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[Keyboard] Split RGB Matrix Zygomorph support (#11083)

This commit is contained in:
XScorpion2 2021-03-17 01:56:39 -05:00 committed by GitHub
parent d4ac56226d
commit 60837c9d0f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 49 additions and 71 deletions

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@ -8,11 +8,13 @@ EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = yes # LED animations RGBLIGHT_ANIMATIONS = no # LED animations
RGBLIGHT_SPLIT_ENABLE = yes # Split RGBLight Support RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_DRIVER = WS2812
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
SPLIT_RGB_MATRIX_ENABLE = yes # For split RGB Matrix support
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing SWAP_HANDS_ENABLE = no # Enable one-hand typing
@ -40,3 +42,7 @@ endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes) ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif endif
ifeq ($(strip $(SPLIT_RGB_MATRIX_ENABLE)), yes)
OPT_DEFS += -DSPLIT_TRANSPORT_MIRROR
endif

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@ -55,7 +55,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 60 #define RGBLED_NUM 60
#define RGBLED_SPLIT { 30, 30 } #define RGBLED_SPLIT { 30, 30 }
#endif #endif
#define DRIVER_LED_TOTAL 30
#define DRIVER_LED_TOTAL 60
#define RGB_MATRIX_SPLIT { 30, 30 }
#ifdef IOS_DEVICE_ENABLE #ifdef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 40 #define RGBLIGHT_LIMIT_VAL 40

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@ -2,72 +2,42 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_LEFT_HAND { { 0 | ( 5 << 4) }, { 102, 0 }, 4}, \ led_config_t g_led_config = { {
{ { 0 | ( 4 << 4) }, { 81, 0 }, 4}, \ { 5, 4, 3, 2, 1, 0 },
{ { 0 | ( 3 << 4) }, { 61, 0 }, 4}, \ { 11, 10, 9, 8, 7, 6 },
{ { 0 | ( 2 << 4) }, { 41, 0 }, 4}, \ { 17, 16, 15, 14, 13, 12 },
{ { 0 | ( 1 << 4) }, { 20, 0 }, 4}, \ { 23, 22, 21, 20, 19, 18 },
{ { 0 | ( 0 << 4) }, { 0, 0 }, 1}, \ { 29, 28, 27, 26, 25, 24 },
{ { 1 | ( 5 << 4) }, { 102, 16 }, 4}, \ { 35, 34, 33, 32, 31, 30 },
{ { 1 | ( 4 << 4) }, { 81, 16 }, 4}, \ { 41, 40, 39, 38, 37, 36 },
{ { 1 | ( 3 << 4) }, { 61, 16 }, 4}, \ { 47, 46, 45, 44, 43, 42 },
{ { 1 | ( 2 << 4) }, { 41, 16 }, 4}, \ { 53, 52, 51, 50, 49, 48 },
{ { 1 | ( 1 << 4) }, { 20, 16 }, 4}, \ { 59, 58, 57, 56, 55, 54 }
{ { 1 | ( 0 << 4) }, { 0, 16 }, 1}, \ }, {
{ { 2 | ( 5 << 4) }, { 102, 32 }, 4}, \
{ { 2 | ( 4 << 4) }, { 81, 32 }, 4}, \
{ { 2 | ( 3 << 4) }, { 61, 32 }, 4}, \
{ { 2 | ( 2 << 4) }, { 41, 32 }, 4}, \
{ { 2 | ( 1 << 4) }, { 20, 32 }, 4}, \
{ { 2 | ( 0 << 4) }, { 0, 32 }, 1}, \
{ { 3 | ( 5 << 4) }, { 102, 48 }, 4}, \
{ { 3 | ( 4 << 4) }, { 81, 48 }, 4}, \
{ { 3 | ( 3 << 4) }, { 61, 48 }, 4}, \
{ { 3 | ( 2 << 4) }, { 41, 48 }, 4}, \
{ { 3 | ( 1 << 4) }, { 20, 48 }, 4}, \
{ { 3 | ( 0 << 4) }, { 0, 48 }, 1}, \
{ { 4 | ( 5 << 4) }, { 102, 64 }, 1}, \
{ { 4 | ( 4 << 4) }, { 81, 64 }, 1}, \
{ { 4 | ( 3 << 4) }, { 61, 64 }, 1}, \
{ { 4 | ( 2 << 4) }, { 41, 64 }, 1}, \
{ { 4 | ( 1 << 4) }, { 20, 64 }, 1}, \
{ { 4 | ( 0 << 4) }, { 0, 64 }, 1}
#define RGB_RIGHT_HAND { { 0 | (11 << 4) }, { 224, 0 }, 1}, \
{ { 0 | (10 << 4) }, { 204, 0 }, 4}, \
{ { 0 | ( 9 << 4) }, { 183, 0 }, 4}, \
{ { 0 | ( 8 << 4) }, { 163, 0 }, 4}, \
{ { 0 | ( 7 << 4) }, { 143, 0 }, 4}, \
{ { 0 | ( 6 << 4) }, { 122, 0 }, 4}, \
{ { 1 | (11 << 4) }, { 224, 16 }, 1}, \
{ { 1 | (10 << 4) }, { 204, 16 }, 4}, \
{ { 1 | ( 9 << 4) }, { 183, 16 }, 4}, \
{ { 1 | ( 8 << 4) }, { 163, 16 }, 4}, \
{ { 1 | ( 7 << 4) }, { 143, 16 }, 4}, \
{ { 1 | ( 6 << 4) }, { 122, 16 }, 4}, \
{ { 2 | (11 << 4) }, { 224, 32 }, 1}, \
{ { 2 | (10 << 4) }, { 204, 32 }, 4}, \
{ { 2 | ( 9 << 4) }, { 183, 32 }, 4}, \
{ { 2 | ( 8 << 4) }, { 163, 32 }, 4}, \
{ { 2 | ( 7 << 4) }, { 143, 32 }, 4}, \
{ { 2 | ( 6 << 4) }, { 122, 32 }, 4}, \
{ { 3 | (11 << 4) }, { 224, 48 }, 1}, \
{ { 3 | (10 << 4) }, { 204, 48 }, 4}, \
{ { 3 | ( 9 << 4) }, { 183, 48 }, 4}, \
{ { 3 | ( 8 << 4) }, { 163, 48 }, 4}, \
{ { 3 | ( 7 << 4) }, { 143, 48 }, 4}, \
{ { 3 | ( 6 << 4) }, { 122, 48 }, 4}, \
{ { 4 | (11 << 4) }, { 224, 64 }, 1}, \
{ { 4 | (10 << 4) }, { 204, 64 }, 1}, \
{ { 4 | ( 9 << 4) }, { 183, 64 }, 1}, \
{ { 4 | ( 8 << 4) }, { 163, 64 }, 1}, \
{ { 4 | ( 7 << 4) }, { 143, 64 }, 1}, \
{ { 4 | ( 6 << 4) }, { 122, 64 }, 1}
rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
// Left Hand // Left Hand
RGB_LEFT_HAND { 102, 0 }, { 81, 0 }, { 61, 0 }, { 41, 0 }, { 20, 0 }, { 0, 0 },
{ 102, 16 }, { 81, 16 }, { 61, 16 }, { 41, 16 }, { 20, 16 }, { 0, 16 },
{ 102, 32 }, { 81, 32 }, { 61, 32 }, { 41, 32 }, { 20, 32 }, { 0, 32 },
{ 102, 48 }, { 81, 48 }, { 61, 48 }, { 41, 48 }, { 20, 48 }, { 0, 48 },
{ 102, 64 }, { 81, 64 }, { 61, 64 }, { 41, 64 }, { 20, 64 }, { 0, 64 },
// Right Hand // Right Hand
//RGB_RIGHT_HAND { 224, 0 }, { 204, 0 }, { 183, 0 }, { 163, 0 }, { 143, 0 }, { 122, 0 },
}; { 224, 16 }, { 204, 16 }, { 183, 16 }, { 163, 16 }, { 143, 16 }, { 122, 16 },
{ 224, 32 }, { 204, 32 }, { 183, 32 }, { 163, 32 }, { 143, 32 }, { 122, 32 },
{ 224, 48 }, { 204, 48 }, { 183, 48 }, { 163, 48 }, { 143, 48 }, { 122, 48 },
{ 224, 64 }, { 204, 64 }, { 183, 64 }, { 163, 64 }, { 143, 64 }, { 122, 64 }
}, {
// Left Hand
4, 4, 4, 4, 4, 1,
4, 4, 4, 4, 4, 1,
4, 4, 4, 4, 4, 1,
4, 4, 4, 4, 4, 1,
1, 1, 1, 1, 1, 1,
// Right Hand
4, 4, 4, 4, 4, 4,
1, 4, 4, 4, 4, 4,
1, 4, 4, 4, 4, 4,
1, 4, 4, 4, 4, 4,
1, 1, 1, 1, 1, 1
} };
#endif #endif