behaves in a more useful way.
#define VIA_CUSTOM_LIGHTING_ENABLE

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/*
Copyright 2021 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev6a.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
// Left Half
{ 0, 1, 2, 3, 4, 5 },
{ 11, 10, 9, 8, 7, 6 },
{ 12, 13, 14, 15, 16, 17 },
{ 23, 22, 21, 20, 19, 18 },
{ NO_LED, NO_LED, 24, 25, 26, 27 },
// Right Half
{ 34, 35, 36, 37, 38, 39 },
{ 45, 44, 43, 42, 41, 40 },
{ 46, 47, 48, 49, 50, 51 },
{ 57, 56, 55, 54, 53, 52 },
{ NO_LED, NO_LED, 58, 59, 60, 61 }
}, {
// LED Index to Physical Position
// Left Half
{ 0, 5 }, { 16, 5 }, { 32, 2 }, { 48, 0 }, { 64, 2 }, { 80, 3 },
{ 80, 17 }, { 64, 15 }, { 48, 13 }, { 32, 15 }, { 16, 18 }, { 0, 18 },
{ 0, 32 }, { 16, 32 }, { 32, 28 }, { 48, 27 }, { 64, 28 }, { 80, 30 },
{ 80, 43 }, { 64, 42 }, { 48, 40 }, { 32, 42 }, { 16, 45 }, { 0, 45 },
{ 56, 47 }, { 72, 58 }, { 90, 64 }, { 98, 52 },
{ 80, 58 }, { 40, 50 }, { 8, 43 }, { 8, 5 }, { 40, 1 }, { 72, 3 },
// Right Half
{ 224, 5 }, { 208, 5 }, { 192, 2 }, { 176, 0 }, { 160, 2 }, { 144, 3 },
{ 144, 18 }, { 160, 18 }, { 176, 15 }, { 192, 13 }, { 208, 15 }, { 244, 17 },
{ 224, 32 }, { 208, 32 }, { 192, 28 }, { 176, 27 }, { 160, 28 }, { 144, 30 },
{ 144, 45 }, { 160, 45 }, { 176, 42 }, { 192, 40 }, { 208, 42 }, { 244, 43 },
{ 168, 47 }, { 152, 58 }, { 134, 64 }, { 126, 52 },
{ 144, 58 }, { 184, 50 }, { 216, 43 }, { 216, 5 }, { 184, 1 }, { 152, 3 }
}, {
// LED Index to Flag
// Left Half
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4,
2, 2, 2, 2, 2, 2,
// Right Half
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4,
4, 4, 4, 4,
2, 2, 2, 2, 2, 2
} };
# if defined(VIA_ENABLE) && defined(VIA_CUSTOM_LIGHTING_ENABLE)
// VIA supports only 4 discrete values for effect speed; map these to some
// useful speed values for RGB Matrix.
enum speed_values {
RGBLIGHT_SPEED_0 = UINT8_MAX / 16, // not 0 to avoid really slow effects
RGBLIGHT_SPEED_1 = UINT8_MAX / 4,
RGBLIGHT_SPEED_2 = UINT8_MAX / 2, // matches the default value
RGBLIGHT_SPEED_3 = UINT8_MAX / 4 * 3, // UINT8_MAX is really fast
};
static uint8_t speed_from_rgblight(uint8_t rgblight_speed) {
switch (rgblight_speed) {
case 0:
return RGBLIGHT_SPEED_0;
case 1:
return RGBLIGHT_SPEED_1;
case 2:
default:
return RGBLIGHT_SPEED_2;
case 3:
return RGBLIGHT_SPEED_3;
}
}
static uint8_t speed_to_rgblight(uint8_t rgb_matrix_speed) {
if (rgb_matrix_speed < ((RGBLIGHT_SPEED_0 + RGBLIGHT_SPEED_1) / 2)) {
return 0;
} else if (rgb_matrix_speed < ((RGBLIGHT_SPEED_1 + RGBLIGHT_SPEED_2) / 2)) {
return 1;
} else if (rgb_matrix_speed < ((RGBLIGHT_SPEED_2 + RGBLIGHT_SPEED_3) / 2)) {
return 2;
} else {
return 3;
}
}
void raw_hid_receive_kb(uint8_t *data, uint8_t length) {
switch (data[0]) {
case id_lighting_get_value:
if (data[1] == id_qmk_rgblight_effect_speed) {
data[2] = speed_to_rgblight(rgb_matrix_get_speed());
}
break;
case id_lighting_set_value:
if (data[1] == id_qmk_rgblight_effect_speed) {
rgb_matrix_set_speed_noeeprom(speed_from_rgblight(data[2]));
}
break;
}
}
# endif // defined(VIA_ENABLE) && defined(VIA_CUSTOM_LIGHTING_ENABLE)
#endif
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
return false;
}
#endif

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/*
Copyright 2021 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "iris.h"
#include "quantum.h"
#define LAYOUT( \
LA1, LA2, LA3, LA4, LA5, LA6, RA6, RA5, RA4, RA3, RA2, RA1, \
LB1, LB2, LB3, LB4, LB5, LB6, RB6, RB5, RB4, RB3, RB2, RB1, \
LC1, LC2, LC3, LC4, LC5, LC6, RC6, RC5, RC4, RC3, RC2, RC1, \
LD1, LD2, LD3, LD4, LD5, LD6, LE6, RE6, RD6, RD5, RD4, RD3, RD2, RD1, \
LE3, LE4, LE5, RE5, RE4, RE3 \
) \
{ \
{ LA1, LA2, LA3, LA4, LA5, LA6 }, \
{ LB1, LB2, LB3, LB4, LB5, LB6 }, \
{ LC1, LC2, LC3, LC4, LC5, LC6 }, \
{ LD1, LD2, LD3, LD4, LD5, LD6 }, \
{ KC_NO, KC_NO, LE3, LE4, LE5, LE6 }, \
{ RA1, RA2, RA3, RA4, RA5, RA6 }, \
{ RB1, RB2, RB3, RB4, RB5, RB6 }, \
{ RC1, RC2, RC3, RC4, RC5, RC6 }, \
{ RD1, RD2, RD3, RD4, RD5, RD6 }, \
{ KC_NO, KC_NO, RE3, RE4, RE5, RE6 } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
LTO_ENABLE = yes