Cospad QMK Configurator support and refactor (#3319)
* Refactor KEYMAP to LAYOUT standards - Change KEYMAP to LAYOUT_ortho - Added a new LAYOUT called LAYOUT_numpad * Use the new LAYOUT_numpad macro * Add QMK Configurator support * Change LAYOUT names as per code review * Change positioning of keys in the matrix * fix compile issue
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3 changed files with 48 additions and 19 deletions
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@ -40,13 +40,13 @@
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, \
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#define LAYOUT_ortho_6x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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k30, k31, k32, k33, \
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k40, k41, k42, k43, \
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k50, k51, k52, k53 \
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k50, k51, k52, k53 \
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) \
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{ \
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{k00, k01, k02, k03}, \
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@ -54,14 +54,27 @@
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{k20, k21, k22, k23}, \
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{k30, k31, k32, k33}, \
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{k40, k41, k42, k43}, \
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{k50, k51, k52, k53} \
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{k50, k51, k52, k53} \
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}
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#define LAYOUT_numpad_6x4( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, \
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k30, k31, k32, k23, \
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k40, k41, k42, \
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k50, k52, k43 \
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) \
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{ \
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{k00, k01, k02, k03}, \
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{k10, k11, k12, k13}, \
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{k20, k21, k22, k23}, \
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{k30, k31, k32, KC_NO}, \
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{k40, k41, k42, k43}, \
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{k50, KC_NO, k52, KC_NO} \
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}
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void matrix_init_user(void);
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void matrix_scan_user(void);
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/*
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inline void cospad_bl_led_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
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inline void cospad_bl_led_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
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*/
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inline void cospad_bl_led_on(void) { PORTF &= ~(1<<7); }
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inline void cospad_bl_led_off(void) { PORTF |= (1<<7); }
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16
keyboards/cospad/info.json
Normal file
16
keyboards/cospad/info.json
Normal file
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@ -0,0 +1,16 @@
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{
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"keyboard_name": "",
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"url": "",
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"maintainer": "qmk",
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"width": 4,
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"height": 6,
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"layouts": {
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"LAYOUT_numpad_6x4": {
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"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"Tab", "x":1, "y":0}, {"label":"Fn", "x":2, "y":0}, {"label":"Back", "x":3, "y":0}, {"label":"Num Lock", "x":0, "y":1}, {"label":"/", "x":1, "y":1}, {"label":"*", "x":2, "y":1}, {"label":"-", "x":3, "y":1}, {"label":"7", "x":0, "y":2}, {"label":"8", "x":1, "y":2}, {"label":"9", "x":2, "y":2}, {"label":"+", "x":3, "y":2, "h":2}, {"label":"4", "x":0, "y":3}, {"label":"5", "x":1, "y":3}, {"label":"6", "x":2, "y":3}, {"label":"1", "x":0, "y":4}, {"label":"2", "x":1, "y":4}, {"label":"3", "x":2, "y":4}, {"label":"Enter", "x":3, "y":4, "h":2}, {"label":"0", "x":0, "y":5, "w":2}, {"label":".", "x":2, "y":5}]
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},
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"LAYOUT_ortho_6x4": {
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"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"Tab", "x":1, "y":0}, {"label":"Fn", "x":2, "y":0}, {"label":"Back", "x":3, "y":0}, {"label":"Num Lock", "x":0, "y":1}, {"label":"/", "x":1, "y":1}, {"label":"*", "x":2, "y":1}, {"label":"-", "x":3, "y":1}, {"label":"7", "x":0, "y":2}, {"label":"8", "x":1, "y":2}, {"label":"9", "x":2, "y":2}, {"label":"+", "x":3, "y":2}, {"label":"4", "x":0, "y":3}, {"label":"5", "x":1, "y":3}, {"label":"6", "x":2, "y":3}, {"x":3, "y":3}, {"label":"1", "x":0, "y":4}, {"label":"2", "x":1, "y":4}, {"label":"3", "x":2, "y":4}, {"label":"Enter", "x":3, "y":4}, {"label":"0", "x":0, "y":5}, {"x":1, "y":5}, {"label":".", "x":2, "y":5}, {"x":3, "y":5}]
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}
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}
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}
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@ -1,4 +1,4 @@
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#include "cospad.h"
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#include QMK_KEYBOARD_H
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#include "led.h"
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#ifdef RGBLIGHT_ENABLE
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@ -31,13 +31,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-------------------'
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*/
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[_BL] = KEYMAP(
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[_BL] = LAYOUT_numpad_6x4(
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KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
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KC_P7, KC_P8, KC_P9, KC_PPLS, \
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KC_P4, KC_P5, KC_P6, KC_NO, \
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KC_P1, KC_P2, KC_P3, KC_PENT, \
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KC_P0, KC_NO, KC_PDOT, KC_NO),
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KC_P7, KC_P8, KC_P9, \
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KC_P4, KC_P5, KC_P6, KC_PPLS, \
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KC_P1, KC_P2, KC_P3, \
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KC_P0, KC_PDOT, KC_PENT),
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/* Keymap _FL: Function Layer
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* ,-------------------.
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@ -54,13 +54,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | 0 |RST | |
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* `-------------------'
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*/
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[_FL] = KEYMAP(
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[_FL] = LAYOUT_numpad_6x4(
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RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
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RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
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RGB_HUD, RGB_HUI, BL_ON, KC_PPLS, \
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RGB_SAD, RGB_SAI, BL_OFF, KC_NO, \
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RGB_VAD, RGB_VAI, KC_P3, KC_PENT, \
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KC_P0, KC_NO, RESET, KC_NO),
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RGB_HUD, RGB_HUI, BL_ON, \
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RGB_SAD, RGB_SAI, BL_OFF, KC_PPLS, \
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RGB_VAD, RGB_VAI, KC_P3, \
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KC_P0, RESET, KC_PENT),
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};
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