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[Keyboard] Add Treasure TYPE-9 Series II (#13725)

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
TreasureTypes 2021-07-29 18:50:05 +02:00 committed by GitHub
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commit 5a0985aa4a
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/* Copyright 2021 Treasure
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5452
#define PRODUCT_ID 0x5492
#define DEVICE_VER 0x0001
#define MANUFACTURER TREASURE
#define PRODUCT TYPE-9 Series II
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments*/
#define MATRIX_ROW_PINS { B4, B5, D2 }
#define MATRIX_COL_PINS { B2, B3, C5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3

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{
"keyboard_name": "Treasure TYPE-9 Series II",
"url": "http://treasuretypes.com",
"maintainer": "Treasure",
"width": 3,
"height": 3,
"layouts": {
"LAYOUT_ortho_3x3": {
"layout": [
{"label": "7", "x": 0, "y": 0},
{"label": "8", "x": 1, "y": 0},
{"label": "9", "x": 2, "y": 0},
{"label": "4", "x": 0, "y": 1},
{"label": "5", "x": 1, "y": 1},
{"label": "6", "x": 2, "y": 1},
{"label": "1", "x": 0, "y": 2},
{"label": "2", "x": 1, "y": 2},
{"label": "3", "x": 2, "y": 2}
]
}
}
}

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/* Copyright 2021 Treasure
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_3x3(
MO(1), KC_MPLY, BL_STEP,
KC_VOLD, KC_MUTE, KC_VOLU,
KC_KP_1, KC_KP_2, KC_KP_3
),
[1] = LAYOUT_ortho_3x3(
_______, _______, MO(2),
_______, _______, _______,
_______, _______, _______
),
[2] = LAYOUT_ortho_3x3(
_______, _______, _______,
_______, _______, _______,
_______, _______, MO(3)
),
[3] = LAYOUT_ortho_3x3(
_______, _______, _______,
_______, _______, _______,
RESET, _______, _______
)
};

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# The default keymap for Type-9 Series II

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/* Copyright 2021 Treasure
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_3x3(
KC_KP_7, KC_KP_8, KC_KP_9,
KC_KP_4, LT(1, KC_KP_5), KC_KP_6,
KC_KP_1, KC_KP_2, KC_KP_3
),
[1] = LAYOUT_ortho_3x3(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
),
[2] = LAYOUT_ortho_3x3(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
),
[3] = LAYOUT_ortho_3x3(
_______, _______, _______,
_______, _______, _______,
_______, _______, _______
)
};

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# The default keymap for Type-9 Series II

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VIA_ENABLE = yes

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# Treasure TYPE-9 Series II
![TYPE9SII](https://i.imgur.com/lohJ0Dal.png)
Treasure TYPE-9 Series II is a 3x3 Macropad.
* Keyboard Maintainer: [Treasure](https://github.com/TreasureTypes)
* Hardware Supported: Treasure TYPE-9 Series II PCB
* Hardware Availability: [Treasure Store](http://treasuretypes.com)
To place the keyboard into bootloader mode in order to flash it, use the reset button on the PCB.
Make example for this keyboard (after setting up your build environment):
make treasure/type9s2:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u2
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes

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/* Copyright 2021 Treasure
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "type9s2.h"

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/* Copyright 2021 Treasure
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_3x3( \
K00, K01, K02, \
K10, K11, K12, \
K20, K21, K22 \
) { \
{ K00, K01, K02 }, \
{ K10, K11, K12 }, \
{ K20, K21, K22 } \
}