[Keyboard] Add bootmagic lite keys to both halve of A.dux (#14731)
Co-authored-by: filterpaper <filterpaper@localhost>
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4 changed files with 11 additions and 4 deletions
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@ -38,7 +38,7 @@
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{ L01, L02, L03, L04, L05 }, \
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{ L06, L07, L08, L09, L10 }, \
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{ L11, L12, L13, L14, L15 }, \
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{ L16, L17, ___, ___ , ___}, \
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{ L16, L17, ___, ___, ___ }, \
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{ R01, R02, R03, R04, R05 }, \
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{ R06, R07, R08, R09, R10 }, \
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{ R11, R12, R13, R14, R15 }, \
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@ -74,3 +74,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define SOFT_SERIAL_PIN D1
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#define EE_HANDS
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/* Top left key on left half */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 0
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/* Top right key on right half */
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#define BOOTMAGIC_LITE_ROW_RIGHT 4
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#define BOOTMAGIC_LITE_COLUMN_RIGHT 4
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@ -31,7 +31,7 @@ Make examples for this keyboard (after setting up your build environment):
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard. (With `EE_HANDS` configured, hold down the top right key on the right half to place the right controller in bootloader mode)
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* **Physical reset**: Briefly short the RST and GND pins on the microcontroller using tweezers, a paperclip, or any other conductive material.
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* **Keycode in layout**: Press the key mapped to `RESET` if it is available
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@ -7,7 +7,7 @@ BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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