Add VIA support to Noxary 268 (#9449)
* Remove "rev1" from readme.md * Update rules.mk to enable bootmagic, mousekeys, console, command Also disable NKRO * Update USB descriptor, replace ifndef with pragma once, remove RGB * Replace ifndef with pragma once * Add commented led code * Add VIA keymap * Update keyboards/noxary/268/268.c Remove commented code * Update keyboards/noxary/268/keymaps/via/readme.md Flip layout image and title * Update keyboards/noxary/268/rules.mk Remove error in comment * Update keyboards/noxary/268/rules.mk Remove HD44780 rule option * Update keyboards/noxary/268/keymaps/via/rules.mk Replace Link_Time_Optimization with LTO * Update keyboards/noxary/268/readme.md Change Noxary link
This commit is contained in:
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8 changed files with 193 additions and 38 deletions
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@ -1 +1,16 @@
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/* Copyright 2019 Rozakiin
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "268.h"
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@ -1,11 +1,34 @@
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#ifndef noxary268_H
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#define noxary268_H
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/* Copyright 2020 Rozakiin
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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// readability
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#define ____ KC_NO
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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/*
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* LAYOUT OPTIONS
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*
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@ -79,5 +102,3 @@
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{ K300, ____, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, ____, K314, K315 }, \
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{ K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, ____, K413, K414, K415 } \
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}
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#endif
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@ -1,5 +1,5 @@
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/*
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Copyright 2017 Ruari Armstrong <ukkeyboards@gmail.com>
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Copyright 2020 Rozakiin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -15,29 +15,37 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4E58
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#define PRODUCT_ID 0x0044
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#define VENDOR_ID 0x4E58 //"NX"
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#define PRODUCT_ID 0x010C //268
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Noxary
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#define PRODUCT 268
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#define DESCRIPTION QMK keyboard firmware for 268
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#define DESCRIPTION A fully customizable 65% keyboard.
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 16
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/* key matrix pins */
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F5, F4, F0, F1, D0 }
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#define MATRIX_COL_PINS { C6, C7, F7, F6, E6, B0, D1, B2, B3, D2, D3, D5, D4, D6, D7, B4 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812b options */
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#define RGB_DI_PIN B5
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 18
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#define RGBLIGHT_HUE_STEP 16
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#define RGBLIGHT_SAT_STEP 16
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#define RGBLIGHT_VAL_STEP 16
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#endif
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#endif
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#define LOCKING_RESYNC_ENABLE
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110
keyboards/noxary/268/keymaps/via/keymap.c
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110
keyboards/noxary/268/keymaps/via/keymap.c
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@ -0,0 +1,110 @@
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/* Copyright 2020 Rozakiin
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_names {
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_BL,
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_FL1,
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_FL2,
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_FL3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base Layer - For ISO enter use ANSI enter
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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* │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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* │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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* │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
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* └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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*/
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[_BL] = LAYOUT_all(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Function Layer 1 - For ISO enter use ANSI enter
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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* │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │PSc│ │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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* │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │Hom│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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* │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │
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* └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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*/
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[_FL1] = LAYOUT_all(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______,
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_MUTE, KC_VOLU, KC_END,
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_______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______
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),
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/* Function Layer 2 - For ISO enter use ANSI enter
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │
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* └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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*/
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[_FL3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Function Layer 3 - For ISO enter use ANSI enter
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │
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* └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
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*/
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[_FL3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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3
keyboards/noxary/268/keymaps/via/readme.md
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3
keyboards/noxary/268/keymaps/via/readme.md
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# The VIA keymap for Noxary 268
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![Noxary 268 Layout Image](https://i.imgur.com/D9jQz6g.png)
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5
keyboards/noxary/268/keymaps/via/rules.mk
Normal file
5
keyboards/noxary/268/keymaps/via/rules.mk
Normal file
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VIA_ENABLE = yes
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MOUSEKEY_ENABLE = no
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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LTO_ENABLE = yes
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@ -6,8 +6,7 @@ A fully customizable 65% keyboard.
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* Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
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* Hardware Supported: 268 PCB
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* rev1
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* Hardware Availability: [Noxary](https://www.instagram.com/noxaryco/)
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* Hardware Availability: [Noxary](https://noxary.co)
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Make example for this keyboard (after setting up your build environment):
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|
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|
@ -12,15 +12,21 @@ MCU = atmega32u4
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BOOTLOADER = atmel-dfu
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# Build Options
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# comment out to disable the options.
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = no
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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MIDI_ENABLE = no # MIDI support
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
|
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
|
|
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Reference in a new issue