Unicode map framework. Allow unicode up to 0xFFFFF using separate
mapping table
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6 changed files with 51 additions and 0 deletions
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@ -153,6 +153,11 @@ ifeq ($(strip $(UCIS_ENABLE)), yes)
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UNICODE_ENABLE = yes
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UNICODE_ENABLE = yes
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endif
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endif
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ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
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OPT_DEFS += -DUNICODEMAP_ENABLE
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UNICODE_ENABLE = yes
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endif
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ifeq ($(strip $(UNICODE_ENABLE)), yes)
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ifeq ($(strip $(UNICODE_ENABLE)), yes)
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OPT_DEFS += -DUNICODE_ENABLE
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OPT_DEFS += -DUNICODE_ENABLE
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SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
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SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
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@ -84,6 +84,10 @@ enum quantum_keycodes {
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QK_MOD_TAP_MAX = 0x6FFF,
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QK_MOD_TAP_MAX = 0x6FFF,
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QK_TAP_DANCE = 0x7100,
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QK_TAP_DANCE = 0x7100,
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QK_TAP_DANCE_MAX = 0x71FF,
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QK_TAP_DANCE_MAX = 0x71FF,
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#ifdef UNICODEMAP_ENABLE
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QK_UNICODE_MAP = 0x7800,
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QK_UNICODE_MAP_MAX = 0x7FFF,
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#endif
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#ifdef UNICODE_ENABLE
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#ifdef UNICODE_ENABLE
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QK_UNICODE = 0x8000,
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QK_UNICODE = 0x8000,
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QK_UNICODE_MAX = 0xFFFF,
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QK_UNICODE_MAX = 0xFFFF,
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@ -335,5 +339,8 @@ enum quantum_keycodes {
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#define UC(n) UNICODE(n)
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#define UC(n) UNICODE(n)
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#endif
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#endif
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#ifdef UNICODEMAP_ENABLE
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#define X(n) (n | QK_UNICODE_MAP)
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#endif
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#endif
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#endif
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@ -78,6 +78,32 @@ bool process_unicode(uint16_t keycode, keyrecord_t *record) {
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return true;
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return true;
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}
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}
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#ifdef UNICODEMAP_ENABLE
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__attribute__((weak))
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const uint32_t PROGMEM unicode_map[] = {
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};
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// 5 digit max because of linux limitation
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void register_hex32(uint32_t hex) {
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for(int i = 4; i >= 0; i--) {
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uint8_t digit = ((hex >> (i*4)) & 0xF);
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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}
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}
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bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
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if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
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const uint32_t* map = unicode_map;
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uint16_t index = keycode & 0x7FF;
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unicode_input_start();
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register_hex32(pgm_read_dword_far(&map[index]));
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unicode_input_finish();
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}
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return true;
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}
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#endif
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#ifdef UCIS_ENABLE
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#ifdef UCIS_ENABLE
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qk_ucis_state_t qk_ucis_state;
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qk_ucis_state_t qk_ucis_state;
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@ -20,6 +20,10 @@ void register_hex(uint16_t hex);
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bool process_unicode(uint16_t keycode, keyrecord_t *record);
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bool process_unicode(uint16_t keycode, keyrecord_t *record);
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#ifdef UNICODEMAP_ENABLE
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bool process_unicode_map(uint16_t keycode, keyrecord_t *record);
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#endif
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#ifdef UCIS_ENABLE
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#ifdef UCIS_ENABLE
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#ifndef UCIS_MAX_SYMBOL_LENGTH
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#ifndef UCIS_MAX_SYMBOL_LENGTH
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#define UCIS_MAX_SYMBOL_LENGTH 32
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#define UCIS_MAX_SYMBOL_LENGTH 32
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@ -128,6 +128,9 @@ bool process_record_quantum(keyrecord_t *record) {
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#endif
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#endif
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#ifdef UCIS_ENABLE
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#ifdef UCIS_ENABLE
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process_ucis(keycode, record) &&
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process_ucis(keycode, record) &&
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#endif
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#ifdef UNICODEMAP_ENABLE
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process_unicode_map(keycode, record) &&
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#endif
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#endif
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true)) {
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true)) {
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return false;
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return false;
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@ -320,6 +320,12 @@ This enables MIDI sending and receiving with your keyboard. To enter MIDI send m
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This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported.
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This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported.
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`UNICODEMAP_ENABLE`
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This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes
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up to 0xFFFFF are supported, including emojis. But you need to maintain a
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separate mapping table in your keymap file.
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`BLUETOOTH_ENABLE`
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`BLUETOOTH_ENABLE`
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This allows you to interface with a Bluefruit EZ-key to send keycodes wirelessly. It uses the D2 and D3 pins.
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This allows you to interface with a Bluefruit EZ-key to send keycodes wirelessly. It uses the D2 and D3 pins.
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